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    Cold War 1965 version 2.0 - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • TheDogT Online
      TheDog @DaveBall068
      last edited by

      @daveball068
      If you can find a current map that meets your needs it is far easier to insert your code into that, than to keep splitting your current map.

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      1 Reply Last reply Reply Quote 0
      • RogerCooperR Offline
        RogerCooper @DaveBall068
        last edited by

        @daveball068 said in Cold War 1965 version 2.0 - Official Thread:

        @jkprince Thank you for the detailed feedback. I really appreciate it. These are some great ideas! I have a new version in progress that already addresses some of these. It runs in prerelease 2.7 and contains many game balance changes. If possible, I would like to get your feedback on the new version.

        I think your ideas have merit. I like enhancing SEATO with more territory. I also the concept of transferring (WhenCapturedByGoesTo) territory to allies.

        The map inset is a huge amount of work and I am trying to avoid changing it. I did think about something similar and adding in Diego Garcia. I am prioritizing these for a later release, maybe.

        Moving Israel to USA makes sense I think from game play standpoint.

        The tense borders (East/West Germany, the Koreas, India/Pakistan, Kashmir) contain large numbers of defensive border guard units to represent the heavily armed standoff.

        The new map version for TripleA 2.7 contains and independent India which will attack Kashmir and Pakistan, and China which will act to liberate Taiwan and Sino Pact if occupied. I have also changed the truck (more expensive) to keep AI from stockpiling them. Same with Carriers. Also, ICBMs have a range of 12 and cost 10. Plus, fixed missing land/sea connections.

        Latest version: cold_war_1965-master-rev02-D
        https://drive.google.com/file/d/1Q2C3wcDJqoQoFz68ERTsdH-haPw1sqrP/view?usp=sharing

        Do you want to post this version or are you still working on it?

        RogerCooperR 1 Reply Last reply Reply Quote 0
        • RogerCooperR Offline
          RogerCooper @RogerCooper
          last edited by

          @rogercooper I was running a test of the version currently on TripleA and received the following error.

           IllegalStateException: java.lang.IllegalStateException: sortedTargetsToPickFrom must have the same size as targetsToPickFrom list 
          IllegalStateException: sortedTargetsToPickFrom must have the same size as targetsToPickFrom list
          
          D 1 Reply Last reply Reply Quote 0
          • D Offline
            DaveBall068 @RogerCooper
            last edited by

            @rogercooper The latest version errors out in release 2.5. It requires 2.7 to run. Do you know when 2.7 will go to prod?

            RogerCooperR 1 Reply Last reply Reply Quote 0
            • RogerCooperR Offline
              RogerCooper @DaveBall068
              last edited by

              @daveball068 I always use the Prerelease version.

              D B 2 Replies Last reply Reply Quote 0
              • D Offline
                DaveBall068 @jkprince
                last edited by DaveBall068

                @jkprince I get the following error after implementing the following XML:

                Missing property definition for option 'whenCapturedByGoesTo' in attachment 'territoryDefinition'

                <attachment name="territoryAttachment" attachTo="East Germany" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
                  <option name="production" value="7"/>
                  <option name="whenCapturedByGoesTo" value="USSR:WarsawPact"/>
                </attachment>
                

                @wc_sumpton @beelee Any thoughts?

                B jkprinceJ 2 Replies Last reply Reply Quote 0
                • D Offline
                  DaveBall068 @RogerCooper
                  last edited by

                  @rogercooper I am running map Build D (linked above) with no errors in 2.7.15189. Can you confirm we are on the same build and release?

                  RogerCooperR 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @RogerCooper
                    last edited by

                    @rogercooper

                    Can you add Dave to the git repo ?

                    Screenshot from 2025-10-04 12-13-50.png

                    https://www.blinkops.com/blog/how-to-add-collaborators-to-your-github-repository

                    Screenshot from 2025-10-04 12-15-43.png

                    @DaveBall068 you would need to join git if you haven't already

                    RogerCooperR 1 Reply Last reply Reply Quote 0
                    • RogerCooperR Offline
                      RogerCooper @DaveBall068
                      last edited by

                      @daveball068 said in Cold War 1965 version 2.0 - Official Thread:

                      @rogercooper I am running map Build D (linked above) with no errors in 2.7.15189. Can you confirm we are on the same build and release?

                      Yes, same release.

                      1 Reply Last reply Reply Quote 0
                      • RogerCooperR Offline
                        RogerCooper @beelee
                        last edited by

                        @beelee I don't seem to have the rights to add DaveBall.

                        921c95a6-eb84-47ae-8c9f-c43ed9ab9b1b-image.png

                        D 1 Reply Last reply Reply Quote 1
                        • D Offline
                          DaveBall068 @RogerCooper
                          last edited by

                          @rogercooper @beelee My GitHub is: Conarymor068

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @DaveBall068
                            last edited by

                            @daveball068 said in Cold War 1965 version 2.0 - Official Thread:

                            Missing property definition for option 'whenCapturedByGoesTo' in attachment 'territoryDefinition'

                            Idk. Maybe your missing a game property ?

                            Screenshot from 2025-10-05 14-02-41.png

                            I would think you already have those though. wc should know or @RogerCooper @TheDog might as well too.

                            TheDogT 1 Reply Last reply Reply Quote 1
                            • jkprinceJ Offline
                              jkprince @DaveBall068
                              last edited by

                              @daveball068 Odd, because it works for me.
                              Also, it's not necessary to add this to East Germany because East Germany has WarsawPact as the original owner, so USSR would liberate it if it was reconquered anyways.

                              683b8cd5-6754-4b61-a1ff-39979e1c9146-image.png

                              5e9ef8d6-4b34-4c74-8474-a0b2ccf7f09d-image.png

                              (yes I know AI-China territory restrictions don't allow this, it's just an example)

                              1 Reply Last reply Reply Quote 1
                              • TheDogT Online
                                TheDog @beelee
                                last edited by

                                Capture Units on Entering Territory
                                Is usually not set as True, so is usually false.

                                I have not played the map, but I think it should be false.

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                1 Reply Last reply Reply Quote 1

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