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    Total World War: December 1941 3.0.0.6

    Scheduled Pinned Locked Moved Maps & Mods
    661 Posts 35 Posters 1.4m Views 33 Watching
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    • HeppsH Offline
      Hepps Moderators @malmessi
      last edited by

      @malmessi said in Total World War: December 1941 3.0.0.6:

      @zlefin
      Thank you very much.
      I have a beautiful manual with amazing graphic but it refers to 2.8 and my opponent started a 3.0 game.
      Where can I find a 3.0 manual ?

      I'm looking for opponents to learn this intersting (but hard to learn) game...

      I apologize... I have been extremely busy and have yet to work on the revised manual. The change notes for the game should be in this thread at the beginning.

      I will update the manual when I have time.

      "A joyous heart sours with the burden of expectation"
      Hepster

      M wirkeyW 2 Replies Last reply Reply Quote 0
      • M Offline
        malmessi @Hepps
        last edited by

        @hepps said in Total World War: December 1941 3.0.0.6:

        @malmessi said in Total World War: December 1941 3.0.0.6:

        @zlefin
        Thank you very much.
        I have a beautiful manual with amazing graphic but it refers to 2.8 and my opponent started a 3.0 game.
        Where can I find a 3.0 manual ?

        I'm looking for opponents to learn this intersting (but hard to learn) game...

        I apologize... I have been extremely busy and have yet to work on the revised manual. The change notes for the game should be in this thread at the beginning.

        I will update the manual when I have time.

        Don't worry :beaming_face_with_smiling_eyes:

        B 1 Reply Last reply Reply Quote 0
        • wirkeyW Offline
          wirkey Moderators @Hepps
          last edited by

          @hepps said in Total World War: December 1941 3.0.0.6:

          I apologize... I have been extremely busy and have yet to work on the revised manual. The change notes for the game should be in this thread at the beginning.

          I will update the manual when I have time.

          I'm pretty sure he is working on GD all the time 😄

          1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @malmessi
            last edited by

            @malmessi trevan has a PR to fix the error

            https://github.com/triplea-game/triplea/pull/9098

            1 Reply Last reply Reply Quote 0
            • Barbarossa41B Offline
              Barbarossa41
              last edited by

              @hepps, Where can I find any manual? The link in the mod description is giving a 404.

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Barbarossa41
                last edited by

                @barbarossa41 i made a self-contained one it's too big for the forum (88mb) but if you want to dm me your email i can wetrasfer it to you. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                M 2 Replies Last reply Reply Quote 0
                • M Offline
                  malmessi @ubernaut
                  last edited by

                  @ubernaut said in Total World War: December 1941 3.0.0.6:

                  @barbarossa41 i made a self-contained one it's too big for the forum (88mb) but if you want to dm me your email i can wetrasfer it to you. 🙂

                  You can find it inside the game . Once you opened the map, click on
                  HELP menu > GAME NOTES
                  Also HELP > UNIT HELP is nice...

                  1 Reply Last reply Reply Quote 1
                  • M Offline
                    malmessi @ubernaut
                    last edited by

                    @ubernaut said in Total World War: December 1941 3.0.0.6:

                    @barbarossa41 i made a self-contained one it's too big for the forum (88mb) but if you want to dm me your email i can wetrasfer it to you. 🙂

                    I downloaded a 18 MB version of 2.8 manual with appendix for 3.0

                    1 Reply Last reply Reply Quote 0
                    • L Offline
                      Lich
                      last edited by

                      @Hepps Is it intended that the Vichy fleet can transport troops and conduct naval bombardment? Currently it can.

                      It becomes relevant whenever Spain is at war.

                      1 Reply Last reply Reply Quote 0
                      • NetoriousN Offline
                        Netorious
                        last edited by

                        I finally got around to making some more videos for the TWW map. Enjoy or not, it's your choice 😉

                        I’m playing the Axis - Germany, Italy and Japan.

                        Turn 1: https://www.youtube.com/watch?v=yK5rhU9PdPo

                        Turn 2: https://www.youtube.com/watch?v=h5hX9lG-JY8

                        Turn 3: https://www.youtube.com/watch?v=Tcmz63ii9C8

                        I'll continue to add additional turns as I get time.

