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    💥 1941 Global Command Decision - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
    mapsthedog
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    • TheDogT Online
      TheDog @wc_sumpton
      last edited by TheDog

      @ezgaming
      or do this
      Latest 1941GCD
      Remove the old version and reinstall the new version by;
      TripleA Downloads> Installed tab> Highlight 1941 Global Command Decision> Remove
      Once removed on New Maps tab and install 1941 Global Command Decision

      .
      Also,
      You should put the relief layer on with the menu
      View> Tick Show map details

      This will also show the territory effects on the map, oh and it will make it look good.

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      E 1 Reply Last reply Reply Quote 3
      • E Offline
        ezgaming @TheDog
        last edited by

        @thedog I started over - then followed your instructions (I think) and removed the GCD map - but a new map will not load. See attached

        alt text

        Some questions that might help:

        Q1. Is the current intent to use the Triplea v 2.6 engine to make the GCD game (the map) available? In other words, go to https://github.com/triplea-game/triplea/releases and get 2024-March-09 - 2.6.14683 and that would have GCD in it?

        Q2. The statement that we must have version 2.5 running is not something I can relate to. What is the purpose of people mentioning dual running 2.5 and v2.6?

        When I first joined this group and reached out to you guys last year I found myself EXTREMELY positive on this game's potential.

        And my intent has always been to help you guys as much as I can to get this VERY SUPERIOR and VERY FUN TO PLAY version of TripleA out there in the world. IMHO 1941 GCD is one of the best games ever in this genre.

        But I cannot even get the game to run at this point and with all the "very confusing and complex for me" instructions over the past couple weeks I am even more lost than ever.

        I think one thing that would help is if someone was to lay out the steps required to take to get the game to just run.

        I recall back in summer of 2023 I only ran into this German Invasion of Russia when I tried to add a bid or other resource modifier.

        But like I said, at this point I cannot even get the game to run again but I am not an expert at this sort of thing.

        So I would like to offer to be the GCD-guinea pig if someone could write a 1941-GCD FOR SUPER DUMMIES THAT ARE USING A MAC

        Maybe if we had some simple (for you guys) step by step instructions I could help nail down what works and what does not.

        Cheers and THANK YOU

        wc_sumptonW Black_ElkB 2 Replies Last reply Reply Quote 2
        • wc_sumptonW Offline
          wc_sumpton @ezgaming
          last edited by

          @ezgaming

          I also noticed that when I removed GCD, it did not appear in the "New Map". I had to close the download maps screen and reopen it for GCD to appear. Be aware that both the "Remove" process and the "Install" to quite a few minutes to complete. So be patient.

          Cheers...

          1 Reply Last reply Reply Quote 3
          • Black_ElkB Offline
            Black_Elk @ezgaming
            last edited by Black_Elk

            @ezgaming

            So I'm not on mac, but the main reason why someone would want to run 2.5 is just cause it's listed as the last stable, so like for multiplayer in play by forum games or the lobby and such if they want to game with people who are still using 2.5

            2.6 the latest is pre-release, so more like for make makers or players who want to test the latest features. Thing is it's been a while since the last update to stable, but the pre-release has a number of the new features that the map was designed to make use of, or some new stuff added into the more recent 2.6 builds.

            So anyway I think answer to Q1 would be yeah better in 2.6

            q2. when you download the pre-release for 2.6 for your OS, this won't automatically replace/update the maps in your downloads folder which exist (at least on my OS) in a local downloaded maps folder. So basically when you install 2.6 just go to your downloaded maps folder and remove whatever was there before. The GCD folder. This will allow you to click the "download maps" button when you launch TripleA and grab the map.

            There are no maps that are actually bundled with tripleA, other than the tutorial map. So basically you might need to remove a map, and grab it again if switching from 2.5 to 2.6, just cause the structure is a little different in how maps are set up to work with 2.6.

            I had a similar issue a little while back trying to figure it out, also with the slight lag. Probably just cause it's a very large map, like bigger file size and such maybe? It's always a little trickier than one would hope hehe. TheDog or someone might be able to walk ya through it, and then the same stuff should work for any other new maps that might come out if you need to re-grab whatever for your local collection.

            E 1 Reply Last reply Reply Quote 3
            • B Offline
              beelee @ezgaming
              last edited by

              @ezgaming said in 💥 1941 Global Command Decision - Official Thread:

              I get an invasion of Russia

              and they're attacking backwards 🙂

              TheDogT 1 Reply Last reply Reply Quote 1
              • TheDogT Online
                TheDog @beelee
                last edited by

                @ezgaming
                Go here for your GCD install help
                https://forums.triplea-game.org/topic/3760/on-a-mac-how-to-get-1941-global-command-decision-working

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                1 Reply Last reply Reply Quote 1
                • E Offline
                  ezgaming @Black_Elk
                  last edited by

                  @black_elk great explanation. Thank you !!!

                  TheDogT 1 Reply Last reply Reply Quote 2
                  • TheDogT Online
                    TheDog @ezgaming
                    last edited by

                    @ezgaming
                    Hopefully you got it working and managed a few games?

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    E 1 Reply Last reply Reply Quote 1
                    • E Offline
                      ezgaming @TheDog
                      last edited by

                      @thedog sure did. Thanks. It’s a great game for sure. Ofc, like most ww2 games, it’s balanced over how long it takes for Germany to lose… but that is standard and we all know that the axis cannot out produce the allies

                      I like the “railroad” thing. Where you set it up for troops to move 3 from a factory terrain. Very nice that.

                      There’s much more to explore so I’m happy to have it working now.

                      Cheers

                      TheDogT 1 Reply Last reply Reply Quote 4
                      • TheDogT Online
                        TheDog @ezgaming
                        last edited by

                        @ezgaming and others
                        Im planning on doing a 6 month update, so any suggestions?

                        Currently Italy

                        • On the eastern front has more units at the expense of Germany.
                        • Italian homeland gets land and air defence.

                        Minor changes to faction panels at startup.

                        https://forums.triplea-game.org/tags/thedog
                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                        TheDogT 1 Reply Last reply Reply Quote 1
                        • TheDogT Online
                          TheDog @TheDog
                          last edited by TheDog

                          Latest version 170 ready for download

                          In TripleA
                          Click Download Maps Button
                          Click Installed tab
                          Click 1941 Global Command Decision
                          Click Remove Button
                          Click Yes button to remove
                          Click Ok button (Successfully removed)
                          Click Close (To force the map list to refresh)
                          Click Download Maps Button
                          Find & Click 1941 Global Command Decision
                          Click Install button
                          Enjoy!

                          .
                          MAJOR CHANGES
                          Italy

                          • Now owns Chernihiv and the units in it, was Germany.
                          • Added a Industry-Med to Kherson.
                          • Homeland has land and air defences
                          • At sea added 2x Convoys

                          .
                          Link to 1st post that has the Google Drive download link and to get the latest TripleA version
                          https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread

                          EDIT: Thanks Beelee!

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          1 Reply Last reply Reply Quote 3
                          • B Offline
                            beelee
                            last edited by

                            @thedog said in 💥 1941 Global Command Decision - Official Thread:

                            v170 is NOT currently available in game as a download

                            it is now 🙂

                            actually it will update without the yaml being updated. It just doesn't notify you that theres a new version

                            TheDogT 1 Reply Last reply Reply Quote 3
                            • TheDogT Online
                              TheDog @beelee
                              last edited by TheDog

                              @beelee
                              Thanks for merging on GitHub. 🙂

                              actually it will update without the yaml being updated. It just doesn't notify you that theres a new version

                              Also, thanks for confirming in 2.6 there is no version control for map downloads.

                              So now the easiest way is to update a map is to remove and add it in TripleA (as post above)

                              Also I have put the map version in the xml <property name="notes"> as below, so I know what version players are having trouble with and for my own benefit.

                              .
                              4cdc7979-347f-41e4-9b60-e28c64cf86f8-image.png

                              https://forums.triplea-game.org/tags/thedog
                              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                              B 1 Reply Last reply Reply Quote 3
                              • B Offline
                                beelee @TheDog
                                last edited by

                                @thedog well I don't think 2.6 does anything different as far as the yaml goes.

                                When you update the yaml you'll get a notification when you start triplea saying there updates for any maps that you have downloaded.

                                If you don't update yaml, the new version will still be the one that gets downloaded.

                                That's why I have a notification with the date and version at game start, similar to what you have.

                                I'm not entirely sure about the future of the map yaml, I thought maybe it was gonna go away when 2.6 is released.

                                I'm not sure about that or how it would work if it happens though.

                                Black_ElkB 1 Reply Last reply Reply Quote 3
                                • Black_ElkB Offline
                                  Black_Elk @beelee
                                  last edited by Black_Elk

                                  Looks cool! I had a few hours to kill so ran a couple openers just to see if I could remember what was what, since I've been lost in the BG3 maze for some time now hehe. Sorta coming at it with fresh eyes I suppose. First I tried G just to check the notes and get my bearings, then did USA since they're near the end of the turn order sequence.

                                  I figure a newer player might take a similar approach, like say experimenting with Germany just to see what all is going on there for the purchase screens and whatnot to see that info. Then switching sides to take control of one of the Allies and observing what the computer does with Axis.

                                  Basically trying to piece together the order of battle and the basic playpattern on some of that stuff compared to A&A expectations. Sorta rinsed/repeated for the other side of the gameboard, maybe taking over Japan first or UK before switching around like that to get a feel. On the whole felt pretty good with the main thrust hitting the essential story beats there, least for the first half dozen rounds or so, felt like what I would expect from a WW2 scenario. The Japanese press in the Pacific was nice to see, it kept me on my toes trying to get something together till the American HQs arrived on the scene. Without really knowing what's going on, I think a mixed forces approach for USA seemed to come pretty naturally. So sorta splitting the pile between Land, Sea, Air and Infrastructure just to see how the units play.

                                  The inf-elite +cruiser combo seemed pretty useful for getting our expeditionary force out early, just cause the movement advantage for the cruiser is so strong, and amphib to try and snatch a production toehold somewhere seemed sensible. The elites are always pretty solid. Sorta the fastest way to shuck around quickly, but it's limited somewhat by the production caps and lack of HQs after the initial push which seemed to make sense. Against Japan the drop to Guadalcanal to take Truk seemed like the most direct way to turn back Japan and get control of the central Pacific, though swinging North might be more powerful. Seemed like if I didn't shore it up at New Zealand Japan is always sending their destroyers to range around, whereas just smoking to Solomon Is seemed to put the breaks on their ambitions hehe.

                                  Only error I saw was with a British computer bombing run... Happened in round 7 with a brit bomber attack vs Hamburg-Lower Saxony, but it wasn't a show stopper just a click through...
                                  2024-4-29-1941-Global-Command-Decision.tsvg

                                  Maybe from the 2.6 airbattles thing mentioned earlier? Not sure, but anyway, otherwise it all ran pretty clean for me. I was going with the FastAI.

                                  Brit AI was pretty strong cause Italy took some hits early. They kept the heat on France and then dropped into Hamburg and held it for a round activating the conscripts. Brits closed down the straits early as well, so they sorta brought the hammer down that way. I was all sloppy but it was pretty entertaining. Nice work!

                                  ps. found this one when playing with Japan, it was a casualty step error for the battle right before Chunking. Also 7th round, must be my lucky number hehe. Not a breaker just a click through, but managed to grab the save in case it's helpful.

                                  2024-4-30-1941-Global-Command-Decision Japan 7.tsvg

                                  Screenshot 2024-04-30 000402.png

                                  For that game I just went for broke vs the Brits. Got turned back at Hawaii early and stalled out a bit in China trying to go south which turned into a quagmire, I was again sorta sloppy, but we picked up steam after taking India. Decided to double back for Honolulu revenge lol. Good times

                                  pps. another one as Pacific Allies, didn't run into any issues there. Decided to stay home with the fleet and try to get something going vs Truk as sorta the main take. We almost got stung when Japan swooped south with a cruiser to land in Australia, but it ended up working to our advantage since the USA mopped up and it activated the conscripts. Snapped a save in round 7 again. Japan allowed us to get all up in the business with Marianas for the Allied aircraft, so probably rounding the corner there.

                                  2024-4-30-1941-Global-Command-Decision Pacific Allies 7.tsvg

                                  TheDogT 1 Reply Last reply Reply Quote 3
                                  • TheDogT Online
                                    TheDog @Black_Elk
                                    last edited by

                                    I cannot reproduce these errors/click throughs.

                                    I'm on 2.6 14729, so maybe thats the difference, as your on 2.6 14727, could be worth updating?

                                    https://forums.triplea-game.org/tags/thedog
                                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                    TheDogT 1 Reply Last reply Reply Quote 1
                                    • TheDogT Online
                                      TheDog @TheDog
                                      last edited by

                                      To a John (running Linux) who raised an issue last night on GitHub, you need to upgrade to a later version of TripleA, go here

                                      https://github.com/triplea-game/triplea/releases

                                      As your TripleA version 2.6.586 does not support the function isAI.

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      1 Reply Last reply Reply Quote 2
                                      • E Offline
                                        ezgaming
                                        last edited by

                                        Screenshot 2024-06-29 at 17.13.19.png

                                        So can anyone familiar with this game comment on this? I understand that this particular game is a tad different from the usual simple triplea rules... but this scenario still confuses me.

                                        How is it that 23 units attacking 6 still barely have even 12% odds.

                                        What am I missing?

                                        I enjoy this game very much but continue to find issues of gameplay that just don't seem intuitive to me. Are there some set of special modifiers that I am simply not aware of? Terrain maybe?

                                        In any case thanks for any help or advice on this and, again, my congratulations on making this very VERY interesting TripleA variant !!!

                                        1 Reply Last reply Reply Quote 1
                                        • TheDogT Online
                                          TheDog
                                          last edited by

                                          Some background.
                                          So I have only played A&A 3 times and a very long time ago.
                                          I very rarely use the Battle Calculator.

                                          The xml code makes heavy use of
                                          <option name="canNotTarget" value="$All-Air$"/>

                                          Initially the above was broke and the Devs fixed it.

                                          There are 17 Conscripts they do not give or get support, they are just fodder, worse they do not have any AA attack or defence.
                                          I note the AA (above) is not * (starred in the Conscript unit notes, I will add it in for the next release coming in August)

                                          So that is probably the reason for the Battle Calculators percentages.

                                          Terrain is noted in the taskbar and hopefully is intuitive?

                                          If you post your issues I will reply and probably put them in the unit help or in the various help panels/manual.

                                          Talking of the manual for those that dont know it is under
                                          Help> Game Notes and here as a pdf.
                                          Link to 1941_Global_Command_Decision_Manual v160-v170
                                          https://forums.triplea-game.org/assets/uploads/files/1697968068614-1941_global_command_decision_manual.pdf
                                          and is located here on your PC.
                                          \triplea\downloadedMaps\1941_global_command_decision\map\doc\images\1941_Global_Command_Decision_Manual.pdf

                                          Thanks for the feedback and making the game better.

                                          https://forums.triplea-game.org/tags/thedog
                                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                          1 Reply Last reply Reply Quote 3
                                          • E Offline
                                            ezgaming
                                            last edited by

                                            Hello TheDog,

                                            Is there a manual for Global Command Decision? We trapped a USA nuclear bomber all by its self but when attacked it wiped out an entire battalion.

                                            We then tested it and sure enough, nothing seems to kill it. So we wanted to check the rules.

                                            And we also saw someone else playing this and it appeared that the USA Nuke bomber did not dissolve after it attacked, but rather was like an infinite Nuclear Refill Unit.

                                            Anyway, love the game, but need to see rules.

                                            THANKS

                                            B 1 Reply Last reply Reply Quote 2

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