Roger's Scenario Thread
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@rogercooper I wonder then why did they try to knock France out of war in the first 6 weeks of the war if their war games showed that it is impossible?
Did they consider the original Schlieffen plan or Moltke's altered Schlieffen plan in ther wargames? Since Germany actually has never executed the original Schlieffen plan.
Even if Germany didn't violate the Belgian neutrality, I am almost certain Britain would still join the war.
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@andrewthree As far as I researched, it is true. If there would be no war in 1914, they won't have a chance to win in the future.
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@schulz There is an interesting discussion of British entry into WW1 in this Wikipedia article. Britain might have declared war without the invasion of Belgium, but there was large-scale opposition both in the public and the government itself. If the British went in, it would have been politically difficult to mobilize for total war.
Almost all the powers had engaged in little strategic planning and generally had only 1 operational plan for war. (The exception was the US with its color-coded war plans for wars with different powers). The militaries did not present the political decision makers with options.
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Name Big World 2: Balance of Power
Description World War 2 on the Big World map with national advantages
link

Good Points
- Lots of interesting national advantages and units
Bad Points
- AI has trouble dealing with some of the national advantages
- Axis has a substantial advantage in AI play
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Name AAC-Buildcaps
Description Classic game with builds limited to what came in the box.
link

Good Points
- No mega-stacks
Bad Points
- The AI can have some problems dealing with the limits
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Name NWO Vichy
Description New World Order map with Vichy France as a full Axis member
https://axisandallies.fandom.com/wiki/NWO_Vichy

Good Points
- Reasonably balanced
Bad Points
- No victory conditions
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@rogercooper Unrelated question but have you already reviewed the map Steampunk Advance?
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@board-3659 said in Roger's Scenario Thread:
@rogercooper Unrelated question but have you already reviewed the map Steampunk Advance?
I have mixed feelings about this scenario. Some of the units are creative and interesting to use, but the game is too big and slow and the AI has trouble handling some of the unit types. I also don't like the Communists in Siberia.
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@rogercooper I agree with most of what you said. I still find it fun but it does have issues (another which IMO is the lack of initial conflict in South America was kind of disappointing since it takes at least 3 turns before Martians fight germans. and that's if they move south, nevermind them dealing with US)
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U-Boat 1939
Description 1939 on Big World Map
https://axisandallies.fandom.com/wiki/U-Boat's_1939

Good Points
- Factories in key locations make for interesting play
Bad Points
- The Axis is too weak to develop any momentum against the Allies
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Name WAW 1940
Description World War 2 on a large map
link

Good Points
- Lots of conflict all over the world
- Plays faster than you would expect, due low unit density and combat move before production
**Bad Points
- No victory conditions
- Lots of odd, unrealistic geography
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Name Nazi-Soviet Pact
Description A hypothetical where Russia joins the Axis while Japan supports the Allies
https://axisandallies.fandom.com/wiki/Nazi_Soviet_Pact

Good Points
- An interesting hypothetical
- Boardgame size map
Bad Points
- Hard for the Axis to breakout of their box and gain income parity
- No victory conditions
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Name Ultimate P Talibush Mod
Description World War 2 in a large map with many nations
https://axisandallies.fandom.com/wiki/Ultimate_P_Talibush_Mod

Good Points- Fighting all over the world
- Reasonably balanced
Bad Points
- No victory conditions
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Name Lord of the Rings: Middle Earth
Description The War of the Ring from Tolkien
https://axisandallies.fandom.com/wiki/Lord_of_the_Rings:_Middle_Earth

Good Points
- NIce-looking map
Bad Points
- Uphill struggle for evil
- Unique units are buildable
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Name AA50-41 Buildcaps
Description AA50 1941 Edition limited to number of units that came in the box

https://axisandallies.fandom.com/wiki/AA50-41-Build_CapsGood Points
- No super stacks
Bad Points
- Can be hard to actually win
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@rogercooper I was playing this like a month ago. How would you improve on it
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@board-3659 said in Roger's Scenario Thread:
@rogercooper I was playing this like a month ago. How would you improve on it
This scenario is an experiment. Limiting builds to what came in the box (like in the original 1981 edition) has some interesting effects. Some games are badly unbalanced, others like this work reasonably well.
The next step would be multiple classes of units, with the expense increasing. Say Infantry3 costs 3, and Infantry4 costs 4 etc.
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@rogercooper referring to the Lord of the ring map sorry
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@board-3659
Check out my version of the map.
https://forums.triplea-game.org/topic/2919/lord-of-the-rings-war-of-the-ring-official-thread -
@thedog ok sure.
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