TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Power of Politics 1914 : A WWI scenario

    Scheduled Pinned Locked Moved Maps & Mods
    256 Posts 15 Posters 262.6k Views 15 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • HeppsH Offline
      Hepps Moderators
      last edited by

      So here is the plan for the production facilities.

      This is a much more simplified version from TWW...

      Factory
      0_1541681436879_Factory.png

      • Cost 20 PU
      • Damage Points 12
      • Max Operational Damage 8 (meaning it will operate as long as it has more than 4 DP).
      • Damaged upon capture 6 DP.
      • Can only be placed in Urban terrain.
      • Produces all non-Infantry type units. (available to a specific power)
      • May produce up to PU value of the territory (minus any Recruitment Center production).

      Recruitment Center
      0_1541681774216_Recruitment Center 2.png

      • Cost 8 PU
      • Damage Points 10
      • Max Operational Damage 8 (meaning it will operate as long as it has more than 2 DP)
      • Destroyed upon capture.
      • Can be placed in any territory with a PU value greater than 0.
      • Will produce infantry types only in Normal Territories.
      • Will produce Colonial Infantry only in Colonial Territories.
      • May produce up to PU value of the territory (minus any factory production).

      "A joyous heart sours with the burden of expectation"
      Hepster

      C 1 Reply Last reply Reply Quote 2
      • C Offline
        Cernel Moderators @Hepps
        last edited by

        @hepps Unless I overlooked some recent changes, the operational damage is not related to production, thus it would affect nothing for either of those units.

        1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators
          last edited by

          Here is a view of the new South Pacific. Moved lots of the islands to make it resemble the real world.

          0_1541764611523_New South Pacific.png

          "A joyous heart sours with the burden of expectation"
          Hepster

          1 Reply Last reply Reply Quote 2
          • SchulzS Offline
            Schulz
            last edited by

            Very nice, could you share whole of the map?

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators @Schulz
              last edited by

              @schulz Nope sorry. Map will be revealed in its entirety once it is ready for release.

              "A joyous heart sours with the burden of expectation"
              Hepster

              1 Reply Last reply Reply Quote 1
              • SchulzS Offline
                Schulz
                last edited by

                Why some sea borders are red while some of them are black?

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @Schulz
                  last edited by

                  @schulz When I made revisions to the map I had done all of the Territory and SZ changes red in a different layer of the image as a way to distinguish the existing map from the changes I was making. Other than that they have absolutely no significance.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators
                    last edited by

                    So I think I have made the final revisions to the map.

                    The Pinsk Marshes have been added. they shall be a worthless territory that alternates between passable and impassable on a set turn schedule.

                    I also changed some of the Western Russia territories.

                    0_1541951902737_Western Russia.png

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    alkexrA 1 Reply Last reply Reply Quote 0
                    • alkexrA Offline
                      alkexr @Hepps
                      last edited by

                      @hepps One of the territories is spelled incorrectly.

                      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                      HeppsH 1 Reply Last reply Reply Quote 1
                      • HeppsH Offline
                        Hepps Moderators @alkexr
                        last edited by

                        @alkexr You will be my proof reader anyways. 😃

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators
                          last edited by

                          @redrum For your peace of mind...

                          0_1541960313536_Pinsk.png

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @Hepps
                            last edited by

                            @hepps Yeah, seems Pinsk Marshes is fairly common in references but Pripet Marshes is used some as well. I think I'm just used to seeing Pripet Marshes but maybe that's because the Germans during WWII tended to use that?

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • SchulzS Offline
                              Schulz
                              last edited by

                              Zeppelin bombing is generally considered overpowered they are restricted in NML while I think they are even overpriced. You can add radar tech if you wish.

                              HeppsH 1 Reply Last reply Reply Quote 0
                              • HeppsH Offline
                                Hepps Moderators @Schulz
                                last edited by

                                @schulz Since the air warfare portion of the game has been changed this will play very differently.

                                "A joyous heart sours with the burden of expectation"
                                Hepster

                                1 Reply Last reply Reply Quote 0
                                • CrazyGC Offline
                                  CrazyG Moderators
                                  last edited by CrazyG

                                  I'm glad to see this project is still going strong.

                                  I've said this before, but I think its worth repeating for the discussion here. The biggest problem with most of the WW1 maps is that the allies have a lot of different options, but the Central Powers don't. For example you can get NML to be relatively balanced using a bid, however Germany still has basically only one strategy. Meanwhile America and Britain have a ton of different options.

                                  SchulzS HeppsH 2 Replies Last reply Reply Quote 0
                                  • SchulzS Offline
                                    Schulz @CrazyG
                                    last edited by

                                    @crazyg

                                    You mean that the only valid Central strategy is rushing Russia right? I totally agree. The only solution is probably making Western and Italian front more valuable than the Eastern front but in this case a factory limitation will be must in the Western front otherwise Germany can rush Paris.

                                    HeppsH CrazyGC 2 Replies Last reply Reply Quote 0
                                    • HeppsH Offline
                                      Hepps Moderators @Schulz
                                      last edited by

                                      @schulz Thinking that a solution is only achieved in one way is like saying artistic expression can only be achieved with an adherence to classical style.

                                      There are in fact, many ways to to make a game fun without a polarized view of what can make it work.

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      1 Reply Last reply Reply Quote 1
                                      • CrazyGC Offline
                                        CrazyG Moderators @Schulz
                                        last edited by CrazyG

                                        @schulz
                                        Those changes wouldn't make a strategy other than rushing Russia work.

                                        Part of the problem is that the Allies coming by sea have enormous mobility and flexibility. Meanwhile Germany's moves are easy to see coming 3 or so turns in advance.

                                        Politics alone should open up a few new options.

                                        1 Reply Last reply Reply Quote 0
                                        • SchulzS Offline
                                          Schulz
                                          last edited by

                                          I don't think so it is inevitable feature for all ww1 maps that knocking Russia out of war is always must for Centrals. Even in Great War map which Russian territories are not valuable only valid strategy is still rushing Russia.

                                          Neither Great war nor NML has good well designed Eastern fronts. NML has Belarus stack problem while Great War has Kiev-Warsaw stacks. Both of them is unbreakable unless Germany really focus on Russia. But looks like it will be no longer problem since the new Eastern front look good for me.

                                          1 Reply Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Moderators @CrazyG
                                            last edited by

                                            @crazyg said in A WWI scenario design based loosely on NML & TWW:

                                            I'm glad to see this project is still going strong.

                                            I've said this before, but I think its worth repeating for the discussion here. The biggest problem with most of the WW1 maps is that the allies have a lot of different options, but the Central Powers don't. For example you can get NML to be relatively balanced using a bid, however Germany still has basically only one strategy. Meanwhile America and Britain have a ton of different options.

                                            I feel that while it would be a splendid thing for a German player to be able to do anything and everything they desire. The reality is if you are going to make a WW I map that is in any way historically relevant, then Germany is going to have some limits to what is possible. By the very nature of the situation that it was presented with during the war it had fewer options than its adversaries. That is a reality that must be reflected in the game design if it going to ring true at all.

                                            That being said, I am taking steps to give the Centrals more options in an effort to force the Entente to have to react and compensate for Central moves. This is also augmented by having a political component that will add a lot more variability to the game. Finally, doing away with the 100% nonsensical (and seemingly mandatory move of) American-Annexation of Spain will dramatically change some of the late game strategies. In fact most of the political parts are going to have far reaching effects on what is or isn't possible for either side.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            RogerCooperR 1 Reply Last reply Reply Quote 2

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 12
                                            • 13
                                            • 2 / 13
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums