Big World 1942 v3
I'm not sure if this is the right place to post this but wanted to offer some feedback. I play the AI a lot and find I beat it even on Hard but when I play a human I usually lose (with the exception of my sibling whom I usually beat).
I played a really long game against the AI where I was only 1 country - all the rest on Hard AI and I tried really crazy things at the start as I was testing the theory you can do anything and win against the AI. Well there is no way I should of won - I was losing big time the Axis (AI) had taken Russia and the whole continent was there's between Germany, Italy and Japan... also Italy had all of Africa. I had loads of powers for UK and just kept buying infantry and bombers stopping the Axis having a navy to get to UK or USA and having enough defend against parachute drops of dudes.
This stale mate went on for ages then in round 40 something I noticed Germany had moved everything out of its capital I'd no idea why but I pounced had 6 bombers drop 6 British infantry. His AA shot 2 down but 4 landed and I took his money over 100 PU's.
Now any human would not make that mistake again - he had 55+ units off all types 1 territory away but every German go he only put half a dozen units in to take it back and moved no more in on non combat to re-in-force. This meant I kept retaking Germany every round for the next 4+ rounds and its money so it never got to build and Britain got to spend near on 140 PUS every round - so of course I came back and won.
So somehow the AI does not realise the significance of its capitals and how losing them means it loses its PU's. Can anything be done to address that?
Also I found the USA as an AI is dead useless it just seemed to buy transports and infantry and sail up to Alaska and pretty much drop them off and go back and that's all it really did most game and drop some off up and down that coast when no chance of holding off Japanese units and leaving its navy to get sunk by planes over and over again. The US could of helped so much more having the most PU's income of the allies early on but seemed to do nothing much - no plan whatsoever.
I don't know how AI is coded and it must be real hard but is there anything being worked on to help it do better?
I don't wish to moan I love the game just wanted to feed back my experiences in the hope it may help those behind this great game online. Thanks all.