Qualifier for Wiking-Con 2027 - Game No. 1
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@beelee Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 Fortification, 1 Heavy_BB, 3 armour, 1 elite, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 JPNbombers, 5 fighters, 6 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan 1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Kweichow 2 artilleries and 6 infantry moved from Anhwe to Hopei 1 fighter moved from Shantung to Yunnan 2 fighters and 2 tactical_bombers moved from Shantung to Kweichow 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2,2,2,3,3,3 Chinese roll dice for 1 infantry in Kweichow, round 2 : 6 Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Hopei, round 2 : 5,2,5,4,4,6,6,4,5,1,2,5 Chinese roll dice for 1 infantry in Hopei, round 2 : 1 Japanese win, taking Hopei from Chinese with 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 JPNbombers, 1 artillery, 7 fighters, 7 infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 JPNbombers, 1 artillery, 7 fighters, 7 infantry and 4 tactical_bombers in Yunnan, round 2 : 5,2,2,3,6,6,1,4,2,2,1,1,1,1,4,5,4,4,5,3,3 Chinese roll dice for 5 infantry in Yunnan, round 2 : 6,2,2,3,1 Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 7 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan 2 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 artillery and 2 infantry moved from Jehol to Anhwe 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Hunan 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 artillery moved from Korea to Hunan 1 armour moved from Korea to Jehol 1 elite moved from Japan to 6 Sea Zone 1 elite and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 elite moved from 33 Sea Zone to Caroline Islands EDIT: 1 japanese_para moved from Japan to Jehol 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 2 JPNbombers moved from Yunnan to Kwangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe 2 fighters moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Hunan Place Units - Japanese 1 Heavy_BB and 1 transport placed in 6 Sea Zone 3 armour placed in Kiangsu 1 elite and 1 infantry placed in Japan 1 Fortification placed in Caroline Islands Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 40 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUsGood evening sir. Over to the Allies. When you are Axis, I think one can never figure out what your opponent's strategic plan is until US/UK2. So some reconnaissance of your moves this upcoming turn are in order
850f93ac-5c2a-4fb6-8d9e-03dc306169be-tourney--trout-vs-beelee-j2.tsvg
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Good Evening
Game History
Round: 2 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 2 Fortifications, 1 Heavy_BB, 1 artillery, 1 destroyer, 1 elite, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States 1 artillery moved from Eastern United States to Central United States 1 usa_fighter moved from Western United States to Alaska 1 submarine moved from 49 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States Americans undo move 1. 1 destroyer and 1 submarine placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 ArmoredInfantry and 1 artillery placed in Central United States 1 Heavy_BB placed in 10 Sea Zone 2 Fortifications placed in Aleutian Islands Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Tsinghai 2 Rails moved from Kansu to Szechwan 2 Rails and 2 infantry moved from Szechwan to Tsinghai 1 fighter and 4 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Chinese undo move 1. 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 Hvy_Ind_1, 1 UndrgroundFctry, 1 demo_harbour, 1 destroyer, 3 infantry, 3 mine_unarmeds, 4 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa Units in United Kingdom being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 destroyer and 1 uk_fighter moved from 106 Sea Zone to 103 Sea Zone British take 106 Sea Zone from Germans 1 uk_fighter moved from United Kingdom to 103 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Malta to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport British roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 103 Sea Zone British attack with 1 destroyer and 2 uk_fighters Germans defend with 2 GermanUBoats British roll dice for 1 destroyer and 2 uk_fighters in 103 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 GermanUBoats in 103 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 103 Sea Zone British roll dice for 1 destroyer and 2 uk_fighters in 103 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 103 Sea Zone British win with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 uk_fighters moved from 103 Sea Zone to 106 Sea Zone 1 bomber moved from 92 Sea Zone to French West Africa 1 uk_fighter and 1 uk_tactical_bomber moved from Malta to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry and 3 mine_unarmeds moved from India to 39 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 3 mine_unarmeds moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to French Indo China 1 infantry moved from Burma to Shan State 2 aaGuns, 1 artillery, 3 infantry and 1 uk_tactical_bomber moved from Burma to India 1 aaGun moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 1 infantry, 1 mine_unarmed and 2 uk_armours placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 uk_fighter and 1 uk_para placed in United Kingdom 2 mine_unarmeds placed in India 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 53 PUs; end with 53 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 59 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.50 Neutral_Axis regular : 1.00 British regular : -0.17850f93ac-5c2a-4fb6-8d9e-03dc306169be-tourney-trout-vs-beelee UK2.tsvg
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@beelee Good morning. Rules question. So you attacked Iraq and lost. So that activates Iraq. But I don't know if their 2 IPCs go to Italy's bank or the Reich? Also, does an unsuccessful attack on Iraq mean that the Axis get the 2 IPC bonus as well? I just read through the OOB rulebook for neutrals. I believe neither G nor I receive any money from Iraq. If I understand correctly, G or I can move in there during NCM and collect the money. But if they don't do that, then there is no money boost from it. Is that your understanding as well??
