TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
    961 Posts 25 Posters 1.9m Views 24 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • alkexrA Offline
      alkexr
      last edited by

      @RogerCooper & @Cernel: You are both right about castles. The first idea that comes to my mind is a two-hit static Castle unit which, when destroyed, changes into a three-hit Ruined castle capturable infrastructure, setting transfer attributes to true. Whenever this unit takes 2 damage (and would normally be destroyed) it changes into a 3-hit unit, which still only has 2 damage, so it will survive. Then the winner captures it, and next turn it gets repaired back into a non-ruined Castle. Essentially this castle would be a capturable infrastructure that can also defend itself to an extent.

      I had another idea about medieval warfare which I wanted to experiment with, but that is unlikely to happen now. In short, you can think of levies or garrison as units with limited effective range. So you just make them non-kamikaze air units with 1 movement. Now they can move around but can't attack. But if castles give them 1 bonus movement, then suddenly they can launch attacks from castles against directly adjacent territories. It would be rather pointless for the player to move them away from castles (maybe give them 0 defense without a support attachment from a castle, to emphasize this). This would represent castles as dynamic defense systems, which is closer to historical reality than a static heap of bricks.

      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

      1 Reply Last reply Reply Quote 2
      • RogerCooperR Offline
        RogerCooper @redrum
        last edited by

        @redrum There are plenty of good maps of Europe, (Age of Tribes comes to mind), but there are no pre-gunpowder scenarios which deal with the strategic reality. The best is probably Greyhawk Wars with it's stack tax. Most scenarios come off as reskinned WW2 without aircraft.

        1 Reply Last reply Reply Quote 1
        • RogerCooperR Offline
          RogerCooper
          last edited by

          Scenario Rome Total War
          Download Repository/Experimental/Rome Total War
          Description The Mediterranean in 270BC

          Good Points

          • Good unit art
          • Some interesting unit types

          Bad Points

          • Anti-Roman alliance has a significant advantage
          • No victory conditions

          This would probably be better with the Romans receiving a bonus and a time-limit on conquest

          1 Reply Last reply Reply Quote 1
          • RogerCooperR Offline
            RogerCooper
            last edited by

            Scenario Feudal Japan
            Download Repository/Good Quality/Feudal Japan
            Description A port of the game Shogun, covering the civil wars of 16th century Japan

            Good Points

            • A reasonable simulation of the original boardgame
            • Some diplomatic options

            Bad Points

            • I received a null pointer error in the middle of the game
            • The lack of maintenance costs is problematic in this situation
            1 Reply Last reply Reply Quote 1
            • RogerCooperR Offline
              RogerCooper
              last edited by RogerCooper

              Scenario 300BC
              Download Download

              Good Points

              • Good unit art & variety
              • Interesting historical situation

              Bad Points

              • Big map with low movement allowances
              • Absurdly large stacks
              • No victory conditions
              C 1 Reply Last reply Reply Quote 1
              • RogerCooperR Offline
                RogerCooper
                last edited by

                Scenario World at War
                Download Repository/High Quality/World at War

                Good Points

                • Big, WW2 game
                • Well balanced

                Bad Points

                • Geographical oddities such as the French controlling northern Canada
                1 Reply Last reply Reply Quote 2
                • RogerCooperR Offline
                  RogerCooper
                  last edited by

                  Scenario WAW 1940
                  Download Repository/High Quality/World at War
                  Description Standard A&A pieces with a big map

                  Good Points

                  • Well balanced
                  • Interesting rules with capitals and victory conditions

                  Bad Points

                  • Geographical oddities
                  • A long game, even with Fast AI
                  1 Reply Last reply Reply Quote 1
                  • RogerCooperR Offline
                    RogerCooper
                    last edited by

                    Scenario World War II v6 1941
                    Download Repository/High Quality/World War II v6 1941
                    Description: A port of the AA41 game

                    Good Points

                    • Simple, fast-playing game

                    Bad Points

                    • Russia is going to fall, leaving the game a draw
                    1 Reply Last reply Reply Quote 1
                    • RogerCooperR Offline
                      RogerCooper
                      last edited by

                      Scenario Classic Iron Blitz 1942A; Russia Neutral
                      Download Repository/Experimental/Classic Variations
                      Description Germany & Japan vs UK & US

                      Good Points

                      • Classic rules

                      Bad Points

                      • Without Russia, the game lacks strategic tension
                      RogerCooperR 1 Reply Last reply Reply Quote 2
                      • RogerCooperR Offline
                        RogerCooper @RogerCooper
                        last edited by

                        Scenario Big World-April 1940
                        Download Download
                        Description Another Big World Scenario

                        Good Points

                        • Fairly standard unit capabilities

                        Bad Points

                        • Like most Big World scenarios, it favors the Axis because it takes too long for the Americans to accomplish anything
                        1 Reply Last reply Reply Quote 2
                        • C Offline
                          Cernel Moderators @RogerCooper
                          last edited by

                          @RogerCooper Especially since there we are talking about an early development stage (it is labelled as version 0.x), I wouldn't consider 300BC as a separate map. It is just the old way 270BC was called. Sometimes maps get their names changed overtime; I don't think this should necessarily make for a new map, otherwise you would be rating each single released version of any maps (so, you would have a lot of TWWs to rate, for example).

