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    Game Engine Rules (AI Training)

    Scheduled Pinned Locked Moved Development
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    • ubernautU Offline
      ubernaut Lobby Moderators @Kindwind
      last edited by

      @kindwind exciting stuff!

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • RogerCooperR Offline
        RogerCooper @Kindwind
        last edited by RogerCooper

        @Kindwind Any further progress on this. I would like to see a report of an actual game. Even seeing the first turn would be enough to see whether you are getting somewhere.

        Note that OOB Axis & Allies 1942 (2nd edition) strongly favors the Axis. It would be better to use the Larry Harris alternate setup.

        KindwindK 1 Reply Last reply Reply Quote 2
        • KindwindK Offline
          Kindwind @RogerCooper
          last edited by

          @RogerCooper Some. I moved over to a local LLM using Fable. Here is a log file. I ditched my rust engine. Everything is in working order now I think.

          ========================================================================
          TRIPLEA-LLM GAME STATEMENT (both sides where logged)
          Account: ? side vs ? model ?
          Game id: eval-56cb5c6b-3329-4682-8126-455bc6fc53da
          Opened: 2026-07-22 18:14 Rounds: ? Duration: ?s
          Result: winners = none (round cap)

          ROUND 1 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
          BALANCE BROUGHT FORWARD ...................................... PU 24
          PURCHASE 3 x infantry .......................................... - 9
          PURCHASE 2 x artillery ......................................... - 8
          PURCHASE 1 x armour ............................................ - 5
          BALANCE AFTER PURCHASE ....................................... PU 2
          COMBAT Karelia S.S.R. -> West Russia (1 x fighter, 3 x infantry) << ATTACK
          COMBAT Archangel -> West Russia (3 x infantry, 1 x armour) << ATTACK
          COMBAT Caucasus -> West Russia (3 x infantry, 1 x artillery, 1 x armour) << ATTACK
          COMBAT Russia -> West Russia (1 x fighter, 3 x infantry, 1 x artillery, 2 x armour) << ATTACK
          NONCOM West Russia -> Archangel (2 x fighter)
          NONCOM Soviet Far East -> Yakut S.S.R. (2 x infantry)
          NONCOM Novosibirsk -> Kazakh S.S.R. (2 x infantry)
          NONCOM Yakut S.S.R. -> Novosibirsk (2 x infantry)
          NONCOM Kazakh S.S.R. -> Caucasus (2 x infantry)
          NONCOM Evenki National Okrug -> Russia (2 x infantry)
          NONCOM Buryatia S.S.R. -> Yakut S.S.R. (2 x infantry)
          PLACE Russia: 3 x infantry, 2 x artillery, 1 x armour

          ROUND 1 ----------------------------------- GERMANS (AXIS / llm-triplea)
          BALANCE BROUGHT FORWARD ...................................... PU 40
          PURCHASE 7 x infantry .......................................... - 21
          PURCHASE 3 x armour ............................................ - 15
          BALANCE AFTER PURCHASE ....................................... PU 4
          COMBAT Eastern Europe -> Belorussia (1 x fighter, 2 x infantry, 1 x armour)
          COMBAT Germany -> Belorussia (1 x bomber, 1 x fighter, 1 x armour)
          COMBAT Eastern Europe -> West Russia (1 x fighter, 1 x infantry, 1 x armour) << ATTACK
          COMBAT Norway -> West Russia (1 x fighter) via Norway > Karelia S.S.R. > West Russia << ATTACK
          COMBAT Germany -> West Russia (2 x infantry, 1 x armour) << ATTACK
          COMBAT Southern Europe -> Ukraine S.S.R. (2 x infantry, 1 x artillery, 1 x armour)
          NONCOM Germany -> Western Europe (1 x infantry)
          NONCOM Southern Europe -> Western Europe (1 x infantry)
          NONCOM 5 Sea Zone -> 7 Sea Zone (2 x submarine, 1 x transport, 1 x destroyer)
          NONCOM Germany -> 7 Sea Zone (1 x infantry) << LOAD
          NONCOM 7 Sea Zone -> Western Europe (1 x infantry) << UNLOAD
          NONCOM Southern Europe -> 7 Sea Zone (1 x infantry) << LOAD
          NONCOM 7 Sea Zone -> Western Europe (1 x infantry) << UNLOAD
          NONCOM Germany -> Ukraine S.S.R. (1 x armour) via Germany > Eastern Europe > Ukraine S.S.R.
          NONCOM Belorussia -> Ukraine S.S.R. (1 x infantry)
          NONCOM Ukraine S.S.R. -> Belorussia (1 x fighter)
          NONCOM Western Europe -> 7 Sea Zone (1 x fighter) << LOAD
          NONCOM 7 Sea Zone -> 6 Sea Zone (1 x fighter)
          NONCOM 6 Sea Zone -> 5 Sea Zone (1 x fighter)
          NONCOM 5 Sea Zone -> Eastern Europe (1 x fighter) << UNLOAD
          NONCOM Belorussia -> Eastern Europe (1 x bomber, 1 x infantry)
          NONCOM Germany -> Eastern Europe (1 x infantry)
          NONCOM Ukraine S.S.R. -> Eastern Europe (1 x fighter)
          NONCOM Ukraine S.S.R. -> Belorussia (1 x fighter, 1 x infantry, 1 x artillery)
          PLACE Germany: 1 x armour
          PLACE Germany: 1 x armour
          PLACE Germany: 1 x armour
          PLACE Germany: 1 x armour
          PLACE Southern Europe: 1 x armour
          PLACE Southern Europe: 1 x armour
          PLACE Southern Europe: 1 x armour
          PLACE Southern Europe: 1 x infantry

          ROUND 1 -------------------------------------- BRITISH (ALLIES / WeakAi)
          BALANCE BROUGHT FORWARD ...................................... PU 30
          PURCHASE 3 x infantry .......................................... - 9
          PURCHASE 2 x artillery ......................................... - 8
          PURCHASE 1 x armour ............................................ - 5
          PURCHASE 1 x transport ......................................... - 8
          BALANCE AFTER PURCHASE ....................................... PU 0
          COMBAT United Kingdom -> 2 Sea Zone (2 x infantry) << LOAD
          COMBAT 2 Sea Zone -> 6 Sea Zone (1 x battleship, 1 x transport, 2 x infantry) via 2 Sea Zone > 3 Sea Zone > 6 Sea Zone
          COMBAT United Kingdom -> Germany (1 x bomber) via United Kingdom > 6 Sea Zone > 5 Sea Zone > Germany << ATTACK
          COMBAT Anglo Egypt -> Libya (1 x fighter, 1 x infantry, 1 x armour) << ATTACK
          NONCOM Germany -> Karelia S.S.R. (1 x bomber) via Germany > 5 Sea Zone > Karelia S.S.R.
          NONCOM Libya -> Anglo Egypt (1 x fighter)
          NONCOM Union of South Africa -> Kenya (1 x infantry)
          NONCOM Persia -> Caucasus (1 x infantry)
          NONCOM India -> Persia (3 x infantry)
          NONCOM Trans-Jordan -> Persia (1 x infantry)
          NONCOM 1 Sea Zone -> 3 Sea Zone (1 x transport) via 1 Sea Zone > 2 Sea Zone > 3 Sea Zone
          NONCOM 15 Sea Zone -> 33 Sea Zone (1 x destroyer) via 15 Sea Zone > 34 Sea Zone > 33 Sea Zone
          NONCOM 13 Sea Zone -> 9 Sea Zone (1 x battleship) via 13 Sea Zone > 12 Sea Zone > 9 Sea Zone
          NONCOM 35 Sea Zone -> 33 Sea Zone (1 x carrier, 1 x fighter, 1 x transport, 1 x destroyer) via 35 Sea Zone > 32 Sea Zone > 33 Sea Zone
          NONCOM 40 Sea Zone -> 42 Sea Zone (1 x submarine, 1 x transport) via 40 Sea Zone > 41 Sea Zone > 42 Sea Zone
          NONCOM United Kingdom -> 3 Sea Zone (1 x artillery) << LOAD
          PLACE 6 Sea Zone: 1 x transport
          PLACE United Kingdom: 3 x infantry, 2 x artillery, 1 x armour

