Roger's Scenario Thread
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Name World War II Europe 1940 2nd Edition
Description World War II in Europe starting in 1940
https://axisandallies.fandom.com/wiki/World_War_II_Europe_1940_2nd_Edition

Good Points
- Balanced
- Easy to use poltical rules
Bad Points
- Can get stalemated
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@rogercooper maybe get points based on TUV destroyed (similar to how you get leadership points each time you take off 100 TUV from the opponent). Just an idea
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@board-3659 said in Roger's Scenario Thread:
@rogercooper maybe get points based on TUV destroyed (similar to how you get leadership points each time you take off 100 TUV from the opponent). Just an idea
What mod has you getting leadership points by killing TUV?
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@rogercooper Civil War: A House Divided ... you get Leadership points after killing 100 TUV. You do that to buy generals which cost 2 (sort of meant to replace the dead generals you likely get as the civil war goes on)
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Game New World Order 1939 Lebowski
Description World War 2 in Europe starting in 1939 on the New World Order map
https://axisandallies.fandom.com/wiki/New_World_Order_1939_Lebowski

Good Points
- Balanced
- Conflict all over the map
Bad Points
- No victory conditions
- Ahistorical sides and all powers are active immediately
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Name Charles de Gaulle 1939
Description World War 2 starting in 1939 on the Global Map, with detailed rules for neutrals
https://axisandallies.fandom.com/wiki/Charles_de_Gaulle_1939

Good Points
- Detailed rules for neutrals
**Bad Points
- The Germans have trouble putting pressure on the Russians, as they lose time dealing with Poles and the French
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Name WWIIv3 1940 - 11 Nations Mod
Description World War 2 in 1940 using the Anniversary edition map with many small nations added.https://axisandallies.fandom.com/wiki/WWIIv3_1940_-_11_Nations_Mod

Good Points
- Balanced
Bad Points
- The smaller nations don't have much to do
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Name 41 Oztea Militia
Description World War 2 starting in 1941 on the Global Map with militia units
https://axisandallies.fandom.com/wiki/41_Oztea_Militia

Good Points
- Reasonably balanced
Bad Points
- Militia units have little effect on the game
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Name Classic: Anzio
Description Classic game with some optional rules
https://axisandallies.fandom.com/wiki/Classic:_Anzio

Good Points
- Simple and fast-playing
Bad Points
- An uphill struggle for the Axis
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Name Axis General 1939 V2.0
Description World War 2 in 1939 on the Big World map
https://axisandallies.fandom.com/wiki/Axis_GeneralGood Points
- Reasonably Balanced
- Uses AA50 rules
Bad Points
- No victory conditions
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Name Conquest of the World
Description Risk implemented in TripleA
https://axisandallies.fandom.com/wiki/Conquest_of_the_World

Good Points
- A TripleA version of a well-known game
Bad Points
- The parts of Risk that make it interesting (army sets & multiple attacks) are not implemented
- The lack of capitals makes for weak AI play
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Name World War 2010
Description World War 3 in 2010
https://axisandallies.fandom.com/wiki/World_War_2010

Good Points
- An interesting non-WW2 situation
- Straightforward unit types
- Relatively unit density
- Reasonably balanced
Bad Points
- No victory conditions
- All the neutrals are true self-defense neutrals, which seems odd in a historically inspired situation where major US allies such as Japan, South Korea and Australia are considered neutral
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Name Ultimate Pants: ww2v3
Description World War 2 Starting in 1939 on a large world map
https://axisandallies.fandom.com/wiki/Ultimate_Pants:_ww2v3

Good Points
- Straightforward rules set (WW2v3)
- Conflict all over the map
Bad Points
- Strongly favors Axis
- No victory conditions
- All powers are in the war immediately
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Name WW2 Phillipines - v2
Description Japanese invasion of the Philippines in 1941
https://axisandallies.fandom.com/wiki/WW2_Phillipines_-_v2

Good Points
- Interesting situation
Bad Points
- Little resemblance to history
- Arbitrary splitting of the powers in the game
- No victory conditions
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Name World War II V5 Low Luck
Description World War II V5 with low luck turned on
https://axisandallies.fandom.com/wiki/World_War_II_v5

Good Points
- Fast-playing
- Straightforward rules
Bad Points
- Favors the Axis
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Name Six Army 2 Alliance
Description 2 Alliances battle on a world map
https://axisandallies.fandom.com/wiki/Six_Army_2_Alliance

Good Points
- Not another WW2 scenario
- Straightforward rules set
Bad Points
- No historical or fictional feel
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Name Big World: April 1940
Description World War 2 in April 1940 on the Big World Map

Good Points
- Straightfoward Rules Set
Bad Poinit
- None other than the inherent problems of A&A
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Name Global 40 House Rules with Canada
Description Add Canada and a lot of house rules to the Global game
https://axisandallies.fandom.com/wiki/Global_40_House_Rules_with_Canada

Good Points
- Reasonably balanced
- Lots of options
Bad Points
- Canada can't do much
- The options are confusing and have not been chosen to create a coherent mod
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yea, the options are for people to create their own mod with whatever ones they want.
If I remember right, Canada can do a little in the battle of the Atlantic, Help defend London and reinforce Western Europe Landings.
That's about it

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@beelee I think a mod should be cohesive whole. The designers should default or suggest what options work the best.
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