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    map making questions

    Scheduled Pinned Locked Moved Map Making
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    • F Offline
      ff03k64
      last edited by

      Does one of those pages say how to edit a map? I see how to create one, though i would need the outline of a map to do that.

      C HeppsH 2 Replies Last reply Reply Quote 0
      • C Offline
        Cernel Moderators @ff03k64
        last edited by

        @ff03k64 Well, in the moment they tell you how to make a map, they also tell you how to remake it. For the specific question, I could link you every single one of them, as editing a map means everything. The main division is depending if you want to edit the skin only or you want to edit the game (xml) only. Basically, if you want to change how it looks or you want to change how it plays.

        RogerCooperR F 2 Replies Last reply Reply Quote 0
        • RogerCooperR Offline
          RogerCooper @Cernel
          last edited by

          If you are looking for list of world maps, see TripleA World Maps

          F 1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @ff03k64
            last edited by

            @ff03k64 If you find a map that works for you... just tell us which one. From there I'm sure we can walk you through the steps required to make the changes you want for your game.

            "A joyous heart sours with the burden of expectation"
            Hepster

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            • F Offline
              ff03k64 @RogerCooper
              last edited by

              @RogerCooper Thanks

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              • F Offline
                ff03k64 @Cernel
                last edited by

                @Cernel The only thing is that for making a map i need the outline of the map. I was hoping/wondering if it is possible to just edit a map without that. If not, are the outlines that I would need to adjust in the zip file somewhere?

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @ff03k64
                  last edited by

                  @ff03k64 If you choose a map... I can guide you through the process pretty quickly.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

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                  • F Offline
                    ff03k64 @Hepps
                    last edited by

                    @Hepps Choosing the map is half the problem! Maybe more than that actually. And the more that I think about it, the more I think I am better off just finding a map that is the right size and making my basic game on that, and then get the map to look right once I have things mostly figured out, or at least kind of figured out.

                    Right now I am leaning towards the WWIIv3 map (AA50 map?). I want a few countries to be split into 2 or 3, and things like Russia and Chine to be compressed into 3 or 4 i guess. Unless someone can find me a better map, I am going to use that one to get my game started, and then actually get the map right later on.

                    So hopefully I can pester your for help in a few weeks or months.

                    C HeppsH RogerCooperR 3 Replies Last reply Reply Quote 1
                    • C Offline
                      Cernel Moderators @ff03k64
                      last edited by

                      @ff03k64 If you want to have the details, I would say Big World is at least better than v3/anniversary.

                      If you only want the base, then why not TWW? Another good one would be Global War.

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                      • HeppsH Offline
                        Hepps Moderators @ff03k64
                        last edited by

                        @ff03k64 As @Cernel suggested... I immediately thought of the Big World maps when you started mentioning a slightly bigger map.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

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                        • RogerCooperR Offline
                          RogerCooper @ff03k64
                          last edited by

                          @ff03k64 Take a look at this scenario 2013_Conflict. The scenario has modern boundaries and contemporary unit art.

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                          • F Offline
                            ff03k64 @RogerCooper
                            last edited by

                            @RogerCooper @Cernel @Hepps
                            As my ideas for this mod have morphed, those two are probably the closest ones yet. Thanks!
                            I will probably still end up wanting to change them eventually, but I can definitely make some tweaks like impassible or 0 PU territories to make them work for now. Thanks again!!

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