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    Large Middle Earth queries

    Scheduled Pinned Locked Moved Bug Reports
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    • HeppsH Offline
      Hepps Moderators @alkexr
      last edited by

      @alkexr lol. Damn it!

      "A joyous heart sours with the burden of expectation"
      Hepster

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      • C Offline
        Cernel Moderators @redrum
        last edited by

        @redrum I'm quite certain that, as long as they know it, all mapmakers will use png, now on. So supporting jpg or jpeg is relevant only for backward compatibility, and they are all jpeg, now.

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Cernel
          last edited by

          @cernel Probably true though unless you'd like to volunteer to update all the existing maps then it will probably stay supporting jpg/jpeg forever 🙂

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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          • HeppsH Offline
            Hepps Moderators
            last edited by

            Here is your new Small map @alkexr

            0_1528508788626_smallMap prototype.jpg

            I made the territory lines bolder and changed the border as the map has too many placements near the edge of the map. So we couldn't use the first design without redoing the placements.

            "A joyous heart sours with the burden of expectation"
            Hepster

            alkexrA 1 Reply Last reply Reply Quote 1
            • alkexrA Offline
              alkexr @Hepps
              last edited by

              @hepps Well, you started redoing the placements as far as I can see, and if you don't finish that, I will. The placements are auto-generated if I recall correctly, and they always cover the territory names or are otherwise in weird places. A good placements file is essential for a good visual experience - I started to understand that when making Alagaesia (after someone pointed this out).

              This border style is perfectly fine.

              Another thing, there is multiple screens' worth of empty, impassable ocean that could be utilized for, idk, some useful info, in case it is necessary.

              "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

              1 Reply Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators
                last edited by

                You are probably going to want to play around with this and find the sweet spots for yourself... but here is my recommendations for the mini map settings...

                smallMap.territory.alpha=0.5
                smallMap.unit.size=4
                smallMap.viewer.borderColor=000000
                smallMap.viewer.fillColor=191919
                smallMap.viewer.fillAlpha=0.5

                0_1528545276108_smallMap prototype.png

                "A joyous heart sours with the burden of expectation"
                Hepster

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                • HeppsH Offline
                  Hepps Moderators
                  last edited by

                  Here's a little something incase you want to move this thread into Maps & Mods.

                  0_1528548544022_Title shot.png

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  alkexrA 1 Reply Last reply Reply Quote 0
                  • alkexrA Offline
                    alkexr @Hepps
                    last edited by

                    @hepps I wouldn't like to glorify myself. Focus should be on the map, not me.

                    "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                    • alkexrA Offline
                      alkexr
                      last edited by

                      Moving

                      Discussion of the map is moved from this hijacked bug report thread to the official thread here.

                      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                      • M Offline
                        mattbarnes
                        last edited by

                        Hey Alkexr - I don't know if you want this query here or on another thread. I just potted that the High Elf ship can't travel very far south. I assume that certain sea spaces are created as being impassable perhaps, eg sz8 and sz20. Was that deliberate?

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          Cernel Moderators @mattbarnes
                          last edited by

                          @mattbarnes I believe queries should be rather moved to the linked official thread.
                          You can also open new specific topics (like Bug Reports), about the same map.
                          Locking this as duplicate.

                          1 Reply Last reply Reply Quote 1

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