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    💥 1941 Global Command Decision - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
    mapsthedog
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    • TheDogT Offline
      TheDog @beelee
      last edited by

      There is a problem with TripleA version
      2.6.14806

      In the Battle Calculator/Ctrl+B it duplicates some units and might have unintended combat results.

      For those on 2.6.14806 or any 2.6 version higher, please upgrade to the latest 2.7 version, yes 2.7 here.
      https://github.com/triplea-game/triplea/releases

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      1 Reply Last reply Reply Quote 2
      • JohnnyCatJ Offline
        JohnnyCat
        last edited by

        CRASH

        I downloaded the new TripleA and the New 1941 GCD

        And The new mods LOOKS GREAT!!!

        But my first game went barely 2 moves before crashing so here is that file. Please let me know what you think.

        CheersCRASH.tsvg

        wc_sumptonW TheDogT 2 Replies Last reply Reply Quote 2
        • C Offline
          Cernel Moderators @Black_Elk
          last edited by

          @black_elk To summarize what I said previously, the following ones are some suggestions for the HQ images.

          "Ettore Bastico" for the Italian land HQ.

          "Rino Corso Fougier" for the Italian air HQ.

          "Angelo Jachino" for the Italian sea HQ.

          "Moritz Albrecht Franz Friedrich Fedor von Bock" or "Fritz Erich Georg Eduard von Manstein" for the German land HQ.

          Black_ElkB 1 Reply Last reply Reply Quote 3
          • wc_sumptonW Offline
            wc_sumpton @JohnnyCat
            last edited by

            @JohnnyCat

            Launched a bombing raid with 4 bombers into Rostov, along with attacking with another 3 tac-bombers and a air-transport with 1 infantry. Nice!!

            Don't know whether it messed with the AI, because it said it was intercepting the 2ed air-battle, or the order of battle with 2 air-battles in a single territory.

            Still, it was a nice move!! 👍 :astonished_face:

            Cheers...

            JohnnyCatJ 1 Reply Last reply Reply Quote 3
            • JohnnyCatJ Offline
              JohnnyCat @wc_sumpton
              last edited by

              @wc_sumpton Nice move or not though, I sure am hoping I can help track down bugs. I often find myself customizing scenarios significantly so I tend to end up with battles that the devs probably never had reasons to test... Again ALL PRAISE to the creators of this one! I mean no offense.

              So who would take this file and actually figure out the fix for this? I am curious because I started a software company years back and have a Ph.D. in Computer Science but now find myself wanting to get back into the latest and greatest software tools.

              -Johnny

              1 Reply Last reply Reply Quote 1
              • Black_ElkB Offline
                Black_Elk @Cernel
                last edited by Black_Elk

                @cernel I think I remembered doing Manstein. Might be buried in one of the sub folders or in the UHD one. I can't remember where he ended. Here's a Bock if you want, just from a wiki photo cropped into the circular motif. If it's from a painting or a color photograph tends to look alright. I did them mostly at 68 px for those

                germany.png

                For the others if it's from BW photographs it's possible to do a recolor, like I did in a couple cases. Here's an example with the wiki for the suggested sea HQ. Basically just like a quick duo tone similar to what I did with some of the inf units. So like if you take one section of the image around the face with the lasso tool and give that a tone, then maybe like dominant color of the uniform (in this case navy blue) and then another color for the background. Sorta holds up alright if they're not too large.

                italy.png

                C 1 Reply Last reply Reply Quote 4
                • C Offline
                  Cernel Moderators @Black_Elk
                  last edited by

                  @black_elk Well, it is up to @TheDog to make any such changes, but surely I advice to substitute Rommel with Bock and Badoglio with Jachino.

                  Black_ElkB 1 Reply Last reply Reply Quote 2
                  • Black_ElkB Offline
                    Black_Elk @Cernel
                    last edited by Black_Elk

                    If I get some time over the weekend I can just bang out a few more probably. For the main 5 nations coming from Classic I supplied the generals that were used in Iron Blitz mostly, then a couple others to hit 6. But since Italy wasn't around for that game just kinda randomly chose some. I thought it would be cool to have a few for something, but didn't really know how they might be used. Might be possible to have a couple Land types perhaps, like one face on the eastern front another in the west or North Africa, but then purchase screen might be kinda hard to parse I think was the issue. Still kind of a placeholder faceholder here, cause trying to create a unit design I just couldn't come up with anything better. Could probably shrink them slightly and use a colored ring or something to match the national tints perhaps, but then when I tried that the first time around using the HEX colors somehow looked kinda weird. Probably needs another pass I'd wager.

