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    Total World War: December 1941 3.0.0.6

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    • M
      mattbarnes last edited by

      Another curiosity question: does anyone find strategic bombing to be efficient/effective? For me, it does no harm to pick off an unprotected airfield or railway track, but bombing AA-defended buildings seems to be too slow and too easily replaced, while costly in planes. The rockets also seem odd in that they cost 6 but only cause 0-6 damage, a net loss?

      Hepps 1 Reply Last reply Reply Quote 0
      • Hepps
        Hepps Moderators @mattbarnes last edited by

        @mattbarnes To a certain degree I agree with your assessment.

        Over the years of this games development the issue of bombing has been revisited many times. Both the bombing units as well as the Rockets.

        In more recent times the ability for Bombing to miss was added to the engine and I immediately wanted it included in the game as it always felt super unrealistic that if a bomber was not shot down it ALWAYS hit its target to some degree.

        Now while the intention had always been to revisit it... that had taken a back seat since we had added so many dramatic changes to the game after release 2.8 our main focus continued to be looking at overall game balance.

        Perhaps this can be looked at once again sometime in the near future.

        1 Reply Last reply Reply Quote 1
        • H
          Hendriks1 @redrum last edited by

          Hi Hepps, redrum, I have 3 questions on the 3.0.0.3 TWW game.

          1. Improved destroyer tech tier 1; it describes in the notes for tech that improved destroyers, once that tech is gained, next round can stop submerge and passing of subs. We found this is not true, subs can still submerge. Has anything changed there?

          2. This Vichy France fleet, how do you do those actions, do they belong to Politics which we turned off?

          3. Trains, the Japan train cannot run from Korea to Shansi, although all connected by ok rail, the engine has the train passing through Shahar where there is indeed no track, but I want to go directly to Shansi. Step by step not possible as once stepped, cargo is dropped and can't be picked up again. Step by step train CAN go to Shansi though.
            Same for Germany; Northern Germany to Paris, wants as engine to pass through Low Countries, no track there indeed, but I want to train to directly go to eastern France...

          Especially the imrpoved destroyer tech, written down as "stops submerge"which it doesn't do is a bit puzzling...

          wirkey redrum 2 Replies Last reply Reply Quote 0
          • wirkey
            wirkey Moderators @Hendriks1 last edited by

            @Hendriks1 said in Total World War: December 1941 3.0.0.6:

            Hi Hepps, redrum, I have 3 questions on the 3.0.0.3 TWW game.

            1. Improved destroyer tech tier 1; it describes in the notes for tech that improved destroyers, once that tech is gained, next round can stop submerge and passing of subs. We found this is not true, subs can still submerge. Has anything changed there?

            Yes, with the latest release subs can always submerge. Destroyers and Strat Bombers have a first strike, though

            1. This Vichy France fleet, how do you do those actions, do they belong to Politics which we turned off?

            Those ships from Toulon (Vichy) only defend themselves against Allied attacks. They will get scuttled once the Allies land in northern Africa. Germany can pay to try to prevent that.

            1. Trains, the Japan train cannot run from Korea to Shansi, although all connected by ok rail, the engine has the train passing through Shahar where there is indeed no track, but I want to go directly to Shansi. Step by step not possible as once stepped, cargo is dropped and can't be picked up again. Step by step train CAN go to Shansi though.
              Same for Germany; Northern Germany to Paris, wants as engine to pass through Low Countries, no track there indeed, but I want to train to directly go to eastern France...

            Movement finder doesn't work very well for trains. You need to keep Ctrl pressed while selecting every waypoint

            Especially the imrpoved destroyer tech, written down as "stops submerge"which it doesn't do is a bit puzzling...

            Hepps 1 Reply Last reply Reply Quote 1
            • Hepps
              Hepps Moderators @wirkey last edited by Hepps

              @wirkey Thanks Wirks.

              @Hendriks1 As previously stated here, the notes are out of date and this thread is currently the updated version of the notes.

              I am slowly working on updating the formal notes for the game. But when I designed the original notes I did it in such a way that redoing them is VERY problematic.

              Bear with me. I'll get there.

