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    πŸ’₯ 1941 Global Command Decision - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
    mapsthedog
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    • JohnnyCatJ Offline
      JohnnyCat @wc_sumpton
      last edited by

      @wc_sumpton Roger that. β€œDon’t hold my breath waiting for a fix” lol

      Meanwhile I’ve found numerous ways to essentially cheat the game by sprinkling tiles with sole air units. These omnipotent air units secure the land better than bunkers.

      But adding 2 bunkers and sole air units creates a super strong defensive position, however unrealistic heehee

      Cheers

      wc_sumptonW 1 Reply Last reply Reply Quote 2
      • wc_sumptonW Offline
        wc_sumpton @TheDog
        last edited by

        @thedog

        Question: Should this be the default, or handle as a game property?

        Cheers...

        TheDogT 1 Reply Last reply Reply Quote 1
        • wc_sumptonW Offline
          wc_sumpton @JohnnyCat
          last edited by

          @johnnycat said in πŸ’₯ 1941 Global Command Decision - Official Thread:

          Meanwhile I’ve found numerous ways to essentially cheat the game by sprinkling tiles with sole air units. These omnipotent air units secure the land better than bunkers.
          But adding 2 bunkers and sole air units creates a super strong defensive position, however unrealistic heehee

          You win some you lose some. Good catch!!

          Cheers...

          1 Reply Last reply Reply Quote 1
          • TheDogT Offline
            TheDog @wc_sumpton
            last edited by

            @wc_sumpton

            Question: Should this be the default, or handle as a game property?

            I would say default, as most maps would want the smallest overflow possible, with mixed unit widths.

            Its only a problem because GCD has mixed width units 54-98ish px units.

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            TheDogT 1 Reply Last reply Reply Quote 1
            • TheDogT Offline
              TheDog @TheDog
              last edited by

              @JohnnyCat
              Just a heads up, Thu-Fri next week I should be ready for an update πŸ™„

              It has;

              • USA Closed-Border with Neutrals has now been fixed, so will not attack Neutrals on rounds 1-4
              • Manual text now uses Combined-Arms, was Blitzkrieg (Thanks Black Elk)

              .
              Tool-Tips have improved, now better color coded;

              • Red - Combat additions
              • Orange - Warning or notification, usually to say what can be targeted or not
              • Blue - Suppression (-1) off enemy attack or defence
              • Green - Movement or transport

              .
              Plus some rebalancing

              https://forums.triplea-game.org/tags/thedog
              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

              JohnnyCatJ 1 Reply Last reply Reply Quote 2
              • JohnnyCatJ Offline
                JohnnyCat @TheDog
                last edited by

                @thedog Yes I have been working hard on my end - more play testing and putting together graphics for a new Examples of Play sections I wish to add to the manual.

                Thank you for the update.

                1 Reply Last reply Reply Quote 2
                • JohnnyCatJ Offline
                  JohnnyCat
                  last edited by JohnnyCat

                  MORE BUGS - EXTREME BOUNDARY CONDITIONS

                  In addition to making examples of "normal play" for the new Examples of Play for the Guidebook, I continue to enjoy playing extreme scenarios just for fun but, more to the point, to see what I can break.

                  Here is a normal game that the Axis won but I decided to keep playing to test the extremes. Here is a move where the Germans want to use airborne to take a tile - they already took two others that turn no problem - but when they do, the game breaks.

                  I'm not sure who debugs this? @TheDog ?

                  wwww.tsvg

                  Screenshot 2024-09-20 at 14.21.30.png

                  Screenshot 2024-09-20 at 14.21.40.png

                  Screenshot 2024-09-20 at 14.21.46.png

                  Screenshot 2024-09-20 at 14.21.50.png

                  THANK YOU FOR TAKING A LOOK.

                  -Johnny

                  wc_sumptonW 1 Reply Last reply Reply Quote 1
                  • wc_sumptonW Offline
                    wc_sumpton @JohnnyCat
                    last edited by

                    @johnnycat

                    This looks like another save error, as the last move did not complete. The units are not pictured on the invaded territory.

                    Cheers...

                    TheDogT 1 Reply Last reply Reply Quote 2
                    • TheDogT Offline
                      TheDog @wc_sumpton
                      last edited by

                      @JohnnyCat
                      More coming changes this week.

                      • Open-BorderAI has been removed and replaced with Closed-Border. Open-BorderAI was too complicated πŸ™„

                      Here is the new page 4 showing the new Political relationships, look at the AI ONLY rows in the table below.

