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    Issues Loading New Map: Avatar

    Scheduled Pinned Locked Moved Map Making
    82 Posts 5 Posters 38.7k Views 4 Watching
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    • Black OrderB Offline
      Black Order
      last edited by

      thats funny i use firefox "have used chrome,no longer"

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Black Order
        last edited by redrum

        @black-order So your map appears in the list for me by just unzipping the download and putting the avatar folder into the downloadedMaps folder:
        0_1528208239575_b687335a-0a78-4ff8-aa42-a684a84a247b-image.png

        File path for XML:

        ../downloadedMaps/avatar/games/avatar.xml
        

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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        • Black OrderB Offline
          Black Order
          last edited by

          i will try the same

          C 1 Reply Last reply Reply Quote 0
          • C Offline
            Cernel Moderators @Black Order
            last edited by

            @black-order Uh? Can you test if it works unzipped as well? It should work either way. Just be sure not having both the zip and the regular folder at the same time, for testing. I can see no reasons for working zipped if it doesn't unzipped, for you.

            1 Reply Last reply Reply Quote 0
            • Black OrderB Offline
              Black Order
              last edited by

              TripleA engine version 1.9.0.0.9687
              Loading map: age_of_tribes, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\age_of_tribes-master.zip
              Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\age_of_tribes-master.zip, C:\Program Files\TripleA\assets]
              Could not parse:jar:file:/C:/Users/Robin-Teus16/triplea/downloadedMaps/avatar.zip!/avatar/games/avatar.xml
              java.lang.IllegalArgumentException: Cannot connect a territory to itself
              at games.strategy.engine.data.GameMap.addConnection(GameMap.java:98)
              at games.strategy.engine.data.GameParser.parseConnections(GameParser.java:715)
              at games.strategy.engine.data.GameParser.parseMap(GameParser.java:532)
              at games.strategy.engine.data.GameParser.parseMapDetails(GameParser.java:163)
              at games.strategy.engine.data.GameParser.parse(GameParser.java:91)
              at games.strategy.engine.data.GameParser.parse(GameParser.java:85)
              at games.strategy.engine.framework.ui.GameChooserEntry.fullyParseGameData(GameChooserEntry.java:63)
              at games.strategy.engine.framework.startup.ui.GameSelectorPanel.lambda$selectGameFile$8(GameSelectorPanel.java:376)
              at games.strategy.engine.framework.ui.background.BackgroundTaskRunner.lambda$runInBackground$0(BackgroundTaskRunner.java:50)
              at games.strategy.engine.framework.ui.background.BackgroundTaskRunner.lambda$runInBackgroundAndReturn$1(BackgroundTaskRunner.java:78)
              at games.strategy.engine.framework.ui.background.BackgroundTaskRunner$1.doInBackground(BackgroundTaskRunner.java:121)
              at javax.swing.SwingWorker$1.call(Unknown Source)
              at java.util.concurrent.FutureTask.run(Unknown Source)
              at javax.swing.SwingWorker.run(Unknown Source)
              at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
              at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
              at java.lang.Thread.run(Unknown Source)
              0_1528208638036_Knipsel.PNG

              C HeppsH redrumR 3 Replies Last reply Reply Quote 0
              • C Offline
                Cernel Moderators @Black Order
                last edited by

                @black-order said in give back the map folder! please?:

                java.lang.IllegalArgumentException: Cannot connect a territory to itself

                Guess you have a territory connected to the same.