          ROUND 1 ---------------------------------- JAPANESE (AXIS / llm-triplea)
          BALANCE BROUGHT FORWARD ...................................... PU 30
          PURCHASE 2 x infantry .......................................... - 6
          PURCHASE 1 x armour ............................................ - 5
          PURCHASE 1 x transport ......................................... - 8
          BALANCE AFTER PURCHASE ....................................... PU 11
          COMBAT Japan -> 60 Sea Zone (2 x infantry) << LOAD
          COMBAT 60 Sea Zone -> 59 Sea Zone (1 x transport, 2 x infantry)
          COMBAT 59 Sea Zone -> China (2 x infantry) << AMPHIBIOUS ASSAULT
          NONCOM 50 Sea Zone -> 59 Sea Zone (1 x carrier, 1 x fighter)
          NONCOM 59 Sea Zone -> 60 Sea Zone (1 x transport, 2 x infantry)
          NONCOM 50 Sea Zone -> 60 Sea Zone (1 x destroyer)
          NONCOM Japan -> 60 Sea Zone (1 x fighter) << LOAD
          NONCOM 59 Sea Zone -> 60 Sea Zone (1 x transport)
          NONCOM Japan -> 60 Sea Zone (2 x infantry) << LOAD
          NONCOM 60 Sea Zone -> 59 Sea Zone (1 x transport, 2 x infantry)
          NONCOM 59 Sea Zone -> 60 Sea Zone (1 x transport, 2 x infantry)
          NONCOM 60 Sea Zone -> 59 Sea Zone (1 x transport)
          NONCOM 59 Sea Zone -> 60 Sea Zone (1 x transport, 2 x infantry)
          NONCOM 60 Sea Zone -> 59 Sea Zone (1 x transport, 2 x infantry)
          NONCOM Japan -> 59 Sea Zone (1 x fighter) << LOAD
          NONCOM 59 Sea Zone -> 60 Sea Zone (1 x transport, 2 x infantry)
          NONCOM 60 Sea Zone -> 61 Sea Zone (1 x transport, 2 x infantry)
          NONCOM 61 Sea Zone -> Manchuria (2 x infantry) << UNLOAD
          NONCOM China -> Manchuria (2 x fighter)
          NONCOM 50 Sea Zone -> 49 Sea Zone (1 x carrier, 1 x fighter, 1 x destroyer)
          NONCOM 49 Sea Zone -> 60 Sea Zone (1 x carrier, 1 x fighter, 1 x destroyer)
          PLACE French Indochina: 1 x infantry
          PLACE China: 1 x transport
          PLACE Manchuria: 1 x infantry

          ROUND 1 ------------------------------------ AMERICANS (ALLIES / WeakAi)
          BALANCE BROUGHT FORWARD ...................................... PU 42
          PURCHASE 4 x infantry .......................................... - 12
          PURCHASE 2 x armour ............................................ - 10
          PURCHASE 2 x transport ......................................... - 16
          PURCHASE 1 x artillery ......................................... - 4
          BALANCE AFTER PURCHASE ....................................... PU 0
          COMBAT Eastern United States -> 10 Sea Zone (2 x infantry, 1 x artillery, 1 x armour) << LOAD
          COMBAT 10 Sea Zone -> 12 Sea Zone (2 x transport, 2 x infantry, 1 x destroyer, 1 x artillery, 1 x armour) via 10 Sea Zone > 11 Sea Zone > 12 Sea Zone
          COMBAT 12 Sea Zone -> Algeria (2 x infantry, 1 x artillery, 1 x armour) << AMPHIBIOUS ASSAULT
          NONCOM Sinkiang -> Kazakh S.S.R. (2 x infantry)
          NONCOM Central United States -> Mexico (2 x infantry)
          NONCOM 52 Sea Zone -> 54 Sea Zone (1 x carrier, 1 x submarine, 1 x fighter) via 52 Sea Zone > 55 Sea Zone > 54 Sea Zone
          NONCOM 55 Sea Zone -> 20 Sea Zone (1 x battleship, 1 x transport) via 55 Sea Zone > 54 Sea Zone > 20 Sea Zone
          NONCOM 20 Sea Zone -> 10 Sea Zone (1 x destroyer) via 20 Sea Zone > 19 Sea Zone > 10 Sea Zone
          PLACE 10 Sea Zone: 2 x transport
          PLACE Eastern United States: 4 x infantry, 1 x artillery, 2 x armour

          ROUND 2 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
          BALANCE BROUGHT FORWARD ...................................... PU 28
          PURCHASE 3 x infantry .......................................... - 9
          PURCHASE 2 x artillery ......................................... - 8
          PURCHASE 2 x armour ............................................ - 10
          BALANCE AFTER PURCHASE ....................................... PU 1
          COMBAT West Russia -> Ukraine S.S.R. (9 x infantry, 2 x artillery, 2 x armour) << ATTACK
          COMBAT Caucasus -> Ukraine S.S.R. (2 x infantry) << ATTACK
          NONCOM Novosibirsk -> Kazakh S.S.R. (2 x infantry)
          NONCOM Yakut S.S.R. -> Novosibirsk (4 x infantry)
          NONCOM Kazakh S.S.R. -> Caucasus (2 x infantry)
          NONCOM Russia -> West Russia (5 x infantry, 2 x artillery, 1 x armour)
          PLACE Russia: 3 x infantry, 2 x artillery, 2 x armour

          ROUND 2 ----------------------------------- GERMANS (AXIS / llm-triplea)
          BALANCE BROUGHT FORWARD ...................................... PU 37
          PURCHASE 7 x infantry .......................................... - 21
          PURCHASE 2 x armour ............................................ - 10
          BALANCE AFTER PURCHASE ....................................... PU 6
          COMBAT Belorussia -> West Russia (2 x infantry, 1 x armour) << ATTACK
          COMBAT Germany -> West Russia (1 x armour) via Germany > Karelia S.S.R. > West Russia << ATTACK
          COMBAT Eastern Europe -> West Russia (1 x bomber, 1 x fighter) via Eastern Europe > Belorussia > West Russia << ATTACK
          COMBAT Balkans -> West Russia (1 x fighter) via Balkans > Ukraine S.S.R. > West Russia << ATTACK
          COMBAT Belorussia -> Ukraine S.S.R. (1 x fighter, 1 x infantry, 1 x armour) << ATTACK
          COMBAT Germany -> Ukraine S.S.R. (1 x armour) via Germany > Eastern Europe > Ukraine S.S.R. << ATTACK
          COMBAT Southern Europe -> Ukraine S.S.R. (2 x infantry, 1 x artillery) << ATTACK
          COMBAT Belorussia -> Karelia S.S.R. (2 x infantry) << ATTACK
          COMBAT Eastern Europe -> Karelia S.S.R. (1 x infantry, 1 x artillery) << ATTACK
          COMBAT Germany -> Karelia S.S.R. (1 x infantry) << ATTACK
          COMBAT Balkans -> Karelia S.S.R. (2 x infantry) via Balkans > Eastern Europe > Karelia S.S.R. << ATTACK
          COMBAT Southern Europe -> Germany (3 x infantry)
          NONCOM Germany -> Eastern Europe (2 x infantry, 2 x armour)
          NONCOM Southern Europe -> Balkans (2 x infantry, 1 x artillery)
          NONCOM Western Europe -> Southern Europe (4 x infantry, 2 x armour)
          NONCOM West Russia -> Belorussia (2 x fighter)
          NONCOM Ukraine S.S.R. -> Belorussia (1 x fighter)
          NONCOM 7 Sea Zone -> 8 Sea Zone (2 x submarine, 1 x transport, 1 x destroyer)
          NONCOM 8 Sea Zone -> 7 Sea Zone (2 x submarine, 1 x transport, 1 x destroyer)
          NONCOM 7 Sea Zone -> 6 Sea Zone (2 x submarine, 1 x transport, 1 x destroyer)
          PLACE Germany: 1 x infantry
          PLACE Southern Europe: 1 x armour
          PLACE Germany: 1 x infantry
          PLACE Southern Europe: 1 x infantry
          PLACE Germany: 1 x infantry
          PLACE Southern Europe: 1 x infantry
          PLACE Southern Europe: 1 x infantry
          PLACE Germany: 1 x infantry