                      The in game screen shot below the table shows that Germany, USSR and Japan cannot invade Neutrals, but Italy can.

                      ff03b753-10e6-44dd-9438-3db2bd9b789e-1941_Global_Command_Decision_Manual_04.png

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      JohnnyCatJ 1 Reply Last reply Reply Quote 2
                      • JohnnyCatJ Offline
                        JohnnyCat @TheDog
                        last edited by

                        @thedog OK so removing "the chance that countries CAN invade neutrals (including aircraft)" is really too bad as those neutrals can add significantly to the game possibilities. For me, the option to try new strategies with neutrals was one of the big draws that kept me playing.

                        Is not there a way to just let all countries invade equally ? For the sake of game play not realism, of course.

                        Or maybe make that simple situation where all neutrals are equally invade-able as an option in the game setup ???

                        TheDogT 1 Reply Last reply Reply Quote 1
                        • TheDogT Offline
                          TheDog @JohnnyCat
                          last edited by

                          @johnnycat
                          Its only the way the AI plays that has changed. The player has the same options as before.
                          Player Axis & USSR can invade neutrals as before.
                          Player Allied cannot invade neutrals as before.

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          JohnnyCatJ 1 Reply Last reply Reply Quote 2
                          • JohnnyCatJ Offline
                            JohnnyCat @TheDog
                            last edited by

                            @thedog oh ok. I misunderstood. Thanks for clarifying.

                            TheDogT 1 Reply Last reply Reply Quote 2
                            • TheDogT Offline
                              TheDog @JohnnyCat
                              last edited by TheDog

                              Latest version v185 ready for download.

                              In TripleA
                              Click Download Maps Button
                              Click Installed tab
                              Click 1941 Global Command Decision
                              Click Remove Button
                              Click Yes button to remove
                              Click Ok button (Successfully removed)
                              Click Close (To force the map list to refresh)
                              Click Download Maps Button
                              Find & Click 1941 Global Command Decision
                              Click Install button
                              Enjoy!

                              v185

                              • Ant-Tank now produced by Industry-Med was Industry-Hvy (As Industry-Med can make Armor-Med, this is a better fit)

                              .
                              Britain

                              • Weakened Britain by 15pu/turn & removed some Navy units, so they do not usually attack Western Europe for a few rounds, more historic. (thanks Black Elk)
                              • Britain Victoria-1, Socotra-1, Basra-1, Beruit-Lebanon-1, Damascus-S.Syria-1, Cape of Good Hope-1, S.Quebec-1, Upper Egypt-1, Belgian Congo-1
                              • Britain Lagos-S.Nigeria now Base-Camp & 2pu, was Industry-Lgt & 5pu
                              • Britain Italian Somaliland now Base-Camp & 2pu, was Industry-Lgt & 5pu
                              • Removed Destroyers in Caribbean
                              • Removed Convoy & Cruiser off Liverpool SZ109
                              • Removed Inf-Trained in N Ireland & Wales

                              .
                              Germany

                              • Can now randomly spawn in the Atlantic HQ-Submarine, before they could not
                              • 105SZ has HQ-Submarine & 2x Submarine
                              • 105SZ is now part of the spawning area for random uBoats

                              .
                              USA

                              • Texas Oil-Field increased to 20 (represent the importance of Texas Oil), was 10, balanced by 10 extra Bunkers in the coastal states (Represents State Guards), net effect is +0pu
                              • Venezuela new Oil-Field x10 (represent its importance to the Allies) reduced the pu of Gulf states to balance this
                              • Port Au Prince-Haiti, Santo Domingo-Domingo-Dominica & Venezuela join the Lend-Lease agreement, so are effectively allied with the USA on Round 2

                              .

                              • USSR almost doubled Oil-Field production to balance this added more Bunkers

                              .

                              • USA Closed-Border with Neutrals has now been fixed, so will not attack Neutrals on rounds 1-4
                              • Open-BorderAI has been removed and replaced with Closed-Border. Open-BorderAI was too complicated.

                              .

                              • Manual text now uses Combined-Arms, was Blitzkrieg (Thanks Black Elk)

                              .
                              Tool-Tips have improved again, now better color coded;

                              • Red - Combat additions
                              • Orange - Warning or notification, usually to say what can be targeted or not
                              • Blue - Suppression (-1) off enemy attack or defence
                              • Green - Movement or transport

                              .

                              Link to 1st post that has;

                              • Google Drive download link
                              • Latest TripleA version
                              • Latest 1941 GCD manual

                              https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread

                              https://forums.triplea-game.org/tags/thedog
                              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                              TheDogT 1 Reply Last reply Reply Quote 2
                              • TheDogT Offline
                                TheDog @TheDog
                                last edited by TheDog

                                It has been 2 weeks since the last update and this thread has clocked up an impressive additional 34,000+ views. 🀯🀯🀯

                                Hopefully this is somewhere near the same amount as map downloads?

