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    Need Relief Tiles

    Scheduled Pinned Locked Moved Maps & Mods
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    • SchulzS Offline
      Schulz @ubernaut
      last edited by

      @ubernaut I can remove the swastika in an update.

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Schulz
        last edited by

        @Schulz having some difficulty finding color images that are creative commons how do you feel about black and white for the faces?

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        SchulzS 1 Reply Last reply Reply Quote 0
        • SchulzS Offline
          Schulz @ubernaut
          last edited by

          @ubernaut Really can't say anything without knowing how would they appear on the map.

          @MirkoBruner has created the the relief tiles for ground which inside on the zip, feel free to improve somethings if necessary or adding portraits hence we can see how would they appear considering new slighly lighter Russian and Italian colours.

          https://www.sendspace.com/file/h24f0v

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Schulz
            last edited by

            @Schulz i think if he did the relief tiles already he would need to add the images since you need the intact version of the map in order to do that.

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            SchulzS 1 Reply Last reply Reply Quote 0
            • SchulzS Offline
              Schulz @ubernaut
              last edited by

              @ubernaut Do you know how to create transparent ipc and territory name v3/v4/v5/v6 style? Were they all obtained from a website?

              ubernautU The ChickenT 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Schulz
                last edited by

                @Schulz you mean the font?

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                SchulzS 1 Reply Last reply Reply Quote 0
                • SchulzS Offline
                  Schulz @ubernaut
                  last edited by

                  @ubernaut canada.png

                  Yes, wondering how do I get the same decorations with "Eastern Canada" and transparent "3" ipc.

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Schulz
                    last edited by

                    @Schulz not sure what that font is but its fairly similar to times could be century. the transparency is just done in the relief tiles like any other graphic effect using photoshop or something like that. 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    SchulzS 1 Reply Last reply Reply Quote 0
                    • SchulzS Offline
                      Schulz @ubernaut
                      last edited by Schulz


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                      • The ChickenT Offline
                        The Chicken @Schulz
                        last edited by

                        @Schulz The Transparent Names and Territory values are not part of the reliefmap, the images of the Territory values are stored in the folder PUs and if you name them 1.png, 2.png etc they should work automatically.
                        The files for the names are stored in the folder misc and you have to reference them in the decorations.txt file.
                        For examples look at the structure of the ww2v3 game (AA50) where the image name and location are in the decorations.txt file:
                        Western_United_States.png (3529,406)
                        Yakut_S.S.R..png (2209,232)
                        Yunnan.png (2182,860)
                        etc...
                        So you would have to create seperate image files for the territory names and values or otherwise triplea will fill that in automatically
                        Greetings, Chickenman

                        SchulzS 1 Reply Last reply Reply Quote 0
                        • SchulzS Offline
                          Schulz @The Chicken
                          last edited by

                          @The-Chicken Thanks I have already knew that. I was looking to learn that how to generate these non-transparent territory names and transparent numbers.

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                          • ubernautU Offline
                            ubernaut Moderators @Schulz
                            last edited by

                            @Schulz i don't see why not. 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • MirkoBrunerM Offline
                              MirkoBruner @Schulz
                              last edited by

                              @Schulz I am writing to you, let me know.

                              ++Mi®koBruner

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                              • SchulzS Offline
                                Schulz
                                last edited by

                                The game has now relief tiles.

                                MirkoBrunerM 1 Reply Last reply Reply Quote 1
                                • MirkoBrunerM Offline
                                  MirkoBruner @Schulz
                                  last edited by

                                  @Schulz I am studying other maps, while yours is one piece only, common maps are made by tiles of the size 256X256 Pixels. I don't know why is that, but there must be a reason, ask fellow developers, at the moment I am re-designing the map of Global.
                                  Regards,

                                  Screenshot 2020-11-16 at 11.16.54.png

                                  ++Mi®koBruner

                                  SchulzS 1 Reply Last reply Reply Quote 0
                                  • SchulzS Offline
                                    Schulz @MirkoBruner
                                    last edited by

                                    @MirkoBruner The map creator engine always divide tiles of 256X256 pixels regardless of the map size or default zoom rate as far as I know.

                                    Also I am thinking that @ebbe 's project has really good shore reliefs which maybe you could consider to do it for global.

                                    ebbe.png

                                    MirkoBrunerM 1 Reply Last reply Reply Quote 0
                                    • MirkoBrunerM Offline
                                      MirkoBruner @Schulz
                                      last edited by

                                      @Schulz Nice, I have added to shades of "shores" so far but I still don't know exactly what it would be the best approach. Thanks!

                                      ++Mi®koBruner

                                      1 Reply Last reply Reply Quote 0

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