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    • ssoloffS Offline
      ssoloff Admin
      last edited by

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 3:57:30 PM
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      • ssoloffS Offline
        ssoloff Admin
        last edited by

        Testing Forum poster

        Test summary from TripleA, engine version: 1.9, time: 9:11:50 PM
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        • ssoloffS Offline
          ssoloff Admin
          last edited by

          Testing Forum poster

          Test summary from TripleA, engine version: 1.9, time: 9:12:40 PM
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          • ssoloffS Offline
            ssoloff Admin
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 1.9, time: 11:16:25 PM
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            • RoiEXR Offline
              RoiEX Admin
              last edited by

              Testing Forum poster

              Test summary from TripleA, engine version: 1.9, time: 22:39:59
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              • RoiEXR Offline
                RoiEX Admin
                last edited by

                Testing Forum poster

                Test summary from TripleA, engine version: 1.9, time: 17:02:10
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                • RoiEXR Offline
                  RoiEX Admin
                  last edited by

                  Testing Forum poster

                  Test summary from TripleA, engine version: 1.9, time: 17:15:59
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                  • RoiEXR Offline
                    RoiEX Admin
                    last edited by

                    Testing Forum poster

                    Test summary from TripleA, engine version: 1.9, time: 17:17:40
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                    • scousemartS Offline
                      scousemart
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.9, time: 21:08:26
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                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: Lorien round 2

                        TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                        Game History

                        Round: 2
                        
                            Combat Move - Lorien
                                2 elven_wardens and 1 galadhrim_longbowman moved from Cerin Amroth to East Vales of Anduin
                                1 elven_warden moved from West Vales of Anduin to East Vales of Anduin
                                3 elven_wardens and 2 galadhrim_longbowmen moved from Naith to East Vales of Anduin
                                1 galadhrim_longbowman and 1 huorn moved from South Lórien to sz Upper Anduin 2
                                1 galadhrim_longbowman, 1 huorn and 1 swan_boat moved from sz Upper Anduin 2 to sz Upper Anduin 3
                                1 galadhrim_longbowman and 1 huorn moved from sz Upper Anduin 3 to East Vales of Anduin
                                1 ent and 1 huorn moved from Wellinghall to North Fangorn
                                1 ent and 1 huorn moved from Wellinghall to South Fangorn
                        
                            Purchase Units - Lorien
                                Lorien buy 3 elven_wardens and 2 galadhrim_longbowmen; Remaining resources: 0 PUs; 
                        
