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    From simple Victory to full on Glory

    Scheduled Pinned Locked Moved Player Help
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    • StohrmS Offline
      Stohrm @beelee
      last edited by

      @beelee Thanks. I'll have to look into the historical Franco_German Armistice and see what I can learn about it. However, based on what I've learned about Brazzaville, so far; I'm guessing that Central Africa should be the new Capital and never turned Vichy.

      So, you might be right about simply Hard Coding it, too.

      SK

      StohrmS 1 Reply Last reply Reply Quote 0
      • StohrmS Offline
        Stohrm @Stohrm
        last edited by

        @beelee Okay, I just finished reading up a little on that Armistice and indeed (Based on the way this map is laid out) Central Africa would not have become Vichy; but French Equatorial Africa would (due to it having a coast).

        Switching the existing code from Central Africa to French Equatorial Africa should be simple enough.

        So, perhaps my issue is solved. Thus, I thank all again!

        SK

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Stohrm
          last edited by

          @stohrm right on Yea if I remember right, the only reason they didn't have FEQ turn vichy, was so they could send Ftrs to russia

          StohrmS 1 Reply Last reply Reply Quote 0
          • StohrmS Offline
            Stohrm @beelee
            last edited by

            @beelee I'm looking at the XML and trying to understand why each of the Chinese_Guerilla trigger attachments are duplicated?

            My goal is to set something similar up for the French Liberation Army, but things become very confusing very quickly.

            SK

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @Stohrm
              last edited by

              @stohrm hmm ... I'll take a quick look. I think Guerillas are optional maybe ? I can't remember. brb

              StohrmS 1 Reply Last reply Reply Quote 0
              • StohrmS Offline
                Stohrm @beelee
                last edited by

                @beelee Looks like it's just Szechwan and Yunnan and I'm guessing they each get 2 infantry that way.

                SK

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                • B Offline
                  beelee @Stohrm
                  last edited by

                  @stohrm lets see you just want them to produce Infantry, not have the auto placement if the TTy is conquered and empty correct ?

                  StohrmS 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee
                    last edited by

                    I think this is what you need

                    <!-- Rules Restrictions -->
                    <attachment name="rulesAttachment" attachTo="Chinese" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
                    <option name="movementRestrictionTerritories" value="Shantung:Kwangsi:Kiangsi:Kiangsu:Jehol:Manchuria:Shensi:Yunnan:Suiyuyan:Kweichow:Hunan:Kansu:Hopei:Tsinghai:Szechwan:Chahar:Sikang:Anhwe:Kwangtung:Burma"/>
                    <option name="movementRestrictionType" value="allowed"/>
                    <!--<option name="productionPerXTerritories" value="1"/>-->
                    <option name="placementAnyTerritory" value="true"/>
                    <option name="placementCapturedTerritory" value="true"/>
                    <option name="placementPerTerritory" value="9999999"/>
                    <option name="unlimitedProduction" value="true"/>
                    </attachment>

                    I'm pretty sure you can have a trigger activate this but not certain

                    1 Reply Last reply Reply Quote 0
                    • StohrmS Offline
                      Stohrm @beelee
                      last edited by

                      @beelee No, it'll be the same as in China: only if the territory has been taken away and left empty.

                      I think I can figure it out. It'll just take trial and error, but that's often the best way to learn.

                      As for those duplicate triggers: I added a 1 & 2 to each and changed the first (of each) to add artillery (instead of infantry). It is the Burma Road after all.

                      SK

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Stohrm
                        last edited by

                        @stohrm ok so above should work then. maybe try removing "placementAnyTerritory" if you only want them to place in conquered TTys.

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @beelee
                          last edited by beelee

                          @beelee probably best to do 1 TTy at a time until you get it to work if you're not already doing that

                          Edit
                          Then you can do them all once it's working

                          StohrmS 1 Reply Last reply Reply Quote 0
                          • StohrmS Offline
                            Stohrm @beelee
                            last edited by Stohrm

                            @beelee Indeed. One change at a time is the route I take.

                            The first step though is working on the Production Rules for France and getting the 2nd Capital to work (with limited production and no Factory).

                            SK

                            RogerCooperR 1 Reply Last reply Reply Quote 1
                            • RogerCooperR Offline
                              RogerCooper @Stohrm
                              last edited by

                              Why do the Free French need a capital at all? Just like China in the Global Game, have the go without a capital. No need to fuss with the triggers.

                              board 3659B 1 Reply Last reply Reply Quote 1
                              • board 3659B Offline
                                board 3659 @RogerCooper
                                last edited by

                                @rogercooper I guess if they want a Free France like in GW36

                                1 Reply Last reply Reply Quote 0

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