TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
    453 Posts 11 Posters 693.8k Views 11 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • prastleP Offline
      prastle Moderators Admin @Hepps
      last edited by

      @hepps that requires a drive to boonie land :0

      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

      1 Reply Last reply Reply Quote 2
      • C Offline
        Cernel Moderators @Hepps
        last edited by

        @hepps It always is... it always is...

        The map looks very nice, and demostrates that you don't even need relief to have a very good looking map, except that I'm not getting why the Dardanelles are so much wider than the Bosphorous. I know that in some games you have a canal in the Bosphorous and not in the Dardanelles, and also at this time you have some Turkish forts more in there, with some big cannons pointed at the sea, but I think that, whatever the rules, the Dardanelles and the Bosphorus should go the same way, because they are geographically about the same deal.
        They used to be called the Straits of Saint George, in medieval times, at least in Venice, but I don't know if the name stuck until this age.

        HeppsH 1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators @Cernel
          last edited by Hepps

          @cernel Purely has to do with placements Cernel.

          Also there is nothing to prevent setting both Sea connections up as canals or straits. CG designed the map in such a way that both are possible. I am trying to keep the overall structure of the map consistent with the original and trying to keep unit placement quantities in mind while making revisions. Having adequate placements per Terr. or S.Z. is of greater importance than exact geographical representation.

          "A joyous heart sours with the burden of expectation"
          Hepster

          1 Reply Last reply Reply Quote 1
          • HeppsH Offline
            Hepps Moderators
            last edited by

            Central parts of Europe are certainly more spacious with the reduction in the line widths.

            0_1521995187998_Central Europe.png

            "A joyous heart sours with the burden of expectation"
            Hepster

            1 Reply Last reply Reply Quote 3
            • HeppsH Offline
              Hepps Moderators
              last edited by

              Closing in on the finish line.... maybe 10% of the map left to do.

              Here's another teaser....

              0_1522016373416_spain and surrounds.png

              "A joyous heart sours with the burden of expectation"
              Hepster

              General_ZodG 1 Reply Last reply Reply Quote 2
              • General_ZodG Offline
                General_Zod Moderators @Hepps
                last edited by

                @hepps Will it be ready for play tonight? Would be worth waiting for. πŸ™‚

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @General_Zod
                  last edited by

                  @general_zod Well given that Crazy G is going to have to redo all the placements and polygons.... I wouldn't hold my breath.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  General_ZodG 1 Reply Last reply Reply Quote 0
                  • General_ZodG Offline
                    General_Zod Moderators @Hepps
                    last edited by

                    @hepps What... you mean your not full service πŸ˜‰

                    General_ZodG HeppsH 2 Replies Last reply Reply Quote 1
                    • General_ZodG Offline
                      General_Zod Moderators @General_Zod
                      last edited by General_Zod

                      @general_zod I could do the polygons if you get the files to me in time. But no rush. I don't wanna chase open pixel if I rush ya. πŸ˜‰

                      1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @General_Zod
                        last edited by

                        @general_zod I'm full of something.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        1 Reply Last reply Reply Quote 2
                        • CrazyGC Offline
                          CrazyG Moderators
                          last edited by

                          I think I can re-use centers then auto fill polygons and place (I can do a better place at a later date). After that I can reuse most of the XML, I only need to add or delete a few options.

                          Its also possible I'll scrap the whole thing and spend all night angrily recreating it.

                          HeppsH 1 Reply Last reply Reply Quote 3
                          • HeppsH Offline
                            Hepps Moderators @CrazyG
                            last edited by

                            @crazyg Yup. That should work for almost the entire map... I think between us we Have only changed and added a couple of territories. Should be a pretty quick process once I done.

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            1 Reply Last reply Reply Quote 1
                            • FrostionF Offline
                              Frostion Admin
                              last edited by

                              It looks great. I really hope there will be a tiny bit of texture mixed into the colored territories, just like in the test picture.

                              I think there are some borders in the Spain section of the map that could be moved a bit to make the movement possibilities more obvious. It could maybe prevent β€œsurprise” attacks that players could not predict at first glance, but that the AI and veteran players know of. I have marked new borders with red.

                              PS: I have one or two borders in the Iron War map that I would really like to be different. But as the graphically work is so time consuming and troublesome I will probably never fix it. So just a heads-up before you move on to other map focuses πŸ™‚

                              0_1522137068098_map.png

                              Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                              CrazyGC C 2 Replies Last reply Reply Quote 2
                              • CrazyGC Offline
                                CrazyG Moderators @Frostion
                                last edited by

                                @frostion
                                Fair point. I approve both of those suggestions.

                                If anyone else spots things like this, please point them out now while the map files are already in flux.

                                HeppsH 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  Cernel Moderators @Frostion
                                  last edited by

                                  @frostion Those are good catches, because, while they are good enough as is, it restricts what you can do with the relief tiles.

                                  1 Reply Last reply Reply Quote 0
                                  • HeppsH Offline
                                    Hepps Moderators @CrazyG
                                    last edited by

                                    @crazyg @Frostion Changes done.

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    1 Reply Last reply Reply Quote 2
                                    • HeppsH Offline
                                      Hepps Moderators
                                      last edited by

                                      The map is more or less done now. I am just running through the detail tests to ensure there are no stray pixels and that all lines are fully connected.

                                      Should be ready for you @CrazyG by tomorrow night. Have been super sick so I haven't been doing much of anything as I could not even sit up straight.

                                      Here's a look...

                                      0_1522209238266_Northern Europe.png

                                      @CrazyG You will notice I made some slight alterations to St. Petersburg and surrounds including adding Lake Peipus just to create some interest in that area with the lake blocking several territory connections.

                                      Let me know what you think.

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      1 Reply Last reply Reply Quote 2
                                      • CrazyGC Offline
                                        CrazyG Moderators
                                        last edited by

                                        Change is fine by me, I'm looking forward to starting

                                        HeppsH 1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators @CrazyG
                                          last edited by

                                          @crazyg Well if you like that then hopefully you will like what I've done in Scandinavia as well. πŸ˜ƒ

                                          Added Lakes Vanern and Vattern.

                                          0_1522250240444_Scandinavia.png

                                          Should create some interesting situations between the Sweds and Marks.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Moderators
                                            last edited by Hepps

                                            I also added 2 other island groups to a separate layer. Since they were not in the map and I had no idea whether it would interest you or not.

                                            0_1522255814702_Channel Islands.png

                                            The Channel Islands. (While this is probably insignificant to this MOD, I thought it might be more significant to a different MOD... I don't know... say a.... umm just to take a guess.... a WWI MOD). πŸ˜‰

                                            0_1522255832626_Aland Islands.png

                                            I also have the Aland Islands.... while pretty insignificant from a production point of view... could be of some use to create more give and take as well as potentially being used to create a Strait connection to limit movement as well as creating more back and fourth opportunities.

                                            Let me know what you think and I will either include or exclude them from the final draft.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better πŸ’—

                                            Register Login
                                            • 1
                                            • 2
                                            • 15
                                            • 16
                                            • 17
                                            • 18
                                            • 19
                                            • 22
                                            • 23
                                            • 17 / 23
                                            • First post
                                              Last post
                                            Copyright Β© 2016-2018 TripleA-Devs | Powered by NodeBB Forums