Mixed Questions



  • Can the current engine handle having 33 nations proplerly? (Only 2-4 selectable combatants, some of them aren't even present in the set up)



  • I have 18 on my current map, and besides my coding errors, it has worked fine. My guess is that it would work fine. i see another one with 26.



  • @Schulz
    Frostions Warcraft Heroes has ~36? different players, 8 main and the rest are in the background so it should probably be ok in your case as well.



  • I have issues to launch Warcraft thinking is has something to do with the heavy game.












  • I have a troble with creating kiel canal. I've tried two ways and none of them worked;

    <attachment name="canalAttachmentKiel" attachTo="Sea Zone 22 North Sea" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
    <option name="canalName" value="Kiel Canal"/>
    <option name="landTerritories" value="Germany:Denmark"/>
    </attachment>

                    <attachment name="canalAttachmentKiel" attachTo="Sea Zone 23 Baltic Sea" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                          <option name="canalName" value="Kiel Canal"/>
                          <option name="landTerritories" value="Germany:Denmark"/>
                     </attachment>
    

    <attachment name="canalAttachment" attachTo="Sea Zone 22 North Sea" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
    <option name="canalName" value="Kiel Canal"/>
    <option name="landTerritories" value="Germany:Denmark"/>
    </attachment>

                    <attachment name="canalAttachment" attachTo="Sea Zone 23 North Sea" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
                          <option name="canalName" value="Kiel Canal"/>
                          <option name="landTerritories" value="Germany:Denmark"/>
                    </attachment>

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