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    2.7 Release & Testing - Megathread

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    • S Offline
      simon33
      last edited by

      A couple of changes in 2.7 I don't like.

      • It is a bit annoying that specifying the game to load on the command line doesn't work properly any more.
      • I don't understand why the "Open Saved Game" button was changed to "Saved Game".
      • Last one is the most annoying. When you use the battle calculator and try to add attackers, the nation is changed. What if I want to use the battle calculator for troops that aren't from the nation which owns the territory? I don't think this change was thought through.
      1 Reply Last reply Reply Quote 1
      • R Offline
        rambo919 @TheDog
        last edited by

        @thedog
        This does not work, 2.7 extracts the maps and deletes the zips and 2.5 can't properly load them that way.

        PantherP TheDogT 2 Replies Last reply Reply Quote 1
        • PantherP Offline
          Panther Admin Moderators @rambo919
          last edited by

          @rambo919 said in 2.7 Release & Testing - Megathread:

          @thedog
          This does not work, 2.7 extracts the maps and deletes the zips and 2.5 can't properly load them that way.

          Not sure what you mean, as 2.5 loads the unzipped maps just fine.

          Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

          R 1 Reply Last reply Reply Quote 0
          • R Offline
            rambo919 @Panther
            last edited by

            @panther said in 2.7 Release & Testing - Megathread:

            @rambo919 said in 2.7 Release & Testing - Megathread:

            @thedog
            This does not work, 2.7 extracts the maps and deletes the zips and 2.5 can't properly load them that way.

            Not sure what you mean, as 2.5 loads the unzipped maps just fine.

            Selecting some maps give an error that it cant find the map.

            Starting any map it gives some variant of "java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip"

            1 Reply Last reply Reply Quote 1
            • TheDogT Offline
              TheDog @rambo919
              last edited by

              @rambo919
              Do the maps that you downloaded recently have a duplicate folder name?
              As there was a bug in a recent 2.7

              If so then delete the recent maps with the duplicate folder names.
              Download the latest 2.7
              Redownload the maps again and try in 2.5

              https://forums.triplea-game.org/tags/thedog
              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

              R 1 Reply Last reply Reply Quote 2
              • R Offline
                rambo919 @TheDog
                last edited by

                @thedog said in 2.7 Release & Testing - Megathread:

                @rambo919
                Do the maps that you downloaded recently have a duplicate folder name?
                As there was a bug in a recent 2.7

                If so then delete the recent maps with the duplicate folder names.
                Download the latest 2.7
                Redownload the maps again and try in 2.5

                So I kinda forgot about this and got busy with other things. Cleared all TA folders and re-downloaded from scratch, now I can't replicate because 2.5 won't start anymore. Will just be sticking to 2.7 I guess and hope for the best.

                Sigh, I really hate java.....

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @rambo919
                  last edited by

                  @rambo919

                  Are you on linux ? I can't get 2.5 to work on linux anymore but it will if I switch to windows.

                  R 1 Reply Last reply Reply Quote 0
                  • R Offline
                    rambo919 @beelee
                    last edited by

                    @beelee
                    Yep

                    I suppose using 2.5 windows under lutris is a good way to get it to run too.... that would sandbox it from 2.7 anyway.... think I was too annoyed to think about it.

                    B 1 Reply Last reply Reply Quote 1
                    • B Online
                      beelee @rambo919
                      last edited by

                      @rambo919

                      heh heh yea i hate windows 🙂

                      1 Reply Last reply Reply Quote 0
                      • LaFayetteL Offline
                        LaFayette Admin
                        last edited by LaFayette

                        I fired up a 'test' server and have it configured for 2.7.

                        The very latest TripleA 2.7 is required:
                        https://github.com/triplea-game/triplea/releases/tag/2.7.15288

                        The following settings are needed:

                        • enable beta features
                        • use maps server
                        • set server to 'other' and "https://test.triplea-game.org"

                        Screenshot from 2025-11-30 18-28-40.png

                        You can connect to lobby & download maps with the new support server. I need to clean things up, but it's mostly a polish phase as far as test is concerned.

                        There is a pretty big config shift needed in production and some setup that is still needed there.

                        1 Reply Last reply Reply Quote 2
                        • B Online
                          beelee
                          last edited by beelee

                          @lafayette

                          Sweet :thumbs_up:

                          Any idea timewise on when some bots will be added ?

                          Also one should use the latest pre https://github.com/triplea-game/triplea/releases/tag/2.7.15288 as I couldn't join with the the old one I was using.

                          Edit
                          Ah I see you already mentioned that 🙂

                          LaFayetteL 1 Reply Last reply Reply Quote 1
                          • LaFayetteL Offline
                            LaFayette Admin @beelee
                            last edited by

                            @beelee no bots are planned for the test server

                            I'm hoping to have the 2.7 lobby up. Though, there's plenty to check without connecting to the lobby. The map download is coming from the servers instead of triplea_maps.yaml, we're actually using those 'map.yaml' files now!

