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    Question about trenches domination 1914 no mans land

    Scheduled Pinned Locked Moved Map Making
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    • R Offline
      Ramon @beelee
      last edited by

      Hi, @beelee

      Thanks a lot about the research and suggestions!

      It doesnt seem to work in the usual way, but it could be made to work with triggers (as the dog suggested).

      I just wanted to thank you for your help and thinking along with me.

      Cheers!

      1 Reply Last reply Reply Quote 2
      • TheDogT Offline
        TheDog @Ramon
        last edited by

        @Ramon

        So here it is working in the new map.
        Check the Territory Tab for
        Current Owner=Original Owner

        0ca42bb0-b0a8-4272-b170-3a538c0ba7b6-image.jpeg

        .
        In History EndTurn/Resources find Trigger SZ in the relevant round

        891d58fd-8bd4-4d83-8d11-f3cf991b5901-image.jpeg

        https://forums.triplea-game.org/tags/thedog
        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

        R 1 Reply Last reply Reply Quote 1
        • R Offline
          Ramon @TheDog
          last edited by

          @TheDog

          The original owner doesnt change, and i dont see the relevant history like in your map.

          is this a problem with the code or with the version?

          Maybe a bit of a noob question but does the order where i put the relevant code in the xml matter? That might screw things up?

          TheDogT 1 Reply Last reply Reply Quote 0
          • TheDogT Offline
            TheDog @Ramon
            last edited by

            @Ramon

            The original owner doesnt change, and i dont see the relevant history like in your map.

            If the original owner does not change then the entry in the history list will not appear.

            .

            is this a problem with the code or with the version?

            Very probably not, as it works fine with 11 Rings of Power (the new unpublished map) and does not work with 1888A Steam and Steel. So like you I cant deduce why 1888A is not working 🤯🤯🤯
            I have compared xml properties and map properties 😕 😖 to no avail.

            .

            Maybe a bit of a noob question but does the order where i put the relevant code in the xml matter? That might screw things up?

            Only that it must be in the Attachment block of code , that is inside
            <attachmentList>
            </attachmentList>
            The order should not matter, but I put Triggers/conditions after other stuff in the attachmentList block.

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            B R 2 Replies Last reply Reply Quote 1
            • B Offline
              beelee @TheDog
              last edited by

              @ramon

              I think the condition that activates the trigger/condition has to come before the trigger/condition.

              Also, other things will still work but depending on where they're listed, will affect how they show up in the purchase window for example.

              Support attachments as well but I don't remember the specifics. WC clued me in on it. I need to look it up again.

              1 Reply Last reply Reply Quote 1
              • R Offline
                Ramon @TheDog
                last edited by

                Hi, @TheDog

                I noticed the top line:

                <attachment foreach="$All-Players$^$All-SZ$" name="conditionAttachment_SZ_@All-Players@_@All-SZ@" attachTo="@All-Players@" javaClass="RulesAttachment" type="player">
                <option name="DirectOwnershipTerritories" value="@All-SZ@" count="1"/>
                </attachment>

                As i understand it, this should make each sea zone worth 1 PU? That doesn't seem to happen in my map, so im wondering if this might be related to the issue?

                I dont know honestly, but thanks for all the help! Let me know if you somehow find a fix!


                Another question regarding map creater tool.

                I'm editing a map right now (domination 1914 NML).

                and following this guide: https://forums.triplea-game.org/topic/3432/a-brief-guide-to-the-map-creator-tools-utilities

                Splitting territories in two has worked for me, but creating new territories (islands as example) works differently? I cant get it to work, i assume its different from dividing excisting territories but how does this work?

                Same goes for sea zones, does that also work different?

                Thank you!

                B wc_sumptonW TheDogT 3 Replies Last reply Reply Quote 1
                • B Offline
                  beelee @Ramon
                  last edited by

                  @Ramon

                  For a new TTy you will need the correct xml info and then do the centers poly thing as well as drawing the new TTy.

                  I forget the specifics but I'd pick a TTy and follow it through the xml adding the new name next to it. You can add the connections later but it shouldn't hurt to do it now either.

                  Once the xml is up to date, follow Elk's guide step by step. @thedog probably more up to date on it than I 🙂

                  If need be, we'll bring in reinforcements if you get stuck 🙂

                  1 Reply Last reply Reply Quote 1
                  • wc_sumptonW Offline
                    wc_sumpton @Ramon
                    last edited by

                    @Ramon said:

                    As i understand it, this should make each sea zone worth 1 PU? That doesn't seem to happen in my map, so im wondering if this might be related to the issue?

                    This is a condition statement and is checking if player owns a sea zone.

                    Cheers...

                    1 Reply Last reply Reply Quote 2
                    • TheDogT Offline
                      TheDog @Ramon
                      last edited by TheDog

                      @Ramon said:

                      Let me know if you somehow find a fix!

                      I have had two attempts at it, so will do, but it will not be soon, spare time goes on the new map.

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      TheDogT 1 Reply Last reply Reply Quote 1
                      • TheDogT Offline
                        TheDog @TheDog
                        last edited by

                        @ramon
                        I have another one of my FFA maps working with Sea Zone PU going to the owner.
                        see
                        https://forums.triplea-game.org/topic/2467/settlers-fallen-empire-official-thread/15

                        Note you will need to do steps

                        1. player none=Neutral must be have an initial relationship of Neutral with the Player factions, see lines 6977 etc
                        2. player none=Neutral start of turn 1 is changed to War, see lines 5913-5931

                        The above is a bizzare requirement that should not exist.

                        I still cannot get 1888A Steam & Steel to work, but Im hoping you have success and then I will raise this with the Devs.

                        https://forums.triplea-game.org/tags/thedog
                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                        1 Reply Last reply Reply Quote 0

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