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    EXP Game 12 barnee vs Trout

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Game History

      Round: 6
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
              Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
              Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
              Trigger AlliesFtrAce: buyFighterAce added to productionRussians
              Russians buy 1 FighterAce, 3 Mass_Tankss and 1 elite; Remaining resources: 2 PUs; 1 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              1 infantry moved from Buryatia to Amur
              1 bomber moved from Yenisey to Amur
              1 Army_Conscript moved from Vologda to Archangel
              1 armour moved from Urals to Samara
              1 armour moved from Russia to Samara
              1 guard_infantry moved from Tambov to Samara
              1 Soviet_Commisar moved from Russia to Samara
              3 infantry moved from Russia to Samara
              1 1stSovietAG, 2 guard_infantrys and 9 infantry moved from Tambov to Bryansk
              1 tactical_bomber moved from Russia to Archangel
              1 fighter moved from Russia to Archangel
              4 infantry moved from Russia to Bryansk
              1 guard_infantry moved from Russia to Bryansk
              1 Army_Conscript moved from Volgograd to Kazakhstan
              1 fighter moved from Russia to Archangel
              1 fighter moved from Tambov to Rostov
              1 tactical_bomber moved from Tambov to Rostov
              1 Army_Conscript moved from Volgograd to Rostov
              1 mech_infantry moved from Northwest Persia to Trans-Jordan
              1 russian_para moved from Iraq to Egypt
              1 russian_paraBoost moved from Iraq to Egypt
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 1 Army_Conscript, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 italian_para and 1 italian_paraBoost
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Army_Conscript
                  Casualties for Italians: 1 italian_para and 1 italian_paraBoost
              Battle in Archangel
                  Russians attack with 1 Army_Conscript, 2 fighters and 1 tactical_bomber
                  Germans defend with 1 infantry
                  Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 Army_Conscript
                  Casualties for Germans: 1 infantry
              Battle in Amur
                  Russians attack with 1 bomber and 1 infantry
                  Japanese defend with 1 infantry
                  Russians win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Bryansk
                  Russians attack with 1 1stSovietAG, 3 guard_infantrys and 13 infantry
                  Germans defend with 1 Panzer_Grndrs
                  Russians win, taking Bryansk from Germans with 1 1stSovietAG, 3 guard_infantrys and 13 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 Panzer_Grndrs
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Russians
              Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Urals
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
              4 aaGuns moved from Tambov to Bryansk
              2 fighters and 1 tactical_bomber moved from Archangel to Russia
              13 infantry moved from Russia to Bryansk
              EDIT: 2 armour moved from Samara to 1st Corps
              EDIT: 1 guard_infantry moved from Samara to 1st Corps
              EDIT: 1 Soviet_Commisar moved from Samara to 3rd Corps
              EDIT: 1 BoxFctry moved from 3rd Corps to Urals
              EDIT: 1 1stCorps moved from 1st Corps to Samara
              1 fighter moved from Rostov to Volgograd
              1 tactical_bomber moved from Rostov to Volgograd
              1 bomber moved from Amur to Buryatia
              1 Russian_Rail moved from Russia to Volgograd
              1 Army_Conscript and 1 Russian_Rail moved from Volgograd to Urals
      
          Place Units - Russians
              1 FighterAce, 3 Mass_Tankss and 1 elite placed in Russia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
              Russians collect 21 PUs; end with 23 PUs
      

      3e9b3a1a-36e7-4965-9362-038b7ca420b7-exp-game-12-trout-r6.tsvg
      Good morning. J up

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @Trout
        last edited by beelee

        @Trout

        Good Morning

        You accidentally moved a "BoxFctry" to the Urals 🙂 I will move him back.

        Screenshot from 2026-05-18 09-48-18.png

        Game History

        Round: 6
        
            Purchase Units - Japanese
                Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 1 airfield_Hvy, 4 armour, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                1 Japan_EngineerAttack and 1 infantry moved from Sikang to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Shensi to Kazakhstan
                1 Japan_EngineerAttack moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                3 armour moved from Tsinghai to Urals
                      Japanese take Novosibirsk from Russians
                2 JPNbombers moved from Kweichow to Vologda
                4 armour moved from Tsinghai to Vologda
                1 fighter moved from Siberia to Amur
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 elite moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
        