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Nothing special except finally got some money in the bank
Over to your two powerhouse AlliesGame History
Round: 2 Purchase Units - Italians Italians buy 2 Italian_LCVs; Remaining resources: 0 PUs; Combat Move - Italians Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 6,1,2,2 French roll dice for 1 infantry in Algeria, round 2 : 6 Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 2 armour and 2 infantry moved from Bulgaria to Romania EDIT: 1 italian_para moved from Southern Italy to Greece 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from Libya to Tobruk 1 artillery moved from Northern Italy to Yugoslavia 1 Europe_Rail and 1 infantry moved from Southern Italy to Romania Place Units - Italians 2 Italian_LCVs placed in Southern Italy Turn Complete - Italians Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Italians collect 13 PUs; end with 13 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 16 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs3f54a160-0066-426c-ad55-0c1ce770efa9-tourney--trout-vs-beelee-i2.tsvg
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Good Afternoon
Yea I don't think the attack on Iraq has any impact, as Iraq is already a Pro Axis Ally. No money changes hands until someone other than the Iraqi's control them.
I mean BP or Chevron might be getting a percentage right now but that doesn't affect game play

It may allow the Axis to fly through their airspace though. I guess I need to read up on that

I always thought you could fly through it regardless but I don't think you're supposed to, triplea just allows it.
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece 1 mine_unarmed moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 2 infantry and 3 mine_unarmeds placed in New South Wales 1 destroyer placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 mine_unarmed EDIT: Adding units owned by Changer to Queensland: 1 anzac_mine_Blue EDIT: Turning off Edit Mode COMMENT: 1 Blue ANZC Mine Armed at 54 SZ Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
3f54a160-0066-426c-ad55-0c1ce770efa9-tourney-trout-vs-beelee-F2.tsvg
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@beelee Good morning. Amazing how every single game with you plays out differently and the divergence starts quite early. Over to Soviets!
