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    TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT

    Map Making
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    • Hepps
      Hepps Moderators @ebbe last edited by Hepps

      @ebbe said in TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT:

      @Hepps Haha.... I feared that... but hej :
      we gave the Canadians a really Snow Winter.... isn't that something too?

      Parts of Canada to be certain! But I don't know if you made any alterations to the territories in Canada. Depending on how its subdivided some would likely have winter effects in Jan-Feb

      1 Reply Last reply Reply Quote 0
      • Hepps
        Hepps Moderators last edited by

        I was looking at the German special unit and it seems weird that it is pointed up and away, when every other unit is pointed down and towards...

        e0e5b82a-529b-4a32-98d5-897a013ae09d-image.png

        So I made a variation for you to use if you want to...

        GermanHvymobilHowitzer.png

        1 Reply Last reply Reply Quote 0
        • ebbe
          ebbe last edited by ebbe

          @hepps: wow, thanx.... I admire your graphical skill! nice.. yes looks much better.... and about the snow fall: check out the white stuff timing in Oil and Snow... local knowledge is appreciated πŸ˜‰

          @JOSEPH-PRINCE : I need a bit more days as some unexpected delay has come my way... health issues..anyway... I promise you no later than 22 dec. and I remind you : project still in progress

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          • ebbe
            ebbe last edited by ebbe

            Hej another question: is it possible to "remove" certain players like Neutral ALLIES at games player selection start menu? I created a PLAYER "X:" to solve some territory issues... but prefer it not to appear in game starts' selection box....
            okej working hard coming day... let's see how far we get πŸ˜‰ trying to get partisans somehow involved in a decent , not too irritating but still realistic way... partisansPolishAntiRuSign.png partisansRussianSign.png

            Hepps 1 Reply Last reply Reply Quote 0
            • Hepps
              Hepps Moderators @ebbe last edited by Hepps

              @ebbe Here is the partisan unit I designed...

              Partisan draft.png

              Feel free to use it if you want.

              ebbe 1 Reply Last reply Reply Quote 0
              • ebbe
                ebbe @Hepps last edited by

                @Hepps That Molotov cocktail is really nice....
                offer accepted.... I might give it some national "dressing" twists ... thanks

                ebbe 1 Reply Last reply Reply Quote 0
                • ebbe
                  ebbe @ebbe last edited by ebbe

                  about partisans: okej I have filtered out the following main partisan territories:

                  West: Yugoslavia, Greece, Albania, East France, North Italy, Bulgaria 5 Russian territories,(main: Bryansk/Novgorod/Orel/Belarus regions) East Poland & Ukraine (both anti Rus as anti Axis) Baltic states (anti soviet)
                  East: (anti japanese) Phillipines, Timor, Burma, New Guinea)
                  and Iwo Jima (anti allies )

                  OKEJ, I AM LOOKING FOR 3 DEVOTED PRE-BETA-TEST-PLAY-VOLUNTEERS, πŸ˜‰
                  that have some time these X-MESS DAYS to test play OIL & SNOW GAME *
                  and can mail me a decent list of feedback, bug report, suggestions and comments*
                  ( give me your mail address in chat and I send you we tranfer files )|

                  @ Hepps: et oui: le Partisan Francais: partisanFA.png thanks πŸ˜‰

                  Hepps ebbe 2 Replies Last reply Reply Quote 1
                  • Hepps
                    Hepps Moderators @ebbe last edited by

                    @ebbe Vive la libertΓ©

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                    • ebbe
                      ebbe @ebbe last edited by ebbe

                      @ebbe just another question: I like to add more sound effects.... mostly attached to notifications in triggers...does anybody know if it would be possible ? to "hardcode" links to mp3 files from within a trigger in the game.xml? Or knows examples of that in other games? Yes i searched the forum and right now i manage to manage a bit by replacing existing sounds in the games' soundmap.... Thnxs

                      Schulz 1 Reply Last reply Reply Quote 0
                      • Schulz
                        Schulz @ebbe last edited by

                        @ebbe Just wondering did you find any solution to prevent sound overlapping issue?

                        ebbe 1 Reply Last reply Reply Quote 0
                        • ebbe
                          ebbe @Schulz last edited by

                          @Schulz no other than to keep the file as short as possible....

                          1 Reply Last reply Reply Quote 1
                          • ebbe
                            ebbe last edited by

                            @hepps: International.png enjoy the days... and still Beta-testers welcome!

                            1 Reply Last reply Reply Quote 3
                            • Schulz
                              Schulz last edited by

                              I would like to take a look before I could estimate how much can I help.

                              1 Reply Last reply Reply Quote 0
                              • jkprince
                                jkprince last edited by jkprince

                                made some new unit images and working on more:
                                artillery.png
                                American artillery
                                lightArmour.png
                                American light armour
                                armour.png
                                British armour (custom)
                                armour.png
                                Canadian armour (custom)
                                armour.png
                                Free French armour
                                mech_infantry.png
                                Free French mech infantry
                                armour.png
                                Vichy French armour (custom made)
                                artillery.png
                                Vichy French artillery
                                armourLight.png
                                Vichy French light armour (also custom)

                                ebbe 1 Reply Last reply Reply Quote 2
                                • ebbe
                                  ebbe @jkprince last edited by

                                  @JOSEPH-PRINCE : nice... thanks... the game is running for me fine till victory in >30 turns... hope yours does as well...

                                  @Schulz : you mean about sound issues? I dive back into it after 1st january... first I take a big break ... remind me . enjoy the days

                                  jkprince 1 Reply Last reply Reply Quote 1
                                  • jkprince
                                    jkprince @ebbe last edited by

                                    @ebbe only thing that needs to be done, game needs images for refinery, as it is missing for some nations

                                    1 Reply Last reply Reply Quote 0
                                    • jkprince
                                      jkprince last edited by jkprince

                                      also some players don't have intro screens, or are missing information on their intro notifications.
                                      Firstly the Vichy French intro notification is broken
                                      Extra wartime objectives for Canada:

                                      1. Use the Royal Canadian Navy to patrol the Atlantic for submarines
                                      2. Send your transports to convoy units to the greater conflict in Europe and Africa
                                      3. Build up Canadian war industry and protect the homeland
                                      ebbe 1 Reply Last reply Reply Quote 1
                                      • ebbe
                                        ebbe @jkprince last edited by ebbe

                                        @JOSEPH-PRINCE Hej Thanks for your input and ideas: can you send me one complete list of All your remarks on my email? And if you find bugs please let me know which Player you play Human (or which are AI ) .... Thanks and happy xmess

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                                        • ebbe
                                          ebbe last edited by ebbe

                                          offensive/defensive LEADERSHIP BONUS ...your opion on function, and naming pleazzz.. πŸ˜‰

                                          Of the many battles you will have there are one or two sticking out in importance: game changers.... ( like in warfare there were also offensive e& defensive setups which were much better prepared in planning, reconnaissance , supplies and so....
                                          To implement this into TripA gameplay I have been testing before with this feature: A Offensive Bonus and a Defensive bonus that you can use in every turn ... to give extra power... +1 bonus seems litttle but makes a good difference .
                                          LeadershipDefensive.jpg

                                          You can drag the bonus all the way around the globe from your capital.. ( long distance air function) in a battle of choice. It is auto-removed after battle. The defensive bonus can be moved in the noncombat movement and placed inside one of your territories to brace for suspected enemy action...

                                          I give all players a slighly historical ration of Bonuses...
                                          The AXIS germany and japan get 2 offensive and 1 defensive bonus each turn, as there experience and spirits where high. The Soviets where crippled by Stalins purgues in leadership and overwhelmed and they start receiving their bonus after 3 turns, though they receive a double offensive bonus each winter to reflect their Winter offensive "tradition". The USA starts up slow after 2 turns too and some minor players like Vichy have 1 defense bonus only .... anyway...

                                          LeadershipOffensive.jpg

                                          looks like AI can handle this bonus well.... sometimes a bit timid in defensive bonus action but not tooo crazy things.....
                                          Personally I like the result: choosing every battle-round some of your more precious cases and support them ... I used a very Nice Medal Image found in Total War Resources as symbol ( @Hepps: is it yours? Permission to use it ? ) .. Green for defensive and red for offensive bonus... Black striped for Axis players and White striped for Allies.

                                          looks better and easier to distinguish than my previous HQ or general units.... what you think about the name giving: Leadership bonus? does it cover the content?

                                          B Hepps 3 Replies Last reply Reply Quote 0
                                          • B
                                            beelee @ebbe last edited by

                                            @ebbe Does it give +1 to all units in the territory it is in ?

                                            ebbe 1 Reply Last reply Reply Quote 0
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