                        Thanks for all your effort in creating this map @Hepps

                        Lotta folks wish they were where you are right now… alive!

                        C 1 Reply Last reply Reply Quote 3
                        • C Offline
                          Cernel Moderators @Netorious
                          last edited by

                          @netorious Just started watching the first video.

                          For your information, once you "set all to" Hard (AI), you may just click on any Alliance button to set all names of that alliance to "Human" (instead of drop-down-selecting a type for each of them and double check you didn't miss anyone). Just letting you know what you did from 1:30 to 1:52 could have taken less than 1 second.

                          Cheers

                          NetoriousN 1 Reply Last reply Reply Quote 3
                          • NetoriousN Offline
                            Netorious @Cernel
                            last edited by

                            @cernel Thank you for the insight. I will for sure use it going forward.

                            Lotta folks wish they were where you are right now… alive!

                            B 1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee @Netorious
                              last edited by

                              @netorious I don't think it coulda taken less than 1 second 🙂 but good advice all the same 🙂

                              Nice job on the videos. I'm sure Hepps appreciates it

                              1 Reply Last reply Reply Quote 1
                              • DanLeeDR01D Offline
                                DanLeeDR01
                                last edited by

                                I can't find in the manual what the victory conditions are for winning the game?

                                We conquered Moscow and Cairo and a lot of city's. Bud do not win the game? What do the axis need to do to win?

                                See our game here: https://forums.triplea-game.org/topic/2460/danny-en-laurence-axis-en-allies/217?page=12

                                Retreat! It's DanLeeDR01!

                                TheDogT 1 Reply Last reply Reply Quote 0
                                • TheDogT Offline
                                  TheDog @DanLeeDR01
                                  last edited by

                                  @danleedr01

                                  I can't find in the manual what the victory conditions are for winning the game?

                                  Just checked the xml code, there does not appear to be any Victory conditions set.

                                  https://forums.triplea-game.org/tags/thedog
                                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                  DanLeeDR01D 1 Reply Last reply Reply Quote 1
                                  • DanLeeDR01D Offline
                                    DanLeeDR01 @TheDog
                                    last edited by

                                    @thedog

                                    Thank you for your reply, we are missing one important key aspect of the game. How strange, I see more Play by email games of this map, don't know how other people resolve this.

                                    Retreat! It's DanLeeDR01!

                                    B ubernautU 2 Replies Last reply Reply Quote 0
                                    • B Offline
                                      beelee @DanLeeDR01
                                      last edited by

                                      @danleedr01 They haven't been around in a while but you could ask @wirkey or @redrum

                                      1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @DanLeeDR01
                                        last edited by

                                        @danleedr01 this map does not have victory conditions usually someone gives up way before any capital is captured

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 1
                                        • Z Offline
                                          zlefin Moderators
                                          last edited by

                                          While I haven't played it in awhile; I generally do it the same way I do most games: play continues until one side concedes, and generally a player concedes once their defeat is inevitable. When people reach that conclusion varies, but generally once you're several rounds in, the income needs to be close to parity, if it's not, then the side that's behind is generally doomed unless they have a much stronger board position (note that you can't just directly compare tuv values for board position, because a lot of it represents infrastructure that doesn't affect things much, you have to make an estimated adjustment that varies by map).

                                          The concession happens long before the caps would finally be captured, it's just a recognition that you're being badly outproduced, and that though it might take 10 or 20 more turns, you will lose.

                                          1 Reply Last reply Reply Quote 2
                                          • Z Offline
                                            zlefin Moderators
                                            last edited by

                                            Krautz found another bug: the alpine infantry build restrictions have one of the US territories wrong; the code lets them be built in the hill-less Eastern US but not in Eastern Central US which does have a hill. most likely it's a typo in the alpine territority that noone noticed because noone ever bothered to build a barracks there before. It'll need to be fixed in eahc instance of the alpine territoriy build list (ie each nation has a copy of the full list of territories alpine units can be built in for its alpine unit)

                                            to see, go to a nation's alpin einfantry with
                                            attachTo="russianAlpineInfantry" javaClass="UnitAttachment" type="unitType">

                                            and look down a few lines for

                                                    <option name="unitPlacementOnlyAllowedIn" value="Burma:
                                            
                                            O 1 Reply Last reply Reply Quote 1

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