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 3 GermanUBoats, 1 German_LCV, 1 Waffen_Oberst, 1 destroyer, 1 elite, 1 fighter, 1 german_para, 7 infantry and 1 transport; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 waffen_infantry 1 Waffen_Oberst placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 GermanUBoat moved from 110 Sea Zone to 103 Sea Zone 1 bomber moved from Western Germany to 103 Sea Zone Combat - Germans Battle in 103 Sea Zone Germans attack with 1 GermanUBoat and 1 bomber British defend with 1 destroyer Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 2 : 1 British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 4 Germans win with 1 GermanUBoat and 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Non Combat Move - Germans Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from 103 Sea Zone to Holland Belgium EDIT: 1 factory_minor moved from France to Yugoslavia EDIT: 2 WaffenPioneers moved from France to Yugoslavia 2 german_paras moved from Germany to Romania 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar EDIT: 1 Panzer_General moved from Germany to 1st Panzer EDIT: 3 armour moved from Germany to 1st Panzer EDIT: 1 armour moved from Western Germany to 1st Panzer EDIT: 1 armour moved from Greater Southern Germany to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Slovakia Hungary EDIT: 1 Waffen_Oberst moved from Germany to 1st Waffen EDIT: 2 waffen_infantrys moved from Germany to 1st Waffen EDIT: 1 Waffen_Arty moved from Germany to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Slovakia Hungary 1 elite moved from Germany to Slovakia Hungary 2 Panzer_Grndrss moved from Western Germany to Slovakia Hungary 3 armour moved from Greece to Romania 1 artillery moved from Slovakia Hungary to Poland 1 artillery moved from Romania to Slovakia Hungary 1 aaGun moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Germany 1 waffen_infantry moved from Germany to Romania 1 Waffen_Arty moved from Germany to Romania 1 mech_infantry moved from Greater Southern Germany to Romania 3 infantry moved from Germany to Poland 2 infantry moved from Germany to Slovakia Hungary 1 German_LCV moved from Germany to Western Germany 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 92 Sea Zone to 87 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 1 German_LCV, 1 elite and 1 german_para placed in Germany 1 fighter placed in Western Germany 3 GermanUBoats placed in 93 Sea Zone 2 infantry placed in Western Germany 3 infantry placed in Germany Germans undo move 4. 2 GermanUBoats placed in 93 Sea Zone 1 infantry placed in Southern France 1 GermanUBoat placed in 112 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 58 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs1d61970b-4323-4510-8d45-a79add5662cb-tourney--trout-vs-beelee-g3.tsvg
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Good Evening
Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Tank_General, 2 armour, 1 elite, 12 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Non Combat Move - Russians Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Bryansk 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 artillery and 2 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 artillery and 9 infantry moved from Belarus to Bryansk 1 elite moved from Bryansk to Ukraine 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 6 mine_unarmeds moved from Volgograd to Caucasus 1 russian_para moved from Russia to Caucasus 1 russian_para moved from Russia to Novgorod 1 russian_para moved from Russia to Caucasus 1 infantry moved from Vologda to Smolensk 1 Soviet_Commisar, 1 elite and 12 mine_unarmeds moved from Russia to Bryansk 2 Russian_Engineers moved from Volgograd to Russia 6 mine_unarmeds moved from Bryansk to Belarus 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Bryansk 2 Russian_Rails moved from Russia to Buryatia 2 Russian_Rails and 2 infantry moved from Buryatia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs EDIT: Removing units owned by Russians from Caucasus: 6 mine_unarmeds EDIT: Adding units owned by Changer to Caucasus: 6 R_mine_CAUC_100s EDIT: Turning off Edit Mode 1 Tank_General, 2 armour, 1 elite, 12 mine_unarmeds and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
1d61970b-4323-4510-8d45-a79add5662cb-tourney-trout-vs-beelee-R3.tsvg
Yea lots of variety with this mod
Not so sure this was the best way to go but it seemed like a good idea at the time 
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@beelee Hee hee. Well, you have plenty of LMs to spread around and cause trouble for G that's for sure! I don't know if my strategy is a good one either. Putting dudes on Gibraltar with unescorted transports who get immediately killed may prove to be a dumb strategy. Time will tell.
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@beelee J going to attack a bit early this game. Scramble SZ 35?
9138b607-2c8e-43f8-8e32-97be89bb893d-tourney--trout-vs-beelee-j3.tsvg
Good morning. Hold off on this please. I am going to redo my turn and then ask the question

1b44da73-6fe8-4742-9e20-609230982bb6-tourney--trout-vs-beelee-j3.tsvg Okay, this one better. Scramble SZ 35??
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Good Morning
No Scramble
I guess you really wanted to make sure to sink that Trprt off the Aleutians

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@beelee I did the tinkering just to make sure bad dice didn't prevent me from taking the two primary objectives this turn of Hong Kong and Philippines. You rolled great in Philippines so your troops made MacArthur proud.