                            Combat - Lorien
                                Battle in North Fangorn
                                    Lorien attack with 1 ent and 1 huorn
                                    Saruman defend with 1 dunlending_wildman
                                        Lorien roll dice for 1 ent and 1 huorn in North Fangorn, round 2 : 1/1 hits, 1.42 expected hits
                                        Saruman roll dice for 1 dunlending_wildman in North Fangorn, round 2 : 0/1 hits, 0.25 expected hits
                                        1 dunlending_wildman owned by the Saruman lost in North Fangorn
                                    Lorien win, taking North Fangorn from Saruman with 1 ent and 1 huorn remaining. Battle score for attacker is 4
                                    Casualties for Saruman: 1 dunlending_wildman
                                Battle in South Fangorn
                                    Lorien attack with 1 ent and 1 huorn
                                    Saruman defend with 3 dunlending_wildmen
                                        Lorien roll dice for 1 ent and 1 huorn in South Fangorn, round 2 : 2/1 hits, 1.42 expected hits
                                        Saruman roll dice for 3 dunlending_wildmen in South Fangorn, round 2 : 1/1 hits, 0.83 expected hits
                                    Units damaged: 1 huorn owned by the Lorien
                                        2 dunlending_wildmen owned by the Saruman lost in South Fangorn
                                        Lorien roll dice for 1 ent and 1 huorn in South Fangorn, round 3 : 2/1 hits, 1.42 expected hits
                                        Saruman roll dice for 1 dunlending_wildman in South Fangorn, round 3 : 0/1 hits, 0.25 expected hits
                                        1 dunlending_wildman owned by the Saruman lost in South Fangorn
                                    Lorien win, taking South Fangorn from Saruman with 1 ent and 1 huorn remaining. Battle score for attacker is 12
                                    Casualties for Saruman: 3 dunlending_wildmen
                                Battle in East Vales of Anduin
                                    Lorien attack with 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn
                                    Orcs defend with 1 troll, 1 warg_rider and 3 warg_scouts; DolGuldur defend with 1 bat
                                        flank fire in East Vales of Anduin : 0/1 hits, 0.75 expected hits
                                        Lorien roll dice for 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn in East Vales of Anduin, round 2 : 3/1 hits, 3.17 expected hits
                                    Units damaged: 1 troll owned by the Orcs
                                        Orcs roll dice for 1 bat, 1 troll, 1 warg_rider and 3 warg_scouts in East Vales of Anduin, round 2 : 0/1 hits, 0.58 expected hits
                                        1 warg_rider owned by the Orcs and 1 bat owned by the DolGuldur lost in East Vales of Anduin
                                        flank fire in East Vales of Anduin : 0/1 hits, 0.75 expected hits
                                        Lorien roll dice for 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn in East Vales of Anduin, round 3 : 3/1 hits, 3.17 expected hits
                                        Orcs roll dice for 1 troll and 3 warg_scouts in East Vales of Anduin, round 3 : 0/1 hits, 0.42 expected hits
                                        1 troll owned by the Orcs and 2 warg_scouts owned by the Orcs lost in East Vales of Anduin
                                        flank fire in East Vales of Anduin : 0/1 hits, 0.25 expected hits
                                        Lorien roll dice for 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn in East Vales of Anduin, round 4 : 3/1 hits, 3.17 expected hits
                                        1 warg_scout owned by the Orcs lost in East Vales of Anduin
                                    Lorien win, taking East Vales of Anduin from Orcs with 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn remaining. Battle score for attacker is 50
                                    Casualties for DolGuldur: 1 bat
                                    Casualties for Orcs: 1 troll, 1 warg_rider and 3 warg_scouts
                        
                            Non Combat Move - Lorien
                                1 elven_warden moved from South Lórien to North Lórien
                        
                            Place Units - Lorien
                                1 galadhrim_longbowman placed in Wellinghall
                                3 elven_wardens and 1 galadhrim_longbowman placed in Caras Galadhon
                        
                            Turn Complete - Lorien
                                Lorien collect 26 PUs; end with 26 PUs
                                1 unit repaired.
                        

                        Combat Hit Differential Summary :

                        Saruman : -0.33
                        Lorien : 0.25
                        Orcs : -1.00
                        flank fire in East Vales of Anduin : : -1.75
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • RoiEXR Offline
                          RoiEX Admin
                          last edited by

                          TripleA Turn Summary: Russians round 1

                          TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                          Game History

                          Round: 1
                          
                              Purchase Units - Russians
                                  Russians buy 8 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Russians
                                  1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                                  1 transport moved from Karelia Sea Zone to Baltic Sea Zone
                                  1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
                          
                              Combat - Russians
                                  Battle in Baltic Sea Zone
                                      Russians attack with 1 fighter, 1 submarine and 1 transport
                                      Germans defend with 1 submarine and 1 transport
                                          Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                          1 transport owned by the Germans lost in Baltic Sea Zone
                                          Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                                          Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                          1 submarine owned by the Germans lost in Baltic Sea Zone
                                      Russians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 16
                                      Casualties for Germans: 1 submarine and 1 transport
                                  Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                  Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                          
                              Non Combat Move - Russians
                                  1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                          
                              Place Units - Russians
                                  8 infantry placed in Karelia S.S.R.
                          
                              Turn Complete - Russians
                                  Russians collect 24 PUs; end with 24 PUs
                          

                          Combat Hit Differential Summary :

                          Germans regular : -0,33
                          Russians regular : 1,17
                          

                          Savegame

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                          • RoiEXR Offline
                            RoiEX Admin
                            last edited by

                            Testing Forum poster

                            Test summary from TripleA, engine version: 1.10, time: 17:11:56

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                            • RoiEXR Offline
                              RoiEX Admin
                              last edited by

                              Testing Forum poster

                              Test summary from TripleA, engine version: 1.10, time: 17:14:14

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                              • RoiEXR Offline
                                RoiEX Admin
                                last edited by

                                Testing Forum poster

                                Test summary from TripleA, engine version: 1.10, time: 21:28:52
                                Savegame

