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    map making questions

    Map Making
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    • C
      Cernel Moderators @Panther last edited by

      @Panther I see. Maybe I should check nothing is missing... I guess this way they are easier to find, though I'm pretty sure we'll have to endlessly redirect people to them.

      @ff03k64 What @Panther linked should give you full basic info about how to mapmake (and if it doesn't, that should be fixed).

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      • prastle
        prastle Moderators Admin @Panther last edited by

        @Panther they moved everything to wiki a day or two ago. It is a recent GitHub thing.

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        • F
          ff03k64 last edited by

          Does one of those pages say how to edit a map? I see how to create one, though i would need the outline of a map to do that.

          C Hepps 2 Replies Last reply Reply Quote 0
          • C
            Cernel Moderators @ff03k64 last edited by

            @ff03k64 Well, in the moment they tell you how to make a map, they also tell you how to remake it. For the specific question, I could link you every single one of them, as editing a map means everything. The main division is depending if you want to edit the skin only or you want to edit the game (xml) only. Basically, if you want to change how it looks or you want to change how it plays.

            RogerCooper F 2 Replies Last reply Reply Quote 0
            • RogerCooper
              RogerCooper @Cernel last edited by

              If you are looking for list of world maps, see TripleA World Maps

              F 1 Reply Last reply Reply Quote 0
              • Hepps
                Hepps Moderators @ff03k64 last edited by

                @ff03k64 If you find a map that works for you... just tell us which one. From there I'm sure we can walk you through the steps required to make the changes you want for your game.

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                • F
                  ff03k64 @RogerCooper last edited by

                  @RogerCooper Thanks

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                  • F
                    ff03k64 @Cernel last edited by

                    @Cernel The only thing is that for making a map i need the outline of the map. I was hoping/wondering if it is possible to just edit a map without that. If not, are the outlines that I would need to adjust in the zip file somewhere?

                    Hepps 1 Reply Last reply Reply Quote 0
                    • Hepps
                      Hepps Moderators @ff03k64 last edited by

                      @ff03k64 If you choose a map... I can guide you through the process pretty quickly.

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                      • F
                        ff03k64 @Hepps last edited by

                        @Hepps Choosing the map is half the problem! Maybe more than that actually. And the more that I think about it, the more I think I am better off just finding a map that is the right size and making my basic game on that, and then get the map to look right once I have things mostly figured out, or at least kind of figured out.

                        Right now I am leaning towards the WWIIv3 map (AA50 map?). I want a few countries to be split into 2 or 3, and things like Russia and Chine to be compressed into 3 or 4 i guess. Unless someone can find me a better map, I am going to use that one to get my game started, and then actually get the map right later on.

                        So hopefully I can pester your for help in a few weeks or months.

                        C Hepps RogerCooper 3 Replies Last reply Reply Quote 1
                        • C
                          Cernel Moderators @ff03k64 last edited by

                          @ff03k64 If you want to have the details, I would say Big World is at least better than v3/anniversary.

                          If you only want the base, then why not TWW? Another good one would be Global War.

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                          • Hepps
                            Hepps Moderators @ff03k64 last edited by

                            @ff03k64 As @Cernel suggested... I immediately thought of the Big World maps when you started mentioning a slightly bigger map.

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                            • RogerCooper
                              RogerCooper @ff03k64 last edited by

                              @ff03k64 Take a look at this scenario 2013_Conflict. The scenario has modern boundaries and contemporary unit art.

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                              • F
                                ff03k64 @RogerCooper last edited by

                                @RogerCooper @Cernel @Hepps
                                As my ideas for this mod have morphed, those two are probably the closest ones yet. Thanks!
                                I will probably still end up wanting to change them eventually, but I can definitely make some tweaks like impassible or 0 PU territories to make them work for now. Thanks again!!

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