Curated Best/Top Maps & TripleA Guides
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 Curated Best/Top MapsBelow is a list of curated maps to help players pick a map from the 300+ available. - Please suggest ways to make it better.
- The list is subjective and some people will not agree with the listings, but something is better than nothing. 
- The idea is to try and keep it to the best/top 5 maps in each group, (this might change) except the Axis & Allies group
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 Emoji and their meaning in the maps
  Meant for PvP, Player v Player Meant for PvP, Player v Player
  Meant for Solo play with a good playing AI, using FastAI or HardAI (more considered, but slower game play) Meant for Solo play with a good playing AI, using FastAI or HardAI (more considered, but slower game play)
  Has a good looking map Has a good looking map
  Huge pixel map designed for 2k & 4K screens Huge pixel map designed for 2k & 4K screens
  More than just a fight.  The mapmaker has spent serious time/effort to give immersion/depth/campaign feel More than just a fight.  The mapmaker has spent serious time/effort to give immersion/depth/campaign feel
 Guides 
  Tutorial - for players new to TripleA and its game engine. Tutorial - for players new to TripleA and its game engine.
  https://github.com/triplea-maps/the_pact_of_steel  Pact of Steel & Pact of Steel 2 that has extensive help text for map makers and is used to demonstrate engine features https://github.com/triplea-maps/the_pact_of_steel  Pact of Steel & Pact of Steel 2 that has extensive help text for map makers and is used to demonstrate engine features
  http://www.starlords3k.com/XOB.html - online help for xml map makers http://www.starlords3k.com/XOB.html - online help for xml map makers
 Axis & Allies style Emoji TripleA map A&A Year Published A&A Boardgame    UHD World War II Global 2010 Global 1940 - 2nd Edition  World War II Classic 1986 Classic - 2nd Edition Rules  World War II Classic 3rd Edition 1999 Classic - 3rd Edition Rules (A&A Iron Blitz VG)  World War II Revised 2004 Revised  World War II Revised LHTR 2004 Revised - Larry Harris Tournament Rules  World War II v3 1941 2008 50th Anniversary Edition - 1941 Scenario  World War II v3 1942 2008 50th Anniversary Edition - 1942 Scenario  World War II v4 2009 1942 - First Edition  World War II Global 1940 Original 2010 Global 1940 - 1st Edition  World War II Global 1940 2nd Edition 2010 Global 1940 - 2nd Edition  World War II v5 1942 Second Edition 2012 1942 - Second Edition  World War II v6 1941 2012 1941 
 Ancient-Medieval.(pre 1450) 
  270BC Wars 270BC Wars
  Rome Total War Rome Total War
 Early Modern......(1451-1764) 
     Caribbean Trade War Caribbean Trade War
     Shogun Advanced – Immersive campaign, monopolies, events, vanquished factions Shogun Advanced – Immersive campaign, monopolies, events, vanquished factions
     The Shogun – little brother of above The Shogun – little brother of above
     Twelve-Clans - has a vassal system Twelve-Clans - has a vassal system
 Revolutionary.…(1765-1869) 
   Civil War - Railways (Canals to simulate railways) Civil War - Railways (Canals to simulate railways)
   Napoleonic Empires Napoleonic Empires
 WW1.....................(1870-1930) 
    1888A Steam & Steel -  8 faction FFA, 5 TT Random allocation, Tech Tree (like Age of Tribes), AI will go to war and get impending winner alliance, simulates winter. 1888A Steam & Steel -  8 faction FFA, 5 TT Random allocation, Tech Tree (like Age of Tribes), AI will go to war and get impending winner alliance, simulates winter.
