• TGC (Allies) vs VF (Germans) D-Day

    51
    0 Votes
    51 Posts
    10k Views
    VictoryFirstV
    @the_good_captain No, that was just me being stupid not understanding the rules. However as this game was most certainly an Allied win, my mistake now allows us to move on to the next game. Thanks for this game, well played. I think even without bad dice it was yours from the start!
  • #2: VF vs. Lee (+11) | Anniversary 1942

    36
    0 Votes
    36 Posts
    5k Views
    VictoryFirstV
    Awesome! Here's thread: https://forums.triplea-game.org/topic/4077/1-vf-vs-lee-classic-tournament-rules
  • 42 G11 Woods v. Wylie

    114
    0 Votes
    114 Posts
    25k Views
    R
    TripleA Turn Summary: Chinese round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 8 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Combat Hit Differential Summary : Savegame
  • New AA50 game

    73
    0 Votes
    73 Posts
    18k Views
    VictoryFirstV
    https://forums.triplea-game.org/topic/4072/2-vf-vs-lee-11-anniversary-1942 Here is the new thread.
  • AAaniversery42. open for new games

    2
    0 Votes
    2 Posts
    515 Views
    L
    @leemorrison still open for more games. A&A Classic, AAR or AA50
  • Test Game 01.06.25

    2
    2 Votes
    2 Posts
    542 Views
    T
    Testing user account
  • 2 Votes
    285 Posts
    175k Views
    B
    @panzerstahl-helm-0 Right on Yes an epic battle for sure. Congratualtions I'll write up a report. Safe travels. Enjoy the warm weather
  • EXP lee vs beelee

    2
    2 Votes
    2 Posts
    600 Views
    B
    @leemorrison Idk how much triplea experience you have, so I'll be saying things you already know Scramble 110 or 111 ? [image: 1735329631411-screenshot-from-2024-12-27-13-58-57.png] EXP lee Game 1 G1 CM.tsvg One of the main differences is the double place phase. You will notice the Reich placed their Waffen Units in the first place phase. Any Units that are placed in the first place are immediately active that turn. [image: 1735329837892-screenshot-from-2024-12-27-14-03-45.png]
  • lee vs Emil AA50

    6
    0 Votes
    6 Posts
    1k Views
    Emil Rose TophøjE
    Send you a mail with screenshots for how i do - lets stay in other forum. where would you like taunts?
  • TGC (Germany) vs VictoryFirst (Allies) Europe, Balanced

    17
    1 Votes
    17 Posts
    2k Views
    VictoryFirstV
    @the_good_captain Hi, sorry but I have a sudden drop of interest in playing. I didn't like how I was playing so many games the past few months that I had almost had no time for some other projects. I will move away from playing the Europe games. I would still like to play Classic and D-Day but no Europe games anymore.
  • Game 6, Europe, TGC (Germany) v. VF (Allies) - continuation

    35
    1 Votes
    35 Posts
    6k Views
    VictoryFirstV
    It looks like I'm in, I can see the main channels now.
  • VF (Germans) vs. TGC (Allies) | Original Europe, Game 9 with Balance 2.0

    34
    0 Votes
    34 Posts
    7k Views
    VictoryFirstV
    @the_good_captain You are definitely right about that. It's funny how we all have some key differences in our strategies and openers for both sides. Which one is the best is something I am wondering about. Yes I am not sure either about leaving the Med. I was just testing that out to see if it works. I feel if the ships stay in the Med, the damage they can do is limited. Usually the Middle East is taken once Germany is about to attack Moscow, meaning there are not that many turns that the Allies have to pay all those IPCs. However if the game goes on past turn 6, taking the ME is definitely the best option. I need to try some games now where I stay in the Med before that question can have a proper answer.
  • Returning rusty player looking for AAR game

