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    Taking your suggestions for a new UI

    Scheduled Pinned Locked Moved Development
    183 Posts 18 Posters 167.1k Views 19 Watching
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    • RoiEXR Offline
      RoiEX Admin
      last edited by

      Do as you prefer.
      Just make sure the image resolution is high enough, if possible even high enough to look good on a 4K display in fullscreen mode.

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @RoiEX
        last edited by

        @roiex I see. I do wonder whether 1 screen or 2 screens is better. Really depends on the number of options that we end up with I guess.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators
          last edited by

          Here is the same layout but with an army olive green for the icons.

          0_1515798343374_UI design1B.jpg

          "A joyous heart sours with the burden of expectation"
          Hepster

          1 Reply Last reply Reply Quote 1
          • HeppsH Offline
            Hepps Moderators
            last edited by

            Some slight alterations.

            0_1515801440288_UI design1B.jpg

            "A joyous heart sours with the burden of expectation"
            Hepster

            LaFayetteL 1 Reply Last reply Reply Quote 3
            • LaFayetteL Offline
              LaFayette Admin @Hepps
              last edited by

              @hepps nice : )
              A question, how would 'login' and 'join lobby' differ, would 'login' open the lobby window?

              HeppsH prastleP 2 Replies Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @LaFayette
                last edited by

                @lafayette No idea. I'm just copying what is on the test UI when I open it.

                That question is better directed @RoiEX

                "A joyous heart sours with the burden of expectation"
                Hepster

                LaFayetteL 1 Reply Last reply Reply Quote 1
                • LaFayetteL Offline
                  LaFayette Admin @Hepps
                  last edited by

                  @hepps hah, nice work @RoiEX

                  1 Reply Last reply Reply Quote 0
                  • prastleP Offline
                    prastle Moderators Admin @LaFayette
                    last edited by

                    @lafayette login would be forum
                    join lobby would be lobby login
                    hopefully one database for both eventually
                    🙂

                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                    1 Reply Last reply Reply Quote 1
                    • RoiEXR Offline
                      RoiEX Admin
                      last edited by

                      @LaFayette My idea was to better integrate the lobby with the engine.
                      So the login button at the bottom of the screen, would simply connect the user to the lobby, which enables the join lobby button. If we implement an Automated login at some point this first initial login step could be skipped.
                      I'm going to move this login field to a dedicated screen though, it doesn't really fit on the start screen.

                      1 Reply Last reply Reply Quote 0
                      • alkexrA Offline
                        alkexr
                        last edited by

                        With the white unit stack size indicator it's not always easy to tell the size of a stack at a glance.

                        • The unit stack size indicator numbers should have an outline, maybe white font with black outline.
                        • Alternatively, the number could be inside a circle of whatever color.
                        • Or simply make it customizable for each map.

                        Territory tab is really inconvenient, you sometimes have to make tricky maneuvers with your cursor. Also unit tooltips appearing in the middle of the map, blocking sight and action for a while is dumb.

                        • Create a separate GUI where tooltips appear, maybe a sidebar.
                        • If you hover over a territory or a unit for say 0.75 seconds (exact time could be engine settings customizable), the respective tooltip for that territory/unit would appear on this GUI and stay there until the user hovers over something else for the same amount of time.
                        • Allow html format customization for the information displayed on this GUI. (Similar to the way unit tooltips are customizable.) So a map maker could decide to display e.g. photos of real combat scenes that happened on that territory, or a photo of the Brandenburg Gate for Berlin or etc. And also, the map maker could decide what information is relevant to that territory and display that, instead of a generic info dump. (For example, in Greyhawk Wars the only way to tell what sort of mercenaries you will get at each territory is to look up the trigger in the xml. It isn't overly important in this case, but this information could be displayed when hovering over the territory.)

                        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                        HeppsH 1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @alkexr
                          last edited by

                          @alkexr Not sure if you are aware, but you can change the colour and font size of the stack number.

                          Love the idea of having the outline around the numbers and or a placard that automatically get placed under the number when there is more than 1 of any unit type.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 1
                          • HeppsH Offline
                            Hepps Moderators
                            last edited by

                            So here is my attempt at the main login page.

                            0_1515876600443_UI design 2A.jpg

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            prastleP General_ZodG LaFayetteL B 4 Replies Last reply Reply Quote 5
                            • prastleP Offline
                              prastle Moderators Admin @Hepps
                              last edited by

                              @hepps love it!

                              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                              1 Reply Last reply Reply Quote 0
                              • General_ZodG Offline
                                General_Zod Moderators @Hepps
                                last edited by

                                @hepps
                                Very nice, your hired. 😉

                                1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators
                                  last edited by Hepps

                                  Played around with the logo a little more trying to add some detail.

                                  0_1515900207760_Logo 1B.jpg
                                  (Putting a little more of the old into it for those who can't handle change)

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  prastleP B 2 Replies Last reply Reply Quote 4
                                  • prastleP Offline
                                    prastle Moderators Admin @Hepps
                                    last edited by

                                    @hepps love it

                                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @Hepps
                                      last edited by

                                      @hepps Nice : ) Looks like the Afrika Korps : )

                                      1 Reply Last reply Reply Quote 0
                                      • General_ZodG Offline
                                        General_Zod Moderators
                                        last edited by General_Zod

                                        It's nice. But, why not use a nice panzer instead? And maybe and opposing allied troop.

                                        Or a variation, one allied, one axis, what ever they may be, but aimed at each other. The right side looks like it would fit a panzer nicely.

                                        HeppsH 1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators @General_Zod
                                          last edited by

                                          @general_zod Well the right side looks open because I simply did not recenter the image on the canvas.

                                          I am certainly open to idea's but truthfully I am trying to keep the logo squarish and retain as much simplicity as possible so that it is scale-able for all of our purposes... ie. small link icon... medium Header... large launch icon.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 0
                                          • LaFayetteL Offline
                                            LaFayette Admin @Hepps
                                            last edited by

                                            @hepps Great looking mock-up, looking like a real game : )

                                            Some quick comments:

                                            • guns seems a bit busy, but I still really like them, so I'm not sure if I would want them to be removed.

                                            • 'urgent military intelligence' document is brilliant : ) Seriously it's a very nice way to introduce a block of text into a screen that otherwise would get overwhelmed with paragraph text. With that said, our fundraisers are relatively short, so we would probably only want to show that during fund drives. Having a different version for one-time users that could help them launch the tutorial would be slick. Might be a good place for us to display messages about latest events (could get tricky to render the UI text correctly, but it should be do-able).

                                            • There are a lot of 'Play' types, I'm curious what the screens behind that would look like, how those would be broken up.

                                            • Would the about button open a webpage, or would we have a pop-up with 'about' information?

                                            Re: logo
                                            I like it. To be honest I read it the first time as "Tee ripple", been a bit hard to shake that from my head 🙂
                                            I really like also that we could scale the 'T+A' letters down to very small, so we could use that for window icons - very versatile!

                                            B HeppsH 2 Replies Last reply Reply Quote 0

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