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    ad a new sea zone to an existing map

    Scheduled Pinned Locked Moved Map Making
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    • HeppsH Offline
      Hepps Lobby Moderators @Numetalfan
      last edited by

      @Numetalfan said in ad a new sea zone to an existing map:

      YES, everything works now, no more errors.

      yet, I missed some details:

      italy.PNG

      as you can see the new sea zones 66,67 und 68 do exist, but they have no numbers graphically.
      sea zone 16 now belongs to the western part of Black Sea, but it has no number too. even worse the "16" is located where now the SZ 68 should be

      there is another problem - the whole map ist white, the territories do not have the colors of the countries, e.g. blue for Italy.

      How to fix those problems?

      You have to open the relief tiles... find the tiles where the numbers should go... and draw them in manually with a graphics program.

      "A joyous heart sours with the burden of expectation"
      Hepster

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      • HeppsH Offline
        Hepps Lobby Moderators @Numetalfan
        last edited by

        @Numetalfan If I had to guess I am thinking you saved the relief tiles with a solid white background... if you turn off "show reliefs" in game and can see the actual colours when they are off. That will confirm my suspicions.

        "A joyous heart sours with the burden of expectation"
        Hepster

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        • N Offline
          Numetalfan
          last edited by

          THX for the advice,
          that problem was already solved.

          my last problem is the one with the white color all over them map, see the screenshot.

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          • N Offline
            Numetalfan
            last edited by

            Hi,

            this are the options:

            view.png

            I don't see relief options

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            • wc_sumptonW Offline
              wc_sumpton
              last edited by wc_sumpton

              @Numetalfan I think @Hepps is suggesting that you turn of 'Show Map Details' and see if the country colors will show on the map.

              There is no easy fix for this. You would need to redo the relief tiles.

              Let us know.

              Cheers...

              N 1 Reply Last reply Reply Quote 1
              • N Offline
                Numetalfan @wc_sumpton
                last edited by

                @wc_sumpton

                perfect - now it looks normal
                thx

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                • N Offline
                  Numetalfan
                  last edited by

                  Hi,

                  the new terroritories and sea zone decoration pictures do not look like the original ones

                  what is the

                  • color
                  • font size
                  • font

                  of those pictures, e.g. Alaska.png or b17.png

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                  • wc_sumptonW Offline
                    wc_sumpton
                    last edited by

                    @Numetalfan

                    That I can't answer. Someone with more graphic talent may be able to help. What I did was take b56, b57, b58, and b59 copied the '6' and pasted over the '5's. Then saved each with it new name, b66, b67, b68 and b69.

                    For Sicily and Malta I did just about the same. Cut and copied letters until I found something that look right.

                    That's the best I can tell you.

                    Cheers...

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                    • N Offline
                      Numetalfan
                      last edited by

                      Hi,

                      I created a new sea zone and a new country in the Asian area,

                      however an island right to French Indochina is white - why?

                      white island.PNG

                      everything else works with the new zones!

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                      • wc_sumptonW Offline
                        wc_sumpton
                        last edited by

                        @Numetalfan

                        The island is part of French Indochina Thailand. When the polygon file was redone, the island was not selected. To fix while in 'Island Mode' reselect French Indochina Thailand and the island together.

                        Cheers...

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          Cernel Moderators Lobby Moderators @wc_sumpton
                          last edited by

                          @wc_sumpton said in ad a new sea zone to an existing map:

                          @Numetalfan

                          The island is part of French Indochina Thailand. When the polygon file was redone, the island was not selected. To fix while in 'Island Mode' reselect French Indochina Thailand and the island together.

                          Cheers...

                          Hainan was part of China, not of Indochina.

                          Of course, in this game it can be part of whatever else, if anything, just be sure that connects propertly.

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                          • wc_sumptonW Offline
                            wc_sumpton
                            last edited by

                            @Numetalfan

                            In the game 'Hainan' does not exist, and there are no Chinese owned territories close enough to graft it to. It could be like 'Malta' and removed from the Japanese as part of 'French Indochina Thailand' and given to the Chinese as it own territory.

                            Those choices are your!:beaming_face_with_smiling_eyes:

                            Cheers...

                            1 Reply Last reply Reply Quote 1
                            • N Offline
                              Numetalfan
                              last edited by

                              here we go again,

                              this time I added a new sea zone and changed a border.

                              this is how my base image looks:
                              borders_fail.png

                              thats how I wanted it,

                              but - after I start the game it looks different:

                              borders_fail1.PNG

                              and

                              borders_fail2.PNG

                              this means, some other images are also important - which?
                              What else has to be done next to changing the base image to have the changes I want?

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                              • N Offline
                                Numetalfan
                                last edited by

                                it is only a graphical problem, the game it self works fine, no problem with centers, place or polygons !

                                1 Reply Last reply Reply Quote 0
                                • SchulzS Offline
                                  Schulz
                                  last edited by

                                  Even if the game works perfectly the graphic issue must something to do with either older polygons or base tiles.

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Numetalfan
                                    last edited by

                                    the question is:

                                    is it suffienct to just change the base image, or do I need to use the tile breaker after that or what else?

                                    1 Reply Last reply Reply Quote 0
                                    • SchulzS Offline
                                      Schulz
                                      last edited by

                                      You need to use image breaker from new base image then creating new baseTiles than recreating polygons of East Poland and Baltic States

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                                      • N Offline
                                        Numetalfan
                                        last edited by

                                        polygon grabber solved the porblems - this problem is solved !

                                        thx @all

                                        1 Reply Last reply Reply Quote 1

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