PBF Test Thread
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Testing Forum poster
Test summary from TripleA, engine version: 1.10, time: 17:11:56
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Testing Forum poster
Test summary from TripleA, engine version: 1.10, time: 17:14:14
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Testing Forum poster
Test summary from TripleA, engine version: 1.10, time: 21:28:52
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Baltic Sea Zone 1 submarine moved from Karelia Sea Zone to Baltic Sea Zone 1 transport moved from Karelia Sea Zone to Baltic Sea Zone Combat - Russians Battle in Baltic Sea Zone Russians attack with 1 fighter, 1 submarine and 1 transport Germans defend with 1 submarine and 1 transport Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Germans lost in Baltic Sea Zone Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Russians lost in Baltic Sea Zone Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in Baltic Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in Baltic Sea Zone Russians roll dice for 1 fighter in Baltic Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter in Baltic Sea Zone, round 5 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in Baltic Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine and 1 transport Casualties for Russians: 1 submarine and 1 transport Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -0,67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Baltic Sea Zone 1 submarine moved from Karelia Sea Zone to Baltic Sea Zone 1 transport moved from Karelia Sea Zone to Baltic Sea Zone Combat - Russians Battle in Baltic Sea Zone Russians attack with 1 fighter, 1 submarine and 1 transport Germans defend with 1 submarine and 1 transport Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Russians lost in Baltic Sea Zone Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Germans lost in Baltic Sea Zone Russians roll dice for 1 fighter in Baltic Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in Baltic Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 submarine and 1 transport Casualties for Germans: 1 submarine and 1 transport Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 1,17 Russians regular : 0,33 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Research Technology - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1 Purchase Units - Russians Russians buy nothing; Remaining resources: 24 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Turn Complete - Russians Russians collect 24 PUs; end with 48 PUsCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.10, time: 22:07:42
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Testing Forum poster
Test summary from TripleA, engine version: 1.10, time: 1:38:00 PM
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TripleA Move Summary: Crowton round 1
TripleA Move Summary for game: Dragon War, version: 1.2.6
Game History
Round: 1 Combat Move - Crowton Note to players Crowton, Dwarves, Elves, Greenskins, Lionia and Undead: Prologue: The dangerous dragons of war have been extinct since the first age. The forces of evil have been dormant for centuries. The free peoples, Elves, Dwarves and the humans of Lionia, h.... Trigger Crowton fishing in Sea Zone 22: Crowton has 1 Fish placed in Sea Zone 22 -
Testing Forum poster
Test summary from TripleA, engine version: 1.10, time: 1:43:05 PM
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TripleA Move Summary: Humans round 1
TripleA Move Summary for game: World of War Heroes, version: 0.0.1
Game History
Round: 1 Combat Move - Humans Turning on Edit Mode EDIT: Changing PUs for Humans from 0 to 100 EDIT: Turning off Edit Mode 1 Arthur moved from Stormwind to Stormwind Mountains Humans take Stormwind Mountains from Nature Purchase Units - Humans Humans buy 1 Crossbowmen and 1 Footmen; Remaining resources: 82 PUs; -
Testing Forum poster
Test summary from TripleA, engine version: 2.0.18694, time: 11:21:19
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 armour, 1 artillery, 1 fighter and 4 infantry moved from Poland to East Poland Combat - Germans Battle in East Poland Germans attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in East Poland, round 2 : 1/8 hits, 2,67 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in East Poland, round 3 : 4/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Russians regular : 1,00 Germans regular : 0,00Dice Statistics:
Total 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3,118 Median : 3,000 Variance : 0,302 Standard Deviation : 0,550 Total rolls : 17 Germans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3,286 Median : 3,000 Variance : 0,410 Standard Deviation : 0,641 Total rolls : 14 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2,333 Median : 2,000 Variance : 0,750 Standard Deviation : 0,866 Total rolls : 3 -
Testing Forum poster
Test summary from TripleA, engine version: 2.0.0, time: 00:35:22
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.0, time: 15:34:06
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.0, time: 15:37:46
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.0, time: 15:38:05
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.0, time: 15:50:25
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.0, time: 17:15:20
Savegame
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