          ROUND 2 -------------------------------------- BRITISH (ALLIES / WeakAi)
          BALANCE BROUGHT FORWARD ...................................... PU 31
          PURCHASE 3 x infantry .......................................... - 9
          PURCHASE 1 x armour ............................................ - 5
          PURCHASE 2 x transport ......................................... - 16
          BALANCE AFTER PURCHASE ....................................... PU 1
          COMBAT United Kingdom -> 6 Sea Zone (1 x infantry, 1 x armour) << LOAD
          COMBAT United Kingdom -> 3 Sea Zone (1 x infantry) << LOAD
          COMBAT 6 Sea Zone -> 2 Sea Zone (1 x transport, 2 x infantry) via 6 Sea Zone > 3 Sea Zone > 2 Sea Zone
          COMBAT 6 Sea Zone -> Western Europe (1 x infantry, 1 x armour) << AMPHIBIOUS ASSAULT
          COMBAT 9 Sea Zone -> 8 Sea Zone (1 x battleship)
          NONCOM Kenya -> Belgian Congo (1 x infantry)
          NONCOM Persia -> Caucasus (4 x infantry)
          NONCOM Caucasus -> Ukraine S.S.R. (1 x infantry)
          NONCOM Libya -> Anglo Egypt (1 x infantry, 1 x armour)
          NONCOM 42 Sea Zone -> 22 Sea Zone (1 x submarine, 1 x transport) via 42 Sea Zone > 25 Sea Zone > 22 Sea Zone
          NONCOM 3 Sea Zone -> 6 Sea Zone (1 x transport, 1 x infantry, 1 x artillery)
          NONCOM 33 Sea Zone -> 27 Sea Zone (1 x carrier, 1 x fighter, 1 x transport, 2 x destroyer) via 33 Sea Zone > 28 Sea Zone > 27 Sea Zone
          PLACE 6 Sea Zone: 2 x transport
          PLACE United Kingdom: 3 x infantry, 1 x armour

          ROUND 2 ---------------------------------- JAPANESE (AXIS / llm-triplea)
          BALANCE BROUGHT FORWARD ...................................... PU 43
          PURCHASE 1 x transport ......................................... - 8
          PURCHASE 1 x infantry .......................................... - 3
          PURCHASE 1 x armour ............................................ - 5
          BALANCE AFTER PURCHASE ....................................... PU 27
          COMBAT Japan -> 61 Sea Zone (2 x infantry, 1 x artillery, 2 x armour) << LOAD
          COMBAT 61 Sea Zone -> 60 Sea Zone (1 x transport, 2 x infantry, 1 x artillery, 2 x armour)
          COMBAT 60 Sea Zone -> Manchuria (2 x infantry, 1 x artillery, 2 x armour) << UNLOAD
          NONCOM China -> French Indochina (2 x infantry)
          NONCOM Manchuria -> French Indochina (2 x fighter) via Manchuria > China > French Indochina
          NONCOM 59 Sea Zone -> 36 Sea Zone (1 x carrier, 2 x fighter, 2 x transport, 4 x infantry) via 59 Sea Zone > 60 Sea Zone > 36 Sea Zone
          NONCOM 51 Sea Zone -> 36 Sea Zone (2 x infantry) via 51 Sea Zone > 50 Sea Zone > 49 Sea Zone > 36 Sea Zone
          NONCOM Japan -> 51 Sea Zone (2 x armour) << LOAD
          NONCOM 51 Sea Zone -> Wake Island (2 x armour) << UNLOAD
          PLACE China: 1 x infantry
          PLACE French Indochina: 1 x infantry
          PLACE Kwantung: 1 x infantry
          PLACE Manchuria: 1 x infantry
          PLACE 60 Sea Zone: 1 x transport
          PLACE 60 Sea Zone: 1 x transport

          ROUND 2 ------------------------------------ AMERICANS (ALLIES / WeakAi)
          BALANCE BROUGHT FORWARD ...................................... PU 41
          PURCHASE 4 x infantry .......................................... - 12
          PURCHASE 1 x armour ............................................ - 5
          PURCHASE 2 x artillery ......................................... - 8
          PURCHASE 2 x transport ......................................... - 16
          BALANCE AFTER PURCHASE ....................................... PU 0
          COMBAT Eastern United States -> 10 Sea Zone (3 x infantry, 1 x artillery) << LOAD
          COMBAT 10 Sea Zone -> 12 Sea Zone (2 x transport, 3 x infantry, 1 x destroyer, 1 x artillery) via 10 Sea Zone > 11 Sea Zone > 12 Sea Zone
          NONCOM Kazakh S.S.R. -> Caucasus (2 x infantry)
          NONCOM Algeria -> Libya (2 x infantry, 1 x artillery, 1 x armour)
          NONCOM 54 Sea Zone -> 19 Sea Zone (1 x carrier, 1 x submarine, 1 x fighter) via 54 Sea Zone > 20 Sea Zone > 19 Sea Zone
          NONCOM 12 Sea Zone -> 10 Sea Zone (2 x transport, 1 x destroyer) via 12 Sea Zone > 11 Sea Zone > 10 Sea Zone
          NONCOM 20 Sea Zone -> 10 Sea Zone (1 x battleship, 1 x transport) via 20 Sea Zone > 19 Sea Zone > 10 Sea Zone
          NONCOM Eastern United States -> 10 Sea Zone (1 x infantry, 2 x armour) << LOAD
          NONCOM 12 Sea Zone -> Algeria (3 x infantry, 1 x artillery) << UNLOAD
          PLACE 10 Sea Zone: 2 x transport
          PLACE Eastern United States: 4 x infantry, 2 x artillery, 1 x armour

          ROUND 3 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
          BALANCE BROUGHT FORWARD ...................................... PU 30
          PURCHASE 1 x infantry .......................................... - 3
          PURCHASE 4 x artillery ......................................... - 16
          PURCHASE 2 x armour ............................................ - 10
          BALANCE AFTER PURCHASE ....................................... PU 1
          COMBAT Ukraine S.S.R. -> Eastern Europe (9 x infantry, 2 x artillery, 2 x armour) << ATTACK
          COMBAT West Russia -> Karelia S.S.R. (2 x infantry, 2 x artillery, 2 x armour) << ATTACK
          NONCOM Novosibirsk -> Kazakh S.S.R. (4 x infantry)
          NONCOM Kazakh S.S.R. -> Caucasus (2 x infantry)
          NONCOM Caucasus -> Ukraine S.S.R. (2 x infantry)
          NONCOM Russia -> West Russia (3 x infantry, 2 x artillery, 2 x armour)
          PLACE Russia: 1 x infantry, 4 x artillery, 2 x armour

          ROUND 3 ----------------------------------- GERMANS (AXIS / llm-triplea)
          BALANCE BROUGHT FORWARD ...................................... PU 41
          PURCHASE 11 x infantry ......................................... - 33
          PURCHASE 2 x artillery ......................................... - 8
          PURCHASE 2 x armour ............................................ - 10
          BALANCE AFTER PURCHASE ....................................... PU -10
          COMBAT (no attacks declared)
          NONCOM 7 Sea Zone -> 6 Sea Zone (1 x submarine, 1 x transport, 1 x destroyer)
          PLACE Germany: 1 x infantry, 1 x armour
          PLACE Germany: 1 x infantry
          PLACE Germany: 1 x infantry
          PLACE Germany: 1 x infantry
          PLACE Germany: 1 x infantry
          PLACE Germany: 1 x infantry
          PLACE Germany: 1 x infantry
          PLACE Germany: 1 x armour
          PLACE Germany: 1 x infantry
          PLACE Southern Europe: 1 x infantry
          PLACE Southern Europe: 1 x infantry
          PLACE Southern Europe: 1 x infantry
          PLACE Southern Europe: 1 x infantry
          PLACE Southern Europe: 1 x infantry
          PLACE Southern Europe: 1 x infantry

