Roger's Scenario Thread
-
@Cernel It may be worthwhile to update the scenario once the new properties are documented. On the other hand, the OOB version of AA14 is not a good game. Something along the lines of Larry Harris rules need to be implemented.
To really make WW1 games work you need the ability to have a separate non-combat move speed (and be supported by the AI).
-
can you look at great war ultimate?
-
@Lord-Bevan My problem with the Great War map is West Front insert. This has the effect of making the shortest route between France & Germany going by way of Italy & Austria, making for odd-looking game-play.
-
Scenario mewww-alliances (Middle East World War)
Description A small map game of conflict in the Middle East
Download DownloadGood Points
- Somebody's first effort at creating a map, so let's give the guy a break
Bad Points
- Poorly-drawn map
- Odd unit placements
- Too many nations in too small an area
- The original scenario was FFA, so blame me for the alliances
-
i meant great war ultimate is broken, you need to update it.
also lebowski 1915 needs a little bug fix. americans need cavalary unit to be able to play. lots of players cannot buy factories.
-
Scenario Blood & Iron
Description World War II on a medium-size map
Download DownloadGood Points
- A different map
- Altered unit values make defense easier
Bad Points
- None
-
How is Great War broken?
-
@Schulz The old attachment misspelling for the Great War. I will post the fix this weekend.
-
I meant Great war ultimate which i cannot find anywhere now.
It has a lot of special units for Germany and sea zone worth like 32PU> -
@RogerCooper said in Roger's Scenario Thread:
Scenario Blood & Iron
Description World War II on a medium-size map
Download DownloadGood Points
- A different map
- Altered unit values make defense easier
Bad Points
- None
You already reviewed this here:
@RogerCooper said in Roger's Scenario Thread:@rogercooper
Game Blood and Iron
Description World War II on a world map
Download Blood_and_IronGood Points
- Interesting looking map
- Moderate map size makes for fast play
- High unit costs decrease unit density
Bad Points
- No victory conditions
Nothing exceptional, but worth checking out
-
@Lord-Bevan I have posted Great War-Ultimate at www.rogercooper.com/GreatWar-Ultimate.zip
-
Scenario Ultimate Pants WW2v3
Description World War 2 on a large map with many nations
Download Repository/Experimental/Ultimate World VariantsGood Points
- Many nations create many options
Bad Points
- A lot of nations and units to keep track of.
The AI should be set to Fast, to avoid slow AI turns.
-
Scenario Apocalypse 2012
Description World War in 2012 on a large map
Download DownloadGood Points
- Interesting hypothetical situation
- New unit types to reflect modern warfare
- Force strengths and economic values based upon reality
Bad Points
- No victory conditions
- Slow, even with fast AI due to large number of units
- Neutrals are impassable even though they have been assigned forces. This blocks NATO and Russia from fighting.
I will make a fix on this scenario.
-
@RogerCooper You could add to the negative points that the map drawing (clearly a modification of Domination) has some borders giving a pre-WW1, rather than 2012, flavour; for example the border between Libya and Algeria.
-
@RogerCooper
The SZ between 72 and 159 is not drawn properly.
Also if there are too many units, the display gets pushed into another SZ. -
@Lord-Bevan When I am fixing other people's scenarios, I take a minimalist approach and don't generally fix the actual map. I just adjust the xml and add in missing images. Feel free to create your own version of the scenario
-
Scenario Domination 1914 No Man's Land
Description World War 1 on a large scale world map
Download DownloadGood Points
- Conflict in many places
Bad Points
- No victory conditions
- AI plays Americans poorly, building large numbers of useless fighters.
-
**Scenario ** Six Army 3 Alliance
Description Fictional 3 way struggle on the Revised map
Download LinkGood Points
- Fast-playing game with an interesting 3 way conflict
Bad Points
- The AI does not handle the initial bid well, building too many aircraft
-
Scenario Classic-Gold
Description A particular set of optional rules for the Classic edition of A&A
Download linkGood Points
- Fast-playing
Bad Points
- A bit on the simple side compared to the later editions
-
Scenario Revised with Cavalry
Description The revised edition with cavalry added
Download linkGood Points
- Fast-playing implementation of board game
Bad Points
- The cavalry unit isn't worth buying
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login