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    How to modify borders on an existing map

    Scheduled Pinned Locked Moved Map Making
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    • Davor PavlićD Offline
      Davor Pavlić @TheDog
      last edited by

      @thedog

      Okay i think i got it, assuming that the png is supposed to be all just empty black.

      What is the next step? Editing the png in GIMP/Photoshop?

      TheDogT 1 Reply Last reply Reply Quote 0
      • TheDogT Online
        TheDog @Davor Pavlić
        last edited by

        @davor-pavlić said in How to modify borders on an existing map:

        What is the next step? Editing the png in GIMP/Photoshop?

        Yes, put it on white background and it should show the TT outlines and have a blue sea TT colour.

        https://forums.triplea-game.org/tags/thedog
        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

        Davor PavlićD TheDogT 2 Replies Last reply Reply Quote 0
        • Davor PavlićD Offline
          Davor Pavlić @TheDog
          last edited by

          @thedog

          Hmm, i don't have anything on the map, i probably messed up when i copied original iron_war, maybe it's because its zipped? Should i unzip everything?

          So to recap everything i did :
          -Made a copy of iron_war in DownloadedMaps, still zipped
          -Opened the tile Reconstructor and navigated to the files of the copied iron_war
          -Saved a png to desktop, and copy pasted it to the copied iron_war folder
          -Opened a png and it was empty, nothing on it.

          1 Reply Last reply Reply Quote 0
          • TheDogT Online
            TheDog @TheDog
            last edited by

            @Davor-Pavlić
            Are you using 2.6 ?
            As I have just tried using 2.6 and it fails. 😞

            However using 2.5 and it works as intended.

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            Davor PavlićD 1 Reply Last reply Reply Quote 0
            • Davor PavlićD Offline
              Davor Pavlić @TheDog
              last edited by

              @thedog i am using 2.5.2

              TheDogT 1 Reply Last reply Reply Quote 0
              • TheDogT Online
                TheDog @Davor Pavlić
                last edited by

                @davor-pavlić
                Yes unzip everything and remove the zip from the downloads folder.

                Keep trying the reconstruction, but if you get bored, here is the file you are after.
                https://drive.google.com/file/d/1lD24jpT1jdBuCAJRafjvnm4W4BJ_riWi/view?usp=sharing

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                Davor PavlićD 1 Reply Last reply Reply Quote 1
                • Davor PavlićD Offline
                  Davor Pavlić @TheDog
                  last edited by

                  @thedog

                  Alright ill unzip it, didn't know i had to.

                  That's enough for today, ill use this thread to spam questions as i go on. Thanks for the amount of help, appreciate it

                  TheDogT 1 Reply Last reply Reply Quote 0
                  • TheDogT Online
                    TheDog @Davor Pavlić
                    last edited by

                    @davor-pavlić
                    I think I have resolved the issue.
                    In TripleA map tools you cannot use the variable %username% as your username, you must change this to your real username.

                    I will amend my posts when you confirm this for later readers.

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    Davor PavlićD 1 Reply Last reply Reply Quote 1
                    • Davor PavlićD Offline
                      Davor Pavlić @TheDog
                      last edited by

                      @thedog

                      I think you are right. Whenever i copied your entire destination with variable %username% the png was empty. I decided to just abandon experimenting with that for now and just used your png file that you provided.

                      I have also played a bit with the png and came up with these borders for 1939 so far.
                      8dc2b298-75c6-4e90-8459-4c743f849a7d-image.png

                      No zone is deleted or added, the TT number is the same, only the borders were changed to include full Poland, Albania and Yugoslavia. I guess 'Croatia' zone would have to be renamed to Yugoslavia in future, but that's not what ill focus on right now.

                      TheDogT 1 Reply Last reply Reply Quote 1
                      • TheDogT Online
                        TheDog @Davor Pavlić
                        last edited by

                        @davor-pavlić
                        As you will realise the relief TT now do not match the changed baseTiles.

                        You could try and reconstruct the reliefTiles with your new information.

                        If you have Illustrator or Inkscape
                        https://inkscape.org/release/inkscape-1.2.1/
                        That is software with layers and vectors you can quickly see the difference and work out what to change in GIMP/Photoshop.

                        When the graphics are done, then you have to sort out the code like in Cernels post.
                        https://forums.triplea-game.org/topic/3337/how-to-modify-borders-on-an-existing-map/9?page=1
                        That is Centers, Polygons, Place(ment).

                        https://forums.triplea-game.org/tags/thedog
                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                        Davor PavlićD 1 Reply Last reply Reply Quote 0
                        • Davor PavlićD Offline
                          Davor Pavlić @TheDog
                          last edited by Davor Pavlić

                          @thedog

                          I've downloaded Inkscape and opened my modified map.png. How do i reconstruct relief tiles from here?

                          TheDogT 1 Reply Last reply Reply Quote 0
                          • TheDogT Online
                            TheDog @Davor Pavlić
                            last edited by

                            @davor-pavlić
                            Same method as for the baseTiles

                            the file manager path to iron wars reliefTiles is
                            C:\Users%username%\triplea\downloadedMaps\iron_war\map\reliefTiles

                            TripleA path is as above but your actual username

                            Then load into Inkscape or maybe GIMP if it supports layers.