                                Is this possible to find out on GitHub, if so how?

                                .
                                On behalf of the team, thank you all for the interest, as this provides me for the motivation and incentive for the next task, that is to reduce a Territory (TT)/Sea Zone (SZ) unit overflow.

                                For those in the know this is an incredibly boring and tedious task, :sleeping_face: and is only worthwhile on popular maps.
                                As this is an attempt to squeeze in even more unit coordinates into a TT/SZ to reduce unit overflow.

                                .
                                I maybe sometime. πŸ™„

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                B 1 Reply Last reply Reply Quote 2
                                • B Offline
                                  beelee @TheDog
                                  last edited by

                                  @thedog said in πŸ’₯ 1941 Global Command Decision - Official Thread:

                                  For those in the know this is an incredibly boring and tedious task

                                  right arm. Nice the map is getting some play πŸ™‚ While the above is true, depending on what one likes todo, I find it rewarding when it's completed.

                                  I'll state the obvious πŸ™‚ start with your high use areas and even if you only do one a week, 50 will be done in a year.

                                  My obsessive behavior approaches it differently and i usually just nutup for 12-16 hours at a time. Just don't do it very frequently lol

                                  TheDogT 1 Reply Last reply Reply Quote 2
                                  • TheDogT Offline
                                    TheDog @beelee
                                    last edited by

                                    Latest version v190 ready for download.

                                    In TripleA
                                    Click Download Maps Button
                                    Click Installed tab
                                    Click 1941 Global Command Decision
                                    Click Remove Button
                                    Click Yes button to remove
                                    Click Ok button (Successfully removed)
                                    Click Close (To force the map list to refresh)
                                    Click Download Maps Button
                                    Find & Click 1941 Global Command Decision
                                    Click Install button
                                    Enjoy!

                                    .
                                    v190

                                    • Added over 275 unit locations in Place.txt to reduce Territory & Sea Zone overflow
                                    • Chinese AT-Gun fix, can now buy Anti-Tank
                                    • Chinese added 6x AT-Gun
                                    • Manual p6,7 Oil-Field=20, was 10 (As Texas now has 20)

                                    .
                                    Link to 1st post that has;

                                    Google Drive download link
                                    Latest TripleA version
                                    Latest 1941 GCD manual

                                    https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread

                                    https://forums.triplea-game.org/tags/thedog
                                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                    TheDogT 1 Reply Last reply Reply Quote 2
                                    • TheDogT Offline
                                      TheDog @TheDog
                                      last edited by

                                      Latest version v195 ready for download.

                                      In TripleA
                                      Click Download Maps Button
                                      Click Installed tab
                                      Click 1941 Global Command Decision
                                      Click Remove Button
                                      Click Yes button to remove
                                      Click Ok button (Successfully removed)
                                      Click Close (To force the map list to refresh)
                                      Click Download Maps Button
                                      Find & Click 1941 Global Command Decision
                                      Click Install button
                                      Enjoy!

                                      .
                                      v195

                                      • Cropped a hundred+ images so they overlap less & look better on the map
                                      • Updated the documentation

                                      .
                                      Link to 1st post that has;
                                      Google Drive download link
                                      Latest TripleA version
                                      Latest 1941 GCD manual

                                      https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      1 Reply Last reply Reply Quote 3
                                      • TheDogT Offline
                                        TheDog
                                        last edited by

                                        Latest version v200 ready for download.

                                        In TripleA
                                        Click Download Maps Button
                                        Click Installed tab
                                        Click 1941 Global Command Decision
                                        Click Remove Button
                                        Click Yes button to remove
                                        Click Ok button (Successfully removed)
                                        Click Close (To force the map list to refresh)
                                        Click Download Maps Button
                                        Find & Click 1941 Global Command Decision
                                        Click Install button
                                        Enjoy!