    Battle of Jutland - Fleet action, Stacking limits the number of ships per hex Battle of Jutland - Fleet action, Stacking limits the number of ships per hex
    Domination 1914 No Mans Land - interesting trench/gas mechanics along with simple tech system Domination 1914 No Mans Land - interesting trench/gas mechanics along with simple tech system
    Over the Top - PvP only, Railways (Canals to simulate railways like Civil War), Tech Trees (like Age of Tribes), 3 move phase (usually 2) Over the Top - PvP only, Railways (Canals to simulate railways like Civil War), Tech Trees (like Age of Tribes), 3 move phase (usually 2)
 WW2-Global…...(1931-1945)Emoji Game/map Locations Dice min Ver Resources Features       1941 Global Command Decision 796 d6 2.7 PU Tough AI, Stacking limits by unit, Land=20, Air & Sea=10, Sea Zones generate PU, 4 HQ units, terrain types, 4 'Factories', programmed Tech, move 3 invisible railways, Upkeep, random U-Boats in the Atlantic  Big World & Big World Variations 264 d6 1.5 PU   Iron War 535 d10 1.9 PU, fuel, iron, Colonial, SS, pilots, Commissars Fuel consumption, Iron Colonial recruitment, SS recruitment, Kamikaze Japanese Pilots, Russian Commissars, programmed Tech    Total World War 485 d12 1.9 PU, techTokens tech research, trains, minor nations, terrain types, lend lease, lots of unit types with AA & support attachments   World At War 538 d6 1.9 PU, techTokens tech research   WWII Oil & Snow 427 d6 1.9 PU, Fuel Fuel consumption, Simulates winter 
 WW2-Europe…..(1931-1945) 
  Iron War Europe Iron War Europe
  New World Order New World Order
 WW2-Pacific…..(1931-1945) 
  The Rising Sun The Rising Sun
  World War II Pacific World War II Pacific
 WW2-Alternate (1931-1945) 
  G40 Alt Universe - "The war is the same, but occurs in an alternate universe" G40 Alt Universe - "The war is the same, but occurs in an alternate universe"
  The Grand War The Grand War
 Nuclear………….(1946-2100) 
  Camp David Camp David
  Cold War Cold War
  Cold War 1965 Cold War 1965
 Future...................(2100+) 
   Gundam - One Year War Gundam - One Year War
   Star Trek Dilithium War Star Trek Dilithium War
   Star Wars Galactic War Star Wars Galactic War
   Star Wars Tatooine War Star Wars Tatooine War
   Twilight Imperium Twilight Imperium
 Fantasy 
   Arena of Death – 4-6 Heroes fight it out gladiator style, has 4 wound Warrior with health bars, Stacking limits the number of heroes per hex Arena of Death – 4-6 Heroes fight it out gladiator style, has 4 wound Warrior with health bars, Stacking limits the number of heroes per hex
   Dragon War - some randomized placements, several resource types, lots of AI barbarian nations Dragon War - some randomized placements, several resource types, lots of AI barbarian nations
   Greyhawk Wars - Heroes, lots of events, has a clever mechanic - Stack Tax, 6 Binary switch Conditions to give up to 64 Random Events Greyhawk Wars - Heroes, lots of events, has a clever mechanic - Stack Tax, 6 Binary switch Conditions to give up to 64 Random Events
   Middle Earth: Battle for Arda Middle Earth: Battle for Arda
   Warcraft War Heroes - lots of random placed items to collect to make your heroes better Warcraft War Heroes - lots of random placed items to collect to make your heroes better
 Abstract-Alternate 
  Age of Tribes - Ages of Primeval,  Classical,  Renaissance,  Cold_War,   Modern - innovative tech system that the AI can use Age of Tribes - Ages of Primeval,  Classical,  Renaissance,  Cold_War,   Modern - innovative tech system that the AI can use
  Jurassic -  Yes Dinosaurs Jurassic -  Yes Dinosaurs
  Steampunk Advanced Steampunk Advanced
  War of the Relics - A campaign War of the Relics - A campaign
 
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 @thedog I would suggest adding Steampunk-Advanced, The Grand War and Ultimate Pants. 
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 Added those maps 
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 @thedog since it's for new players, maybe throw the tutorial in there ? nice work  
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 @thedog some suggestions - 
quality of AI play, even if the map is not made to specifically do player vs AI. Include info on if map has settings which make mechanics more basic to improve AI performance. 
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time to play / complexity ratings. Not sure how this could be measured, probably the time to play the first round through, and the average length of a full game start to finish. 
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basic info on the unit types for purchase in each game 
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basic info on what nations are playable, categories... 
 Majors: a few large nations (UK, Germany, Japan, USA, USSR, etc) with mids/minors clumped into them (i.e Italy being lumped into Germany in older A&A versions)
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 Mids: Majors plus a few middle powers (Italy, ANZAC, China, etc) also possibly including minor powers that have been clumped together (Puppet_States being combo of FinlandRomaniaHungaryBulgariaVichy, etc)
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 Minors: All sorts of countries playable (Finland, Romania, Thailand, etc) also possibly including even non-country factions (Japan being split between their Army and their Navy in World At War)
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politics information / status of neutrals, categories... 
