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    Why don't majority of Triplea world war maps (Espeically wwii) have aerial battles?

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    • Schulz
      Schulz last edited by 2 Dec 2018, 17:00

      Enemy air powers are the only units that you can't destroy normally without enemy mistakes. So it is so easy to exploit this feature by just spamming infantries and destorying enemy forces with unbeatable fighters.

      RogerCooper 1 Reply Last reply 3 Dec 2018, 11:06 Reply Quote 0
      • CrazyG
        CrazyG Moderators last edited by 2 Dec 2018, 22:38

        Air battles are a relatively new features, most of the maps in the game were designed before that feature was available.

        1 Reply Last reply Reply Quote 0
        • RogerCooper
          RogerCooper @Schulz last edited by 3 Dec 2018, 11:06

          @Schulz The only A&A boardgame that uses Air battles is the 1914 game.

          The air power model used in A&A is not realistic. A more realistic take would have:

          1. A limited round air battle before the main battle.
          2. Air units enhancing ground units and debuffing the enemy rather than doing much direct damage
          3. Air units taking losses when used, to reflect operational attrition
          4. Different effects versus land & sea units

          TripleA can do everything except the last.

          Hepps Schulz 2 Replies Last reply 3 Dec 2018, 15:48 Reply Quote 0
          • Hepps
            Hepps Moderators @RogerCooper last edited by 3 Dec 2018, 15:45

            @RogerCooper #4 can be resolved with the current engine as well.

            1 Reply Last reply Reply Quote 0
            • Schulz
              Schulz @RogerCooper last edited by 3 Dec 2018, 15:48

              @RogerCooper said in Why don't majority of Triplea world war maps (Espeically wwii) have aerial battles?:

              Air units enhancing ground units and debuffing the enemy rather than doing much direct damage

              Really great feature. In all maps everybody just send 2 cannon fodder (infantry) and one fighter for taking enemy territory. Yeah what a great stretegy.

              So where is strategy?
              Why I am unable to counter this boring but useful strategy?
              Who would buy other units in this situations since fighters are the most useful cannons already?

              Also aaGuns do not solve the problem since they can shot down your planes when enemy capture them also they are unreliable.

              How could this feature can be done?

              Hepps RogerCooper 2 Replies Last reply 4 Dec 2018, 11:23 Reply Quote 0
              • Hepps
                Hepps Moderators @Schulz last edited by 3 Dec 2018, 15:50

                @Schulz There are already games that change some of these behaviors.

                1 Reply Last reply Reply Quote 1
                • Schulz
                  Schulz last edited by 3 Dec 2018, 15:52

                  Where can I find these codes?

                  Hepps 1 Reply Last reply 3 Dec 2018, 16:03 Reply Quote 0
                  • Hepps
                    Hepps Moderators @Schulz last edited by 3 Dec 2018, 16:03

                    @Schulz Well everything you need is already in the POS 2 XML. Otherwise, TWW deals with many of the short comings of the accepted AA Gun behaviors.

                    1 Reply Last reply Reply Quote 1
                    • RogerCooper
                      RogerCooper @Schulz last edited by 4 Dec 2018, 11:23

                      @Schulz The standard skirmishing tactic of sending in 2 infantry and a fighter is useful, but eventually you get enough strength to advance into a territory in force. In standard A&A air units are more expensive than ground units and too many air units can leave you too weak to counter a large ground stack. A problem with the TripleA AI is that sometimes it buys too many air units if it has large amount of money, leaving it unable to actually take areas.

                      Captain Crunch 1 Reply Last reply 22 Dec 2018, 06:27 Reply Quote 1
                      • Captain Crunch
                        Captain Crunch Banned @RogerCooper last edited by Captain Crunch 22 Dec 2018, 06:29 22 Dec 2018, 06:27

                        @RogerCooper wow this Shulz guy asks a lot of questions

                        I only know from playing this game using the regular air battle rules for like 20 years at least and I don't see the need for improved air craft or air battles plus it still looks pretty cool so whatever this guy literally wants another dozen things changed. Why doesnt he just start making these mods amiright

                        1 Reply Last reply Reply Quote 0
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