2.6 Testing (Report 2.6 problems here)
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@ubernaut You can confirm that did not happen in 2.5?
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@lafayette i don't have 2.5 anymore but i never saw that behavior before. let me know if you need me to re-install.

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@ubernaut It's possible to install multiple TripleA versions side-by-side. In the installer, when prompted for the installation path, simply input something custom, like "Triplea-2.5". I suspect this is a new issue and significant, we need to be sure it's in 2.5 though.
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@lafayette yeah i understand that but if you have 2.5 already it will probably be easy to test this than me here is the save file
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@ubernaut Can't load that save in 2.5; we'll need to verify the situation from scratch in 2.5
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@lafayette it's just the first round not sure i will have time to do it in the next few days been super slammed this week you could probably set germany to do nothing to see if it happens in 2.5
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@ubernaut I can't quite tell which units you have selected. It looks like this happens in 2.5 too, that there are units who are trying to follow the railroad tracks.
test2.tsvg (2.5 save game at russia non-combat)
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@lafayette trains need to use tracks but they have no benefit to trucks that have a movement of 3. in the move highlighted i'm using a truck to transport a material but i think it happens regardless of the load status. i think the pathfinder is being confused by the existence of the rail and choosing that path even though it's less efficient despite the lack of the need for it with trucks.
wasn't able to play a game of TWW in 2.5 i think 2.6 is the first version since 1.9 that allows me to PBF. i will try to make some time to redownload 2.5 and test it out unless it is already clear to you what's happening here.

random question, are there any posts or anything about the flow AI what is that?
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@ubernaut 'flow AI' is an AI that Trevan started.
I don't think it should matter if the game is PBF or single player. A problem report is reasonable to investigate further how the behavior could be improved. In any case, for this thread though it only matters if the problem is happening in 2.5. Please let us know if you can repro in 2.5
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@lafayette yeah i was just explaining why i might not have noticed in 2.5
i thought you said you were able to reproduce it in 2.5 no? more than happy to confirm just wanted to make sure i understood your previous reply. 
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@ubernaut Seemingly I can see similar behavior in 2.5. I'm not sure I fully recreated the scenario in 2.5.
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@lafayette gotcha i'll try to check it out tomorrow probably

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@lafayette this problem does not occur in 2.5

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@ubernaut could you post a 2.5 save?
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@lafayette i chucked it but you can just set germany to does nothing and you will get the same thing
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@ubernaut The territory you are moving across starts with German. It's not clear when that was captured and then which units are and/or not present in the source territory.
I gave this a try in 2.5 and did not see the exact scenario you are describing.
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@lafayette oh yeah sorry you can just dump from surrounding territories in combat move thats what i did
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@ubernaut When you are moving units, how many are you moving? Basically I just need insanely specific details to be sure I can reproduce this exactly.
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@lafayette only the truck and the material it might work with the aa gun too but i never checked that
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