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    Proposed Map: Domination 1941

    Scheduled Pinned Locked Moved Maps & Mods
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    • TheDogT Offline
      TheDog @Black_Elk
      last edited by TheDog

      @black_elk
      I have been a busy zombie these past 2 days, well it is cold outside 🙄 , centers.txt is populated, thanks again for your text file, it was invaluable and labour saving.

      On to the polygons.txt
      Bermuda is causing grief there is a split in the SZ line between 101 A and 101 C.

      Guatemala and Honduras both have something wrong in them, it could be

      • a stray pixel
      • not black pixels, so remove antialiasing
      • or a border that the Polygon Grabber does not like and needs smoothing out/straightening

      Its probably something on the border between the two?

      As above for these;
      St.Louis-Arkansas (probably not a border problem)
      Brittany, Normandy, Poitou
      Toulouse, Provence-Marseille
      Most of northern Spain
      3 areas of Portugal
      Savo-Ostrobothnia & Helsinki
      Netherlands & Belgium-Luxembourg
      Natal, Praetoria
      Aleppo-Deir ez Zor, Al Hasakah
      Kurdistan, Gilan

      There are more, hopefully there is a pattern?
      I will send the other half, when you post the updated baseline.

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      TheDogT 1 Reply Last reply Reply Quote 2
      • TheDogT Offline
        TheDog @TheDog
        last edited by

        @Black_Elk

        I'm curious which blues you guys prefer for the oceans?

        I like both #6cccfe or #76cafd, but if I have to pick one its #6cccfe. I too like simple backgrounds, the main event/eye candy are the units.

        https://forums.triplea-game.org/tags/thedog
        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

        Black_ElkB 1 Reply Last reply Reply Quote 1
        • Black_ElkB Offline
          Black_Elk @TheDog
          last edited by Black_Elk

          Progress! Right on! hehe

          OK so I found line breaks in each of those spots you mentioned. In most cases it was a single missing black pixel along the border, go figure lol.

          It's odd as I remembered fixing many of those, but I think what happened was I made those corrections on the paintjob as I was paintbucketing, but must have forgot to pull the lines back out again for the base after I was done. I found maybe a dozen other line breaks as I was scanning around, so fixed those where I saw em. It was mostly in the TTs I had adjusted more recently, so hopefully not too many more. Let me know if this one is still hanging up anywhere.

          https://www.dropbox.com/s/xnvwl23sf092dia/Domination_1941_baseline.png?dl=0

          ps. There ya go, I attached the right file link this time lol. Hopefully the World War II Global base is cool, as most of the pixel breaks I found were in the Domination subdivisions. Catch you in a few

          TheDogT 1 Reply Last reply Reply Quote 2
          • TheDogT Offline
            TheDog @Black_Elk
            last edited by TheDog

            @black_elk
            Thanks!

            St.Louis-Arkansas @ 705, 2628

            Castille-Leon @ 4629, 3181
            Madrid-Cen.Spain @ 4630, 3179

            Netherlands & Belgium-Luxembourg no coordinates, but a hole in the border
            Tsinghai no coordinates

            Siberia @ 9906, 725
            Evenika @ 9951, 1356
            Krasnoyarsk no coordinates, but a hole in the border with Evenika

            Broome-Exmouth @ 12079, 6804

            Just under Arizona-New Mexico, right hand side of the map, is a triangle of land that is part of Monterrey, no coordinates, its part of the wrap around. This is my first wrap around map so I cannot offer any suggestions.

            Do/did the coordinates help?

            .
            Also @ 0-355, 8084 thicker black line than the rest (just an observation, its not part of the Polygon Grabbers errors)

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            Black_ElkB 1 Reply Last reply Reply Quote 2
            • Black_ElkB Offline
              Black_Elk @TheDog
              last edited by Black_Elk

              Very helpful! Ok here I nixed a pair of floaters and closed those holes you mentioned. For the life of me I couldn't find what was up on the Belgium border. I just erased and redrew the line thinking maybe it was an off black somewhere somehow. Anyhow fingers crossed let me know if it flies.

              https://www.dropbox.com/s/xnvwl23sf092dia/Domination_1941_baseline.png?dl=0

              Ps. For that border with Texas/Mexico I just erased the line to fold it into the New Mexico Arizona tile, updated just now. Hopefully it works.

              TheDogT 1 Reply Last reply Reply Quote 2
              • TheDogT Offline
                TheDog @Black_Elk
                last edited by

                @black_elk
                Absorbing the triangle worked.

                Well done, all the major TT pass.

                Next islands and the SZ.

                .
                There is a minor imperfection around 16808, 3766, you might want to resolve, but no rush on that.

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                Black_ElkB 1 Reply Last reply Reply Quote 2
                • Black_ElkB Offline
                  Black_Elk @TheDog
                  last edited by

                  Sweet!

                  Ok got that one too, must have been a slip of the wrist or something hehe. Updated the dropbox file linked above.

                  TheDogT 1 Reply Last reply Reply Quote 2
                  • TheDogT Offline
                    TheDog @Black_Elk
                    last edited by

                    @black_elk
                    Fab.
                    There is just under 100 island/SZ polygons missing, it will take me hours/elapsed days to fix these, so hopefully by the weekend/Monday, I will have some more fixes.

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    TheDogT 1 Reply Last reply Reply Quote 1
                    • TheDogT Offline
                      TheDog @TheDog
                      last edited by

                      @Black_Elk
                      Nah, I fibbed. (Had some unexpected free time, so I put it to poor/good use 🙄 )

                      Have some more to be fixed;
                      001 A Island @ 15766, 1580
                      019 A @ 11850, 3943

                      089 C @ 1695,4372
                      089 D @ 1695, 4372 (the same, so probably a border problem)

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      Black_ElkB 1 Reply Last reply Reply Quote 1
                      • Black_ElkB Offline
                        Black_Elk @TheDog
                        last edited by Black_Elk

                        OK I nixed that floating pixel and the island. For sz 89 the border was short by a pixel at Venezuela. Updated the dropbox file. Let me know if there are any more on the hunt.

                        TheDogT 1 Reply Last reply Reply Quote 2
                        • TheDogT Offline
                          TheDog @Black_Elk
                          last edited by

                          @black_elk
                          Ok, they worked !

                          So for now that's the baseline/baseTiles map hopefully done. 😁

                          Im on to code type things like unit placement, connections and then integrating your map parameters with my code.

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          TheDogT 1 Reply Last reply Reply Quote 2
                          • TheDogT Offline
                            TheDog @TheDog
                            last edited by

                            @Black_Elk
                            Please look at the map colours for Italy and Britain, on my mini mapl they are not easily distinguishable?

                            Also look at the mini map, Italy owns most of the Horn of Africa and Britain a strip of countries down to South Africa.

                            .
                            f03b0d51-12bc-44ae-a204-ef0af40ba3cc-image.png

                            https://forums.triplea-game.org/tags/thedog
                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                            TheDogT 1 Reply Last reply Reply Quote 1
                            • TheDogT Offline
                              TheDog @TheDog
                              last edited by TheDog

                              @Black_Elk
                              Request for an Oil-Field / Oil Rig / Nodding Donkey/Pump Jack icon.

                              To represent an Oil Field, this is my temporary version
                              Oil-Field.png

                              .
                              In game it looks like this
                              c59b0ab9-a0b1-4224-9b8b-5f9bfceff003-image.png

                              .
                              Could you either beautify this one or do another icon to represent the above?

                              On the reliefTiles I think we need to make the Panama & Suez Canals clearer/bigger?

                              Code-wise these are the canals

                              Danish Straits     112-113, Juteland & Copenhagen-Denmark
                              Gibraltar Straits  091 A-092, Gibraltar
                              Bosporus Strait    100 A-129, Ankara & Istanbul
                              Dardanelles Strait 099 A-129, Istanbul & Smyrna
                              Panama Canal       064-089D, Panama
                              Suez Canal         081-098, Cairo-Egypt & Sinai
                              

                              How best to represent canals? (Frostion's barriers don't do it for me)
                              On the reliefTiles we could have a layer with;

                              • On the border of the two SZ we could have a deeper blue dashed or dotted border
                              • On the land TT we could put light houses like this,
                                ca372668-4859-4be0-82ee-3f1d6e7ef2d4-image.png

                              Thoughts?

                              https://forums.triplea-game.org/tags/thedog
                              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                              Black_ElkB 1 Reply Last reply Reply Quote 1
                              • Black_ElkB Offline
                                Black_Elk @TheDog
                                last edited by Black_Elk

                                @thedog said in Proposed Map: Domination 1941:

                                @Black_Elk
                                Please look at the map colours for Italy and Britain, on my mini mapl they are not easily distinguishable?

                                Also look at the mini map, Italy owns most of the Horn of Africa and Britain a strip of countries down to South Africa.

                                .
                                f03b0d51-12bc-44ae-a204-ef0af40ba3cc-image.png

                                The color scheme there looks like it may still be following the Iron War hex colors. Just from the quick glance around mini map, seems to be the case. Frostion's color scheme works alright in Iron War, the way he did his relief for that, with the details turned on, but wouldn't be my first choice for a new one. I agree it's pretty easy to confuse the Brits and Italians there, also would probably be a bit off for some of the national unit hues we did. I'm partial to the Hex's from the earlier draft map samples myself, since I thought they held up pretty nicely even without a relief. These were the values I used for the earlier paintjobs...

                                Americans: 026400
                                ANZAC: 5ba399
                                British: 9e7035
                                Chinese: 533c69
                                Dutch: e77600
                                French: 0063a5
                                Germans: 656565
                                Italians: 6c4513
                                Japanese: e19521 (Something more orange tinted might work better to match Japan's new units. The color the Italians are using above in that detail you posted might be pretty decent for Japan actually hehe)
                                Mongolians: a13030
                                Russians: 940000

                                @thedog said in Proposed Map: Domination 1941:

                                @Black_Elk
                                Request for an Oil-Field / Oil Rig / Nodding Donkey/Pump Jack icon.