                          Just giving my opinion. If I would be making a map, and eventually change its name, I don't think I would see it like I've made a second map, and if someone would ask me why I've stopped developing the "first" map, I would just tell him "dude, I've just changed its name". The guy that made 270BC just initially called it 300BC. Btw, the two major bad points of this version of what would be 270BC are rather that the map is way unbalanced in favour of AntiRomans and warelephants are too cheap; at 12 PUs and 4/4 I would hardly buy any other land units, especially since warelephants are exceptionally good marines (you can ship 1 warelephant and 1 swordman, for total 16 TUV, on a 12 PUs ship).

                          But it would be better if names never get changed, to keep it clear.

                          Of course agree with the stack problem, for 270BC in general, coupled with the spam problem of the 1/1/1 cost 2 units (slingers/peltasts), tho not having air helps a lot in burning down units (because you use more land units to trade), especially if you play with regular dice (as the settings are). A minor issue for this version (no support for them yet) is that cataphract are so costly you would virtually never buy them.

                          So, personally, unless you plan to keep archived all the various versions of 270BC, I would remove this 300BC map, since it is just the very old 270BC. If there is an intermediate version of 270BC that rather deserves to be kept available, I would say it is the 1.3.1 one.

                          RogerCooperR 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @Cernel
                            last edited by

                            @Cernel I put a note on my wiki indicating that the scenario is superseded.

                            The problems with low movement allowances and absurdly large stacks are also in 270 BC.

                            1 Reply Last reply Reply Quote 1
                            • RogerCooperR Offline
                              RogerCooper
                              last edited by

                              Scenario NWO Doomsday
                              Description Hypotherical WW3 in Europe
                              Download Download

                              Good Points

                              • Not just another WW2 scenario

                              Bad Points

                              • The Communists are too strong
                              • No effort made to make the units any different than WW2.
                              1 Reply Last reply Reply Quote 3
                              • RogerCooperR Offline
                                RogerCooper
                                last edited by

                                Scenario Big World Small's 1939
                                Description World War II on the Big World Map
                                Download Download

                                Good Points

                                • Well balanced
                                • Income spread out resulting in fighting all over the map

                                Bad Points

                                • A historical income values
                                1 Reply Last reply Reply Quote 2
                                • RogerCooperR Offline
                                  RogerCooper
                                  last edited by

                                  Scenario Ur-Quan Slave War
                                  Description Large-scale space opera
                                  Download Repository/Experimental

                                  **Good Points

                                  • Interesting setting, see List of Star Control Races*
                                  • Nice unit art
                                  • Significant differences between players

                                  **Bad Points

                                  • Each individual race has few unit choices
                                  • All units are 'ground' units, limiting tactical options
                                  • Favors the alliance significantly
                                  1 Reply Last reply Reply Quote 2
                                  • RogerCooperR Offline
                                    RogerCooper
                                    last edited by

                                    Scenario Star Wars: Tatooine War (4teams)
                                    Description Competing powers fight for control of Tatooine
                                    Download Repository/Good/Stars Wars: Tatooine

                                    **Good Points

                                    • Star Wars!
                                    • Interesting unit types
                                    • Achievable victory conditions
                                    • Low unit density makes for fast play

                                    **Bad Points

                                    • Oddly, you can't get some parts of the planet from space
                                    1 Reply Last reply Reply Quote 3
                                    • RogerCooperR Offline
                                      RogerCooper
                                      last edited by

                                      Scenario Stalingrad
                                      Description Battle of Stalingrad in 1942/43
                                      Download Download

                                      **Good Points

                                      • Fast-playing

                                      **Bad Points

                                      • No effort to handle as an operational game. Most income is from contestable areas, there is no limit on combat rounds, no sense of supply limitations, no terrain
                                      • No victory conditions
                                      1 Reply Last reply Reply Quote 2
                                      • RogerCooperR Offline
                                        RogerCooper
                                        last edited by

                                        Scenario The World at War 1941
                                        Description World War II on a large map.
                                        Download Repository/High Quality/World at War

                                        Good Points

                                        • Simple & fast-playing
                                        • Victory conditions defined

                                        Bad Point

                                        • Has an annoying (but harmless) error when loading
                                        • Favors the Axis (Russia is too weak)
                                        C 1 Reply Last reply Reply Quote 2
                                        • C Offline
                                          Cernel Moderators @RogerCooper
                                          last edited by

                                          @RogerCooper "The World at War 1941"? That is not a game of the "World At War" map in High Quality repository for sure.

                                          Maybe you are thinking at the 1941 setup of the "The World at War" map, by ezell?

                                          On this matter, @Schulz do you still have your mod of that game? Maybe uploading it to repository? I remember to have played it a while ago.

                                          RogerCooperR 1 Reply Last reply Reply Quote 1
                                          • SchulzS Offline
                                            Schulz
                                            last edited by

                                            Yes but it was unfinished map so no need to add it to the repository.

                                            C 1 Reply Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 48
                                            • 49
                                            • 6 / 49
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums