Most Popular and Best Games to Test Changes with ?
Global 40 2nd Edition, Revised and WAW ? as most popular ?
Iron War, 270 BC , NWO ?
What maps should be tested if an engine change made ?
TheDog last edited by TheDog
Which version of 270BC ?
270bc_wars as that would push the TripleA engine and is probably the best version?
What about napoleonic_empires ?
@thedog sounds good. Total World War and maybe Over the Top ?
Was thinking a list could help the iSU kids and hopefully others, when they start there project
Oil and Snow probably another involved one
TheDog last edited by
I dont play WW1 or WW2 games so I cannot really comment.
For the ISU project I would add in The Shogun as it has a very big map in pixels and uses lots of RAM like 270bc_wars.
There are a lot of fantasy maps so we should have one of them, like Warcraft War Heroes or middle_earth ?
- Warcraft War Heroes is a very big map, good looking with lots of xml stuff
- middle_earth / Lord_of_the_Rings_War_of_the_Ring appears to be popular by the number of views/interest?
So the list could be?
Over the Top
Total World War
A Fantasy map?
IMHO the impact of changes on core game rules (different rulesets) should be tested with the core games, that are the WWII v1-v6 Versions and Global1940 2nd Ed. games.
However to save some time one could exclude v4 and v6 from testing, as those are simplifications of v3/v5.
Of course I don't deny to test other great games such as those already mentioned in this topic.
@thedog yea looks good. I was thinking more the complexity of maps that pushes triplea to the limit as opposed to themes.
Lets ask @cernel for his opinion
Not a strong opinion, but I do believe 270BC Wars was by far the heaviest game of TripleA when it was released.
As far as I know, only WW1 and WW2 themed games are any popular.
World At War is certainly the most popular TripleA-original game. Amongst the basics, Global Second Edition and Revised (non-LHTR) are by far the most popular ones.