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    Question about trenches domination 1914 no mans land

    Scheduled Pinned Locked Moved Map Making
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    • R Offline
      Ramon @TheDog
      last edited by

      @TheDog

      The original owner doesnt change, and i dont see the relevant history like in your map.

      is this a problem with the code or with the version?

      Maybe a bit of a noob question but does the order where i put the relevant code in the xml matter? That might screw things up?

      TheDogT 1 Reply Last reply Reply Quote 0
      • TheDogT Offline
        TheDog @Ramon
        last edited by

        @Ramon

        The original owner doesnt change, and i dont see the relevant history like in your map.

        If the original owner does not change then the entry in the history list will not appear.

        .

        is this a problem with the code or with the version?

        Very probably not, as it works fine with 11 Rings of Power (the new unpublished map) and does not work with 1888A Steam and Steel. So like you I cant deduce why 1888A is not working 🤯🤯🤯
        I have compared xml properties and map properties 😕 😖 to no avail.

        .

        Maybe a bit of a noob question but does the order where i put the relevant code in the xml matter? That might screw things up?

        Only that it must be in the Attachment block of code , that is inside
        <attachmentList>
        </attachmentList>
        The order should not matter, but I put Triggers/conditions after other stuff in the attachmentList block.

        https://forums.triplea-game.org/tags/thedog
        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

        B R 2 Replies Last reply Reply Quote 1
        • B Online
          beelee @TheDog
          last edited by

          @ramon

          I think the condition that activates the trigger/condition has to come before the trigger/condition.

          Also, other things will still work but depending on where they're listed, will affect how they show up in the purchase window for example.

          Support attachments as well but I don't remember the specifics. WC clued me in on it. I need to look it up again.

          1 Reply Last reply Reply Quote 1
          • R Offline
            Ramon @TheDog
            last edited by

            Hi, @TheDog

            I noticed the top line:

            <attachment foreach="$All-Players$^$All-SZ$" name="conditionAttachment_SZ_@All-Players@_@All-SZ@" attachTo="@All-Players@" javaClass="RulesAttachment" type="player">
            <option name="DirectOwnershipTerritories" value="@All-SZ@" count="1"/>
            </attachment>

            As i understand it, this should make each sea zone worth 1 PU? That doesn't seem to happen in my map, so im wondering if this might be related to the issue?

            I dont know honestly, but thanks for all the help! Let me know if you somehow find a fix!


            Another question regarding map creater tool.

            I'm editing a map right now (domination 1914 NML).

            and following this guide: https://forums.triplea-game.org/topic/3432/a-brief-guide-to-the-map-creator-tools-utilities

            Splitting territories in two has worked for me, but creating new territories (islands as example) works differently? I cant get it to work, i assume its different from dividing excisting territories but how does this work?

            Same goes for sea zones, does that also work different?

            Thank you!

            B 1 Reply Last reply Reply Quote 0
            • B Online
              beelee @Ramon
              last edited by

              @Ramon

              For a new TTy you will need the correct xml info and then do the centers poly thing as well as drawing the new TTy.

              I forget the specifics but I'd pick a TTy and follow it through the xml adding the new name next to it. You can add the connections later but it shouldn't hurt to do it now either.

              Once the xml is up to date, follow Elk's guide step by step. @thedog probably more up to date on it than I 🙂

              If need be, we'll bring in reinforcements if you get stuck 🙂

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