World War 2010
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So the only thing i can find different from the standard ww2v3 map is this area
<repairRule name="repairFactory"> <cost resource="PUs" quantity="1"/> <result resourceOrUnit="factory_hit" quantity="1"/> </repairRule> <repairRule name="repairFactoryIndustrialTechnology"> <cost resource="PUs" quantity="1"/> <result resourceOrUnit="factory_hit" quantity="2"/>The standard map just has 'factory' where this one has 'factory_hit' . Could that be the problem?
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That did it, can someone update the map? or do we have to find the original creator? Also might be worth adding victory conditions if it is getting tweaked. Can someone test paratroopers tech with it too? I feel like it didn't work for me, or i didn't do it right.
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@ff03k64 That should not have a caused a failure. You should submit a bug report.
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This is a pretty cool map as is and has lots of potential. I would love to see some work done on it or even to see alternative versions of it. WW2 maps are pretty played out and there aren't any very good alternative medium sized maps. There is a pretty annoying AI fault where SCO-CHINA sends it's navy around attacking neutrals that could be addressed greatly improving the map.
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@pact_of_plastic said in World War 2010:
This is a pretty cool map as is and has lots of potential. I would love to see some work done on it or even to see alternative versions of it. WW2 maps are pretty played out and there aren't any very good alternative medium sized maps. There is a pretty annoying AI fault where SCO-CHINA sends it's navy around attacking neutrals that could be addressed greatly improving the map.
You should go modify it. You can do a lot just with the edit mode.
If you a looking for a good medium size map, check out The Grand War
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@RogerCooper Thanks for the map suggestion. I'm not sure how I missed this one but it's looks pretty cool at a glance with unique units and layout. I'm looking forward to trying it out. As for map editing, I've never been good with any coding though I didn't know you could do much with edit mode. I'll look into it.
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@RogerCooper what do you mean by failure? When I hear that, I think the map crashes, which isn't what is happening, at least not for me. It is just a failure to being able to repair.
Where do we put bug reports? Is an xml edit a bug report situation?
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 8:54:31 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:24:24 PM
Savegame -
I also like a lot this map, but when trying to game it people said it has many problems and bugs. Could be great if can be fixing as a normal map... Thanks forwardly
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