    4
    0 Votes
    4 Posts
    1k Views
    VictoryFirstV
    @leemorrison I love Anniversary 1942, let's play that. I think people still like revised but I have not come across a thread where they play that game in the past couple of years. G40 is the most played game at the moment by far, Anniversary and Classic are also often played, as well as many TripleA games like World At War, Total World War, Big World, etc.
  • 1 Votes
    44 Posts
    10k Views
    VictoryFirstV
    @the_good_captain https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance
  • 0 Votes
    52 Posts
    10k Views
    VictoryFirstV
    Game is here: https://forums.triplea-game.org/topic/4034/vf-germans-vs-tgc-allies-original-europe-game-9-with-balance-2-0/3
  • 1 Votes
    51 Posts
    10k Views
    VictoryFirstV
    i had already set up our game and mentioned you with @The_Good_Captain but I suspect you have notifications disabled so that's my bad. Here is the link: https://forums.triplea-game.org/topic/4015/8-vf-germans-vs-tgc-allies-original-europe-no-german-sca-one-sub-bay-of-biscay-removed
  • 1 Votes
    25 Posts
    6k Views
    VictoryFirstV
    Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun.
  • 1 Votes
    28 Posts
    10k Views
    B
    @VictoryFirst still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today. Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done
  • Kwaspek104 (Axis) V. VictoryFirst (Allies) Europe - Game 7

    64
    0 Votes
    64 Posts
    15k Views
    VictoryFirstV
    @kwaspek104 I thought you won one but I looked up and that was an Allied win lol. I take 4 inf Bessarabia. Looks like that bid is the most challenging for the Germans for some reason.
  • VictoryFirst (Germany) vs. Kwas (Allies) | Original Europe, Game 6

    23
    0 Votes
    23 Posts
    4k Views
    kwaspek104K
    i did, i just didn't post it here haha

Recent Posts

  • Game History

    Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 6 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Novosibirsk to Vologda 1 JPNbomber moved from Kansu to Vologda 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber moved from Tsinghai to Kazakhstan 2 armour moved from Kansu to Kazakhstan 1 infantry moved from Novosibirsk to Vologda 1 artillery and 2 infantry moved from Timguska to Evenkiyskiy 1 artillery moved from Novosibirsk to Samara 1 armour moved from Novosibirsk to Samara 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter moved from Kansu to Samara 6 armour and 1 mech_infantry moved from Novosibirsk to Urals 1 JPNbomber moved from Tsinghai to Kazakhstan 1 elite and 2 infantry moved from Amur to Buryatia 1 fighter moved from 5 Sea Zone to Buryatia 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in Evenkiyskiy Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Japanese attack with 1 JPNbomber, 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 JPNbomber, 1 artillery and 3 infantry in Vologda, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 JPNbomber, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Japanese attack with 1 armour, 1 artillery and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 JPNbomber, 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Japanese roll dice for 1 JPNbomber, 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 6/9 hits, 4.33 expected hits Russians roll dice for 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour in Kazakhstan, round 2 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Japanese lost in Kazakhstan 1 Soviet_Commisar_3 owned by the Russians, 1 armour owned by the Russians and 4 Army_Conscripts owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 JPNbomber, 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Russians: 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Battle in Urals Japanese attack with 6 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 6 armour and 1 mech_infantry in Urals, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 elite, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter and 2 infantry in Buryatia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Novosibirsk 1 fighter moved from Buryatia to Amur 1 Japan_destroyer moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 carrier, 1 fighter and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 Japan_Engineers, 1 elite and 1 infantry moved from Japan to 6 Sea Zone 4 armour and 1 mech_infantry moved from Kweichow to Tsinghai 2 armour and 1 mech_infantry moved from Shantung to Kweichow 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 JPNbomber moved from Vologda to Tsinghai 1 JPNbomber moved from Kazakhstan to Kwangsi 1 fighter and 2 tactical_bombers moved from Kazakhstan to Novosibirsk 1 fighter moved from Samara to Novosibirsk 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Novosibirsk 1 J_Rail moved from Kiangsu to Kweichow 1 J_Rail moved from Kweichow to Novosibirsk 1 aaGun moved from Novosibirsk to Urals 1 J_Rail moved from Kiangsu to Amur 1 J_Rail and 1 aaGun moved from Amur to Novosibirsk 1 pacific_cruiser moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 pacific_submarine moved from 6 Sea Zone to 36 Sea Zone 2 Japan_Engineers, 1 elite, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 Japan_Engineers, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 Japan_destroyer, 1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 6 Fortifications placed in Caroline Islands 2 armour and 1 mech_infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 50 PUs; end with 50 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 58 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 68 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Japanese regular : 5.50 Russians regular : -3.33