            Combat - Japanese
                Battle in Vologda
                    Japanese attack with 2 JPNbombers and 4 armour
                    Russians defend with 3 infantry and 1 russian_minor
                        Japanese roll dice for 2 JPNbombers and 4 armour in Vologda, round 2 : 4/6 hits, 3.33 expected hits
                        Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                        2 armour owned by the Japanese lost in Vologda
                        3 infantry owned by the Russians lost in Vologda
                    Japanese win, taking Vologda from Russians with 2 JPNbombers and 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 Japan_EngineerAttack, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 Army_Conscript
                        Japanese roll dice for 1 Japan_EngineerAttack, 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/6 hits, 2.67 expected hits
                        Russians roll dice for 1 Army_Conscript in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                        1 Army_Conscript owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 Japan_EngineerAttack, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 Army_Conscript
                Battle in Urals
                    Japanese attack with 3 armour
                    Russians defend with 1 Army_Conscript
                        Japanese roll dice for 3 armour in Urals, round 2 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 Army_Conscript in Urals, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese lost in Urals
                        1 Army_Conscript owned by the Russians lost in Urals
                    Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 Army_Conscript
                Battle in Amur
                    Japanese attack with 1 elite, 4 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 elite, 4 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/8 hits, 3.17 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 elite, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Japanese
                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
                Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                1 fighter moved from Amur to Japan
                3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 Japanese_LCV moved from Siberia to 5 Sea Zone
                1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 Japanese_LCV moved from 6 Sea Zone to Japan
                1 elite moved from Siberia to Soviet Far East
                1 infantry moved from Soviet Far East to Siberia
                2 armour moved from Kweichow to Tsinghai
                1 aaGun moved from Tsinghai to Novosibirsk
                2 fighters and 2 tactical_bombers moved from Kazakhstan to Tsinghai
                2 JPNbombers moved from Vologda to Tsinghai
                2 armour moved from Shantung to Kweichow
                1 J_Rail moved from Kiangsu to Shantung
                1 J_Rail and 1 infantry moved from Shantung to Kweichow
                1 J_Rail moved from Kiangsu to Manchuria
                1 J_Rail and 1 infantry moved from Manchuria to Kweichow
                1 aaGun moved from Korea to Manchuria
                1 infantry and 2 mine_unarmeds moved from Japan to 6 Sea Zone
                1 infantry, 2 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry and 2 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 36 Sea Zone to Japan
                1 fighter moved from Kweichow to 36 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 Escort moved from 16 Sea Zone to 6 Sea Zone
                1 elite and 1 infantry moved from Japan to 6 Sea Zone
                1 elite and 1 infantry moved from 6 Sea Zone to Korea
                1 air_transport moved from Caroline Islands to Japan
        
            Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 2 mine_unarmeds
                EDIT: Adding units owned by Changer to Caroline Islands: 2 japan_mines
                EDIT: Turning off Edit Mode
                1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
                Units in Japan being upgraded or consumed: 1 airfield
                1 airfield_Hvy, 1 elite and 2 infantry placed in Japan
                2 armour and 1 infantry placed in Shantung
                2 armour and 1 infantry placed in Kweichow
        
            Turn Complete - Japanese
                Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                Japanese collect 47 PUs; end with 47 PUs
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 55 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : 2.33
        Russians regular : 2.00
        

        EXP Game 12 Trout J 6.tsvg

        Ivan musta just got off the range. He was hitting everything 🙂

        Edit
        Oh yea. I assume you wanted to dust the Novgorod Facilities. I was gonna do it but spaced it 🙂

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee They need to! As things are looking dire and Uncle Joe asking FDR to take drastic action. So FDR agreed and is attacking the IJN. I assume full scramble for SZ 6 but need to ask for the record 🙂

          48ae9fe9-2455-4c1e-9e77-f6428a81e481-exp-game-12-trout-uk6.tsvg

          B 1 Reply Last reply Reply Quote 1
          • B Online
            beelee @Trout
            last edited by beelee

            @Trout

            Yep max scramble. Boys just did a shot of sake and are in banzai mode lol

            Edit
            surprised you didn't launch the invasion too 🙂

            Edit 2
            You got a couple more Ftrs than I was expecting. Guess I shoulda sent some more Ships back 🙂

            At least you didn't invade. Even with my extra 2 dudes, you might have pulled off an upset 🙂

            Edit 3
            Now you're gonna block me with that DD lol. I fckd it all up 🙂

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Yeah, I didn't notice it at first either but the two fighters from Philippines can join the fight. So not surprised if you didn't see that either. Maybe it's a mistake but I needed all hands on deck for the SZ 6 fight so Tokyo safe this turn. Will need your OOL before I roll dice senor.

