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    World War 2010

    Scheduled Pinned Locked Moved Maps & Mods
    19 Posts 6 Posters 2.7k Views 6 Watching
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    • F Offline
      ff03k64
      last edited by

      So the only thing i can find different from the standard ww2v3 map is this area

      
          <repairRule name="repairFactory">
            <cost resource="PUs" quantity="1"/>
            <result resourceOrUnit="factory_hit" quantity="1"/>
          </repairRule>
          <repairRule name="repairFactoryIndustrialTechnology">
            <cost resource="PUs" quantity="1"/>
            <result resourceOrUnit="factory_hit" quantity="2"/>
      

      The standard map just has 'factory' where this one has 'factory_hit' . Could that be the problem?

      F 1 Reply Last reply Reply Quote 1
      • F Offline
        ff03k64 @ff03k64
        last edited by

        That did it, can someone update the map? or do we have to find the original creator? Also might be worth adding victory conditions if it is getting tweaked. Can someone test paratroopers tech with it too? I feel like it didn't work for me, or i didn't do it right.

        RogerCooperR 1 Reply Last reply Reply Quote 1
        • RogerCooperR Offline
          RogerCooper @ff03k64
          last edited by

          @ff03k64 That should not have a caused a failure. You should submit a bug report.

          F 1 Reply Last reply Reply Quote 0
          • P Offline
            pact_of_plastic
            last edited by

            This is a pretty cool map as is and has lots of potential. I would love to see some work done on it or even to see alternative versions of it. WW2 maps are pretty played out and there aren't any very good alternative medium sized maps. There is a pretty annoying AI fault where SCO-CHINA sends it's navy around attacking neutrals that could be addressed greatly improving the map.

            RogerCooperR 1 Reply Last reply Reply Quote 0
            • RogerCooperR Offline
              RogerCooper @pact_of_plastic
              last edited by

              @pact_of_plastic said in World War 2010:

              This is a pretty cool map as is and has lots of potential. I would love to see some work done on it or even to see alternative versions of it. WW2 maps are pretty played out and there aren't any very good alternative medium sized maps. There is a pretty annoying AI fault where SCO-CHINA sends it's navy around attacking neutrals that could be addressed greatly improving the map.

              You should go modify it. You can do a lot just with the edit mode.

              If you a looking for a good medium size map, check out The Grand War

              P 1 Reply Last reply Reply Quote 0
              • P Offline
                pact_of_plastic @RogerCooper
                last edited by

                @RogerCooper Thanks for the map suggestion. I'm not sure how I missed this one but it's looks pretty cool at a glance with unique units and layout. I'm looking forward to trying it out. As for map editing, I've never been good with any coding though I didn't know you could do much with edit mode. I'll look into it.

                1 Reply Last reply Reply Quote 0
                • F Offline
                  ff03k64 @RogerCooper
                  last edited by

                  @RogerCooper what do you mean by failure? When I hear that, I think the map crashes, which isn't what is happening, at least not for me. It is just a failure to being able to repair.

                  Where do we put bug reports? Is an xml edit a bug report situation?

                  RogerCooperR 1 Reply Last reply Reply Quote 0
                  • RogerCooperR Offline
                    RogerCooper @ff03k64
                    last edited by

                    @ff03k64 You can submit issues here. You will need to create a Github account..

                    1 Reply Last reply Reply Quote 1
                    • H Offline
                      Hexborg
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 2.5.22294, time: 8:54:31 PM
                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • H Offline
                        Hexborg
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 2.5.22294, time: 10:24:24 PM
                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • RavilleR Offline
                          Raville
                          last edited by

                          I also like a lot this map, but when trying to game it people said it has many problems and bugs. Could be great if can be fixing as a normal map... Thanks forwardly

                          1 Reply Last reply Reply Quote 0

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