                                        .
                                        v200
                                        Under AI testing, Axis have been winning 66%+ of the time, so to rebalance to closer to 50%;

                                        • Japan Chubu reduced to Industry-Lgt, lost 4pu/turn, was Industry-Med (more historical production)
                                        • Japan Hokkaido reduced to Base-Camp, lost 7pu/turn, was Industry-Lgt (more historical production)
                                        • Russia added 9 Inf-Conscript to second line
                                        • USA Fixed Nuclear Bomber stats redone, it was attacking 10x in air combat and killing too many Fighter interceptors
                                        • USA Seattle reduced to Industry-Med, lost 4pu/turn, was Industry-Hvy (more historical production)
                                        • Updated the documentation below
                                          1941_Global_Command_Decision_Manual.pdf

                                        .
                                        Link to 1st post that has;
                                        Google Drive download link
                                        Latest TripleA version
                                        Latest 1941 GCD manual

                                        https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread

                                        https://forums.triplea-game.org/tags/thedog
                                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                        Black_ElkB 1 Reply Last reply Reply Quote 2
                                        • Black_ElkB Offline
                                          Black_Elk @TheDog
                                          last edited by Black_Elk

                                          @thedog

                                          Had a few hours today to check it out. I played as USA vs the Fast AI with the plan to just gun for Japan. Not the initial plan, but they snaked Panama out from under us when we weren't paying attention, so had to attempt a revenge move lol.

                                          In this instance we just made a b-line to retake Midway, then Iwo, holding Tokyo in round 7. At first I thought we'd just buy a gang of bombers, but they left their capital light and couldn't creep back in with the fleet to protect it. We're still lagging in the VC count and only just made the breakthrough into the Med, but I think with Japan's back all broken it's probably ours now hehe

                                          Nerf on Japanese production felt ok, though I think I'd probably peel off the Kyushu factory and put that value back into the connected island grouping. Being able to break off a major factory as USA without a threat of counter on land I think would make it the prime target for a USA toehold if playing more conservatively. The closest major factory territory that USA can take is basically one of the core territories in the Japanese Island chain. I think historical production is ok for a vibe, but for gameplay having heftier targets to go after in the central Pacific might pull the action there rather than Northern Pacific, which to me feels a bit more straightforward to execute right now. I imagine that when playing as USA vs the computer Axis, that Japan will struggle more since they're more reliant on their fleet. Once the player builds up to the max for destroyers it's pretty simple to advance using a couple DD pickets. I feel like Japan probably needs a way to counter that from the air more readily, maybe with like long kamikazes or something? I think it was right around that point when they got the tech advance, but they didn't have the juice to back us away hehe.

                                          Anyhow, felt pretty good for a quick out. Probably I would introduce an additional bid for the computer at the players discretion to increase the challenge vs Japan when Playing as USA. I think if the computer is playing itself in that theater then computer USA probably struggles, but too much of a nerf to computer Japan and it becomes maybe too easy to get the leg up as USA human. I'd say first round probably took about 7 minutes for the computer to complete it's turns with FastAI which felt pretty decent. Though it's tough to do all that much in the first round as Allies. I think I just bought a gang of transports if I recall, just sorta holding position until round 2. I think the earliest move out would be 3 rounds to touch down in Africa with enough to make a difference there, but 4 rounds seems more reliable to avoid the Axis clap back. In this one they managed to smoke one of my pocket fleets just using their subs

                                          I'll give it a try as the other side next time πŸ™‚

                                          2025-2-8-1941-Global-Command-Decision.tsvg

                                          2025-2-8-1941-Global-Command-Decision_USA_7.tsvg

                                          Black_ElkB 1 Reply Last reply Reply Quote 3
                                          • Black_ElkB Offline
                                            Black_Elk @Black_Elk
                                            last edited by Black_Elk

                                            Kept it up for 12 rounds as Japan. Our toehold in British Columbia held on like a wicked hangnail lol. Not sure if it was really worth the investment, but just to keep the USA honest we kept throwing stuff at em. I think FastAI could probably have routed us with a concerted effort at any time, but they allowed us a couple a builds and then we went all ham with the base camps hehe. Pacific Allies had a resurgence while we were harassing the Americans up North. Just as we were about to finally overcome the Chinese and make our big breakthrough to sweep across India, then came sneaking in to snatch Borneo again for team Allies denying us the 20 VCs. Tried for Panama on a sneak, but we didn't have the numbers to hold it. I think the USSR is about to go to war so maybe we'll pick it up there. Pretty entertaining though. I like how China has a couple solid clap backs in early rounds and some decent mobility to redirect. I charged south this time and then received some pressure up north for a while. A more dedicated charge against Pacific Allies might have been better, but I just wanted to try blockading the West Coast to see how it played out. I liked the adjustments on that side of the board for sure.

                                            I wasn't paying much attention to what all was happening on the Atlantic side, but this game Germany/USSR didn't go as nuts attacking into neutral Spain and Turkey, which probably helped the team a bit. We also had the Allies fairly tied down with busywork in Alaska and such, so I imagine that gave them a bit of a stall. Good times

                                            2025-2-11-1941-Global-Command-Decision_J12.tsvg

                                            Black_ElkB 1 Reply Last reply Reply Quote 3

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