    EXP-bvsb-7-1-26 J .6tsvg.tsvg

    lol commies getting their ass kicked 😂

    read more

  • @Nothingtoseehere i should be able to do battle even if im on that ship maybe not as fast but i dont leave here till thursday

    read more

  • Game History

    Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 3 Mass_Tankss, 2 TankLLs, 1 Tank_General, 1 armour, 1 elite, 3 guard_infantrys and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; Place Units - Russians 2 TankLLs placed in Russia Politics - Russians Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 uk_armours and 2 uk_armour_lendleases EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Turning off Edit Mode Combat Move - Russians Trigger Russians RemoveLendLeaseFeeTank: has removed 2 TankLLs owned by Russians in Russia Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr.... 2 fighters moved from Karelia to Vologda 1 armour moved from Urals to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Vologda 1 fighter moved from Karelia to Smolensk 3 infantry moved from Russia to Smolensk 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 guard_infantry and 2 infantry moved from Bryansk to Ukraine 3 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour moved from Caucasus to Kazakhstan 1 Army_Conscript moved from Caucasus to Kazakhstan 1 armour, 1 mech_infantry and 1 russian_para moved from Egypt to Ethiopia 2 Army_Conscripts and 1 armour moved from Caucasus to Rostov 1 guard_infantry moved from Bryansk to Rostov Combat - Russians Battle in Vologda Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 fighters and 3 infantry in Vologda, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Ethiopia Russians attack with 1 armour, 1 mech_infantry and 1 russian_para Italians defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 russian_para in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia Russians win, taking Ethiopia from Italians with 1 armour, 1 mech_infantry and 1 russian_para remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kazakhstan Russians attack with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Japanese defend with 1 artillery and 2 infantry Russians roll dice for 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour in Kazakhstan, round 2 : 3/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Rostov Russians attack with 2 Army_Conscripts, 1 armour and 1 guard_infantry Germans defend with 1 German_LCV, 1 Panzer_Grndrs and 1 elite Russians roll dice for 2 Army_Conscripts, 1 armour and 1 guard_infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs and 1 elite in Rostov, round 2 : 2/3 hits, 1.17 expected hits 2 Army_Conscripts owned by the Russians lost in Rostov 1 Panzer_Grndrs owned by the Germans lost in Rostov Russians roll dice for 1 armour and 1 guard_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 German_LCV and 1 elite in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Rostov Russians roll dice for 1 armour and 1 guard_infantry in Rostov, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 German_LCV in Rostov, round 4 : 0/0 hits, 0.00 expected hits 1 German_LCV owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 guard_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 Army_Conscripts Casualties for Germans: 1 German_LCV, 1 Panzer_Grndrs and 1 elite Battle in Ukraine Russians attack with 1 guard_infantry and 2 infantry Italians defend with 1 armour Russians roll dice for 1 guard_infantry and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 guard_infantry and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 guard_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 7 : 1/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Italians win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 guard_infantry and 2 infantry Casualties for Italians: 1 armour Battle in Finland Russians attack with 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus 1 fighter and 1 tactical_bomber moved from Finland to Karelia 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Yenisey 2 fighters moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Samara 1 armour moved from Bryansk to Caucasus 1 guard_infantry moved from Bryansk to Belarus 1 Russian_Engineer, 1 Soviet_Commisar, 2 aaGuns, 1 guard_infantry and 2 infantry moved from Bryansk to Russia 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Yakut S.S.R. 1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Yakut S.S.R. to Caucasus 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour and 2 infantry placed in Karelia 3 Mass_Tankss, 1 Tank_General, 1 elite and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Japanese regular : -1.00 Italians regular : -0.33 Germans regular : -1.33 Russians regular : -1.50

    EXP-bvsb-7-1-26 R .6tsvg.tsvg

    read more

  • @ubernaut How long are you available for Italy's combats?

    read more