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    Total World War: December 1941 3.0.0.6

    Scheduled Pinned Locked Moved Maps & Mods
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    • HeppsH Offline
      Hepps Moderators @LovePlayingAAA
      last edited by

      @LovePlayingAAA No sorry. Thus far it is only a conceptual idea.

      "A joyous heart sours with the burden of expectation"
      Hepster

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Aidan
        last edited by

        @Aidan low luck should actually be maybe called almost no luck the only part that is random is the remainder so for instance, 3 infantry will always score exactly 1 hit on attack unmodified. 4 would be 1 hit plus one normal 2 out of 6 roll. it is definitely a different game and it teaches you to think in terms of those odds without as much need for a battle calculator, at least when it comes to small battles.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 2
        • redrumR Offline
          redrum Admin
          last edited by

          There is a bug in v3.0.0.3 where the Exiled Allies Toulon Fleet event is firing even though Vichy hasn't lost their capital. You can just not roll for saving any of the fleet and edit it back in.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin
            last edited by

            The bug has been fixed and v3004 is released now: https://github.com/triplea-maps/total_world_war/pull/17

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 3
            • L Offline
              LovePlayingAAA
              last edited by LovePlayingAAA

              I made now my custom version, which includes the Russian-Japanese Nonaggression Treaty, it looks like this:

              Unbenannt.PNG

              HeppsH 1 Reply Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @LovePlayingAAA
                last edited by

                @LovePlayingAAA So they are just bunker'd down.

                "A joyous heart sours with the burden of expectation"
                Hepster

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                • ubernautU Offline
                  ubernaut Moderators @ubernaut
                  last edited by

                  @redrum @Hepps so this is strange it seems the units are granted but there is some kind of delay seems like they show up after the next German turn.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  redrumR 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    what is this thing?

                    Screen Shot 2019-03-26 at 9.57.18 AM.png

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • L Offline
                      LovePlayingAAA
                      last edited by

                      This is the german "Reichsflugscheibe", I never got this weapon in my played games. How did you do this?
                      If correctly designed, it shoud have values 12/12/8 (aircraft).

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @ubernaut
                        last edited by

                        @ubernaut The reason is the triggers grant the free units after major player turns not neutrals.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        ubernautU 1 Reply Last reply Reply Quote 2
                        • ubernautU Offline
                          ubernaut Moderators @redrum
                          last edited by

                          @redrum gotcha thanks! πŸ™‚

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @LovePlayingAAA
                            last edited by

                            @LovePlayingAAA idk it appeared during one of my turns but then disappeared before the turn ended.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            wirkeyW 1 Reply Last reply Reply Quote 0
                            • wirkeyW Offline
                              wirkey Moderators @ubernaut
                              last edited by

                              @ubernaut it's just a little gimmick. Watch out for the land battleship!

                              ubernautU 2 Replies Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Moderators @wirkey
                                last edited by

                                @wirkey ill keep my eyes out for it still don't know what i did to make that thing appear/disappear.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                wirkeyW 1 Reply Last reply Reply Quote 0
                                • wirkeyW Offline
                                  wirkey Moderators @ubernaut
                                  last edited by

                                  @ubernaut nothing you can or can't do about, i just appears in a certain round.

                                  ubernautU 1 Reply Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Moderators @wirkey
                                    last edited by

                                    @wirkey ah gotcha thanks πŸ™‚

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • L Offline
                                      LovePlayingAAA
                                      last edited by LovePlayingAAA

                                      I played lots of games of TWW with option "Low luck off". Now I started for the first time a game with "Low luck on". The game plays completely different! Things I have done in the past like invading phillipines or brunei now don't work! But the japanese progress in china is better. Maybe you should be this in mind and place somewhere a hint in the manual "Designed for playing with low luck off"

                                      HeppsH 1 Reply Last reply Reply Quote 0
                                      • HeppsH Offline
                                        Hepps Moderators @LovePlayingAAA
                                        last edited by

                                        @LovePlayingAAA I think the transition between Dice & LL is not something I want to tackle. The initial strategies are not that different other than how much or how little you throw at specific targets.

                                        The game right now is balanced towards the LL . If you have been playing Dice... you may want to hook up with @redrum so that he can add some qualifying comments to the game guide.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        1 Reply Last reply Reply Quote 0
                                        • Josemi LJ Offline
                                          Josemi L
                                          last edited by Josemi L

                                          I think the AT & AA units are overrated in this version. Before they only acted in first combat roll but now they act in all.

                                          Recently in the first round in a combat in the east of Ukraine a powerful attack that included 2 tanks and a mechanized infantry unit were eliminated by German TA rolls in the three combat rolls that lasted this one (aside a plane when the last tank was destroyed after acting the AT). From experience I know that a good part of Russia's fate in the game depends on the result of its initial attack in the first round. Except for Orel-Kursk, all territories occupied by Germany have an AT (in addition with improved technology). If you wanted to improve the AT you could give +1 in attack and defense values ​​in regular combat rolls for example.

                                          On the other hand and in another game a US attack in the Caroline Islands 2 naval fighters were killed by the piece of Japanese AA in the first two combat rolls making it impossible. Therefore, the US fleet was left, after finishing the fight, totally unprotected against a possible attack by 8 Japanese naval fighters in the next round as it lacked enough air protection (attached saved below). Without the American Pacific fleet Japan wins, it's only a matter of time.

                                          I do not believe that two simple minor units should have the power to decide the fate of an entire army and even a long-term game due to a hugely successful combat roll.

                                          I admit that I did not know this new rule but I think that before they were better configured when they only acted before the first round of dice.

                                          If so then also the destroyers and bombers should have that same rule with depth charges against submarines. for example.

                                          It is my opinion only.

                                          connection_lost_on_mar_29_at_22_56.tsvg

                                          wirkeyW HeppsH 2 Replies Last reply Reply Quote 0
                                          • wirkeyW Offline
                                            wirkey Moderators @Josemi L
                                            last edited by

                                            @Josemi-L Curro, is that you? If you can't live with the possible outcome of that attack, don't make that attack. Giving ATs +1 in attack and defense would just make them another random unit. It's their ability to inflict possible devastating losses.

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