          ROUND 3 -------------------------------------- BRITISH (ALLIES / WeakAi)
          BALANCE BROUGHT FORWARD ...................................... PU 38
          PURCHASE 3 x infantry .......................................... - 9
          PURCHASE 2 x artillery ......................................... - 8
          PURCHASE 2 x transport ......................................... - 16
          PURCHASE 1 x armour ............................................ - 5
          BALANCE AFTER PURCHASE ....................................... PU 0
          COMBAT United Kingdom -> 6 Sea Zone (3 x infantry, 2 x artillery, 1 x armour) << LOAD
          COMBAT 2 Sea Zone -> 6 Sea Zone (1 x transport, 2 x infantry) via 2 Sea Zone > 3 Sea Zone > 6 Sea Zone
          COMBAT 6 Sea Zone -> Norway (6 x infantry, 3 x artillery, 1 x armour) << AMPHIBIOUS ASSAULT
          COMBAT 8 Sea Zone -> 7 Sea Zone (1 x battleship)
          NONCOM Belgian Congo -> Anglo Egypt (1 x infantry)
          NONCOM Caucasus -> Ukraine S.S.R. (4 x infantry)
          NONCOM Ukraine S.S.R. -> Eastern Europe (1 x infantry)
          NONCOM Anglo Egypt -> Trans-Jordan (1 x infantry, 1 x armour)
          NONCOM 27 Sea Zone -> 17 Sea Zone (1 x carrier, 1 x fighter, 1 x transport, 2 x destroyer) via 27 Sea Zone > 23 Sea Zone > 17 Sea Zone
          NONCOM 22 Sea Zone -> 12 Sea Zone (1 x submarine, 1 x transport) via 22 Sea Zone > 17 Sea Zone > 12 Sea Zone
          PLACE 6 Sea Zone: 2 x transport
          PLACE United Kingdom: 3 x infantry, 2 x artillery, 1 x armour

          ROUND 3 ---------------------------------- JAPANESE (AXIS / llm-triplea)
          BALANCE BROUGHT FORWARD ...................................... PU 59
          PURCHASE 1 x carrier ........................................... - 16
          PURCHASE 2 x transport ......................................... - 16
          PURCHASE 1 x submarine ......................................... - 8
          PURCHASE 1 x destroyer ......................................... - 12
          PURCHASE 1 x infantry .......................................... - 3
          PURCHASE 1 x armour ............................................ - 5
          BALANCE AFTER PURCHASE ....................................... PU -1
          COMBAT Japan -> 60 Sea Zone (1 x infantry, 1 x artillery, 1 x armour) << LOAD
          COMBAT 60 Sea Zone -> 57 Sea Zone (1 x transport, 1 x infantry, 1 x artillery, 1 x armour)
          COMBAT 57 Sea Zone -> 61 Sea Zone (1 x transport, 1 x infantry, 1 x artillery, 1 x armour)
          COMBAT 61 Sea Zone -> Manchuria (1 x infantry, 1 x artillery, 1 x armour) << UNLOAD
          NONCOM Wake Island -> 51 Sea Zone (3 x infantry) << LOAD
          NONCOM 51 Sea Zone -> 52 Sea Zone (1 x battleship, 1 x submarine, 1 x transport, 1 x destroyer, 3 x infantry)
          NONCOM 52 Sea Zone -> 57 Sea Zone (1 x transport, 3 x infantry)
          NONCOM 57 Sea Zone -> Manchuria (3 x infantry) << UNLOAD
          NONCOM China -> Manchuria (4 x infantry)
          NONCOM 51 Sea Zone -> 52 Sea Zone (1 x carrier, 2 x fighter)
          NONCOM 52 Sea Zone -> 57 Sea Zone (1 x carrier, 2 x fighter)
          NONCOM 57 Sea Zone -> Manchuria (1 x carrier, 2 x fighter) << UNLOAD
          NONCOM French Indochina -> Manchuria (2 x fighter, 2 x infantry) via French Indochina > China > Manchuria
          NONCOM 51 Sea Zone -> 50 Sea Zone (1 x battleship, 1 x submarine, 1 x destroyer)

          ========================================================================
          CLOSING SUMMARY: 3 rounds on statement, 58 decisions, 22 retries

          RogerCooperR 1 Reply Last reply Reply Quote 2
          • RogerCooperR Offline
            RogerCooper @Kindwind
            last edited by

            @Kindwind On round 3 the Germans spent more money on purchases than they had.

            RogerCooperR 1 Reply Last reply Reply Quote 2
            • RogerCooperR Offline
              RogerCooper @RogerCooper
              last edited by

              There is some other questionable stuff going on in Germany's first turn.

              NONCOM 5 Sea Zone -> 7 Sea Zone (2 x submarine, 1 x transport, 1 x destroyer)
              NONCOM Germany -> 7 Sea Zone (1 x infantry) << LOAD
              NONCOM 7 Sea Zone -> Western Europe (1 x infantry) << UNLOAD
              NONCOM Southern Europe -> 7 Sea Zone (1 x infantry) << LOAD
              NONCOM 7 Sea Zone -> Western Europe (1 x infantry) << UNLOAD
              

              How did Germany make a non-combat move from 5 Sea Zone to 7 Sea Zone. Didn't the British object?

              How did the Germans load a transport in 7 Sea Zone from Germany and Southern Europe. And then unload in Western Europe.

              It would seem to be failure of basic rules and map implementation. I don't think a LLM can learn to play a game like Axis & Allies. A neural net like AlphaZero might fare better, but in either case you need to implement the rules separately from the decision-making.

              KindwindK 1 Reply Last reply Reply Quote 1
              • KindwindK Offline
                Kindwind @RogerCooper
                last edited by

                @RogerCooper This one should be a little bit better. It's not an LLM yet. Neural net. 11 Round game.

                Teaching a neural net to play WW2 Revised — progress report + a full game ledger

                I've been building a machine-learning AI for TripleA and figured it was time to
                show something rather than keep tinkering. Below is a real game: my agent
                playing Axis vs WeakAi on World War II Revised, 11 rounds, ending at
                victory-city parity 6-6
                — rendered as a bank statement, both sides, in turn
                order. Excerpt here, full 11-round ledger in the reply below.

                Up front so nobody wastes their time: it does not beat WeakAi yet. 0 wins in
                ~145 evaluation games. What I want to share is the engineering, what I've
                measured, and one finding about ProAi that I think this crowd will enjoy.

                What it actually is

                Not an LLM moving the pieces — I tried that first and it failed instructively
                (three fine-tuning cycles, 0 wins in 33, and a model that would read an
                engine-computed table saying "Caucasus win = 1.00, West Russia win = 0.00" and
                then attack West Russia). The current agent is a graph neural network over the
                143 territories
                , edges from the map's own adjacency, with an action decoder
                that emits moves legal by construction: destinations come from the engine's
                validated reach, unit counts are clamped to what's actually movable, transport
                capacity is enforced from load_to. There's no retry loop and no fallback,
                because an illegal move is structurally unrepresentable.

                It learned by imitating ProAi via DAgger — ProAi shadows the positions my agent
                actually reaches and says what it would have done there. The encoding is
                player-relative, so one network plays all five nations depending on the seat.

                Two numbers I'm happy with:

                • 100% engine acceptance. Most recent evaluation batch: 3,039 moves
                  proposed, 3,039 executed, 0 rejected, 0 dropped. Getting there meant a lot of
                  reading MoveValidator — unloads must carry no transport map, cargo is
                  selected via getTransportedBy() plus the carrier's getUnloaded() ledger,
                  and a computed-empty reach has to ship as empty rather than as "unknown".
                • 29 seconds for a full 11-round game headless, ~30 ms per decision. That's
                  what makes everything else affordable — 200 self-play games collected
                  unattended overnight on a desktop.

                The game

                Full ledger — all 11 rounds, both sides, turn order.

                Rendered from the engine's own logs: purchases as debits, attacks flagged,
                every battle with its result and losses, placements, and a POSITION line on
                the agent's turns showing victory cities / income / territory held.

