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    Map Tags for release 2.6

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    thedog
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    • RogerCooper
      RogerCooper @Cernel last edited by

      @cernel said in Map Tags for release 2.6:

      As for the "ancient/middle", a way in English to say "non-modern" is "antique", but I was told the term is not good in current English because I understood it is used only for non-modern merchandise.

      You could say pre-gunpowder instead of Ancient/Modern for the period before guns became the leading factor in warfare.

      1 Reply Last reply Reply Quote 0
      • B
        beelee last edited by

        could just have the half dozen most popular auto dl. Used to be something similar. If people like it, they can figure it out from there. 🙂

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        • LaFayette
          LaFayette Admin last edited by

          Or do they select from pull down menus?

          @TheDog Neither.

          Right now there is just one column in the download screen for 'map name'. Each additional tag will add a new column. Players can click on the column name to then sort by that column. There will be no logic to do a number sort, it will be an alpha sort. That means a value like "20" will go after "100" So, this is another peril with using numbers/dates (won't sort correctly). I do recommend just picking some era names, it's easier to categorize and should sort in groups more nicely.

          C 1 Reply Last reply Reply Quote 0
          • C
            Cernel Moderators @LaFayette last edited by

            @lafayette said in Map Tags for release 2.6:

            Or do they select from pull down menus?

            @TheDog Neither.

            Right now there is just one column in the download screen for 'map name'. Each additional tag will add a new column. Players can click on the column name to then sort by that column. There will be no logic to do a number sort, it will be an alpha sort. That means a value like "20" will go after "100" So, this is another peril with using numbers/dates (won't sort correctly). I do recommend just picking some era names, it's easier to categorize and should sort in groups more nicely.

            That's rather easy to work around: have "0020" instead of "20" if the greatest number is greater than 999 but lesser than 9999 (like 2022). I realize this is obvious, but it reminded me that I did the same in my "270BC Wars" game (all sea zones are two digits, also the ones from 01 to 09).


            This reminds me that TripleA has a bunch of maps which start with "The". Also in this case, it is pretty bad that they are grouped as if their name starts with "T".

            Namely:
            The Pact of Steel
            The Rising Sun
            The Grand War
            The Great Northern War
            The Rising Sun Variants
            The Shogun

            In my opinion, mapmakers should write titles capitalizing only nouns, pronouns, verbs, adjectives, and adverbs.

            Then, the engine should also capitalize the first letter of every title regardless.

            Then, the engine should order titles completely ignoring every non-capitalized word and also ignoring the first word if it got capitalized by the engine itself.

            For example:

            1. The mapmaker writes the title as "the Pact of Steel".
            2. The program shows the title as "The Pact of Steel".
            3. When ordering, the program does so as if the title is "Pact Steel".

            So, in the example, the user would see the title "The Pact of Steel" but it would see it listed between the titles starting in "P9" and the ones starting in "Pb".

            I actually had this issue when I was trying to download the "The Shogun" map: I was searching it in the "S" bunches of titles instead of in the "T" ones.

            TheDog 1 Reply Last reply Reply Quote 0
            • TheDog
              TheDog @Cernel last edited by

              @LaFayette
              Could this be one option?

              Tags entered into GitHub? look like this, with a prefix of 3 characters, to force the order to be displayed on the download screen.
              03-****
              04-***
              05-**
              06-*
              10-Ancient-Medieval
              20-Early Modern
              30-Revolutionary
              40-WW1
              50-WW2-Alternate
              52-WW2-Europe
              54-WW2-Global
              56-WW2-Pacific
              60-Nuclear
              70-Future
              80-Fantasy
              90-Abstract

              Tag tabs will look like this on screen, with the prefix removed
              **** *** ** * Ancient-Medieval Early Modern Revolutionary WW1 WW2-Alternate WW2-Europe WW2-Global WW2-Pacific Nuclear Future Fantasy Abstract

              Where

              **** Showcase maps, the ones a new player should download first, perhaps one from each Tag group 
              *** Excellent map
              **  Good map
              *   Experimental map
              Abstract is a catch all for a map that does not fit any of the above.
              