              I am going to need to do an After Action Report with myself on this one because I have never lost to a quick Barbarossa knockout but it's definitely a possibility in this one. Somehow you are doing it without much help from the Luftwaffe also. As they are making sure your derriere is protected in the West.

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @Trout
                last edited by beelee

                @Trout

                yea I figured the PHI guys I think but messed up on the Fleet CVs being able to land at Midway I think. Can't remember.

                Either way, I shoulda sent some more support back. Yea your early DOW on JPN and then the Allies not following up is allowing JPN to go straight at those commie bastards 🙂 But, they're about to get slowed down lol

                OOL coming up

                CV BB CV HvyBB CV HvyBB
                Sub
                DD DD DD
                Tac Tac Tac
                CA
                Then either Escort or CA. Keep Escrt if you still got Subs and start picking off Ftrs if you still got subs.

                then Idk I'd have to see how many Subs you got. If 2, sink a Hvy BB, if 1, sink the Escrt

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Adding two attacks with the transports. Let me know if this revises your scramble orders for Tokyo.

                  47dbe6c1-0823-42b4-8268-497eabd5cf78-exp-game-12-trout-uk6.tsvg

                  B 1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @Trout
                    last edited by

                    @Trout

                    yea same scramble

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Dice were ever so slightly in your favor but IJN still was sunk. But a carrier and two fighters sprouted at an opportune time for you. Game History

                      Round: 6
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                              Americans buy 2 Escorts, 1 FighterAceUSA, 2 NavyFighters, 1 Repair_BB, 1 Repair_Carrier, 1 carrier, 2 destroyers, 1 elite, 1 submarine, 1 usa_armour and 1 usa_fighter; Remaining resources: 4 PUs; 
                      
                          Place Units - Americans
                              1 Repair_BB and 1 Repair_Carrier placed in 101 Sea Zone
                              Turning on Edit Mode
                              EDIT: Adding units owned by Americans to 107 Sea Zone: 1 battleship and 1 carrier
                              EDIT: Removing units owned by Americans from 107 Sea Zone: 1 battleship and 1 carrier
                              EDIT: Turning off Edit Mode
                      
                          Politics - Americans
                              Americans takes Political Action: Political Action Americans To War With Japanese
                                  Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                      
                          Combat Move - Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 101 Sea Zone
                              Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 101 Sea Zone
                              1 Escort_Convoy, 2 Heavy_BBs, 2 NavyFighters, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                              1 usa_fighter moved from Midway to 6 Sea Zone
                              1 USAbomber moved from Midway to 6 Sea Zone
                              1 usa_fighter and 1 usa_tactical_bomber moved from Western United States to 6 Sea Zone
                              2 usa_fighters moved from Philippines to 6 Sea Zone
                              1 artillery moved from Western United States to 10 Sea Zone
                              1 elite moved from Western United States to 10 Sea Zone
                              1 infantry moved from Western United States to 10 Sea Zone
                              1 ArmoredInfantry moved from Western United States to 10 Sea Zone
                              1 ArmoredInfantry, 1 artillery, 1 elite, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                              1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from 3 Sea Zone to Soviet Far East
                              1 artillery, 1 elite and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                              1 infantry, 1 marine and 1 transport moved from 7 Sea Zone to 3 Sea Zone
                              1 marine moved from 3 Sea Zone to Soviet Far East
                              1 infantry moved from 3 Sea Zone to Soviet Far East
                              2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
                              2 infantry moved from 3 Sea Zone to Soviet Far East
                              1 artillery and 1 elite moved from 5 Sea Zone to Siberia
                      
                          Combat - Americans
                              Americans creates battle in territory 35 Sea Zone
                              Japanese scrambles 4 units out of Japan to defend against the attack in 6 Sea Zone
                              Battle in 6 Sea Zone
                                  Americans attack with 1 Escort_Convoy, 2 Heavy_BBs, 2 NavyFighters, 1 USAbomber, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines, 9 usa_fighters and 2 usa_tactical_bombers
                                  Japanese defend with 1 Escort_Convoy, 2 Heavy_BBs, 3 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 7 fighters, 1 pacific_cruiser, 1 pacific_submarine, 3 tactical_bombers and 1 transport
                                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                  Units damaged: 1 carrier owned by the Japanese
                                      Americans roll dice for 1 Escort_Convoy, 2 Heavy_BBs, 2 NavyFighters, 1 USAbomber, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 9 usa_fighters and 2 usa_tactical_bombers in 6 Sea Zone, round 2 : 11/24 hits, 13.33 expected hits
                                  Units damaged: 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 2 Heavy_BBs owned by the Japanese
                                      Japanese roll dice for 1 pacific_submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 Escort_Convoy, 2 Heavy_BBs, 3 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 7 fighters, 1 pacific_cruiser, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 12/25 hits, 13.83 expected hits
                                  Units damaged: 1 carrier owned by the Americans, 2 Heavy_BBs owned by the Americans and 1 battleship owned by the Americans
                                      3 carriers owned by the Americans lost in 6 Sea Zone
                                      2 Japan_destroyers owned by the Japanese, 1 carrier owned by the Japanese and 1 pacific_submarine owned by the Japanese lost in 6 Sea Zone
                                      Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                                      Americans roll dice for 1 Escort_Convoy, 2 Heavy_BBs, 2 NavyFighters, 1 USAbomber, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 9 usa_fighters and 2 usa_tactical_bombers in 6 Sea Zone, round 3 : 10/24 hits, 13.33 expected hits
                                      Japanese roll dice for 1 Escort_Convoy, 2 Heavy_BBs, 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 1 pacific_cruiser, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 12/22 hits, 12.83 expected hits
                                      3 usa_fighters owned by the Americans, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 Escort_Convoy owned by the Americans, 1 carrier owned by the Americans and 2 NavyFighters owned by the Americans lost in 6 Sea Zone
                                      1 fighter owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 Escort_Convoy owned by the Japanese, 1 Japan_destroyer owned by the Japanese, 2 carriers owned by the Japanese, 1 pacific_cruiser owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                                      Americans roll dice for 2 Heavy_BBs, 1 USAbomber, 1 battleship, 1 destroyer, 6 usa_fighters and 2 usa_tactical_bombers in 6 Sea Zone, round 4 : 11/15 hits, 9.33 expected hits
                                      Japanese roll dice for 2 Heavy_BBs, 1 battleship, 6 fighters and 1 transport in 6 Sea Zone, round 4 : 9/12 hits, 8.17 expected hits
                                      6 usa_fighters owned by the Americans, 1 destroyer owned by the Americans and 2 usa_tactical_bombers owned by the Americans lost in 6 Sea Zone
                                      6 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 Heavy_BBs owned by the Japanese lost in 6 Sea Zone
                                  Americans win, taking 35 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 2 Heavy_BBs, 1 USAbomber and 1 battleship remaining. Battle score for attacker is 15
                                  Casualties for Americans: 1 Escort_Convoy, 2 NavyFighters, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines, 9 usa_fighters and 2 usa_tactical_bombers
                                  Casualties for Japanese: 1 Escort_Convoy, 2 Heavy_BBs, 3 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 7 fighters, 1 pacific_cruiser, 1 pacific_submarine, 3 tactical_bombers and 1 transport
                              Battle in Soviet Far East
                                  Americans attack with 1 ArmoredInfantry, 1 artillery, 1 elite, 4 infantry and 1 marine
                                  Japanese defend with 1 elite
                                      Americans roll dice for 1 ArmoredInfantry, 1 artillery, 1 elite, 4 infantry and 1 marine in Soviet Far East, round 2 : 2/9 hits, 2.17 expected hits
                                      Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                                      1 infantry owned by the Americans lost in Soviet Far East
                                      1 elite owned by the Japanese lost in Soviet Far East
                                  Americans win, taking Soviet Far East from Japanese with 1 ArmoredInfantry, 1 artillery, 1 elite, 3 infantry and 1 marine remaining. Battle score for attacker is 0
                                  Casualties for Americans: 1 infantry
                                  Casualties for Japanese: 1 elite
                              Battle in Siberia
                                  Americans attack with 1 artillery and 1 elite
                                  Japanese defend with 1 infantry
                                      Americans roll dice for 1 artillery and 1 elite in Siberia, round 2 : 1/3 hits, 1.00 expected hits
                                      Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                                      1 artillery owned by the Americans lost in Siberia
                                      1 infantry owned by the Japanese lost in Siberia
                                  Americans win, taking Siberia from Japanese with 1 elite remaining. Battle score for attacker is -1
                                  Casualties for Americans: 1 artillery
                                  Casualties for Japanese: 1 infantry
                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
                              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Alaska
                              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                              1 USAbomber moved from 6 Sea Zone to Hawaiian Islands
                              1 USANC, 1 carrier, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 7 Sea Zone
                              1 Rail and 1 elite moved from Eastern United States to Western United States
                              1 usa_armour moved from Western United States to Alaska
                              1 Rail and 1 USA_TankGeneral moved from Eastern United States to Alaska
                              1 cruiser moved from 101 Sea Zone to 107 Sea Zone
                              1 Escort_Convoy moved from 101 Sea Zone to 107 Sea Zone
                              1 submarine moved from 88 Sea Zone to 92 Sea Zone
                              1 elite moved from Brazil to British Guiana
                              1 infantry moved from Brazil to British Guiana
                              1 transport moved from 89 Sea Zone to 11 Sea Zone
                              1 destroyer moved from 89 Sea Zone to 11 Sea Zone
                              1 Rail moved from Eastern United States to Southeast Mexico
                              1 Rail and 1 infantry moved from Southeast Mexico to Alaska
                              1 Rail moved from Eastern United States to Southeast Mexico
                              1 Rail and 1 infantry moved from Southeast Mexico to Alaska
                      
