Global Dominance
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With work progressing nicely...
One last new unit has been introduced to make the game even more audacious in its tactical options.
Facing the overwhelming tidal wave of the Red army on the Eastern front.... the beleaguered front line commanders of the wehrmacht take measures to do what they can.... ordering the Engineers to demolish as much as they can before Stalin's troops take possession of Eastern Poland.
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@hepps Interesting. Looks like a unit which can be used to demolish infrastructure? Seems like a cool idea.
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@redrum Correct. Scorched Earth with the ability to decide where and when to do it.
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@hepps
Great minds think alike, I have something similar drafted for BW3. Although mine would be just for demolishing factories. -
With the Joint German-Italian forces on the outskirts of Cairo...Sir Winston Churchill urges his commanders in India to race all available reinforcements and supplies to the aid of Egypt in order to prevent the precious oil fields of the middle east from falling into Axis hands. Armed with their newly developed rocket unit the relief force races across Iraq in an effort to save the Allied cause in North Africa.
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@hepps Any details on how the newly developed rocket unit will save the Allied cause?
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@redrum Yes in fact I do.
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@hepps Sharing is caring...
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@redrum Well let it be said that I am nothing if I am not seen to be deeply invested in caring about your inquisitive nature.
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Getting down to the nitty-gritty of unit designs...
Only 1 nation left to do designs for.
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@hepps Gonna guess Mulberry harbors is one of the other UK UUs.
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@redrum You so smart!
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British Naval Bomber done.
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@hepps Italians in trouble again : )
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@beelee Aren't the Italians always in trouble?
Here is the finished command structure for the British Empire.
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The amassed arsenal of British Mechanized Units. Should Churchill have ever been so lucky to have all of this available in North Africa.
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Mussolini's dream mechanized army.
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After some input I went back and added a little unit identifier to the Light Tanks and the Tank Destroyers so that the units are more distinguishable from each other. (This was the worst with the Italians since they had so few visually distinct unit types)
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Italian Air sample...just 1 unit still needing to be done.
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It's hard to find iconic symbols to add to the units, so that they are easily recognizable. I think that the wrench, binoculars, skis etc. are very good picks for icons. But the light armor and tank destroyer map symbols you have chosen, even though they are real military symbols, seem out of place when other units have physical objects for symbols. I hope you can find some other way to mark the armor units.
Also, the symbol used for the light tank is in real life the symbol for tracked armoured units in general, light, medium and heavy. Commonly this would translate to a "tank". (The origin of the symbol is based on the side view of tracks/belts and not an oval circle.) So it might be misleading to have it symbolize only light tanks. I dont know how to specifically mark like a tank unit/outfit to be light, medium or heavy. But NATO military maps can mark single tanks as being light, medium or heavy. The single tanks are then drawn on the map as rectangles with the left and right sides being drawn/consisting of too long lines. (I will post a picture) Medium tanks would have an added line down the middle of the symbol, and heavy would have two lines down the middle. Although very different to the symbols used in World of Tanks (And Iron War ), I think World of Tanks got the inspiration from the real NATO symbols.
If you are to find alternative symbols for tanks, maybe you can find and use old style calibration weights, metal bars or maybe corporal/sergeant chevrons? You are of course also welcome to use what I used in Iron War: