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2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6

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  • LaFayette
    LaFayette Admin last edited by LaFayette 10 months ago 26 Oct 2021, 03:16

    2.6 is now a beta version. The only thing known not to work are map skins. So it is pretty close. We could use volunteers to download the latest and really try to break it and find any bugs.

    C 1 Reply Last reply 27 Oct 2021, 05:35 Reply Quote 3
    • C
      Cernel Moderators @LaFayette last edited by 27 Oct 2021, 05:35

      @lafayette Please change "Movement/Selection Help" to "User Help" and add the information that the battle-calculator (or, more correctly, "battle-simulator") exists and what the Ctrl+B, Ctrl+A and Ctrl+D commands are for.
      Also, it would be good if the first time you start a game the program opens Help/User Help for you.

      Example:
      20211027_1.png

      LaFayette 1 Reply Last reply 27 Oct 2021, 16:52 Reply Quote 1
      • LaFayette
        LaFayette Admin @Cernel last edited by 27 Oct 2021, 16:52

        @cernel Have to think about it, not for 2.6 though. There is a broader conversation to be had of how to manage the tutorial experience and make the controls available in TripleA more obvious.

        RogerCooper 1 Reply Last reply 27 Oct 2021, 20:38 Reply Quote 1
        • RogerCooper
          RogerCooper @LaFayette last edited by 27 Oct 2021, 20:38

          I have an odd issue that the screen windows sometimes get messed up, with windows being duplicated or out of alignment. If I save the game and exit, everything works.

          S 1 Reply Last reply 11 Aug 2022, 21:04 Reply Quote 1
          • LaFayette
            LaFayette Admin last edited by 28 Oct 2021, 02:34

            Hehe, I intended this thread to be about the 2.6 release itself, and the other thread about any problems during testing! = D

            RogerCooper

            I have an odd issue that the screen windows sometimes get messed up, with windows being duplicated or out of alignment. If I save the game and exit, everything works.

            That is odd. I don't think anything in 2.6 would cause that, can you confirm if that also happened in 2.5? If you're willing, share some screenshots in a github issue and we might be able to find out more.

            RogerCooper 1 Reply Last reply 28 Oct 2021, 22:46 Reply Quote 2
            • RogerCooper
              RogerCooper @LaFayette last edited by 28 Oct 2021, 22:46

              @lafayette I always play 2.6. It started when I got a newer, faster computer. Next time it happens I will send a screenshot.

              1 Reply Last reply Reply Quote 1
              • S
                simon33 @RogerCooper last edited by 11 Aug 2022, 21:04

                I have found out that this release fixes the issues with not being able to post to axisandallies.org. What is needed to get a stable release after so long of this not working?

                @rogercooper said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                I have an odd issue that the screen windows sometimes get messed up, with windows being duplicated or out of alignment. If I save the game and exit, everything works.

                Probably not enough memory in the heap space. You can try increasing in the Triplea.vmoptions file

                RogerCooper 1 Reply Last reply 11 Aug 2022, 21:49 Reply Quote 0
                • RogerCooper
                  RogerCooper @simon33 last edited by 11 Aug 2022, 21:49

                  @simon33 I am reluctant to move to 2.6 after an earlier version of 2.6 wiped out all my downloaded files. Has the problem of being unable to download been resolved?

                  I have had the issue with messed up windows in another Java-based program, so I suspect the issue is a Java issue. I will try 2.6 again once I have uploaded all the mods I have.

                  TheDog 1 Reply Last reply 11 Aug 2022, 22:33 Reply Quote 0
                  • S
                    simon33 last edited by 11 Aug 2022, 21:55

                    No idea TBH.

                    Also what about the build number not being properly generated any more?

                    1 Reply Last reply Reply Quote 0
                    • TheDog
                      TheDog @RogerCooper last edited by 11 Aug 2022, 22:33

                      @rogercooper
                      2.6 still cannot download maps.

                      @simon33
                      There is a technical reason why the build numbers are a mess, but I will let Dan explain.

                      1 Reply Last reply Reply Quote 0
                      • B
                        beelee last edited by 11 Aug 2022, 23:44

                        @thedog said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                        There is a technical reason why the build numbers are a mess, but I will let Dan explain.