                          Place Units - Americans
                              1 usa_armour and 1 usa_fighter placed in Western United States
                              1 FighterAceUSA and 1 elite placed in Eastern United States
                              1 Escort, 1 carrier and 1 destroyer placed in 10 Sea Zone
                              2 NavyFighters placed in 10 Sea Zone
                              1 Escort, 1 destroyer and 1 submarine placed in 101 Sea Zone
                      
                          Turn Complete - Americans
                              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                              Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ107: has removed 1 Escort_Convoy owned by Americans in 107 Sea Zone
                              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ107: Americans has 1 Escort placed in 107 Sea Zone
                              Total Cost from Convoy Blockades: 0
                                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
                              Americans collect 54 PUs; end with 58 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy nothing; Remaining resources: 6 PUs; 
                      
                          Combat Move - Chinese
                      
                          Combat - Chinese
                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                      
                          Non Combat Move - Chinese
                              Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
                              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      
                          Turn Complete - Chinese
                              Chinese collect 0 PUs; end with 6 PUs
                      
                          Purchase Units - British
                              Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
                              British buy 1 Escort, 1 artillery, 1 destroyer, 4 infantry, 4 uk_armours and 1 uk_fighter; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Politics - British
                              British takes Political Action: Political Action British To War With Japanese
                                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied
                                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                              1 uk_fighter moved from 107 Sea Zone to 109 Sea Zone
                              3 uk_fighters moved from United Kingdom to 109 Sea Zone
                              1 infantry moved from Burma to Yunnan
                              1 uk_tactical_bomber moved from India to Yunnan
                              2 uk_fighters moved from India to Yunnan
                              1 infantry moved from Caucasus to Rostov
                                    Russians take Rostov from Italians
                              1 infantry moved from Caucasus to Rostov
                              1 infantry moved from Caucasus to Kazakhstan
                              1 uk_fighter moved from Caucasus to Kazakhstan
                      
                          Combat - British
                              Battle in 109 Sea Zone
                                  British attack with 1 destroyer and 4 uk_fighters
                                  Germans defend with 4 GermanUBoats and 1 Wolfpack
                                      British roll dice for 1 destroyer and 4 uk_fighters in 109 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                                      Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                      Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                      1 destroyer owned by the British lost in 109 Sea Zone
                                      3 GermanUBoats owned by the Germans lost in 109 Sea Zone
                                      1 Wolfpack owned by the Germans lost in 109 Sea Zone
                                  Germans and British reach a stalemate
                                  . Battle score for attacker is 5
                                  Casualties for British: 1 destroyer
                                  Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
                              Battle in Yunnan
                                  British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                  Japanese defend with 1 infantry
                                      British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the British lost in Yunnan
                                      1 infantry owned by the Japanese lost in Yunnan
                                  British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                                  Casualties for British: 1 infantry
                                  Casualties for Japanese: 1 infantry
                              Battle in Kazakhstan
                                  British attack with 1 infantry and 1 uk_fighter
                                  Japanese defend with 1 Japan_EngineerAttack
                                      British roll dice for 1 infantry and 1 uk_fighter in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                                      Japanese roll dice for 1 Japan_EngineerAttack in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                      1 Japan_EngineerAttack owned by the Japanese lost in Kazakhstan
                                  British win, taking Kazakhstan from Japanese with 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 Japan_EngineerAttack
                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      
                          Non Combat Move - British
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
                              1 uk_fighter moved from Kazakhstan to Caucasus
                              2 infantry moved from Iraq to Northwest Persia
                              1 uk_armour moved from Iraq to Caucasus
                              2 uk_fighters moved from Yunnan to India
                              1 uk_tactical_bomber moved from Yunnan to India
                              2 infantry moved from Burma to Shan State
                              4 infantry moved from India to Burma
                              1 uk_armour moved from India to Burma
                              1 battleship and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                              1 Rail and 1 infantry moved from Union of South Africa to Caucasus
                              1 Rail and 1 infantry moved from Union of South Africa to Caucasus
                              1 uk_armour moved from Belgian Congo to Egypt
                              1 uk_armour moved from Union of South Africa to Belgian Congo
                              1 artillery moved from Egypt to Alexandria
                              2 infantry moved from Egypt to Alexandria
                              1 uk_armour moved from Egypt to Iraq
                              1 uk_fighter moved from 109 Sea Zone to 107 Sea Zone
                              3 uk_fighters moved from 109 Sea Zone to United Kingdom
                      