                            If you are using Inkscape, this might be use, if you have not seen it
                            https://forums.triplea-game.org/topic/3318/easier-map-making-with-inkscape-reusable-art-assets

                            https://forums.triplea-game.org/tags/thedog
                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                            Davor PavlićD 1 Reply Last reply Reply Quote 1
                            • Davor PavlićD Offline
                              Davor Pavlić @TheDog
                              last edited by Davor Pavlić

                              @thedog

                              Alright, so let me make sure i understand.

                              So what i need to do is open the blank map in Inkscape and trace the reliefTiles over the blank map?

                              I'm not very sure how that is done exactly, im kind of overwhelmed by the whole reliefTile thing lol

                              I understand what you mean by layers but im confused how to do that, im not familiar with inkscape.

                              TheDogT 1 Reply Last reply Reply Quote 0
                              • TheDogT Online
                                TheDog @Davor Pavlić
                                last edited by TheDog

                                @davor-pavlić
                                For your purposes Inkscape is just a viewer, it is much more, but its a quick method for seeing the changes you have made.

                                baseTiles are required for TripleA to play the game.
                                reliefTiles are not needed by TripleA, but they look good on the human eye and they sit visually on top of the baseTiles.

                                Lets assume you have done the baseTiles correctly, you then need to change the reliefTiles.
                                To see the changes in game you would have to

                                • make the changes on the reliefTiles
                                • break the big png into smaller tiles,
                                • load TripleA
                                • load the game
                                • check the changes
                                  repeat until correct

                                .
                                Using Inkscape as a viewer

                                • make the changes on the reliefTiles
                                • Load the big relief png on top of the big baseTiles png
                                • check the changes
                                  repeat until correct

                                So the Inkscape cycle is a lot shorter and quicker.
                                Then you just once;

                                • break the big png into smaller tiles,
                                • load TripleA
                                • load the game
                                • check the changes

                                Does this make sense?

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                TheDogT 1 Reply Last reply Reply Quote 0
                                • TheDogT Online
                                  TheDog @TheDog
                                  last edited by

                                  @Davor-Pavlić
                                  Maybe I should not of posted that link about Inkscape as it just confused you.

                                  That post was really about a new way to make baseTiles by tracing of say a fantasy map, because its vector based and a lot easier to make changes.

                                  Then for non-graphic artists, like me to make the reliefTiles.

                                  As an aside you can also download complete vector images/svg done by other people off the internet.

                                  https://forums.triplea-game.org/tags/thedog
                                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                  Davor PavlićD 1 Reply Last reply Reply Quote 0
                                  • Davor PavlićD Offline
                                    Davor Pavlić @TheDog
                                    last edited by Davor Pavlić

                                    @thedog

                                    Okay well i want to get the baseTile map working properly first, ill mingle with relief once i have the base working properly. I modified the centre picker and that works fine, but when i open polygon grabber i need to click into individual TTs and fill them, but whenever i click into any of the TTs, the whole screen gets filled like borders don't exist. Like this :
                                    3cf9d299-f26f-4c12-80ee-cbebda1e8ac9-image.png

                                    f9775ba8-3b27-4ea5-9989-f73244788b73-image.png

                                    What is the solution to this?

                                    TheDogT PantherP 2 Replies Last reply Reply Quote 0
                                    • TheDogT Online
                                      TheDog @Davor Pavlić
                                      last edited by

                                      @davor-pavlić said in How to modify borders on an existing map:

                                      But are you saying i need to open the tile reconstructor and do the same for relieftiles to get another large map for relief?

                                      Yes, I am assuming that you do want to change it, so it matches the baseTiles.

                                      Im away from my keyboard, I will post later today.

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      Davor PavlićD 1 Reply Last reply Reply Quote 0
                                      • Davor PavlićD Offline
                                        Davor Pavlić @TheDog
                                        last edited by Davor Pavlić

                                        @thedog

                                        Alright i think i finally understand how to do relief, i also edited my comment for polygons issues i have.

                                        Sure, whenever you are available works for me.

                                        1 Reply Last reply Reply Quote 0
                                        • PantherP Online
                                          Panther Admin Moderators @Davor Pavlić
                                          last edited by Panther

                                          @davor-pavlić said in How to modify borders on an existing map:

                                          @thedog

                                          Okay well i want to get the baseTile map working properly first, ill mingle with relief once i have the base working properly. I modified the centre picker and that works fine, but when i open polygon grabber i need to click into individual TTs and fill them, but whenever i click into any of the TTs, the whole screen gets filled like borders don't exist. Like this :
                                          3cf9d299-f26f-4c12-80ee-cbebda1e8ac9-image.png

                                          f9775ba8-3b27-4ea5-9989-f73244788b73-image.png

                                          What is the solution to this?

                                          Indeed relevant borders don't exist. The solution is to add black borders to the edges of the image, too.

                                          Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                          TheDogT Davor PavlićD 2 Replies Last reply Reply Quote 1
                                          • TheDogT Online
                                            TheDog @Panther
                                            last edited by TheDog

                                            @panther
                                            Thanks!
                                            I'm no expert, I know a little and that's dangerous. I was getting the same error as @Davor-Pavlić and I did not know why. 🙄

                                            https://forums.triplea-game.org/tags/thedog
                                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                            PantherP 1 Reply Last reply Reply Quote 0

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