                        explained in more detail here

                        https://github.com/triplea-game/triplea/issues/10788

                        asvitkine created this issue 26 Jun 2022, 23:06 in triplea-game/triplea

                        closed Prereleases numbering has been reset? #10788

                        1 Reply Last reply Reply Quote 0
                        • S
                          simon33 last edited by 12 Aug 2022, 05:21

                          So 10 months ago it was thought to be getting close but still not there now? Are the developers not working on it any more? I hope that isn't the case.

                          B TheDog 2 Replies Last reply 12 Aug 2022, 07:49 Reply Quote 0
                          • B
                            beelee @simon33 last edited by 12 Aug 2022, 07:18

                            @simon33
                            yea idky a patch wasn't put in for redrums fix. Not enough bandwith if i remember right.

                            Not a lot going on dev wise these days

                            1 Reply Last reply Reply Quote 0
                            • TheDog
                              TheDog @simon33 last edited by 12 Aug 2022, 07:49

                              @simon33
                              For the Devs, its summer, good weather and real life, AFAIK they are all in the northern hemisphere, they will back in the autumn.

                              Earlier this year the code changes for 2.6 were coming in daily and it was hard to keep up 😁

                              Off the cuff, 2.6 runs faster, Hard AI is faster/better, frontend for multi-player has improved. (Sorry Devs if I missed your biggies)

                              B M 2 Replies Last reply 12 Aug 2022, 23:16 Reply Quote 1
                              • B
                                beelee @TheDog last edited by 12 Aug 2022, 08:15

                                @thedog
                                Roi is from Germany. Asvitkine back to work ? School ? idk none of my business.

                                Hope someone steps up, because things not all that good imo right now

                                1 Reply Last reply Reply Quote 0
                                • M
                                  MartyMoose @TheDog last edited by 12 Aug 2022, 23:16

                                  @thedog Thanks for the update. Last I checked, people help make the game better, for fun. We should appreciate that!

                                  M 1 Reply Last reply 29 Aug 2022, 21:09 Reply Quote 2
                                  • M
                                    MartyMoose @MartyMoose last edited by 29 Aug 2022, 21:09

                                    Folks - I play with 2.6 almost daily. What is needed?

                                    M 1 Reply Last reply 29 Aug 2022, 21:11 Reply Quote 0
                                    • M
                                      MartyMoose @MartyMoose last edited by 29 Aug 2022, 21:11

                                      Never mind. I read what’s needed. I’ll make activate testing tonight.

                                      1 Reply Last reply Reply Quote 0
                                      • LaFayette
                                        LaFayette Admin last edited by 29 Aug 2022, 21:24

                                        The current 2.6 seems to be pretty solid for a lot of common play-cases. I'm not aware of anyone going through a lot of the corner cases yet. For example, unit ownership transfer rules, the variety of global rules. There's a good set of lesser functionality in the game, the variety of menus that I'm not sure have yet all been exhaustively tested either (so, all those unsexy things perhaps need testing).

                                        I tried to organise some more coordinated QA efforts, like tracking what has been and what needs to be tested in a spreadsheet.. But I don't have the time/capability to continue that and that effort was not well maintained. That is to say we could use a volunteer to tally what works and what doesn't in 2.6 (beyond any known issues).

                                        Otherwise from a release perspective we need to get the actual 2.6 server set up and finish a few additional tasks: https://github.com/orgs/triplea-game/projects/2

                                        C 1 Reply Last reply 8 Feb 2023, 01:54 Reply Quote 1
                                        • C
                                          Cernel Moderators @LaFayette last edited by 8 Feb 2023, 01:54

                                          @lafayette I hope this will happen soon. It feels like it's never going to happen...

                                          As for testing, I quite often ask if anyone wants to play 270BC Wars with the prerelease, but nobody takes the offer. I played it a few turns myself in the new lobby and didn't find additional problems.

                                          Are there things that can be cut out actually to release 2.6 sooner?

                                          B RogerCooper 2 Replies Last reply 8 Feb 2023, 03:45 Reply Quote 1
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