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    Power of Politics 1914 : A WWI scenario

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    • HeppsH Offline
      Hepps Moderators
      last edited by

      Really while the waterways were not capable of accomedating military ships at the time... the design is meant to allow for some creative use of protected harbours for America or the British if things go badly.

      Since the US starts the game as Neutral and could in all reality stay that way for a long period... it may be important to have a safe place to create naval... especially if their entrance to the war is met with significant submarine presence or surprise attacks resulting from unrestricted warfare.

      "A joyous heart sours with the burden of expectation"
      Hepster

      1 Reply Last reply Reply Quote 1
      • SchulzS Offline
        Schulz
        last edited by

        Is it just to me that yellow and white colours are eye tiring upon nations?

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Schulz
          last edited by

          @Schulz Generally, brighter colors are more tiring for the eyes which is why some people prefer dark backgrounds to white backgrounds for many applications. For example, the neon green usa color that was in the original NML map tended to be very bright and tiring for the eyes. So less about the color and more about the brightness.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 2
          • HeppsH Offline
            Hepps Moderators
            last edited by

            A glimpse of the end of summer monsoons in South East Asia... Hunker down lads... its going to be a wet one. 😃

            Mosoon season in South East Asia.png

            "A joyous heart sours with the burden of expectation"
            Hepster

            1 Reply Last reply Reply Quote 4
            • HeppsH Offline
              Hepps Moderators
              last edited by

              With the dark storm clouds of war on the horizon, it might be time to look at how prepared we are for the impending hostilities... heir Kaiser.

              Kaisers arsenal.png

              "A joyous heart sours with the burden of expectation"
              Hepster

              C alkexrA 2 Replies Last reply Reply Quote 5
              • HeppsH Offline
                Hepps Moderators
                last edited by

                I am just sooooooo damn funny.png

                "A joyous heart sours with the burden of expectation"
                Hepster

                1 Reply Last reply Reply Quote 1
                • HeppsH Offline
                  Hepps Moderators
                  last edited by

                  I can already smell the burning from people running the numbers in their heads. 😉

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 0
                  • SchulzS Offline
                    Schulz
                    last edited by

                    Yes, I am pretty much accustomed to standart v3/revised unit types, I would have zero idea what should really I buy. I would like to see a guide in notes about that.

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      Cernel Moderators @Hepps
                      last edited by

                      @Hepps I love the machine gun image, and wish there would be images for machine gunners for ww2 too. Also, for consistency, maybe it should be "Machine Gunner", or the other should be "Storm Troops" or the first "Infantryman".

                      Sadly no sweet image for the cavalry with those crazy lances... I guess no cool cavalries ww1 set then.:worried_face:

                      I like the fact that gas gives negative support to enemy, tho it would be cooler if it would reduce the advantage troops gain from trenches and pill boxes (don't like this name for ww1), as it actually had this main effect (gas concentrates down the trenches), while the current dynamic would make those defensive supports relatively stronger, by lowering the basis by 1.

                      It's lame that the choice will be merely binary, either 1 or 0 gas units per attack, tho I know that currently it is pretty much this or no real area effect.

                      On this matter, actually since Revised onwards, I think that it may be better, on several levels, if the artillery support would work as lowering the defence power of your enemy's units, instead of giving bonus to your own units. Like, I think I would like better if the regular Revised etc. artillery would have been 2/2 and -1 defence to 1 enemy infantry (also the armour could have had something like this, since, at the end, it is mostly an armoured self-propelled artillery in a turret or such).

                      1 Reply Last reply Reply Quote 1
                      • Black_ElkB Offline
                        Black_Elk
                        last edited by Black_Elk

                        I threw that cav unit together for the first great war game on the fly. It's got some charm to it, but I agree a lancer unit icon would be badass! I propose this iconic image for the German one... Shrunk down but still hella legit, and Vader-esque! hehe

                        Badass work so far man, truly

                        Lancer.jpg

                        HeppsH C B ubernautU 5 Replies Last reply Reply Quote 2
                        • HeppsH Offline
                          Hepps Moderators @Black_Elk
                          last edited by

                          @Black_Elk Well I suppose if the founder of the franchise is making a request... who am I to deny.

                          Gimme an hour. I'll be right back.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 2
                          • C Offline
                            Cernel Moderators @Black_Elk
                            last edited by

                            @Black_Elk said in Power of Politics 1914 : A WWI scenario:

                            I threw that cav unit together for the first great war game on the fly

                            Is that a WW2 Russian Cossack?

                            1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @Black_Elk
                              last edited by

                              @Black_Elk Does this suit ze Kaisers wishes?

                              cavalry.png

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 4
                              • Black_ElkB Offline
                                Black_Elk
                                last edited by

                                Haha! That's perfect! Next level man

                                Nice work!

                                HeppsH 1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @Black_Elk
                                  last edited by

                                  @Black_Elk With Octoberfest fast approaching I would be remiss if I left my Kaiser hanging in the wind. 😃

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  1 Reply Last reply Reply Quote 1
                                  • B Offline
                                    beelee @Black_Elk
                                    last edited by

                                    @Black_Elk

                                    Bad ass is right. The horse doesn't even need a mask :grinning_squinting_face:

                                    1 Reply Last reply Reply Quote 1
                                    • alkexrA Offline
                                      alkexr @Hepps
                                      last edited by

                                      @Hepps Is that even possible? Suicide units are removed at the beginning of the combat, how do they give support to anything?

                                      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                      C redrumR 2 Replies Last reply Reply Quote 0
                                      • C Offline
                                        Cernel Moderators @alkexr
                                        last edited by

                                        @alkexr I guess that is flavour text, and he will have a set of triggers removing them after combat. But, yes, it won't work if suicidal. Last time I tested, suicidal units were not even able to receive support themselves.

                                        1 Reply Last reply Reply Quote 1
                                        • HeppsH Offline
                                          Hepps Moderators
                                          last edited by

                                          Is it just me or is the smoke getting pretty thick in here? 😃 😉

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 1
                                          • redrumR Offline
                                            redrum Admin @alkexr
                                            last edited by

                                            @alkexr @Cernel My idea is to use suicideOnHit with a guaranteed hit instead as I believe this will allow the unit to provide support the first round unlike suicide units which die before the first round. I can't remember if I tested it out yet.

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            1 Reply Last reply Reply Quote 3

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