 None: Neutrals are same as impassable territories / politics are pretty much unchanging
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 Basic: Single-type Neutrals, invadable by either side / politics changes based on triggers/conditions
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 Intermediate: G40-style multi-type Neutrals, some Pro-Axis/Alllied. Politics has some player interaction but is largely a sideshow
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 Complex: More varied neutrals, possibly even "neutral powers" that can be brought on side with politics (TWW style). Politics is a major and integral part of the gameplay
 
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 @joseph-prince 
 The reason for this thread is because Map Tags are not going to be implemented anytime soon.
 https://forums.triplea-game.org/topic/2801/map-tags-for-release-2-6/19Map Tags has 109+ posts and maybe/finally had a consensus. However, this thread is my attempt to give players a head start on the 300+ maps and give them a starting point in their favoured period, then they can make up their minds on what they like. I might add a few more Emojis, suggestions welcome, to group maps, but wanted to keep the current white space for text, like Age of Tribes. @beelee 
 Good call and I have expanded it 
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 @thedog said in Curated Best/Top Maps & TripleA Guides: are not going to be implemented anytime soon.      
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 Added to the 1st post, how the TripleA maps, relate to A&A board games. Link 1st post 
 https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides
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 @thedog You might want to add Greyhawk Wars to the Fantasy section. 
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 @rogercooper said in Curated Best/Top Maps & TripleA Guides: @thedog I would suggest adding Steampunk-Advanced, The Grand War and Ultimate Pants. Never played either, but why Ultimate Pants and not Ultimate War? Besides, are you sure that deserves being considered top quality? I don't remember having ever seen anyone playing Ultimate Pants in the lobby... 
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 @cernel The different Ultimate scenarios are fairly similar, I am not sure which is the best. 
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 Added a new emoji 
  More than just a fight. The mapmaker has spent serious time/effort to give immersion/depth/campaign feel More than just a fight. The mapmaker has spent serious time/effort to give immersion/depth/campaign feelLink 1st post 
 https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides
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 @rogercooper I feel that Ultimate World (as well as its variants) is very much belonging to the old times of TripleA and is no longer any popular. I wouldn't have it in top quality also since it has playability issues due to the very small and very crowded territories and the small units, which are sometimes hard to tell apart especially in case of some sea units (now even more serious an issue as we move to 4K monitors). On top of that, it is such a wildly unhistorical game (even by TripleA standards) to have in any historical category. Mostly, I'm feeling that World At War made Ultimate World substantially obsolete: seemingly, Ultimate World players moved to World At War after the latter existed, so having the conceptually very similar Ultimate World and World At War on the same standing does not feel quite right to me in the moment the latter is something like a hundred or maybe even a thousand times more popular than the former as a matter of game played in the lobby. Besides, if there is not a clear best scenario, I think that it would be reasonable the most to have the original one (rather than any variant unless the variant is clearly better). For example, Big World (comprising at least a couple variants, like the sometime somewhat popular NekahNet's 1939), Big World 2 and even the scantly played Pact of Steel (just to cite a bunch of global WW2 games) are definitely more popular than Ultimate World (or any one of its variants) in the lobby, and I'm not even sure that those deserve to be at the top. 
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 1st post 
 Added
 Ancient - Rome Total WarWW1 - Battle of Jutland -Fleet action, Stacking limits the number of ships per hex Abstract-Alternate - Jurassic - Yes Dinosaurs 
 Abstract-Alternate - War of the Relics - A campaignReplaced 
 Ultimate World Variants (game Ultimate Pants) replace with Big World & Big World VariationsLink 1st post 
 https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides
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 Added 
 WW2-Alternate (1931-1945)
  G40 Alt Universe - "The war is the same, but occurs in an alternate universe" G40 Alt Universe - "The war is the same, but occurs in an alternate universe"Link 1st post 
 https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides
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 Added more data to the 1st post for WW2-Global…...(1931-1945) including dice used, minimum TripleA version and Resources 
 as this is the most popular period.Used Markdown tables to improve its look. 
 https://www.codecademy.com/resources/docs/markdown/tablesLink 1st post 
 https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides
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 are you the anoymous contributor  
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 Yes, Sherlock, well deduced.  I thought I could sneak in a few updates. 
 Civil War is PvP only
 and in the guides put a direct link to PoS2 map, such a good resource
 https://github.com/triplea-maps/the_pact_of_steel
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 please add total world war  
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 @ubernaut 
 Its already there under the heading
 WW2-Global…...(1931-1945)
  I have never played it, so if I have missed a vital component or part of the game play please advise. 