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Fortification, 1 Japan_destroyer, 2 air_transports, 2 armour, 1 carrier, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Chahar to Suiyuyan 1 japanese_para moved from Jehol to Suiyuyan 3 artilleries, 7 infantry and 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Kweichow to Shensi 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Philippines 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 Japan_destroyer, 1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 Japan_destroyer, 1 battleship and 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to French Indo China 1 JPNbomber moved from Kwangsi to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Yunnan to French Indo China 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Suiyuyan 1 infantry moved from Kwangsi to Kwangtung 3 infantry moved from Kwangsi to 36 Sea Zone 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 elite and 5 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Kwangtung 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 1 JPNbomber moved from Kwangsi to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 2 fighters moved from Anhwe to Szechwan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship and 1 cruiser ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 cruiser in 44 Sea Zone, round 2 : 4,1,5 ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : none Japanese win, taking 44 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship and 1 cruiser remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 2 Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 4,4 Americans roll dice for 1 transport in 8 Sea Zone, round 2 : none Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship and 1 cruiser ANZAC defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 cruiser in 43 Sea Zone, round 2 : 5,4,6 ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 2 Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 cruiser in 43 Sea Zone, round 3 : 2,3,5 ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 4 Japanese win, taking 43 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship and 1 cruiser remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in Kwangtung Japanese attack with 1 JPNbomber, 3 fighters, 3 infantry and 1 tactical_bomber British defend with 1 harbour and 2 infantry Japanese roll dice for 1 JPNbomber, 3 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4,3,3,4,2,3,3,1 British roll dice for 2 infantry in Kwangtung, round 2 : 4,6 Japanese win, taking Kwangtung from British with 1 JPNbomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber in Suiyuyan, round 2 : 2,1,5,5,2 Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 6 Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 6,2 British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 5 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 Heavy_BB, 1 Japan_destroyer, 1 submarine and 4 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 6 Japanese roll dice for 1 Heavy_BB, 1 Japan_destroyer and 4 transports in 35 Sea Zone, round 2 : 1,3,6 Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 5 Japanese win with 1 Heavy_BB, 1 Japan_destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Philippines Changer loiter and taunt; Japanese attack with 1 JPNbomber, 1 artillery, 1 elite, 3 fighters, 5 infantry and 3 tactical_bombers Changer defend; Americans defend with 2 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 1,3,3 Japanese roll dice for 1 JPNbomber, 1 artillery, 1 elite, 2 fighters, 5 infantry and 3 tactical_bombers in Philippines, round 2 : 1,5,3,5,4,5,1,4,1,5,6,6,6,6 Americans roll dice for 2 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 3,3,6,2,3,1 Japanese roll dice for 1 JPNbomber, 1 artillery, 1 elite, 2 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 3 : 1,4,2,4,1,5,2,5,2,1 Americans roll dice for 2 Fortifications and 2 usa_fighters in Philippines, round 3 : 2,1 Japanese win, taking Philippines from Americans with 1 JPNbomber, 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 elite, 1 fighter and 5 infantry Casualties for Americans: 2 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Szechwan, round 2 : 2,3,4,6,6 Chinese roll dice for 1 infantry in Szechwan, round 2 : 5 Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 5,5,4,6 French roll dice for 1 infantry in French Indo China, round 2 : 1 Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 6,2,1 French roll dice for 1 infantry in French Indo China, round 3 : 4 Japanese win, taking French Indo China from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Non Combat Move - Japanese Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 armour moved from Jehol to Kweichow 3 armour moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 2 fighters moved from Szechwan to Kweichow 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Kwangsi 1 JPNbomber moved from Kwangtung to Anhwe 1 JPNbomber moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 infantry moved from Manchuria to Kweichow 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 infantry moved from Manchuria to Kwangsi 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 1 Fortification placed in Caroline Islands 2 air_transports and 1 elite placed in Japan 2 armour and 1 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 45 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 53 Optional[PUs]0f7e7a6e-a1b5-41d7-a9f9-fe4cd9b95d63-tourney--trout-vs-beelee-j3.tsvg