                    TheDogT 1 Reply Last reply Reply Quote 3
                    • TheDogT Offline
                      TheDog @Black_Elk
                      last edited by

                      @black_elk
                      The problem with a ring is that it uses pixels up that could display the face, also the ring is lost if the HQ is on its own land territory and/or map is zoomed out to about 50%.

                      So on balance, for me no ring around the HQ gives the best results.
                      Also please dont tint the face/hat.
                      If you really wanted to, tint the HQ background.

                      The current style looked good for me. 😁

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      Black_ElkB 1 Reply Last reply Reply Quote 3
                      • TheDogT Offline
                        TheDog @JohnnyCat
                        last edited by TheDog

                        @johnnycat
                        From my side nothing appears out, so I will raise this with a Dev on GitHub.
                        Thanks for the saved game, as these really help.

                        From your saved game, I notice that your Resource Modifiers values are less than previous, you are getting better!

                        The AI plays a mean game 😈 😈

                        EDIT: Raised on GitHub

                        https://forums.triplea-game.org/tags/thedog
                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                        1 Reply Last reply Reply Quote 3
                        • Black_ElkB Offline
                          Black_Elk @TheDog
                          last edited by Black_Elk

                          That was my sense as well. I recall trying to do rings and just never being particularly happy with the results. Like it would look ok, but then units get resized and the interpolation/blur would change the look of the color, or like you mention the color would appear to change depending on the HEX color of the tile or the blue used for the ocean. For the tinted 'WW2 in color' type thing, it just depends on the quality of the source image or how much time one wants to spend noodling around. Like probably more than the few minutes that I gave it yesterday lol. I already used that approach for a couple HQs, mainly for Japan since the image quality there was kinda rough. Some figures were on the cover of magazines or used for national propaganda by one side or the other. You know what I mean, like if they were on the cover of TIME or some equivalent, or had their portrait painted professionally after the war or whatever, those tend to look cleaner. There's a reason why figures like Rommel made it into the mags and the movies, basically cause the Allies found it useful during the war to lionize some generals, or after the war to propagate the myth of 'the good german' or to ennoble the enemy as a way of accounting for victories or losses on the field, things like that. I feel like people who died during the war were easier to retcon in the postwar period so you see that happen a fair bit. Other approach is to stylize everything in the same way, like the Hearts of Iron method, but one kinda needs a real artist for that I'd think. Even then though, we run into some issues probably, like 'is this really the guy we want to be staring at for the next several hours?' probably very similar to the dilemma about who to put on the box cover illustrations for the A&A boards, where the choice there might be fraught. Why I felt fine about the Iron Blitz dudes, but less confident with some of the others. Battling my own laziness is probably the real trick on this one heheh.

                          Anyhow, just let me know. I'm mostly still just playing BG3 these days lol. Catch ya next round!

                          1 Reply Last reply Reply Quote 2
                          • JohnnyCatJ Offline
                            JohnnyCat
                            last edited by

                            Hello @Black_Elk @beelee @TheDog

                            AIRBORNE Still Not working correctly - IMO

                            Germany launched airborne from Morroco to Madeira. All good, plane returned.

                            Next turn plane returned to Madeira to land

                            HERE IS THE ISSUE: Next turn Germany wanted to invade Canary Islands but the game would not allow that. However, Germany was able to invade Azores. his makes no sense to me.