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                • HeppsH Offline
                  Hepps Moderators @Black Order
                  last edited by

                  @black-order said in give back the map folder! please?:

                  Cannot connect a territory to itself

                  There is your issue. You apparently have at least one territory with a connection to itself.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

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                  • redrumR Offline
                    redrum Admin @Black Order
                    last edited by

                    @black-order Yeah so now you are a step further and see it in the list but when you select it then it does the full parse and checks if your XML is logically valid. It appears you have a number of connections defined from/to the same territory with is invalid. Here is an example:

                    <connection t1="nwt28" t2="nwt28"/>
                    

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      Cernel Moderators @Black Order
                      last edited by

                      @black-order Also, now I see that you have stuff like this:

                      <connection t2="nwt1" t1="nwt0"/>
                      <connection t2="nwt0" t1="nwt1"/>
                      

                      You should not have a same connection spelled both ways. You need only one. I don't believe this should give you problems, but it is redundant.
                      Anyways I don't get why you get the error but @redrum doesn't.

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                      • Black OrderB Offline
                        Black Order
                        last edited by

                        you have 2 do go and return right?

                        HeppsH C redrumR 3 Replies Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @Black Order
                          last edited by Hepps

                          @black-order No. A single connection between all connected terr.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

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                          • C Offline
                            Cernel Moderators @Black Order
                            last edited by

                            @black-order As much as it would be nice that TripleA supports being able to move from A to B but not from B to A, that is not the case. Defining one or the other allows both, thus it is redundant having both.

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @Cernel
                              last edited by

                              @cernel Correct but I don't believe defining both will cause any issues. Its just redundant and will ignore one of them.

                              @Black-Order Your issue is that you have a bunch of territories connected to themselves like I posted an example of.

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @Black Order
                                last edited by redrum

                                @black-order Here is a fixed XML file removing the connections to itself: 0_1528209401626_avatar.xml

                                Then you'll see a new error when trying to start the game (it successfully parses the XML now though). Appears to be a problem with one of your placement files having a duplicate entry for "nek161".

                                Here is a fixed place file: 0_1528209899890_place.txt

                                And there is something wrong with your small map image so replace it with the POS2 smallMap.jpeg for now: 0_1528209938008_smallMap.jpeg

                                Then you'll get an error indicating that you are missing territory entries in the centers.txt for: nwt0-nwt473. You'll need to add all those in to move any further.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                • Black OrderB Offline
                                  Black Order
                                  last edited by

                                  TripleA engine version 1.9.0.0.9687
                                  Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
                                  Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
                                  Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
                                  Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
                                  Failed to start game
                                  java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
                                  at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:146)
                                  at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:77)
                                  at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
                                  at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
                                  at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
                                  at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
                                  at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                                  at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                                  at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                                  at java.awt.EventQueue.access$500(Unknown Source)
                                  at java.awt.EventQueue$3.run(Unknown Source)
                                  at java.awt.EventQueue$3.run(Unknown Source)
                                  at java.security.AccessController.doPrivileged(Native Method)
                                  at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                                  at java.awt.EventQueue.dispatchEvent(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                                  at java.awt.EventDispatchThread.run(Unknown Source)

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @Black Order
                                    last edited by

                                    @black-order My guess is you have a duplicate or missing entry in polygons.txt. Can you upload the fixed centers.txt so I can take a look?

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 0
                                    • Black OrderB Offline
                                      Black Order
                                      last edited by Black Order

                                      2_1528210753016_polygons.txt 1_1528210753016_place.txt 0_1528210753016_centers.txt

                                      HeppsH 1 Reply Last reply Reply Quote 0
                                      • HeppsH Offline
                                        Hepps Moderators @Black Order
                                        last edited by Hepps

                                        @black-order don't get discouraged... this is all part of map making. You tend to go on a bug hunt after all the up front work is done. It gets easier as you plod on through the issues.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

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                                        • Black OrderB Offline
                                          Black Order
                                          last edited by

                                          i know im bussy with it so long about 3 years already and this is just 1% of the 43% i hope 2 bedone in 2020 22feb on my birthday 🙂 😉

                                          HeppsH redrumR 2 Replies Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Moderators @Black Order
                                            last edited by

                                            @black-order I hear you. I'm on a journey similar to yours.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            1 Reply Last reply Reply Quote 0

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