                ========================================================================
                  TRIPLEA NEURAL AI  —  GAME STATEMENT
                  Account: Axis (Germans + Japanese)   vs WeakAi
                  Game: eval-93a3c8c5   Rounds: 11   Duration: 29s
                  Result: round-cap draw (no side reached 9 victory cities)
                ========================================================================
                
                ROUND 1 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   24
                  PURCHASE  3 infantry, 2 armour, 1 artillery .................... -  23
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Karelia S.S.R. -> West Russia  (3 inf, 1 ftr)   << ATTACK
                  COMBAT    Archangel -> West Russia  (3 inf, 1 arm)   << ATTACK
                  COMBAT    Caucasus -> West Russia  (3 inf, 1 art, 1 arm)   << ATTACK
                  COMBAT    Russia -> West Russia  (3 inf, 2 arm, 1 ftr, 1 art)   << ATTACK
                  BATTLE    West Russia: 20 vs 5  ->  Russians win   [lost 1, killed 5]
                  NONCOM    7 consolidation move(s)
                  PLACE     Russia: 3 inf, 2 arm, 1 art
                
                ROUND 1 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   40
                  PURCHASE  5 armour, 5 infantry ................................. -  40
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    Libya -> Anglo Egypt  (1 inf)   << ATTACK
                  COMBAT    Libya -> Anglo Egypt  (1 arm)   << ATTACK
                  COMBAT    Germany -> Anglo Egypt  (1 bmb)   << ATTACK
                  BATTLE    Anglo Egypt: 3 vs 3  ->  British win   [lost 3, killed 2]
                  BATTLE    Caucasus: 9 vs 3  ->  Germans win   [lost 1, killed 2]
                  NONCOM    16 consolidation move(s)
                  PLACE     Southern Europe: 5 inf, 1 arm | Germany: 4 arm
                  POSITION .................. VC 7/5  |  income 74:92  |  24 terr, 74 PU
                
                ROUND 1 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   30
                  PURCHASE  6 infantry, 3 artillery .............................. -  30
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    United Kingdom -> Germany  (1 bmb)   << ATTACK
                  COMBAT    3 Sea Zone -> Norway  (2 inf)   << ATTACK
                  BATTLE    Germany: 1 vs 3  ->  Bombing raid cost 5 PUs   [lost 0, killed 0]
                  NONCOM    11 consolidation move(s)
                  PLACE     United Kingdom: 6 inf, 2 art
                
                ROUND 1 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   30
                  PURCHASE  1 armour, 1 factory, 1 transport ..................... -  28
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Kwantung -> China  (2 inf)   << ATTACK
                  COMBAT    Japan -> China  (1 ftr)   << ATTACK
                  COMBAT    Manchuria -> China  (1 inf)   << ATTACK
                  COMBAT    Kwantung -> China  (1 inf)   << ATTACK
                  BATTLE    China: 5 vs 3  ->  Japanese win   [lost 4, killed 3]
                  BATTLE    52 Sea Zone: 3 vs 3  ->  Japanese win   [lost 2, killed 3]
                  BATTLE    42 Sea Zone: 1 vs 2  ->  Japanese win   [lost 0, killed 2]
                  NONCOM    6 consolidation move(s)
                  PLACE     61 Sea Zone: 1 trn | Manchuria: 1 fac | Japan: 1 arm
                  POSITION .................. VC 8/4  |  income 75:91  |  25 terr, 75 PU
                
                ROUND 1 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   42
                  PURCHASE  3 transport, 3 infantry, 2 artillery ................. -  41
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    12 Sea Zone -> Algeria  (2 inf, 1 art, 1 arm)   << ATTACK
                  BATTLE    Algeria: 4 vs 2  ->  Americans win   [lost 2, killed 2]
                  NONCOM    4 consolidation move(s)
                  PLACE     10 Sea Zone: 3 trn | Eastern United States: 3 inf, 2 art
                
                ROUND 2 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   27
                  PURCHASE  5 infantry, 3 artillery .............................. -  27
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    West Russia -> Belorussia  (1 inf)   << ATTACK
                  COMBAT    West Russia -> Caucasus  (9 inf, 4 arm, 2 art)   << ATTACK
                  COMBAT    Kazakh S.S.R. -> Caucasus  (2 inf)   << ATTACK
                  COMBAT    Russia -> Caucasus  (5 inf, 2 arm, 1 art)   << ATTACK
                  COMBAT    Yakut S.S.R. -> Buryatia S.S.R.  (4 inf)   << ATTACK
                  BATTLE    Buryatia S.S.R.: 4 vs 1  ->  Russians win   [lost 0, killed 1]
                  BATTLE    Caucasus: 25 vs 6  ->  Russians win   [lost 2, killed 5]
                  NONCOM    2 consolidation move(s)
                  PLACE     Russia: 5 inf, 3 art
                
                ROUND 2 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   39
                  PURCHASE  5 armour, 4 infantry ................................. -  37
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Ukraine S.S.R. -> Archangel  (1 arm)   << ATTACK
                  BATTLE    Belorussia: 9 vs 2  ->  Germans win   [lost 1, killed 2]
                  BATTLE    Norway: 13 vs 3  ->  Germans win   [lost 1, killed 3]
                  BATTLE    Archangel: 1 vs 3  ->  Russians win   [lost 1, killed 0]
                  NONCOM    5 consolidation move(s)
                  PLACE     Southern Europe: 4 inf, 2 arm | Germany: 3 arm
                  POSITION .................. VC 8/4  |  income 74:92  |  24 terr, 74 PU
                
                ROUND 2 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   33
                  PURCHASE  3 transport, 1 infantry, 1 artillery ................. -  31
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Archangel -> Germany  (1 bmb)   << ATTACK
                  COMBAT    Persia -> India  (5 inf)   << ATTACK
                  BATTLE    Germany: 1 vs 3  ->  Bombing raid cost 4 PUs   [lost 0, killed 0]
                  BATTLE    14 Sea Zone: 5 vs 1  ->  British win   [lost 1, killed 1]
                  BATTLE    India: 5 vs 3  ->  British win   [lost 1, killed 2]
                  NONCOM    3 consolidation move(s)
                  PLACE     6 Sea Zone: 3 trn | United Kingdom: 1 inf, 1 art
                
                ROUND 2 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   36
                  PURCHASE  2 transport, 1 factory, 1 infantry ................... -  34
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Manchuria -> China  (1 ftr)   << ATTACK
                  COMBAT    French Indochina -> China  (2 ftr)   << ATTACK
                  COMBAT    French Indochina -> China  (1 bmb)   << ATTACK
                  COMBAT    French Indochina -> China  (2 ftr)   << ATTACK
                  COMBAT    French Indochina -> China  (1 ftr)   << ATTACK
                  NONCOM    5 consolidation move(s)
                  PLACE     60 Sea Zone: 1 trn | 61 Sea Zone: 1 trn | Manchuria: 1 inf | French Indochina: 1 fac
                  POSITION .................. VC 7/5  |  income 71:95  |  23 terr, 71 PU
                
                ROUND 2 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   44
                  PURCHASE  4 armour, 4 infantry, 3 artillery .................... -  44
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    Algeria -> Libya  (1 art)   << ATTACK
                  NONCOM    6 consolidation move(s)
                  PLACE     Eastern United States: 4 inf, 4 arm, 3 art
                
                ROUND 3 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   26
                  PURCHASE  2 artillery, 2 armour, 2 infantry .................... -  24
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Caucasus -> Ukraine S.S.R.  (1 inf)   << ATTACK
                  COMBAT    Caucasus -> West Russia  (13 inf, 6 arm, 3 art)   << ATTACK
                  COMBAT    Russia -> West Russia  (5 inf, 3 art)   << ATTACK
                  BATTLE    West Russia: 30 vs 3  ->  Russians win   [lost 2, killed 3]
                  NONCOM    2 consolidation move(s)
                  PLACE     Russia: 2 inf, 2 art, 2 arm
                
