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    Middle Earth: Battle For Arda - Official Thread

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    • TheDogT Online
      TheDog @alkexr
      last edited by

      @alkexr
      Against Mordor the Gondor player must spam Rangers. It is easy for Mordor to pick a weak Gondor area low in archers and crush it. The winged nazgul will typically add an extra +6 power to the Atk and remove up to 12 power from the enemy. Then they will fly away to the rear, to do the same again next turn. The Mordor player always has the choice to commit the winged nazgul or not.

      The winged nazgul did share similar stats with their land nazgul, perhaps it is worth another look at the winged nazgul?

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      alkexrA 1 Reply Last reply Reply Quote 0
      • alkexrA Offline
        alkexr @TheDog
        last edited by

        @thedog Against Mordor the Gondor player must spam tower guards and pray that the balance is good enough that West Osgiliath won't fall. Otherwise... well, good luck.

        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

        1 Reply Last reply Reply Quote 0
        • alkexrA Offline
          alkexr
          last edited by

          BFA is up and downloadable from the official map repository.

          @redrum I won't be available for most of the weekend, but otherwise I'm ready to start. Take your time getting familiar with the game, if you'd like. Choose a side and map options. Also choose a pre-release version that's relatively stable, I'll download that one.

          "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

          redrumR 1 Reply Last reply Reply Quote 1
          • redrumR Offline
            redrum Admin @alkexr
            last edited by

            @alkexr Awesome! I'd prefer to try Good out first since I haven't played around with the map much and think its a bit easier to learn the reactive side. I'd say let's do all default settings except do LL. The recent pre-releases should all work fine and I'm gonna go with https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.11665.

            If you send me your dice email (you need to register an email at https://dice.tripleawarclub.org) then I can set up the forum thread and game. Then we can just play turns as we have time. No big rush or anything.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 0
            • E Offline
              epinikion Moderators
              last edited by

              hi,

              i just wanted to start BFA local and got following error. May be it matters that i am mac user.