                                To represent an Oil Field, this is my temporary version
                                Oil-Field.png

                                .
                                In game it looks like this
                                c59b0ab9-a0b1-4224-9b8b-5f9bfceff003-image.png

                                .
                                Could you either beautify this one or do another icon to represent the above?

                                On the reliefTiles I think we need to make the Panama & Suez Canals clearer/bigger?

                                Code-wise these are the canals

                                Danish Straits     112-113, Juteland & Copenhagen-Denmark
                                Gibraltar Straits  091 A-092, Gibraltar
                                Bosporus Strait    100 A-129, Ankara & Istanbul
                                Dardanelles Strait 099 A-129, Istanbul & Smyrna
                                Panama Canal       064-089D, Panama
                                Suez Canal         081-098, Cairo-Egypt & Sinai
                                

                                How best to represent canals? (Frostion's barriers don't do it for me)
                                On the reliefTiles we could have a layer with;

                                • On the border of the two SZ we could have a deeper blue dashed or dotted border
                                • On the land TT we could put light houses like this,
                                  ca372668-4859-4be0-82ee-3f1d6e7ef2d4-image.png

                                Thoughts?

                                I'll see what I can cook up for an oil derrick icon

                                We can look around for a Canal alternative if you're not feeling the Frostion icons. Dashed SZ border sounds good. To me the bollards seemed pretty recognizable, though perhaps some sort of drawbridge motif would be better? Lighthouses make me think more of like cliff rocks and fog horns rather than canals per se. The international symbol for waterways like that is a pair of wavy lines right? Or maybe something like this...?

                                bc87599b-0a6d-4364-9c08-9d4089b191b6-image.png

                                Also, Happy New Year!
                                And great work!!!

                                TheDogT 1 Reply Last reply Reply Quote 2
                                • TheDogT Offline
                                  TheDog @Black_Elk
                                  last edited by TheDog

                                  @black_elk
                                  I was using Frostions nation colours, now yours are in game and are way more suitable for my eyes. 😁

                                  In the UK we have very detailed walking maps by The Ordnance Survey, their stylized waterways symbols are below;

                                  ba05b33e-d0b9-4a15-8950-ebbe55001711-image.png

                                  Link to one of OS legend pdf
                                  https://www.ordnancesurvey.co.uk/documents/50k-raster-legend.pdf

                                  .
                                  Instead of lighthouse maybe think beacon for the canal entrances.

                                  Here are some images for inspiration.
                                  https://www.google.com/search?q=panama+canal+beacons&rlz=1C1CHBF_en-GBGB812GB812&sxsrf=ALiCzsbpxNbWn1i3_7LGIwdZVxjdE4Y_sg:1672565492100&source=lnms&tbm=isch&sa=X&ved=2ahUKEwj6pJSAiKb8AhUTnVwKHQwsBK4Q_AUoAnoECAEQBA&biw=1600&bih=767&dpr=1

                                  Happy New Year!

                                  https://forums.triplea-game.org/tags/thedog
                                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                  Black_ElkB 1 Reply Last reply Reply Quote 2
                                  • Black_ElkB Offline
                                    Black_Elk @TheDog
                                    last edited by Black_Elk

                                    Sounds good, I like it! hehe

                                    Here I threw this together right now using that same idea for the icons you had, but just with some color information with images from the wiki instead of bw. Might work alright for a placeholder, till we can make something cooler...

                                    b7bd5456-7781-4230-adf1-a7d8591195c8-image.png

                                    TheDogT 1 Reply Last reply Reply Quote 2
                                    • TheDogT Offline
                                      TheDog @Black_Elk
                                      last edited by

                                      @black_elk
                                      That will do nicely!

                                      That was quick you must be itching to do more graphic work 😜

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      Black_ElkB 1 Reply Last reply Reply Quote 2
                                      • Black_ElkB Offline
                                        Black_Elk @TheDog
                                        last edited by

                                        Hehe right on! We'll have to cook up something for the straits and canals that works for the quick read too. I like the ideas you mentioned. After the holidays I'll lean back in for sure.
                                        Game is looking aces thus far! Have a blast dude

                                        Black_ElkB 1 Reply Last reply Reply Quote 1
                                        • Black_ElkB Offline
                                          Black_Elk @Black_Elk
                                          last edited by Black_Elk

                                          quick attempt at a tiny lighthouse type icon... I took one from a postage stamp that had a simple design that I thought might double as a beacon. Just isolated the tower, stripped down the colors and added a little light. Might work in combination with something

                                          4d55e03b-d454-4148-a276-76ad55a10497-image.png

                                          TheDogT 1 Reply Last reply Reply Quote 1
                                          • TheDogT Offline
                                            TheDog @Black_Elk
                                            last edited by

                                            @black_elk
                                            Yes a light house or beacon like that would be fab!

                                            As this icon represents land TT ownership, it needs to be placed on the land or touching the land TT at an obvious point.

                                            As the SZ dots/dashes will be on the reliefTiles, I too think we should put the Beacon/Lighthouse directly on the reliefTiles, so not as a decoration, what do you think?

                                            https://forums.triplea-game.org/tags/thedog
                                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                            Black_ElkB 1 Reply Last reply Reply Quote 2

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