                            Am I missing something or is this some sort of bug that went unnoticed because who in their right mind would do this airborne invasion ? LOL

                            wc_sumptonW 1 Reply Last reply Reply Quote 2
                            • wc_sumptonW Offline
                              wc_sumpton @JohnnyCat
                              last edited by wc_sumpton

                              @johnnycat

                              From Morocco to Madeira Is. goes through Sea Zone 091 A, and cost 2 mp, 4 mp for the round trip. From Morocco to Canary Is. would go through Sea Zone 091 A then Sea Zone 087 B or through Sea Zone 091 B then Sea Zone 087 C at a cost of 3 mp. Air Transport only has a movement of 4, thus cannot make the necessary return trip. Even going to Mauritania from the Canary Is. would cost 2 mp so cannot be done. But you could go form Mauritania to the Canary Is. and back.

                              Cheers...

                              P.S. Concerning Azores Is. They share Sea Zone 091 A along with Morocco and Madeira Is. So, it'll also only cost 4mp round trip.

                              Cheers...

                              TheDogT 1 Reply Last reply Reply Quote 3
                              • TheDogT Offline
                                TheDog @wc_sumpton
                                last edited by

                                @cernel
                                Thanks for taking the time to look at this.

                                Load the map, untick the first 4 nations, set Japan to Human.
                                fd4b5754-f1f0-4b00-b581-4c366b615f47-image.png

                                Load map
                                Press Enter 3 times
                                Navigate to 020 Sea Zone or Tepei
                                Load Infantry onto any ship and try and unload in the Combat phase.

                                ef16ec07-0abc-4c0f-bcf0-7fa9c40b6957-image.png

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                C 1 Reply Last reply Reply Quote 1
                                • C Offline
                                  Cernel Moderators @TheDog
                                  last edited by

                                  @thedog You should be able to offload if "Scramble Rules In Effect" is false.

                                  I do not know why this rule is enforced only when the game has aircraft able to scramble, but I can say that in every supported game you can never offload into any friendly territories during Combat Move (and it is just a case of the program (I assume intentionally) failing to enforce that you cannot do so when it allows you to do so).

                                  C 1 Reply Last reply Reply Quote 2
                                  • C Offline
                                    Cernel Moderators @Cernel
                                    last edited by

                                    @cernel Actually, there is one case in which you can do that (legally): the only case when you can is related to rockets, but that is not supported by TripleA either.

                                    TheDogT 1 Reply Last reply Reply Quote 2
                                    • TheDogT Offline
                                      TheDog @Cernel
                                      last edited by

                                      @cernel
                                      Well I never would have come to that conclusion, thanks!
                                      So as you say, make
                                      "Scramble Rules In Effect" false

                                      and I can unload in the Combat phase 🙄

                                      Shame, in my case its Scramble or unload in the Combat phase, sigh.

                                      Thanks again!

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      1 Reply Last reply Reply Quote 1
                                      • cameronC Offline
                                        cameron
                                        last edited by cameron

                                        huh. i thought @Cernel if one didn't include a game rule it defaulted to "false"... so if we don't include "Scramble Rules In Effect" then unloading to friendly TTs in combat move from a contested SZ should be allowed but it's not. at least not in my map.

                                        EDIT: still doesn't allow it even after i added the "Scramble Rules In Effect" = false rule...
                                        maybe i'm just misreading things?

                                        C 1 Reply Last reply Reply Quote 1
                                        • C Offline
                                          Cernel Moderators @cameron
                                          last edited by

                                          @cameron said in 💥 1941 Global Command Decision - Official Thread:

                                          huh. i thought @Cernel if one didn't include a game rule it defaulted to "false"... so if we don't include "Scramble Rules In Effect" then unloading to friendly TTs in combat move from a contested SZ should be allowed but it's not. at least not in my map.

                                          EDIT: still doesn't allow it even after i added the "Scramble Rules In Effect" = false rule...
                                          maybe i'm just misreading things?

                                          Yep. The sea zone is not contested.

                                          And, again, beside rockets, offloading into a friendly territory during Combat Move is always forbidden by the rules, just not always by the program.

                                          1 Reply Last reply Reply Quote 2
                                          • cameronC Offline
                                            cameron
                                            last edited by

                                            i don't really get the "forbidden by the rules" bit? which "rules"? surely the mapmaker should be able to choose their own rules. i thought TripleA had expanded from being just an Axis & Allies clone ages ago...
                                            actually, i'm not certain what the details of WW2V2 ruleset vs WW2V3 ruleset actually are...

                                            C 1 Reply Last reply Reply Quote 1

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