                          Place Units - British
                              Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
                              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              1 Escort placed in 98 Sea Zone
                              1 destroyer placed in 106 Sea Zone
                              1 uk_armour and 1 uk_fighter placed in Egypt
                              1 artillery, 2 infantry and 2 uk_armours placed in India
                              2 infantry and 1 uk_armour placed in Union of South Africa
                      
                          Turn Complete - British
                              Total Cost from Convoy Blockades: 5
                                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                                  Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2,2,6
                              British collect 48 PUs (5 lost to blockades); end with 50 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
                              Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 66 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : -4.50
                      Japanese regular : -0.67
                      Germans regular : 0.00
                      British regular : 1.17
                      

                      6473634c-14fd-43c7-b92d-9dc9586ff8b9-exp-game-12-trout-uk6.tsvg

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @Trout
                        last edited by beelee

                        @Trout

                        Good Morning

                        Wow that was better than I expected. Your Hvy BB's need some gunnery practice 🙂

                        Allies gonna be cash heavy this turn 🙂

                        I'll have Italia after bit. Need to finish smoothing out first. Forgot to eat yesterday. Makes for a slow start 🙂

                        Edit
                        yea you probably shoulda had 3-4 more HPs survive. But that's why dice makes it more fun imo. Not as much fun when their not in your favor 🙂

                        Still a good move and you already replaced half your losses. ANZC got a nice little Fleet too and they're about to get paid.

                        Game History

                        Round: 6
                        
                            Purchase Units - Italians
                                Italians buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                1 bomber moved from Southern Italy to Rostov
                                EDIT: 1 italian_para moved from Romania to Rostov
                                1 armour moved from Western Ukraine to Rostov
                        
                            Combat - Italians
                                Battle in Rostov
                                    Italians attack with 1 armour, 1 bomber and 1 italian_para
                                    British defend with 2 infantry
                                        Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                                        Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                                        1 italian_para owned by the Italians lost in Rostov
                                        2 infantry owned by the British lost in Rostov
                                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                                    Casualties for Italians: 1 italian_para
                                    Casualties for British: 2 infantry
                                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                        
                            Non Combat Move - Italians
                                Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
                                Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                                Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                                1 bomber moved from Rostov to Romania
                                1 armour moved from Romania to Ukraine
                                1 artillery and 3 infantry moved from Western Ukraine to Ukraine
                                1 Europe_Rail and 1 armour moved from Southern Italy to Romania
                                1 italian_para moved from Southern Italy to Romania
                                1 infantry moved from Northern Italy to Southern Italy
                                1 air_transport moved from Gibraltar to Southern Italy
                                1 artillery and 1 infantry moved from Algeria to Tunisia
                                EDIT: 1 Italian_LCV, 1 infantry and 3 mine_unarmeds moved from Southern France to Gibraltar
                                EDIT: 2 infantry moved from Northern Italy to Southern France
                        
                            Place Units - Italians
                                1 armour and 2 fighters placed in Southern Italy
                                1 armour and 1 infantry placed in Northern Italy
                        
                            Turn Complete - Italians
                                Italians collect 18 PUs; end with 18 PUs
                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                        

                        Combat Hit Differential Summary :

                        Italians regular : 0.67
                        Russians regular : 0.33
                        

                        EXP Game 12 Trout I 6.tsvg

                        Edit
                        Forgot to Arm the LMs. 😊 I'll do it on the reich's turn.

                        1 Reply Last reply Reply Quote 0

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