              1 Reply Last reply Reply Quote 1
              • redrum
                redrum Admin @Hendriks1 last edited by

                @Hendriks1 Also, in case you haven't seen it, the change log for v3+ which a lot of isn't captured yet in the game manual is the first post of this thread: https://forums.triplea-game.org/topic/1181/total-world-war-december-1941-3-0-0-6

                1 Reply Last reply Reply Quote 1
                • ubernaut
                  ubernaut Moderators last edited by

                  i'm still having trouble understanding exactly what the scramble to any amphibious assault option does.

                  wirkey 1 Reply Last reply Reply Quote 0
                  • wirkey
                    wirkey Moderators @ubernaut last edited by

                    @ubernaut said in Total World War: December 1941 3.0.0.6:

                    i'm still having trouble understanding exactly what the scramble to any amphibious assault option does.

                    It only affects amphibious assaults with NO prior naval battle.
                    With this option off you can only scramble to amphibious assault(s) from territories being attacked by this amphib assault.
                    With the option on you can scramble from any territory with AF adjacent to the SZ from which the assault is coming.
                    Example:
                    UK is making assault on Norway from SZ 25 (no german ships there). With option on Germany could scramble from Northern Germany, Denmark, Low Countries (providing working AFs of course) additional to srambling from Norway.
                    With the option off only Norway can scramble.

                    ubernaut 1 Reply Last reply Reply Quote 4
                    • ubernaut
                      ubernaut Moderators @wirkey last edited by

                      @wirkey thanks! 🙂

                      1 Reply Last reply Reply Quote 0
                      • ubernaut
                        ubernaut Moderators last edited by ubernaut

                        i've noticed that in naval battles it's asking for subs to submerge before it asks to press or retreat. is that a map bug or something else? according to this post which references the original ruleset:

                        https://forums.triplea-game.org/post/22449

                        this is reversed of how it should happen. It also locked me into unreteatable battle when i had 1 fig and 1 sub and accidentally submerged the sub instead of retreating the fighter couldn't retreat on its own for some reason.

                        ubernaut 1 Reply Last reply Reply Quote 0
                        • ubernaut
                          ubernaut Moderators @ubernaut last edited by ubernaut

                          yeah i think it is some kind of map bug it never gives you the withdrawal option after the first round no matter what you do with the sub, it lets you retreat in subsequent rounds but for whatever reason you have to go at least 2 rounds with this battle:

                          autosaveBeforeBattle.tsvg

                          additional info: unless the sub is taken as a hit in the first round then the bug will not occur

                          1 Reply Last reply Reply Quote 1
                          • ubernaut
                            ubernaut Moderators last edited by

                            another thing i noticed is that eastern karelia is missing its coastline attribute.

                            redrum 1 Reply Last reply Reply Quote 0
                            • redrum
                              redrum Admin @ubernaut last edited by

                              @ubernaut Eastern Karelia missing coast territory effect does seem like an oversight unless @Hepps has some reason that us normal folks aren't thinking of. I'll let him confirm before adding it to the list of things to fix.

                              I'll try to eventually take a look at your save game and sub retreating issues. There were some fixes in the pre-release so its possible that its already resolved (not sure if you tested with the pre-release as well?).

                              ubernaut 1 Reply Last reply Reply Quote 1
                              • ubernaut
                                ubernaut Moderators @redrum last edited by

                                @redrum no i havent, pretty much only run stable. 😛

                                1 Reply Last reply Reply Quote 0
                                • wirkey
                                  wirkey Moderators last edited by

                                  I found another bug:

                                  Vichy ships give support to german amphibious assaults

                                  redrum 1 Reply Last reply Reply Quote 0
                                  • redrum
                                    redrum Admin @wirkey last edited by

                                    @wirkey what do you mean by give support?

                                    ubernaut 1 Reply Last reply Reply Quote 0
                                    • ubernaut
                                      ubernaut Moderators @redrum last edited by

                                      @redrum bombards didnt realize that was a bug

                                      prastle 1 Reply Last reply Reply Quote 0
                                      • prastle
                                        prastle Moderators Admin @ubernaut last edited by prastle

                                        @ubernaut The real ? is ? Are Vichy ships allowed to give support? during an amphibious. I would suspect yes and it is not a bug.

                                        wirkey 1 Reply Last reply Reply Quote 0
                                        • wirkey
                                          wirkey Moderators @prastle last edited by

                                          @prastle @Hepps I thought it was a bug. Maybe it is meant that way. But I feel it should be a bug. But no big deal. The only time this can happen is if Germany makes an amphib assault on Sardinia from SZ 44

                                          Hepps 1 Reply Last reply Reply Quote 0
                                          • Hepps
                                            Hepps Moderators @wirkey last edited by

                                            @wirkey Some things are beyond the scope of even @redrum 's vast foresight.

                                            1 Reply Last reply Reply Quote 0
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