                ROUND 3 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   39
                  PURCHASE  5 armour, 4 infantry ................................. -  37
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Norway -> Archangel  (1 arm)   << ATTACK
                  BATTLE    6 Sea Zone: 2 vs 7  ->  British win   [lost 2, killed 0]
                  BATTLE    14 Sea Zone: 1 vs 4  ->  British win   [lost 1, killed 0]
                  BATTLE    Ukraine S.S.R.: 22 vs 1  ->  Germans win   [lost 0, killed 1]
                  BATTLE    Archangel: 1 vs 3  ->  Russians win   [lost 1, killed 1]
                  NONCOM    6 consolidation move(s)
                  PLACE     Southern Europe: 2 arm, 1 inf | Germany: 3 arm, 3 inf
                  POSITION .................. VC 7/5  |  income 68:98  |  21 terr, 68 PU
                
                ROUND 3 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   32
                  PURCHASE  2 infantry, 2 transport, 1 artillery, 1 armour ....... -  31
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    India -> French Indochina  (1 inf)   << ATTACK
                  COMBAT    6 Sea Zone -> Western Europe  (7 inf, 2 art, 1 arm)   << ATTACK
                  NONCOM    3 consolidation move(s)
                  PLACE     6 Sea Zone: 2 trn | United Kingdom: 2 inf, 1 art, 1 arm
                
                ROUND 3 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   32
                  PURCHASE  2 armour, 2 infantry, 1 factory ...................... -  31
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Manchuria -> French Indochina  (1 bmb)   << ATTACK
                  BATTLE    French Indochina: 1 vs 1  ->  British win   [lost 1, killed 1]
                  NONCOM    6 consolidation move(s)
                  PLACE     Manchuria: 2 inf, 1 arm | Wake Island: 1 fac | Japan: 1 arm
                  POSITION ................. VC 6/6  |  income 61:105  |  20 terr, 61 PU
                
                ROUND 3 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   44
                  PURCHASE  5 infantry, 3 transport, 1 armour .................... -  44
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  NONCOM    5 consolidation move(s)
                  PLACE     10 Sea Zone: 3 trn | Eastern United States: 5 inf, 1 arm
                
                ROUND 4 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   29
                  PURCHASE  4 infantry, 3 artillery, 1 armour .................... -  29
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    West Russia -> Karelia S.S.R.  (10 inf, 4 arm, 3 art)   << ATTACK
                  COMBAT    West Russia -> Belorussia  (6 inf, 3 art, 2 arm)   << ATTACK
                  BATTLE    Belorussia: 11 vs 4  ->  Russians win   [lost 3, killed 4]
                  BATTLE    Karelia S.S.R.: 17 vs 6  ->  Russians win   [lost 3, killed 6]
                  NONCOM    2 consolidation move(s)
                  PLACE     Russia: 4 inf, 3 art, 1 arm
                
                ROUND 4 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   40
                  PURCHASE  7 infantry, 3 armour, 1 artillery .................... -  40
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    Eastern Europe -> Karelia S.S.R.  (1 art)   << ATTACK
                  COMBAT    Ukraine S.S.R. -> Belorussia  (1 arm)   << ATTACK
                  BATTLE    Belorussia: 1 vs 8  ->  Russians win   [lost 1, killed 1]
                  BATTLE    West Russia: 6 vs 6  ->  Germans win   [lost 5, killed 6]
                  BATTLE    Karelia S.S.R.: 1 vs 14  ->  Russians win   [lost 1, killed 0]
                  BATTLE    Caucasus: 13 vs 5  ->  Germans win   [lost 2, killed 4]
                  BATTLE    Western Europe: 16 vs 10  ->  Germans win   [lost 7, killed 10]
                  NONCOM    1 consolidation move(s)
                  PLACE     Southern Europe: 4 inf | Germany: 3 arm, 3 inf, 1 art
                  POSITION .................. VC 6/6  |  income 69:97  |  21 terr, 69 PU
                
                ROUND 4 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   40
                  PURCHASE  4 infantry, 3 artillery, 3 armour .................... -  39
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    6 Sea Zone -> Norway  (2 inf, 2 art, 1 arm)   << ATTACK
                  NONCOM    2 consolidation move(s)
                  PLACE     United Kingdom: 4 inf, 2 art, 2 arm | French Indochina: 1 art, 1 arm
                
                ROUND 4 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   30
                  PURCHASE  2 armour, 1 factory, 1 infantry ...................... -  28
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Manchuria -> French Indochina  (2 ftr)   << ATTACK
                  COMBAT    Manchuria -> French Indochina  (2 ftr)   << ATTACK
                  COMBAT    Manchuria -> French Indochina  (1 ftr)   << ATTACK
                  COMBAT    Manchuria -> French Indochina  (1 ftr)   << ATTACK
                  BATTLE    French Indochina: 6 vs 2  ->  Japanese win   [lost 1, killed 2]
                  NONCOM    5 consolidation move(s)
                  PLACE     China: 1 fac | Manchuria: 2 arm, 1 inf
                  POSITION .................. VC 6/6  |  income 70:96  |  23 terr, 70 PU
                
                ROUND 4 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   42
                  PURCHASE  7 infantry, 3 artillery, 1 transport ................. -  41
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  NONCOM    5 consolidation move(s)
                  PLACE     10 Sea Zone: 1 trn | Eastern United States: 7 inf, 3 art
                
                ROUND 5 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   28
                  PURCHASE  3 infantry, 3 artillery, 1 armour .................... -  26
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Belorussia -> Ukraine S.S.R.  (1 inf)   << ATTACK
                  COMBAT    Belorussia -> Eastern Europe  (3 art, 1 arm)   << ATTACK
                  COMBAT    Karelia S.S.R. -> Eastern Europe  (1 art)   << ATTACK
                  COMBAT    Novosibirsk -> Sinkiang  (4 inf)   << ATTACK
                  COMBAT    Belorussia -> West Russia  (1 inf, 1 arm)   << ATTACK
                  COMBAT    Karelia S.S.R. -> West Russia  (1 inf, 1 arm)   << ATTACK
                  BATTLE    Eastern Europe: 5 vs 1  ->  Russians win   [lost 1, killed 1]
                  BATTLE    West Russia: 4 vs 1  ->  Russians win   [lost 1, killed 1]
                  BATTLE    Sinkiang: 4 vs 1  ->  Russians win   [lost 0, killed 1]
                  NONCOM    1 consolidation move(s)
                  PLACE     Russia: 3 inf, 3 art, 1 arm
                
                ROUND 5 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   40
                  PURCHASE  5 infantry, 4 armour, 1 artillery .................... -  39
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Germany -> Eastern Europe  (1 arm)   << ATTACK
                  COMBAT    Germany -> Eastern Europe  (4 inf)   << ATTACK
                  COMBAT    Germany -> Eastern Europe  (1 art)   << ATTACK
                  COMBAT    Germany -> Eastern Europe  (1 inf)   << ATTACK
                  COMBAT    Germany -> Eastern Europe  (2 arm)   << ATTACK
                  BATTLE    Eastern Europe: 9 vs 15  ->  Russians win   [lost 9, killed 4]
                  BATTLE    Ukraine S.S.R.: 2 vs 1  ->  Germans win   [lost 0, killed 1]
                  NONCOM    1 consolidation move(s)
                  PLACE     Southern Europe: 3 inf, 1 art | Germany: 4 arm, 2 inf
                  POSITION .................. VC 6/6  |  income 67:99  |  22 terr, 67 PU
                
                ROUND 5 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   37
                  PURCHASE  3 artillery, 2 armour, 2 infantry, 1 transport ....... -  36
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Persia -> Caucasus  (1 inf)   << ATTACK
                  COMBAT    6 Sea Zone -> Western Europe  (3 inf, 2 arm, 1 ftr, 1 art)   << ATTACK
                  BATTLE    Western Europe: 7 vs 2  ->  British win   [lost 1, killed 2]
                  NONCOM    4 consolidation move(s)
                  PLACE     6 Sea Zone: 1 trn | United Kingdom: 3 art, 2 inf, 2 arm
                
                ROUND 5 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   35
                  PURCHASE  4 armour, 2 infantry, 1 transport .................... -  34
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    China -> India  (1 ftr)   << ATTACK
                  COMBAT    China -> India  (1 ftr)   << ATTACK
                  NONCOM    3 consolidation move(s)
                  PLACE     60 Sea Zone: 1 trn | China: 2 inf | Manchuria: 3 arm | Japan: 1 arm
                  POSITION ................. VC 5/7  |  income 62:104  |  23 terr, 62 PU
                
