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    My map editor for TripleA

    Scheduled Pinned Locked Moved Map Making
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    • xxXEddieXxxX
      xxXEddieXxx @TheDog
      last edited by xxXEddieXxx

      @TheDog

      Time for version numbers now you have gone pulic ? (foolish boy 🙂 )

      !!! I agree how could i even forget that. 😄

      --Home/left hand pane is too wide, save its space for the map/the rest

      Right at the end of the side is a little button that collapses it.

      The rest are good points they will go into my list 🙂

      Draw Borders-
      --I cannot modify 1941 Global Command Decision, GCD, its too big, any chance to enable this ?
      image.jpeg

      That map's picture is 16,816 × 8,085 pixels, about 136 million. The editor refuses to hold pictures over 50 million pixels in memory, because one copy of GCD is about 540 MB and every drawn line keeps another copy for undo maybe i need to disable it on big maps.

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      • B
        beelee
        last edited by

        @xxxeddiexxx

        Oh so this is an overhaul of the "Map Creator Tools" not just an xml editor. Although I guess you still have to have the baseline image or whatever it's called drawn or copied by yourself

        xxXEddieXxxX TheDogT 2 Replies Last reply
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        • xxXEddieXxxX
          xxXEddieXxx @beelee
          last edited by

          @beelee exactly ! it was supposed to be a suprise this is why i used these screenshots 😄

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          • B
            beelee @xxXEddieXxx
            last edited by

            @xxXEddieXxx

            heh heh sorry Didn't mean to spoil the surprise 😊

            It surprised me 🙂

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            • TheDogT
              TheDog @beelee
              last edited by

              @beelee
              Yes , its Map Creator Tools but ++ good 🙂

              https://forums.triplea-game.org/tags/thedog
              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

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              • C
                Cernel Moderators Lobby Moderators @xxXEddieXxx
                last edited by

                @xxXEddieXxx said:

                That map's picture is 16,816 × 8,085 pixels, about 136 million. The editor refuses to hold pictures over 50 million pixels in memory, because one copy of GCD is about 540 MB and every drawn line keeps another copy for undo maybe i need to disable it on big maps.

                I think there should not be an upper limit here. If someone would want to make a map which is 50,000 per 40,000 pixels, for a total of 2 thousands million pixels, why not allowing it?

                If wanting to set a hard upper limit, I suggest 100,000 per 100,000 for a total 10 thousands million pixels being the limit. That should most likely cover every possible map-making needs.

                xxXEddieXxxX 1 Reply Last reply
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                • xxXEddieXxxX
                  xxXEddieXxx @Cernel
                  last edited by xxXEddieXxx

                  @Cernel
                  its not about limiting the size of the map, there is an undo button that keeps the map in cache.
                  So everytime you change something there is half a gig placed in there so we are having a technical limitation in terms of the implementation of this undo functionality. if we disable the undo on big maps they can get as big as they want.

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                  • V
                    Vendetta @xxXEddieXxx
                    last edited by

                    @xxXEddieXxx Could have a launch option where players can select a Compatibility Mode with no undo feature for when the map they're working with a map beyond the normal size limit.

                    xxXEddieXxxX 1 Reply Last reply
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                    • xxXEddieXxxX
                      xxXEddieXxx @Vendetta
                      last edited by

                      @Vendetta it will disable itself automatically with a message to the user(you are on a big map there is no undo bla bla)

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                      • C
                        Cernel Moderators Lobby Moderators @xxXEddieXxx
                        last edited by

                        @xxXEddieXxx said:

                        @Cernel
                        its not about limiting the size of the map, there is an undo button that keeps the map in cache.
                        So everytime you change something there is half a gig placed in there so we are having a technical limitation in terms of the implementation of this undo functionality. if we disable the undo on big maps they can get as big as they want.

                        Cool. Yes, please make optional to have the undo. Thanks.

                        Or maybe having 4 options? Undo cache, undo RAM, undo hard drive and no undo? No idea if feasible.

                        xxXEddieXxxX 1 Reply Last reply
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                        • xxXEddieXxxX
                          xxXEddieXxx @Cernel
                          last edited by

                          @Cernel
                          i'd rather change the whole way the current undo works.
                          User should never bother with these decisions. Maybe on large maps a file gets saved instead of it getting cached in ram. But this is low prio in my eyes right now.

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                          • C
                            Cernel Moderators Lobby Moderators @xxXEddieXxx
                            last edited by

                            @xxXEddieXxx Ok then just a setting for having/not having the undo feature (default having). I think it's quite important not forcing a maximum limit.

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                            • xxXEddieXxxX
                              xxXEddieXxx
                              last edited by

                              new update:

                              • log will follow tomorrow
                              • mac version will also follow tomorrow

                              https://github.com/xXEddieXxx/eddies-map-editor

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                              • C
                                Cernel Moderators Lobby Moderators @xxXEddieXxx
                                last edited by

                                @xxXEddieXxx said:

                                @Vendetta it will disable itself automatically with a message to the user(you are on a big map there is no undo bla bla)

                                Ah allright. I missed this post. I see there is not actually a limit: just the undo gets automatically disabled. That is good.

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