              Thoughts?

              LaFayette 1 Reply Last reply Reply Quote 0
              • LaFayette
                LaFayette Admin @TheDog last edited by

                @thedog The set of available tags live in database tables. Once there, they can be applied to individual maps from the lobby toolbox admin menu.

                I would not prefix the stars, those might already sort correctly.
                I'm nervous to have one star be experimental. My 2 cents any experimental or abandonned maps we should just archive. A map that is barely playable (but otherwise complete) gets 1 star maybe. I do have a pretty significant concern that the download list is a bit of a dumping ground, I'm not sure the point to show so many abandonned and bad maps to the average player (it buries the good maps, less is more)

                The number prefixes on era's is pretty legit to get that to sort correctly. The era's look pretty good too.

                TheDog 1 Reply Last reply Reply Quote 0
                • TheDog
                  TheDog @LaFayette last edited by TheDog

                  @lafayette
                  For reference I have 199 maps in my map tag spreadsheet, with 81 of them being 1 *.

                  I would like to keep the truly bad maps available for download. Perhaps we could redefine the stars.
                  where

                  no stars = newly uploaded map
                  *     Abandoned or unplayable
                  **    Experimental
                  ***   Good
                  ****  Excellent
                  ***** Best
                  

                  This way the new maps would put in * or ** and ** would actually mean experimental.

                  Would that work for you?

                  @LaFayette

                  EDIT: Correction, almost 75% of the maps are 1 *, there are 145 (not 81) of them.  So I agree there is a lot of clutter.
                  
                  LaFayette 1 Reply Last reply Reply Quote 0
                  • LaFayette
                    LaFayette Admin @TheDog last edited by LaFayette

                    @thedog Sure.. I wonder if some of those 81 break along "just half done" and/or "just broken" vs "not quite done and/or barely playable." So, the former, the maps that are just not at all there, those are the ones I wouldn't mind seeing archived.

                    I don't think it matters too much, the ranking definitions look good and I like the era names. Is your previous post @TheDog a good list to use for era names?

                    TheDog 1 Reply Last reply Reply Quote 0
                    • TheDog
                      TheDog @LaFayette last edited by TheDog

                      @All @lafayette @Cernel @RogerCooper
                      Hopefully Last call
                      Tags will look like this, some with a prefix of 3 characters, to force the order to be displayed on the download screen.

                      where =and after is just a guide

                      ***** =Best/Showcase maps (maybe one from each of the eras/genres below, so could be 5-12 maps)
                      ****  =Excellent 
                      ***   =Good
                      **    =Experimental
                      *     =Abandoned or unplayable (could be archived in the future)
                      10-Ancient-Medieval =(pre 1450)
                      20-Early Modern     =(1451-1764)
                      30-Revolutionary    =(1765-1869)
                      40-WW1              =(1870-1930)
                      50-WW2-Global       =(1931-1945) 
                      52-WW2-Europe       =(1931-1945)
                      54-WW2-Pacific      =(1931-1945)
                      56-WW2-Alternate    =(1931-1945) WW2 theme that does not fit into the other 3 WW2
                      60-Nuclear          =(1946-2100) includes near future
                      70-Future           =(2100+) Star Trek, Star Wars, Sci-Fi
                      80-Fantasy          = theme Magic, Mythical Creatures like Dragons
                      90-Abstract-Alternate = a catch all that does not fit the above list, like Steampunk, War of the Relics
                      

                      .
                      Tag tabs will look like this on screen, ideally with the prefix removed

                      ***** **** *** ** * Ancient-Medieval  Early Modern  Revolutionary  WW1 WW2-Global  WW2-Europe  WW2-Pacific  WW2-Alternate  Nuclear  Future  Fantasy  Abstract
                      

                      .
                      @LaFayette I have a Lobby sign in TheDog, so when your ready I will start experimenting/entering the tags.

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