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                                • RoiEXR Offline
                                  RoiEX Admin
                                  last edited by

                                  TripleA Turn Summary: Russians round 1

                                  TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                                  Game History

                                  Round: 1
                                  
                                      Purchase Units - Russians
                                          Russians buy 8 infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Russians
                                          1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
                                          1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                                          1 transport moved from Karelia Sea Zone to Baltic Sea Zone
                                  
                                      Combat - Russians
                                          Battle in Baltic Sea Zone
                                              Russians attack with 1 fighter, 1 submarine and 1 transport
                                              Germans defend with 1 submarine and 1 transport
                                                  Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                  1 transport owned by the Germans lost in Baltic Sea Zone
                                                  Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                                  Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                  1 transport owned by the Russians lost in Baltic Sea Zone
                                                  Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                                  Russians roll dice for 1 fighter in Baltic Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                                                  Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                                  1 submarine owned by the Russians lost in Baltic Sea Zone
                                                  Russians roll dice for 1 fighter in Baltic Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                                                  Russians roll dice for 1 fighter in Baltic Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                                                  1 submarine owned by the Germans lost in Baltic Sea Zone
                                              Russians win with 1 fighter remaining. Battle score for attacker is 0
                                              Casualties for Germans: 1 submarine and 1 transport
                                              Casualties for Russians: 1 submarine and 1 transport
                                          Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                          Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                                  
                                      Non Combat Move - Russians
                                          1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                                  
                                      Place Units - Russians
                                          8 infantry placed in Russia
                                  
                                      Turn Complete - Russians
                                          Russians collect 24 PUs; end with 24 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Germans regular : 1,33
                                  Russians regular : -0,67
                                  

                                  Savegame

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                                  • RoiEXR Offline
                                    RoiEX Admin
                                    last edited by

                                    TripleA Turn Summary: Russians round 1

                                    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                                    Game History

                                    Round: 1
                                    
                                        Purchase Units - Russians
                                            Russians buy 8 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Russians
                                            1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
                                            1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                                            1 transport moved from Karelia Sea Zone to Baltic Sea Zone
                                    
                                        Combat - Russians
                                            Battle in Baltic Sea Zone
                                                Russians attack with 1 fighter, 1 submarine and 1 transport
                                                Germans defend with 1 submarine and 1 transport
                                                    Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                    Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                                    Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                    Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                                    1 transport owned by the Russians lost in Baltic Sea Zone
                                                    Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                                    1 transport owned by the Germans lost in Baltic Sea Zone
                                                    Russians roll dice for 1 fighter in Baltic Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                                                    Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                                    1 submarine owned by the Germans and 1 submarine owned by the Russians lost in Baltic Sea Zone
                                                Russians win with 1 fighter remaining. Battle score for attacker is 0
                                                Casualties for Russians: 1 submarine and 1 transport
                                                Casualties for Germans: 1 submarine and 1 transport
                                            Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                            Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                                    
                                        Non Combat Move - Russians
                                            1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                                    
                                        Place Units - Russians
                                            8 infantry placed in Russia
                                    
                                        Turn Complete - Russians
                                            Russians collect 24 PUs; end with 24 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans regular : 1,17
                                    Russians regular : 0,33
                                    

                                    Savegame

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                                    • RoiEXR Offline
                                      RoiEX Admin
                                      last edited by

                                      TripleA Manual Gamesave Post: Germans round 1

                                      TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 2.0

                                      Game History

                                      Round: 1
                                      
                                          Research Technology - Germans
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • RoiEXR Offline
                                        RoiEX Admin
                                        last edited by

                                        TripleA Turn Summary: Russians round 1

                                        TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                                        Game History

                                        Round: 1
                                        
                                            Purchase Units - Russians
                                                Russians buy nothing; Remaining resources: 24 PUs; 
                                        
                                            Combat - Russians
                                                Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                                Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                                        
                                            Turn Complete - Russians
                                                Russians collect 24 PUs; end with 48 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • RoiEXR Offline
                                          RoiEX Admin
                                          last edited by

                                          Testing Forum poster

                                          Test summary from TripleA, engine version: 1.10, time: 22:07:42
                                          Savegame

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                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            Testing Forum poster

                                            Test summary from TripleA, engine version: 1.10, time: 1:38:00 PM
                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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