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    TripleA 2026 with Java 25 & TripleA.vmoptions settings

    Scheduled Pinned Locked Moved Map Making
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    • ubernautU Offline
      ubernaut Lobby Moderators @beelee
      last edited by ubernaut

      @beelee i dont think there’s any way to roll dice in 2.5 other than locally or via a network hosted game

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        @lafayette @beelee @thedog the plot thickens…

        Screenshot 2026-06-17 at 12.58.01 PM.png

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @ubernaut
          last edited by beelee

          @ubernaut

          hmm ... Idk of any mac users that can check the new release. I guess we could ask at the other site.

          Well, will wait a bit before doing that.

          Or I guess it doesn't matter lol They got slaughtered by bots today. Think they're back up. Hope that doesn't happen here. Had a 503 yesterday

          Edit
          I'd suggest he make a git issue. Has to join I know 🙂 but if he's running mac he should be able to handle it 🙂

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Lobby Moderators @beelee
            last edited by ubernaut

            @beelee i haven’t yet upgraded myself will try it later today probably im still on a 2.7 release from like 2 years ago or something

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @ubernaut
              last edited by beelee

              @ubernaut

              I've reached my maximum upvotes 🙂

              Edit
              Are you on mac then ?

              ubernautU 2 Replies Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Lobby Moderators @beelee
                last edited by

                @beelee 🫡

                yeah i’m mac should have time to test it out on current os w/e the problem is it doesn’t seem like it’s the java version

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @ubernaut
                  last edited by

                  @ubernaut

                  Right Arm

                  https://www.axisandallies.org/forums/topic/42548/anyone-on-mac-having-trouble-with-the-new-update

                  lol

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @beelee
                    last edited by ubernaut

                    @beelee @thedog @lafayette @nothingtoseehere just updated to the current everything (lobby, marti & local play) seems to be working fine with current mac os you do need to do that move where ur force it to trust the app but w/e

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • D Offline
                      drumstick919
                      last edited by

                      I'm the reddit user in the screenshot.

                      The newest TripleA builds fail to launch for me, but the nightly builds used to work until the June 15 / 16 build which is when things broke for me. Below is the error log when I try to launch any of the newest builds on Intel Mac with Catalina 10.15.8. And from my understanding, Intel Macs with Catalina support Java 26.

                      If I delete the newest builds, and reinstall TripleA 2.5, then 2.5 will launch correctly. However maps won't load, and I have not troubleshooted that by manually loading yet. I will soon.

                      Error log when trying to launch newest build:

                      java.lang.NoClassDefFoundError: Could not initialize class sun.awt.PlatformGraphicsInfo
                      at java.desktop/java.awt.GraphicsEnvironment.getHeadlessProperty(GraphicsEnvironment.java:144)
                      at java.desktop/java.awt.GraphicsEnvironment.isHeadless(GraphicsEnvironment.java:118)
                      at org.triplea.game.client.HeadedGameRunner.main(HeadedGameRunner.java:145)
                      at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:104)
                      at java.base/java.lang.reflect.Method.invoke(Method.java:565)
                      at com.exe4j.runtime.LauncherEngine.invokeMain(LauncherEngine.java:101)
                      at com.exe4j.runtime.LauncherEngine.launch(LauncherEngine.java:78)
                      at com.install4j.runtime.launcher.MacLauncher.main(MacLauncher.java:108)
                      Caused by: java.lang.ExceptionInInitializerError: Exception java.lang.UnsatisfiedLinkError: /Applications/TripleA.app/Contents/Resources/jre.bundle/Contents/Home/lib/libawt.dylib: dlopen(/Applications/TripleA.app/Contents/Resources/jre.bundle/Contents/Home/lib/libawt.dylib, 1): Library not loaded: /System/Library/Frameworks/JavaRuntimeSupport.framework/Versions/A/JavaRuntimeSupport
                      Referenced from: /Applications/TripleA.app/Contents/Resources/jre.bundle/Contents/Home/lib/libawt.dylib
                      Reason: image not found [in thread "main"]
                      at java.base/jdk.internal.loader.NativeLibraries.load(Native Method)
                      at java.base/jdk.internal.loader.NativeLibraries$NativeLibraryImpl.open(NativeLibraries.java:321)
                      at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(NativeLibraries.java:187)
                      at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(NativeLibraries.java:129)
                      at java.base/jdk.internal.loader.NativeLibraries.findFromPaths(NativeLibraries.java:249)
                      at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(NativeLibraries.java:239)
                      at java.base/java.lang.ClassLoader.loadLibrary(ClassLoader.java:2254)
                      at java.base/java.lang.Runtime.loadLibrary0(Runtime.java:822)
                      at java.base/java.lang.System.loadLibrary(System.java:1686)
                      at java.desktop/sun.awt.PlatformGraphicsInfo.<clinit>(PlatformGraphicsInfo.java:35)
                      at java.desktop/java.awt.GraphicsEnvironment.getHeadlessProperty(GraphicsEnvironment.java:144)
                      at java.desktop/java.awt.GraphicsEnvironment.isHeadless(GraphicsEnvironment.java:118)
                      at com.exe4j.runtime.gui.AwtSplashScreen.<init>(AwtSplashScreen.java:20)
                      at com.exe4j.runtime.gui.AwtSplashScreen.<init>(AwtSplashScreen.java:12)
                      at com.exe4j.runtime.gui.AwtSplashScreen$Invoker.create(AwtSplashScreen.java:97)
                      at com.exe4j.runtime.splash.SplashEngine.setJavaSplashScreenConfig(SplashEngine.java:16)
                      at com.install4j.runtime.launcher.MacLauncher.main(MacLauncher.java:106)
                      java.lang.NoClassDefFoundError: Could not initialize class sun.awt.PlatformGraphicsInfo
                      at java.desktop/java.awt.GraphicsEnvironment.getHeadlessProperty(GraphicsEnvironment.java:144)
                      at java.desktop/java.awt.GraphicsEnvironment.isHeadless(GraphicsEnvironment.java:118)
                      at org.triplea.game.client.HeadedGameRunner.main(HeadedGameRunner.java:145)
                      at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:104)
                      at java.base/java.lang.reflect.Method.invoke(Method.java:565)
                      at com.exe4j.runtime.LauncherEngine.invokeMain(LauncherEngine.java:101)
                      at com.exe4j.runtime.LauncherEngine.launch(LauncherEngine.java:78)
                      at com.install4j.runtime.launcher.MacLauncher.main(MacLauncher.java:108)
                      Caused by: java.lang.ExceptionInInitializerError: Exception java.lang.UnsatisfiedLinkError: /Applications/TripleA.app/Contents/Resources/jre.bundle/Contents/Home/lib/libawt.dylib: dlopen(/Applications/TripleA.app/Contents/Resources/jre.bundle/Contents/Home/lib/libawt.dylib, 1): Library not loaded: /System/Library/Frameworks/JavaRuntimeSupport.framework/Versions/A/JavaRuntimeSupport
                      Referenced from: /Applications/TripleA.app/Contents/Resources/jre.bundle/Contents/Home/lib/libawt.dylib
                      Reason: image not found [in thread "main"]
                      at java.base/jdk.internal.loader.NativeLibraries.load(Native Method)
                      at java.base/jdk.internal.loader.NativeLibraries$NativeLibraryImpl.open(NativeLibraries.java:321)
                      at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(NativeLibraries.java:187)
                      at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(NativeLibraries.java:129)
                      at java.base/jdk.internal.loader.NativeLibraries.findFromPaths(NativeLibraries.java:249)
                      at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(NativeLibraries.java:239)
                      at java.base/java.lang.ClassLoader.loadLibrary(ClassLoader.java:2254)
                      at java.base/java.lang.Runtime.loadLibrary0(Runtime.java:822)
                      at java.base/java.lang.System.loadLibrary(System.java:1686)
                      at java.desktop/sun.awt.PlatformGraphicsInfo.<clinit>(PlatformGraphicsInfo.java:35)
                      at java.desktop/java.awt.GraphicsEnvironment.getHeadlessProperty(GraphicsEnvironment.java:144)
                      at java.desktop/java.awt.GraphicsEnvironment.isHeadless(GraphicsEnvironment.java:118)
                      at com.exe4j.runtime.gui.AwtSplashScreen.<init>(AwtSplashScreen.java:20)
                      at com.exe4j.runtime.gui.AwtSplashScreen.<init>(AwtSplashScreen.java:12)
                      at com.exe4j.runtime.gui.AwtSplashScreen$Invoker.create(AwtSplashScreen.java:97)
                      at com.exe4j.runtime.splash.SplashEngine.setJavaSplashScreenConfig(SplashEngine.java:16)
                      at com.install4j.runtime.launcher.MacLauncher.main(MacLauncher.java:106)

                      D 1 Reply Last reply Reply Quote 1
                      • D Offline
                        drumstick919 @drumstick919
                        last edited by

                        Update: I was able to install 2.5 and it is running. Have not tried the new builds again.

                        1 Reply Last reply Reply Quote 1

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