                ROUND 5 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   41
                  PURCHASE  3 infantry, 2 armour, 2 transport, 1 artillery ....... -  39
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  NONCOM    7 consolidation move(s)
                  PLACE     10 Sea Zone: 2 trn | Eastern United States: 3 inf, 2 arm, 1 art
                
                ROUND 6 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   30
                  PURCHASE  4 infantry, 2 artillery, 2 armour .................... -  30
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    Eastern Europe -> Balkans  (1 inf)   << ATTACK
                  COMBAT    Eastern Europe -> Ukraine S.S.R.  (3 art, 1 arm)   << ATTACK
                  COMBAT    West Russia -> Ukraine S.S.R.  (2 arm, 1 inf)   << ATTACK
                  COMBAT    Sinkiang -> Kazakh S.S.R.  (4 inf)   << ATTACK
                  COMBAT    Russia -> Kazakh S.S.R.  (6 inf, 5 art, 1 arm)   << ATTACK
                  COMBAT    Russia -> Evenki National Okrug  (1 inf, 1 art, 1 arm)   << ATTACK
                  BATTLE    Ukraine S.S.R.: 7 vs 1  ->  Russians win   [lost 1, killed 1]
                  BATTLE    Kazakh S.S.R.: 16 vs 5  ->  Russians win   [lost 2, killed 5]
                  BATTLE    Evenki National Okrug: 3 vs 1  ->  Russians win   [lost 1, killed 1]
                  PLACE     Russia: 4 inf, 2 art, 2 arm
                
                ROUND 6 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   37
                  PURCHASE  6 infantry, 3 armour, 1 artillery .................... -  37
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  BATTLE    6 Sea Zone: 3 vs 12  ->  British win   [lost 3, killed 0]
                  BATTLE    Balkans: 3 vs 1  ->  Germans win   [lost 0, killed 1]
                  BATTLE    Western Europe: 18 vs 5  ->  Germans win   [lost 2, killed 5]
                  NONCOM    1 consolidation move(s)
                  PLACE     Southern Europe: 3 inf | Germany: 3 arm, 3 inf, 1 art
                  POSITION ................. VC 6/6  |  income 64:102  |  22 terr, 64 PU
                
                ROUND 6 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   43
                  PURCHASE  3 artillery, 3 infantry, 2 transport, 1 armour ....... -  42
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  NONCOM    4 consolidation move(s)
                  PLACE     6 Sea Zone: 2 trn | United Kingdom: 3 art, 2 inf, 1 arm
                
                ROUND 6 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   37
                  PURCHASE  4 armour, 3 infantry, 1 transport .................... -  37
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    Yakut S.S.R. -> Evenki National Okrug  (1 inf)   << ATTACK
                  COMBAT    Yakut S.S.R. -> Evenki National Okrug  (1 inf)   << ATTACK
                  BATTLE    Evenki National Okrug: 2 vs 2  ->  Russians win   [lost 2, killed 1]
                  NONCOM    3 consolidation move(s)
                  PLACE     36 Sea Zone: 1 trn | French Indochina: 2 inf | Manchuria: 2 arm, 1 inf | China: 2 arm
                  POSITION .................. VC 7/5  |  income 67:99  |  23 terr, 67 PU
                
                ROUND 6 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   44
                  PURCHASE  3 infantry, 2 artillery, 2 armour, 2 transport ....... -  43
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  NONCOM    7 consolidation move(s)
                  PLACE     10 Sea Zone: 2 trn | Eastern United States: 3 inf, 2 art, 2 arm
                
                ROUND 7 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   32
                  PURCHASE  3 infantry, 3 artillery, 2 armour .................... -  31
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Eastern Europe -> Balkans  (3 arm, 2 art, 1 inf)   << ATTACK
                  COMBAT    Ukraine S.S.R. -> Balkans  (3 art, 3 arm)   << ATTACK
                  COMBAT    Kazakh S.S.R. -> Novosibirsk  (4 inf, 1 art)   << ATTACK
                  COMBAT    Evenki National Okrug -> Novosibirsk  (1 arm)   << ATTACK
                  COMBAT    Russia -> Novosibirsk  (4 inf, 2 art, 2 arm)   << ATTACK
                  COMBAT    Kazakh S.S.R. -> Sinkiang  (4 inf, 4 art, 1 arm)   << ATTACK
                  BATTLE    Novosibirsk: 14 vs 1  ->  Russians win   [lost 1, killed 1]
                  BATTLE    Balkans: 12 vs 3  ->  Russians win   [lost 1, killed 3]
                  BATTLE    Sinkiang: 9 vs 4  ->  Russians win   [lost 2, killed 4]
                  PLACE     Russia: 3 inf, 3 art, 2 arm
                
                ROUND 7 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   29
                  PURCHASE  4 infantry, 3 armour ................................. -  27
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Germany -> Eastern Europe  (1 ftr)   << ATTACK
                  BATTLE    Eastern Europe: 1 vs 6  ->  Russians win   [lost 1, killed 1]
                  BATTLE    Balkans: 17 vs 11  ->  Germans win   [lost 8, killed 11]
                  PLACE     Southern Europe: 1 inf | Germany: 3 arm, 3 inf
                  POSITION ................. VC 7/5  |  income 63:103  |  21 terr, 63 PU
                
                ROUND 7 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   34
                  PURCHASE  5 infantry, 3 artillery, 1 armour .................... -  32
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    6 Sea Zone -> Western Europe  (3 art, 2 inf, 1 arm)   << ATTACK
                  BATTLE    Western Europe: 6 vs 3  ->  British win   [lost 0, killed 3]
                  NONCOM    3 consolidation move(s)
                  PLACE     United Kingdom: 5 inf, 2 art, 1 arm
                
                ROUND 7 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   38
                  PURCHASE  5 armour, 4 infantry ................................. -  37
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  BATTLE    Sinkiang: 8 vs 7  ->  Japanese win   [lost 3, killed 7]
                  NONCOM    8 consolidation move(s)
                  PLACE     Manchuria: 3 inf | China: 1 arm, 1 inf | French Indochina: 3 arm | Japan: 1 arm
                  POSITION ................. VC 6/6  |  income 60:106  |  22 terr, 60 PU
                
                ROUND 7 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   41
                  PURCHASE  6 infantry, 3 artillery, 2 armour .................... -  40
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Persia -> India  (3 inf, 2 art)   << ATTACK
                  BATTLE    India: 5 vs 3  ->  Americans win   [lost 2, killed 3]
                  NONCOM    7 consolidation move(s)
                  PLACE     Eastern United States: 6 inf, 3 art, 2 arm
                
                ROUND 8 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   35
                  PURCHASE  4 infantry, 3 artillery, 2 armour .................... -  34
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Novosibirsk -> Yakut S.S.R.  (1 inf)   << ATTACK
                  COMBAT    Novosibirsk -> Sinkiang  (4 inf, 2 art, 1 arm)   << ATTACK
                  COMBAT    Novosibirsk -> Evenki National Okrug  (2 inf, 1 art, 1 arm)   << ATTACK
                  COMBAT    Russia -> Evenki National Okrug  (3 inf, 3 art, 2 arm)   << ATTACK
                  BATTLE    Evenki National Okrug: 12 vs 1  ->  Russians win   [lost 0, killed 1]
                  BATTLE    Sinkiang: 7 vs 2  ->  Russians win   [lost 1, killed 2]
                  NONCOM    1 consolidation move(s)
                  PLACE     Russia: 3 inf, 3 art, 2 arm | Caucasus: 1 inf
                
                ROUND 8 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   27
                  PURCHASE  4 infantry, 2 armour, 1 artillery .................... -  26
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  BATTLE    Western Europe: 19 vs 6  ->  Germans win   [lost 2, killed 6]
                  PLACE     Southern Europe: 2 inf | Germany: 2 arm, 2 inf, 1 art
                  POSITION ................. VC 6/6  |  income 59:107  |  19 terr, 59 PU
                