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Game History
Round: 3 Purchase Units - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Americans buy 1 Fortification, 2 artilleries, 2 carriers, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 USAbomber moved from Eastern United States to 87 Sea Zone 2 usa_fighters moved from Eastern United States to 87 Sea Zone 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 87 Sea Zone Americans attack with 1 USAbomber, 1 destroyer, 1 submarine and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 USAbomber, 1 destroyer and 2 usa_fighters in 87 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 GermanUBoat in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 87 Sea Zone 1 GermanUBoat owned by the Germans lost in 87 Sea Zone Americans win with 1 USAbomber, 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 submarine Casualties for Germans: 1 GermanUBoat Battle in 16 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Non Combat Move - Americans Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Alaska 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 elite moved from Western United States to 10 Sea Zone 1 Heavy_BB, 1 artillery, 1 elite and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands 1 usa_fighter moved from Alaska to Eastern United States 4 Rails moved from Eastern United States to Western United States 4 Rails and 4 infantry moved from Western United States to Alaska 1 mech_infantry and 1 usa_armour moved from Western United States to Central United States 2 usa_fighters moved from Western United States to Eastern United States 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry and 2 artilleries moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 ArmoredInfantry, 2 artilleries, 1 carrier, 1 cruiser, 1 elite and 2 transports moved from 101 Sea Zone to 87 Sea Zone 1 ArmoredInfantry, 2 artilleries and 1 elite moved from 87 Sea Zone to French West Africa 1 USAbomber moved from 87 Sea Zone to French West Africa 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 infantry moved from Western United States to Alaska Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 1 artillery placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 Fortification placed in Guam Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 64 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 61 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Non Combat Move - Chinese Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Normandy Bordeaux from Germans EDIT: Turning off Edit Mode 1 infantry moved from Shan State to Siam British take Siam from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Kenya 1 bomber moved from French West Africa to 91 Sea Zone 1 destroyer and 2 uk_fighters moved from 106 Sea Zone to 109 Sea Zone 1 uk_fighter moved from United Kingdom to 109 Sea Zone EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux Combat - British Battle in 91 Sea Zone British attack with 1 bomber Germans defend with 2 transports British roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Germans lost in 91 Sea Zone British roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 transport in 91 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the Germans lost in 91 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 transports Battle in Kenya British attack with 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Neutral_Axis: 1 infantry Casualties for British: 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 3 uk_fighters Germans defend with 1 GermanUBoat British roll dice for 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 uk_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 3 uk_fighters moved from 109 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 infantry moved from Brazil to British Guiana 1 infantry moved from Egypt to Alexandria 1 uk_fighter and 1 uk_tactical_bomber moved from Kenya to Egypt 2 uk_armours moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 infantry moved from Northwest Persia to Persia 1 infantry moved from India to Burma 1 infantry moved from Malaya to Shan State 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry and 3 mine_unarmeds moved from India to 39 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 3 mine_unarmeds moved from 41 Sea Zone to Sumatra 1 bomber moved from 91 Sea Zone to United Kingdom 1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States Place Units - British Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece 1 destroyer and 1 uk_fighter placed in 106 Sea Zone 1 artillery and 2 uk_paras placed in United Kingdom 2 infantry and 2 uk_armours placed in Union of South Africa 5 infantry and 1 uk_armour placed in India Turn Complete - British Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3,6,1,1 British collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 55 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.67 Japanese regular : -0.33 Germans regular : 0.67 Neutral_Axis regular : -1.33 British regular : -0.170f7e7a6e-a1b5-41d7-a9f9-fe4cd9b95d63-tourney-trout-vs-beelee UK3.tsvg
Safe Travels
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@beelee You like to live dangerously! 1 Strat Bomber attacking two transports! Well, it did work out for you spectacularly well.
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heh heh it was only rd 3. No guns on the Trprts yet

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