              cheers, epi

              TripleA engine version 1.9.0.0.10663
              Loading map: large_middle_earth, from: /Users/christianbouillon/triplea/downloadedMaps/large_middle_earth-master.zip
              Loading resources from the following paths: [/Users/christianbouillon/triplea/downloadedMaps/large_middle_earth-master.zip, /Applications/TripleA.app/Contents/java/app/assets]
              Loading map: large_middle_earth, from: /Users/christianbouillon/triplea/downloadedMaps/large_middle_earth-master.zip
              Loading resources from the following paths: [/Users/christianbouillon/triplea/downloadedMaps/large_middle_earth-master.zip, /Applications/TripleA.app/Contents/java/app/assets]
              Failed to start game
              java.lang.IllegalStateException: No data of type centers for territory: Thorin's Halls
              No data of type centers for territory: Dáin's Halls
              No data of type centers for territory: West Wilderland
              No data of type centers for territory: North Lindon
              No data of type centers for territory: South Lindon
              No data of type centers for territory: Lhûn West Bank
              No data of type centers for territory: Lhûn East Bank
              No data of type centers for territory: North-South Road
              No data of type centers for territory: Nan Curunír
              No data of type centers for territory: Henneth Annûn
              No data of type centers for territory: Tolfalas
              No data of type centers for territory: West Osgiliath
              No data of type centers for territory: East Osgiliath
              No data of type centers for territory: White Mountains
              No data of type centers for territory: Dor-en-Ernil
              No data of type centers for territory: Ringló
              No data of type centers for territory: Ringló Vale
              No data of type centers for territory: Anórien
              No data of type centers for territory: West Ephel Dúath
              No data of type centers for territory: Ephel Dúath
              No data of type centers for territory: Udûn
              No data of type centers for territory: Mountains of Shadow
              No data of type centers for territory: Barad-dûr
              No data of type centers for territory: East Ephel Dúath
              No data of type centers for territory: Ash Mountains
              No data of type centers for territory: South Lórien
              No data of type centers for territory: North Lórien
              No data of type centers for territory: Beorn's Hall
              No data of type centers for territory: Lands of the Éothéod
              No data of type centers for territory: North Wilderland
              No data of type centers for territory: Hithaeglir
              No data of type centers for territory: Annúminas
              No data of type centers for territory: Hoarwell Bank
              No data of type centers for territory: Mitheithel Bank
              No data of type centers for territory: Amon Sûl
              No data of type centers for territory: Carn Dûm
              No data of type centers for territory: Rhûn
              No data of type centers for territory: South Rhûn
              No data of type centers for territory: Mountains of Rhûn
              No data of type centers for territory: Eryn Galen
              No data of type centers for territory: Greenwood the Great
              No data of type centers for territory: Ost-in-Edhil
              No data of type centers for territory: North Rhûn
              No data of type centers for territory: Little Lhûn
              No data of type centers for territory: Lhûn
              No data of type centers for territory: sz Bay of Tolfalas
              No data of type centers for territory: Langstrand
              No data of type centers for territory: sz Sea of Núrnen
              No data of type centers for territory: Anfalas
              No data of type centers for territory: Drúadan Forest
              No data of type centers for territory: South Lhûn
              No data of type centers for territory: sz Gulf of Lhûn
              No data of type centers for territory: sz Lhûn
              No data of type centers for territory: Drúwaith Iaur
              No data of type centers for territory: East-West Road
              No data of type centers for territory: sz Sea of Rhûn
              No data of type centers for territory: Lhûn Tributary
              No data of type centers for territory: Halifirien
              No data of type centers for territory: Amon Dîn
              No data of type centers for territory: Firienholt
              No data of type centers for territory: The Undeeps
              No data of type centers for territory: South Misty Mountains
              No data of type centers for territory: Eagle's Eyrie
              No data of type centers for territory: Lands of the Lossoth
              No data of type centers for territory: Northern Waste
              No data of type centers for territory: South Forodwaith
              No data of type centers for territory: Halls of Grór
              No data of type centers for territory: North Dale
              No data of type centers for territory: East Dale
              No data of type centers for territory: West Dale
              No data of type centers for territory: River Running Bank
              No data of type centers for territory: Carnen West Bank
              No data of type centers for territory: Northeast Rhûn
              No data of type centers for territory: Carnen East Bank
              No data of type centers for territory: Celduin North Bank
              No data of type centers for territory: North Rhovanion
              No data of type centers for territory: River Running South Bank
              No data of type centers for territory: Realm of Vidugavia
              No data of type centers for territory: East Wilderland
              No data of type centers for territory: Kingdom of Rhovanion
              No data of type centers for territory: South Rhovanion
              No data of type centers for territory: Celduin South Bank
              No data of type centers for territory: West Rhûn
              No data of type centers for territory: South Wilderland
              No data of type centers for territory: Sea of Rhûn Coast
              No data of type centers for territory: Southeast Rhûn
              No data of type centers for territory: Grey Mountains
              No data of type centers for territory: West Grey Mountains
              No data of type centers for territory: Glittering Caves
              No data of type centers for territory: Harrowdale
              No data of type centers for territory: Folde
              No data of type centers for territory: Fenmark
              at games.strategy.triplea.ui.mapdata.MapData.verifyKeys(MapData.java:564)
              at games.strategy.triplea.ui.mapdata.MapData.verify(MapData.java:539)
              at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:227)
              at games.strategy.triplea.TripleA.startGame(TripleA.java:126)
              at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:54)
              at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:34)
              at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
              at java.lang.Thread.run(Thread.java:748)

              redrumR alkexrA 2 Replies Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @epinikion
                last edited by

                @epinikion The error is indicating that your large_middle_earth-master.zip is missing some files, nothing to do with the new map. Can you try deleting it from your maps folder?

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • alkexrA Offline
                  alkexr @epinikion
                  last edited by

                  @epinikion Let me guess what you did. You have the old "Large Middle Earth - Third Age All Stars" downloaded. You also downloaded and manually installed a version 2.0.4 or earlier of the map, and now you downloaded BFA from whithin the game. Then you tried to start a game named "Large Middle Earth: The Battle For Arda" or "Middle Earth: The Battle For Arda".

                  If this is the case, then try starting the game named "Middle Earth: Battle for Arda". I also suggest that you delete the one you installed manually, although it's technically not necessary.

                  If you haven't downloaded it from the game, then do so, and then try starting "Middle Earth: Battle for Arda".

                  Hope this helps.

                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                  1 Reply Last reply Reply Quote 0
                  • E Offline
                    epinikion Moderators
                    last edited by

                    thanks guys, after redrums post i thougth it would be a nice idea to reinstall triplea and all is fine now. so i play my first game against the hard ai now. i give him good and +30% income all game. i think i can help balancing the game later. also interested in any online or pbem game.

                    i am really sure we have the best triplea-map here and i played almost all maps. i am sure i can help balancing later.

                    epi

                    redrumR alkexrA 2 Replies Last reply Reply Quote 1
                    • redrumR Offline
                      redrum Admin @epinikion
                      last edited by

                      @epinikion Sounds good. If you notice any particularly bad behaviors from the Hard AI let me know. I haven't really tested it yet on this map. I know one thing it will do poorly is purchases as it doesn't quite understand the complex unit set with all the support and AA type attacks. But hopefully combat/non-combat moves it does ok.