                            1 Reply Last reply Reply Quote 2
                            • LaFayetteL Offline
                              LaFayette Admin
                              last edited by

                              For the record, until about a week ago, there was a 2.7 lobby with bots! The support server was missing though.. All of the 2.7 production stuff is currently unavailable, but fully available in test. I'm hoping for it all to be fully available for 2.7 production as soon as I can...

                              B 1 Reply Last reply Reply Quote 1
                              • B Online
                                beelee @LaFayette
                                last edited by

                                @lafayette

                                Right arm. Yea I hadn't been on 2.7 lobby for some time. I remember there were some there for a while but they were limited in how they performed.

                                Keep up the good work !

                                💪

                                1 Reply Last reply Reply Quote 2
                                • LaFayetteL Offline
                                  LaFayette Admin
                                  last edited by LaFayette

                                  2.7 production stack ( lobby + support (AKA maps) servers ) are up and running,:raising_hands:

                                  It was discovered that people running bots should update their lobby URL to "prod.triplea-game.org" (previously was: "prod2-lobby.triplea-game.org"). That update can & should be made now (even for 2.5 bots)

                                  The 2.7 bots are running via docker. People hosting & running bots are encouraged to do similar, run their bots via docker. We'll need to do some follow-up threads to get bot-hosts onboarded.

                                  1 Reply Last reply Reply Quote 3
                                  • LaFayetteL Offline
                                    LaFayette Admin
                                    last edited by

                                    Folks - time to pile into 2.7! Now is the time to test the latest like crazy. It should be pretty solid. There's also something that goes wrong though, let's see if we can find it :magnifying_glass_tilted_right:

                                    wc_sumptonW B 3 Replies Last reply Reply Quote 2
                                    • wc_sumptonW Offline
                                      wc_sumpton @LaFayette
                                      last edited by

                                      @lafayette

                                      As of release 2.7.15314 dated December 17, 2025 March 31, 2025

                                      Still has 'New Game' problem when first player is AI https://github.com/triplea-game/triplea/issues/13915

                                      A new centering as discussed https://github.com/triplea-game/triplea/issues/13241 was implemented with release 2.7.14961 dated as of release 2.7.15027 dated May 10, 2025 centering on active player's capital has no longer worked.

                                      Cheers...

                                      1 Reply Last reply Reply Quote 2
                                      • wc_sumptonW Offline
                                        wc_sumpton @LaFayette
                                        last edited by

                                        @lafayette

                                        "Active Units" panel is still broken and has never worked right. It will not locate transported units that can be moved off a transport. It will not locate zero movement units that can be loaded onto a transport, and it does not show 0 movement units that can gain movement from another unit. During "Special Movement" phase it will still locate all units with movement when it should only find those special "Airborne" units that can move.

                                        Cheers...

                                        P.S. The above is a simple fix, I've submitted a PR for this. Maybe give this to one of the 'new' developers.

                                        Cheers...

                                        1 Reply Last reply Reply Quote 2
                                        • B Online
                                          beelee @LaFayette
                                          last edited by

                                          @lafayette

                                          This isn't a bug but how the Action sidebar looks font size. I assume it's do to adding the "Technologies" tab. This is 14962

                                          Screenshot from 2025-12-19 06-09-04.png

                                          and this is 15314

                                          Screenshot from 2025-12-19 06-09-20.png

                                          The isssue, for me anyway, is that there is no way to increase the font size. It is hard for me to see. I prefer the way 14962 did it as I didn't have a problem with how Technologies showed up.

                                          1 Reply Last reply Reply Quote 2
                                          • LaFayetteL Offline
                                            LaFayette Admin
                                            last edited by

                                            Some updates to known issues. Hopefully we can get a patch for the map centering issue soon, and the fix for error reporting I believe will probably be server side (and won't need players to update their TripleA version). I don't know how well we have verified the new map download system, PvP & lobby play.

                                            Otherwise, here's a pretty clean list of the known issues recently mentioned:

                                            Fixed

                                            • 'New Game' problem when first player is AI https://github.com/triplea-game/triplea/issues/13915

                                            Fix sooner:

                                            (1) Map centering on capital

                                            A new centering as discussed https://github.com/triplea-game/triplea/issues/13241 was implemented with release 2.7.14961 dated as of release 2.7.15027 dated May 10, 2025 centering on active player's capital has no longer worked.

                                            (2) Error reporting broken: https://github.com/triplea-game/triplea/issues/13972

                                            Fix later:

                                            • active units panel should consider some zero movement units, and should not consider units that have movement but are unable to move (https://forums.triplea-game.org/post/73579)
                                            • font too small (https://forums.triplea-game.org/post/73619)
                                            B wc_sumptonW 2 Replies Last reply Reply Quote 4

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