Curated Best/Top Maps & TripleA Guides
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@thedog since it's for new players, maybe throw the tutorial in there ?
nice work

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@thedog some suggestions
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quality of AI play, even if the map is not made to specifically do player vs AI. Include info on if map has settings which make mechanics more basic to improve AI performance.
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time to play / complexity ratings. Not sure how this could be measured, probably the time to play the first round through, and the average length of a full game start to finish.
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basic info on the unit types for purchase in each game
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basic info on what nations are playable, categories...
Majors: a few large nations (UK, Germany, Japan, USA, USSR, etc) with mids/minors clumped into them (i.e Italy being lumped into Germany in older A&A versions)
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Mids: Majors plus a few middle powers (Italy, ANZAC, China, etc) also possibly including minor powers that have been clumped together (Puppet_States being combo of FinlandRomaniaHungaryBulgariaVichy, etc)
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Minors: All sorts of countries playable (Finland, Romania, Thailand, etc) also possibly including even non-country factions (Japan being split between their Army and their Navy in World At War) -
politics information / status of neutrals, categories...
None: Neutrals are same as impassable territories / politics are pretty much unchanging
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Basic: Single-type Neutrals, invadable by either side / politics changes based on triggers/conditions
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Intermediate: G40-style multi-type Neutrals, some Pro-Axis/Alllied. Politics has some player interaction but is largely a sideshow
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Complex: More varied neutrals, possibly even "neutral powers" that can be brought on side with politics (TWW style). Politics is a major and integral part of the gameplay
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@joseph-prince
The reason for this thread is because Map Tags are not going to be implemented anytime soon.
https://forums.triplea-game.org/topic/2801/map-tags-for-release-2-6/19Map Tags has 109+ posts and maybe/finally had a consensus.
However, this thread is my attempt to give players a head start on the 300+ maps and give them a starting point in their favoured period, then they can make up their minds on what they like.
I might add a few more Emojis, suggestions welcome, to group maps, but wanted to keep the current white space for text, like Age of Tribes.
@beelee
Good call and I have expanded it
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@thedog said in Curated Best/Top Maps & TripleA Guides:
are not going to be implemented anytime soon.
:beaming_face_with_smiling_eyes: :beaming_face_with_smiling_eyes: :beaming_face_with_smiling_eyes:
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Added to the 1st post, how the TripleA maps, relate to A&A board games.
Link 1st post
https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides -
@thedog You might want to add Greyhawk Wars to the Fantasy section.
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@rogercooper said in Curated Best/Top Maps & TripleA Guides:
@thedog I would suggest adding Steampunk-Advanced, The Grand War and Ultimate Pants.
Never played either, but why Ultimate Pants and not Ultimate War? Besides, are you sure that deserves being considered top quality? I don't remember having ever seen anyone playing Ultimate Pants in the lobby...
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@cernel The different Ultimate scenarios are fairly similar, I am not sure which is the best.
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Added a new emoji
More than just a fight. The mapmaker has spent serious time/effort to give immersion/depth/campaign feelLink 1st post
https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides -
@rogercooper I feel that Ultimate World (as well as its variants) is very much belonging to the old times of TripleA and is no longer any popular. I wouldn't have it in top quality also since it has playability issues due to the very small and very crowded territories and the small units, which are sometimes hard to tell apart especially in case of some sea units (now even more serious an issue as we move to 4K monitors). On top of that, it is such a wildly unhistorical game (even by TripleA standards) to have in any historical category. Mostly, I'm feeling that World At War made Ultimate World substantially obsolete: seemingly, Ultimate World players moved to World At War after the latter existed, so having the conceptually very similar Ultimate World and World At War on the same standing does not feel quite right to me in the moment the latter is something like a hundred or maybe even a thousand times more popular than the former as a matter of game played in the lobby. Besides, if there is not a clear best scenario, I think that it would be reasonable the most to have the original one (rather than any variant unless the variant is clearly better).
For example, Big World (comprising at least a couple variants, like the sometime somewhat popular NekahNet's 1939), Big World 2 and even the scantly played Pact of Steel (just to cite a bunch of global WW2 games) are definitely more popular than Ultimate World (or any one of its variants) in the lobby, and I'm not even sure that those deserve to be at the top.
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1st post
Added
Ancient - Rome Total WarWW1 - Battle of Jutland -Fleet action, Stacking limits the number of ships per hex
Abstract-Alternate - Jurassic - Yes Dinosaurs
Abstract-Alternate - War of the Relics - A campaignReplaced
Ultimate World Variants (game Ultimate Pants) replace with Big World & Big World VariationsLink 1st post
https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides -
Added
WW2-Alternate (1931-1945)
G40 Alt Universe - "The war is the same, but occurs in an alternate universe"Link 1st post
https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides -
Added more data to the 1st post for WW2-Global…...(1931-1945) including dice used, minimum TripleA version and Resources
as this is the most popular period.Used Markdown tables to improve its look.
https://www.codecademy.com/resources/docs/markdown/tablesLink 1st post
https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides -
are you the anoymous contributor

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Yes, Sherlock, well deduced.

I thought I could sneak in a few updates.
Civil War is PvP only
and in the guides put a direct link to PoS2 map, such a good resource
https://github.com/triplea-maps/the_pact_of_steel -
please add total world war

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@ubernaut
Its already there under the heading
WW2-Global…...(1931-1945)

I have never played it, so if I have missed a vital component or part of the game play please advise.
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@thedog oh thanks i didnt see it

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I am a huge fan of these TripleA games - though I am starting to tire of the usual WWII scenario and seeking something more.
What I mean is that most of these WW2 games are all more or less the same: The Axis are out gunned and at a huge geographic disadvantage so the usual game is either: The Axis "win" by not losing by turn X, or the The Allies win by simply creating a pipeline and overwhelming the Axis. There is little room for any other "strategic adventures."
But I thought I saw a "map" that had England starting in Axis hands but I cannot find it now. Does anyone know of this scenario (what you guys call "maps"?) or any other games set in the tripleA gaming context but offering fresh new challenges?
Thank you and congrats to all for keeping these games fresh
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@johnnycat https://github.com/triplea-maps/Darkest_Hour has Britain starting under German control.
Most of the WW2 scenarios in A&A tend to favor the Axis. US production is unrealistically low and the Japanese can usually conduct a logistically impossible march across Asia to Moscow.
For other alternate history scenarios, download the mod "Classic Variations". For a list of scenarios, see https://axisandallies.fandom.com/wiki/Category:TripleA_Scenarios.
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