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      1 Reply Last reply Reply Quote 0
                      • E Offline
                        epinikion Moderators
                        last edited by

                        hi redrum,

                        well yes hard ai is one thing. the main problem is ofc that he does not go for the main important terrs. Gondor needs to close osgiliath heavy as long as possible. also i guess a really important ai problem is: calcing the reattacks. its not enough to win a battle. even when you gain 30+ TUV . when you loose 50 o r more in reattack its a bad deal. probably hard to explain to a machine 🙂

                        best, epi

                        1 Reply Last reply Reply Quote 0
                        • E Offline
                          epinikion Moderators
                          last edited by

                          hi alkexr,

                          you think you can add description of unit abilities? I mean when you purchase you should know what unit is mountainwalker what is cave dweller and so on.

                          best, epi

                          alkexrA 1 Reply Last reply Reply Quote 0
                          • alkexrA Offline
                            alkexr @epinikion
                            last edited by

                            @epinikion If there are abilities like "cave dweller", that means you are playing Large Middle Earth; not the Battle for Arda. In that case, there is a smaller table near the start of the game notes explaining what every ability means.

                            In BFA, you should read the game notes, it should mention every single ability, although there is no quick reference to check (yet).

                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                            1 Reply Last reply Reply Quote 0
                            • E Offline
                              epinikion Moderators
                              last edited by

                              hey alkexr,

                              a) i am playing bfa. cave dweller was obvious a bad example bc its lme, but the ability for mountainwalk is also in bfa. i see the notes and i find a description about all those kind of abilities. but how do i know what unit has what abilities/preferences? Its also not in the unit help.
                              example: i know that the warg_scout has mountaineer ability, while the ward_rides hasnt. Where do i find this in the notes?

                              b) invisible units: I am not sure if i like, that i cant see my own units. it happens really often to me that i forget them (builded last round, placed in city. forget them as invisible).

                              thx again,

                              epi

                              alkexrA 1 Reply Last reply Reply Quote 0
                              • alkexrA Offline
                                alkexr @epinikion
                                last edited by

                                @epinikion said in Middle Earth: Battle For Arda - Official Thread:

                                a) but how do i know what unit has what abilities/preferences? Its also not in the unit help.
                                example: i know that the warg_scout has mountaineer ability, while the ward_rides hasnt. Where do i find this in the notes?

                                There is no unit table in the game notes yet. But I think I know what the problem is. You are using a pre-release without the improved tooltips. Download a more recent pre-release (11000+), and everything should be displayed both in the "Unit help" menu and in the tooltips.

                                b) invisible units: I am not sure if i like, that i cant see my own units. it happens really often to me that i forget them (builded last round, placed in city. forget them as invisible).

                                Look at the very upper left corner of the map. If you see your units there, that means this problem too will be solved with a newer pre-release.

                                https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.11665

                                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                C 1 Reply Last reply Reply Quote 1
                                • Z Offline
                                  zlefin Moderators
                                  last edited by

                                  so how's the balance looking on this? I see quite a few changes since last I tried the map.
                                  gonna tinker with it a bit this weekend.

                                  alkexrA 1 Reply Last reply Reply Quote 0
                                  • alkexrA Offline
                                    alkexr @zlefin
                                    last edited by

                                    @zlefin said in Middle Earth: Battle For Arda - Official Thread:

                                    so how's the balance looking on this?

                                    We are in the process of figuring it out. https://forums.triplea-game.org/topic/990/battle-for-arda-2-0-6-alkexr-evil-vs-redrum-good

                                    "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                    1 Reply Last reply Reply Quote 0
                                    • arntofA Offline
                                      arntof
                                      last edited by

                                      So this map is ready to play? I downloaded it, but can`t open a bot with it in the lobby?

                                      prastleP 1 Reply Last reply Reply Quote 0
                                      • prastleP Offline
                                        prastle Moderators Admin @arntof
                                        last edited by

                                        @arntof It has not been added to the bots yet. You will have to host.

                                        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                        prastleP 1 Reply Last reply Reply Quote 0
                                        • prastleP Offline
                                          prastle Moderators Admin @prastle
                                          last edited by

                                          @arntof sorry it has been added I was incor

                                          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                          1 Reply Last reply Reply Quote 0
                                          • arntofA Offline
                                            arntof
                                            last edited by

                                            I saw it in the list and loaded it, but it wont let me actually start the map, telling me that it is missing.

                                            prastleP 1 Reply Last reply Reply Quote 0

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