Has Anyone Tried To Make World War I Larry Harris Game?
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@general_zod
Good question. What I did was -
Sorry hit the wrong key. LOL
What I did was add the special move before the CM. For the tech I made the fighter the airbase (and gave it a movement of 4 for testing). I was able to move the fighter the 4 spaces over water or enemy-occupied territories to land/battle in another territory. I never really tried to 'land' on a transport. But since the unit was defined as a land unit, and it could still move during regular CM if it did not move during the special move, then it could be move to a transport during the CM or NCM move.
Cheers...
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@wc_sumpton You should be able to edit your posts I believe by clicking on the 3 dots on the far right side. That way you don't need to double post

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@redrum
Thank you. Didn't check those out.Back to @General_Zod, just redid the test and no, the fighter can not land on the transport during the special move, but it can during the CM and NCM.
Cheers...
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@wc_sumpton Ok that sounds normal assuming your fighter is a really a land unit. It's a cool extremely under used feature. I have experimented with it too. I was thinking of using it for depth charges. But it can be used for many other uses too, if you don't mind the extra phase.
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I can't open the map. Even though I have renamed the zip as world_war_i_1914-master.
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@schulz
If you want to run the map zipped please see:
https://forums.triplea-game.org/post/10143
It is not enough to rename the zip. The mapname-folder inside the zip needs "-master" as addition, too.If you want to run the map unzipped please see:
https://forums.triplea-game.org/post/10139 -
I have tried it as "world_war_i_1914-master.zip" But I have got this one;

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@schulz
As I said, the mapname-folder inside the zip needs "-master" as addition, too.
So you can doubleclick on the zip file. Then you see the mapname-folder. Edit the mapname-folder by adding "-master" to it.

This is how it should look after the edit. (GUI might differ depending on what you are using for ZIPs)
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It works right now. Thanks.
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