                ROUND 8 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   38
                  PURCHASE  4 artillery, 3 armour, 2 infantry .................... -  37
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Eastern Europe -> Balkans  (1 inf)   << ATTACK
                  NONCOM    3 consolidation move(s)
                  PLACE     United Kingdom: 4 art, 2 inf, 2 arm
                
                ROUND 8 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   42
                  PURCHASE  4 armour, 4 infantry, 1 transport .................... -  40
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    China -> Sinkiang  (2 inf)   << ATTACK
                  COMBAT    French Indochina -> Sinkiang  (1 arm)   << ATTACK
                  BATTLE    Sinkiang: 3 vs 6  ->  Americans win   [lost 3, killed 1]
                  BATTLE    India: 10 vs 3  ->  Japanese win   [lost 1, killed 3]
                  NONCOM    4 consolidation move(s)
                  PLACE     61 Sea Zone: 1 trn | China: 2 inf | Manchuria: 2 inf, 1 arm | French Indochina: 3 arm
                  POSITION ................. VC 7/5  |  income 59:107  |  19 terr, 59 PU
                
                ROUND 8 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   41
                  PURCHASE  3 transport, 2 armour, 1 infantry, 1 artillery ....... -  41
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  NONCOM    8 consolidation move(s)
                  PLACE     10 Sea Zone: 3 trn | Eastern United States: 2 arm, 1 inf, 1 art
                
                ROUND 9 ------------------------------------- RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   33
                  PURCHASE  4 artillery, 4 infantry, 1 armour .................... -  33
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    Yakut S.S.R. -> Soviet Far East  (1 inf)   << ATTACK
                  NONCOM    5 consolidation move(s)
                  PLACE     Russia: 4 inf, 3 art, 1 arm | Caucasus: 1 art
                
                ROUND 9 -------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   26
                  PURCHASE  4 infantry, 2 armour, 1 artillery .................... -  26
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    Germany -> Eastern Europe  (2 arm)   << ATTACK
                  BATTLE    Eastern Europe: 2 vs 17  ->  Russians win   [lost 2, killed 1]
                  BATTLE    Balkans: 14 vs 1  ->  Germans win   [lost 1, killed 1]
                  PLACE     Germany: 4 inf, 2 arm, 1 art
                  POSITION ................. VC 7/5  |  income 61:105  |  19 terr, 61 PU
                
                ROUND 9 -------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   37
                  PURCHASE  5 infantry, 2 armour, 1 artillery, 1 transport ....... -  37
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  COMBAT    6 Sea Zone -> Western Europe  (4 art, 3 inf, 1 arm)   << ATTACK
                  BATTLE    Western Europe: 8 vs 5  ->  British win   [lost 3, killed 5]
                  NONCOM    1 consolidation move(s)
                  PLACE     6 Sea Zone: 1 trn | United Kingdom: 4 inf, 2 arm, 1 art
                
                ROUND 9 ------------------------------------- JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   39
                  PURCHASE  5 armour, 4 infantry ................................. -  37
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    India -> Persia  (4 arm)   << ATTACK
                  COMBAT    India -> Persia  (2 arm)   << ATTACK
                  BATTLE    Soviet Far East: 1 vs 1  ->  Japanese win   [lost 0, killed 1]
                  BATTLE    Persia: 6 vs 11  ->  British win   [lost 6, killed 4]
                  NONCOM    2 consolidation move(s)
                  PLACE     Manchuria: 3 inf | French Indochina: 3 arm | China: 1 inf, 1 arm | Japan: 1 arm
                  POSITION ................. VC 6/6  |  income 58:108  |  20 terr, 58 PU
                
                ROUND 9 ------------------------------------ AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   42
                  PURCHASE  6 infantry, 3 armour, 2 artillery .................... -  41
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Persia -> India  (1 inf)   << ATTACK
                  NONCOM    8 consolidation move(s)
                  PLACE     Eastern United States: 6 inf, 3 arm, 2 art
                
                ROUND 10 ------------------------------------ RUSSIANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   33
                  PURCHASE  4 infantry, 4 artillery, 1 armour .................... -  33
                  BALANCE AFTER PURCHASE ....................................... PU    0
                  NONCOM    5 consolidation move(s)
                  PLACE     Russia: 4 inf, 3 art, 1 arm | Caucasus: 1 art
                
                ROUND 10 ------------------------------------- GERMANS (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   25
                  PURCHASE  3 infantry, 2 armour, 1 artillery .................... -  23
                  BALANCE AFTER PURCHASE ....................................... PU    2
                  COMBAT    Balkans -> Ukraine S.S.R.  (3 inf)   << ATTACK
                  COMBAT    Balkans -> Ukraine S.S.R.  (1 art)   << ATTACK
                  BATTLE    Ukraine S.S.R.: 4 vs 8  ->  Russians win   [lost 4, killed 2]
                  BATTLE    Western Europe: 19 vs 5  ->  Germans win   [lost 2, killed 5]
                  PLACE     Southern Europe: 1 inf | Germany: 2 arm, 2 inf, 1 art
                  POSITION ................. VC 6/6  |  income 61:105  |  20 terr, 61 PU
                
                ROUND 10 ------------------------------------- BRITISH (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   36
                  PURCHASE  3 infantry, 2 artillery, 2 armour, 1 transport ....... -  35
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Eastern Europe -> Balkans  (1 inf)   << ATTACK
                  COMBAT    Eastern Europe -> Germany  (5 art, 4 inf, 3 arm, 1 ftr)   << ATTACK
                  BATTLE    Germany: 13 vs 9  ->  British win   [lost 4, killed 7]
                  NONCOM    2 consolidation move(s)
                  PLACE     7 Sea Zone: 1 trn | United Kingdom: 3 inf, 2 art, 2 arm
                
                ROUND 10 ------------------------------------ JAPANESE (AXIS / NeuralAI)
                  BALANCE BROUGHT FORWARD ...................................... PU   41
                  PURCHASE  5 armour, 5 infantry ................................. -  40
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  BATTLE    India: 7 vs 1  ->  Japanese win   [lost 0, killed 1]
                  NONCOM    3 consolidation move(s)
                  PLACE     Manchuria: 3 inf | China: 2 inf | French Indochina: 3 arm | Japan: 2 arm
                  POSITION ................. VC 6/6  |  income 57:109  |  23 terr, 57 PU
                
                ROUND 10 ----------------------------------- AMERICANS (ALLIES / WeakAi)
                  BALANCE BROUGHT FORWARD ...................................... PU   41
                  PURCHASE  2 armour, 2 artillery, 2 transport, 2 infantry ....... -  40
                  BALANCE AFTER PURCHASE ....................................... PU    1
                  COMBAT    Persia -> India  (7 inf, 1 art)   << ATTACK
                  COMBAT    Caucasus -> Kazakh S.S.R.  (4 arm, 1 inf, 1 art)   << ATTACK
                  BATTLE    Kazakh S.S.R.: 6 vs 1  ->  Americans win   [lost 0, killed 1]
                  BATTLE    India: 8 vs 4  ->  Americans win   [lost 3, killed 4]
                  NONCOM    6 consolidation move(s)
                  PLACE     10 Sea Zone: 2 trn | Eastern United States: 2 inf, 2 art, 2 arm
                
                ========================================================================
                  CLOSING POSITION: victory cities held to the round cap.
                ========================================================================
                
                RogerCooperR 1 Reply Last reply Reply Quote 1
                • RogerCooperR Offline
                  RogerCooper @Kindwind
                  last edited by

                  @Kindwind A neural net certainly makes more sense than a LLM. I didn't see anything obviously illegal in the play, but you didn't document the non-combat moves which caused a problem with your previous model

                  As you noted, your neural net is inferior to your algorithmic WeakAI, which is itself comparable to TripleA's Easy AI. However it does attack and would beat TripleA's Do Nothing AI, which is something. (I have seen a GGP (Ludii) that plays Chess so poorly that it has trouble against random play).

                  However, that it can't beat the training AI seems to point to a fundamental weakness with this sort of neural net. Note that AlphaZero played 44,000,000 games of Chess in its training process (600 years on your computer), and Chess is much simpler game computationally.

                  1 Reply Last reply Reply Quote 0

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