Volunteers Needed - Early Release Testing Group
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Please put build number thumbs up or down result here:
https://docs.google.com/spreadsheets/d/1CSZ4s7wBLcvgue_IHwl-CbjQd95qj8hhR8m89ngCzbU/edit?usp=sharingReport any error messages to github issues.
Let's get a gitter room spun up as well. Please check here for access to gitter, we may need to add people as contributors (ron would have to do that). Check here first: https://gitter.im/triplea-game/social
Additionally, we could use a name for the 'tester group', calling us 'tester' and 'testing' is a bit lame : )
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Here is the gitter room: https://gitter.im/triplea-game/QA, please join it
On the tracking sheet, if you mark 'buggy' it means we found a major problem. It's not clear to me if we fixed them, it maybe worthwhile to put issue numbers so we know when we fixed them all.
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A test plan seems valuable and as would some expectations.
When testing I think we should look at the latest game as-is, report anything that could or needs to be improved. We need to take a fresh look at the game when we do this and make sure the game would work well for someone that is completely new to it, and would also work well for veterans that use shortcut keys where available.
When testing we should focus on noteworthy changes/areas, anything that has been added or overhauled. Then proceed to regression testing where we check every feature in the game. For anything we find, we should indicate it if it is a 'major' problem, otherwise it can be assumed to be fixed in the next release, in a few days.
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Thanks, @LaFayette , I think that will be a good orientation.
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@Panther sent the invite ah nm guess ya got dans

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This post is deleted! -
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@prastle Yes, I'm in, thanks.
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@Panther check youe email for direct link
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Great !

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@panther and @all the new test lobby is located here
45.79.107.98 port 3304
Some bots are being moved there which will use the 1.9.0.0.6454 pre release
Anyone that wants to use the test lobby just download the latest pre release engine and install to a NEW! folder dont overwrite your current stable. Then open engine preferences and under the testing tab change the ip and port.
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@prastle lobby upgrade will likely precede the game client, the test lobby can (should) be checked against the current version
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@lafayette ok
I will ask @roiex to switch them back or do you just want them closed? We were mainly using them to test trains but could not install the map to the bots using filezilla. -
Let's use gitter to discuss exactly which version of what is installed where. I'll remove the bots as needed, though SSH just crashed on the test lobby... Hard to know what to make of that other than it needed reboot at least..
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@lafayette Anyone have an Issue with adding @Gonz to the testing group?
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@prastle also added @General_Zod
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The new folks are very welcome to join, no issue here, welcome!
@Gonz , @General_Zod The testing sheet is here: https://docs.google.com/spreadsheets/d/1CSZ4s7wBLcvgue_IHwl-CbjQd95qj8hhR8m89ngCzbU/edit?usp=sharing
I refreshed the instructions on it, should be about self-explanatory and made it world writeable, so anyone can really hop in. If abused we'll need to lock the page back down (in which case I'll need email addresses to send invites instead, we'll see how it goes

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@Zjelcop here is the thread
current link
https://docs.google.com/spreadsheets/d/1CSZ4s7wBLcvgue_IHwl-CbjQd95qj8hhR8m89ngCzbU/edit
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@prastle I tried editing this file yesterday. I wont let me do anything but copy.
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@general_zod correct
copy your results testing red = bad or green = love
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